saints_book_empty_func |
false |
1 |
|
SAM_Cerberus_complete |
false |
1 |
|
SAM_dane_intro_complete |
false |
1 |
|
sam_inciter_intro_complete |
false |
1 |
|
sam_intro_land_complete |
false |
1 |
|
SAM_shkspr_intro_complete |
false |
1 |
|
save_button_a |
false |
1 |
3 |
save_game_populate |
false |
1 |
|
save_load_align_header_columns |
false |
1 |
1 |
save_load_button_b |
false |
1 |
1 |
save_load_button_start |
false |
1 |
|
save_load_button_x |
false |
1 |
|
save_load_button_y |
false |
1 |
2 |
save_load_delete_cb |
false |
1 |
|
save_load_image_done |
false |
1 |
|
save_load_image_update |
false |
1 |
|
save_load_lock_input |
false |
1 |
1 |
save_load_mask_morph |
false |
1 |
|
save_load_mouse_click |
false |
1 |
|
save_load_mouse_drag |
false |
1 |
|
save_load_mouse_drag_release |
false |
1 |
|
save_load_mouse_move |
false |
1 |
|
save_load_mouse_scroll |
false |
1 |
|
save_load_nav_down |
false |
1 |
|
save_load_nav_up |
false |
1 |
|
save_load_ps3_complete |
false |
1 |
|
save_load_refresh |
false |
1 |
1 |
save_load_reset_mouse_inputs |
false |
1 |
4 |
save_load_set_button_hints |
false |
1 |
3 |
save_load_set_hints_on_nav |
false |
1 |
4 |
save_load_set_slide_in_values |
false |
1 |
|
save_load_show_image |
false |
1 |
|
save_system_change_device |
false |
1 |
1 |
save_warning_cleanup |
false |
1 |
|
save_warning_init |
false |
1 |
|
screenshot |
false |
1 |
|
screen_capture_close_dialog |
false |
1 |
5 |
screen_capture_init |
false |
1 |
|
screen_capture_input |
false |
1 |
|
screen_capture_mouse_click |
false |
1 |
|
screen_capture_mouse_move |
false |
1 |
|
screen_capture_open_preview_dialog |
false |
1 |
|
screen_fade_1 |
false |
1 |
|
screen_fade_2 |
false |
1 |
|
screen_fade_3 |
false |
1 |
|
screen_fade_4 |
false |
1 |
|
screen_fade_5 |
false |
1 |
|
screen_fade_6 |
false |
1 |
|
screen_fade_auto_save_hide |
false |
1 |
1 |
screen_fade_auto_save_init |
false |
1 |
1 |
screen_fade_auto_save_move |
false |
1 |
1 |
screen_fade_auto_save_show |
false |
1 |
|
screen_fade_cleanup |
false |
1 |
|
screen_fade_complete_cb |
false |
1 |
|
screen_fade_do |
false |
1 |
6screen_fade.lua, line 545: screen_fade_do(SCREEN_FADE_STYLE_LEFT_TO_RIGHT, SCREEN_FADE_TYPE_IN)
screen_fade.lua, line 548: screen_fade_do(SCREEN_FADE_STYLE_LEFT_TO_RIGHT, SCREEN_FADE_TYPE_OUT)
screen_fade.lua, line 551: screen_fade_do(SCREEN_FADE_STYLE_ALPHA, SCREEN_FADE_TYPE_IN)
screen_fade.lua, line 554: screen_fade_do(SCREEN_FADE_STYLE_ALPHA, SCREEN_FADE_TYPE_OUT)
screen_fade.lua, line 557: screen_fade_do(SCREEN_FADE_STYLE_ALPHA, SCREEN_FADE_TYPE_IN, 5000)
screen_fade.lua, line 560: screen_fade_do(SCREEN_FADE_STYLE_ALPHA, SCREEN_FADE_TYPE_OUT, 5000)
|
screen_fade_hide |
false |
1 |
1 |
screen_fade_images_cleanup |
false |
1 |
1 |
screen_fade_images_fade_cb |
false |
1 |
|
screen_fade_images_hide |
false |
1 |
1 |
screen_fade_images_init |
false |
1 |
1 |
screen_fade_images_loaded |
false |
1 |
|
screen_fade_images_show |
false |
1 |
|
screen_fade_init |
false |
1 |
|
screen_fade_logo_hide |
false |
1 |
1 |
screen_fade_logo_out_cb |
false |
1 |
|
screen_fade_logo_show |
false |
1 |
|
screen_fade_reset |
false |
1 |
|
screen_fade_set_to_background |
false |
1 |
|
screen_fade_unhide |
false |
1 |
1 |
screen_in_complete |
false |
1 |
|
scrollbar_set |
false |
1 |
5 |
scroll_finished |
false |
1 |
|
scroll_list |
false |
2 |
47cell_cheats.lua, line 462: Cheats_list:scroll_list(scroll_lines * -1)
cell_cheats.lua, line 472: Cheats_list:scroll_list(0, new_start_index)
cell_missions.lua, line 2405: Mission_list:scroll_list(scroll_lines)
cell_missions.lua, line 2419: Objective_list:scroll_list(scroll_lines)
cell_missions.lua, line 2634: Mission_list:scroll_list(scroll_lines)
cell_missions.lua, line 2646: Objective_list:scroll_list(scroll_lines)
cell_missions.lua, line 2673: Mission_list:scroll_list(0, new_start_index)
cell_missions.lua, line 2687: Objective_list:scroll_list(0, new_start_index)
cell_phone.lua, line 1162: Garage_list:scroll_list(0, new_start_index)
cell_phone.lua, line 1185: Garage_list:scroll_list(scroll_lines)
cell_playlist.lua, line 1097: List_left:scroll_list(scroll_lines * -1)
cell_playlist.lua, line 1100: List_right:scroll_list(scroll_lines * -1)
cell_playlist.lua, line 1109: List_left:scroll_list(0, new_start_index)
cell_playlist.lua, line 1112: List_right:scroll_list(0, new_start_index)
col_main.lua, line 921: Active_list:scroll_list(scroll_lines * -1)
col_main.lua, line 932: Active_list:scroll_list(0, new_start_index)
game_lobby.lua, line 1023: Game_lobby_list:scroll_list(scroll_lines * -1)
game_lobby.lua, line 1037: Game_lobby_list:scroll_list(0, new_start_index)
pause_invite_friends.lua, line 721: List:scroll_list(scroll_lines * -1)
pause_invite_friends.lua, line 731: List:scroll_list(0, new_start_index)
pause_options_clip_select.lua, line 255: List:scroll_list(scroll_lines * -1)
pause_options_clip_select.lua, line 264: List:scroll_list(0, new_start_index)
pause_options_controls.lua, line 504: List:scroll_list(0, new_start_index)
pause_options_controls.lua, line 538: List:scroll_list(scroll_lines)
pause_options_difficulty.lua, line 381: List:scroll_list(scroll_lines * -1)
pause_options_difficulty.lua, line 392: List:scroll_list(0, new_start_index)
pause_options_display_pc.lua, line 993: List:scroll_list(scroll_lines * -1)
pause_options_display_pc.lua, line 1004: List:scroll_list(0, new_start_index)
pause_options_remap.lua, line 483: List:scroll_list(scroll_lines * -1)
pause_options_remap.lua, line 492: List:scroll_list(0, new_start_index)
pause_save_game.lua, line 768: Save_load_list:scroll_list(scroll_lines * -1)
pause_save_game.lua, line 777: Save_load_list:scroll_list(0, new_start_index)
powers_sub.lua, line 738: Active_list:scroll_list(scroll_lines)
store_character.lua, line 3208: Store_common_color_grid:scroll_list(scroll_lines * -1)
store_character.lua, line 3216: Store_common_color_grid:scroll_list(0, new_start_index)
store_clothing.lua, line 2311: Store_common_color_grid:scroll_list(scroll_lines * -1)
store_clothing.lua, line 2319: Store_common_color_grid:scroll_list(0, new_start_index)
store_common.lua, line 816: Active_list:scroll_list(scroll_lines * -1)
store_common.lua, line 831: Active_list:scroll_list(0, new_start_index)
store_tattoo.lua, line 856: Store_common_color_grid:scroll_list(scroll_lines * -1)
store_tattoo.lua, line 864: Store_common_color_grid:scroll_list(0, new_start_index)
store_vehicle.lua, line 3328: Store_common_color_grid:scroll_list(scroll_lines * -1)
store_vehicle.lua, line 3336: Store_common_color_grid:scroll_list(0, new_start_index)
store_weapon.lua, line 3528: Store_common_color_grid:scroll_list(scroll_lines * -1)
store_weapon.lua, line 3537: Store_common_color_grid:scroll_list(0, new_start_index)
vint_bugs.lua, line 140: Bugs_megalist:scroll_list(scroll_lines * -1)
vint_bugs.lua, line 149: Bugs_megalist:scroll_list(0, new_start_index)
|
search_enabled_cell |
false |
1 |
8vdo_cell_menu.lua, line 162: local found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, identity, row_up_wrap, try_count)
vdo_cell_menu.lua, line 175: found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, identity, row_up_wrap, try_count)
vdo_cell_menu.lua, line 195: local found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, identity, row_down_wrap, try_count)
vdo_cell_menu.lua, line 208: found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, identity, row_up_wrap, try_count)
vdo_cell_menu.lua, line 228: local found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, column_left_wrap, identity, try_count)
vdo_cell_menu.lua, line 241: found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, column_left_wrap, identity, try_count)
vdo_cell_menu.lua, line 261: local found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, column_right_wrap, identity, try_count)
vdo_cell_menu.lua, line 274: found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, column_right_wrap, identity, try_count)
|
select |
false |
1 |
4 |
select_button |
false |
1 |
7 |
set_active |
false |
1 |
13cinema_clip_editor.lua, line 1123: CCE_free_buttons[BTN_FREE_PAUSE].button:set_active()
cinema_clip_editor.lua, line 1131: CCE_free_buttons[BTN_FREE_PAUSE].button:set_active()
cinema_clip_editor.lua, line 1139: CCE_free_buttons[BTN_FREE_PAUSE].button:set_active()
cinema_clip_editor.lua, line 1152: CCE_free_buttons[BTN_FREE_PLAY_SLOW].button:set_active()
cinema_clip_editor.lua, line 1153: CCE_free_buttons[BTN_FREE_PLAY].button:set_active()
cinema_clip_editor.lua, line 1154: CCE_free_buttons[BTN_FREE_PLAY_FAST].button:set_active()
cinema_clip_editor.lua, line 1327: CCE_free_buttons[BTN_FREE_REWIND].button:set_active()
cinema_clip_editor.lua, line 1380: CCE_free_buttons[BTN_FREE_OPTIONS].button:set_active()
cinema_clip_editor.lua, line 1455: CCE_free_buttons[BTN_FREE_AV].button:set_active()
cinema_clip_editor.lua, line 1677: CCE_dialogs[DLG_PROP].ease_buttons[i].button:set_active()
cinema_clip_editor.lua, line 1681: CCE_dialogs[DLG_PROP].buttons[i].button:set_active()
cinema_clip_editor.lua, line 1685: CCE_dialogs[DLG_CAMERA_ZONE].buttons[i].button:set_active()
cinema_clip_editor_timeline.lua, line 1087: CCE_free_buttons[BTN_FREE_PAUSE].button:set_active()
|
set_actual_size |
false |
1 |
44cinema_clip_editor.lua, line 499: popup.bg:set_actual_size(popup.w, popup.h)
cinema_clip_editor.lua, line 805: dialog.bg:set_actual_size(dialog.width, dialog.num_buttons * DIALOG_SPACING + dialog.num_headings * DIALOG_HEADER + 32)
cinema_clip_editor_timeline.lua, line 99: Timeline_bg:set_actual_size(TIMELINE_WIDTH, TIMELINE_HEIGHT)
cinema_clip_editor_timeline.lua, line 479: zone.solid:set_actual_size(w, h)
cinema_clip_editor_timeline.lua, line 571: zone.solid:set_actual_size(zone.w, zone.h)
cinema_clip_editor_timeline.lua, line 575: zone.text:set_actual_size(zone.w, temp_h)
cinema_clip_editor_timeline.lua, line 580: zone.lock:set_actual_size(zone.w, temp_h)
cinema_clip_editor_timeline.lua, line 588: zone.splitter:set_actual_size(0, 0)
cinema_clip_editor_timeline.lua, line 590: zone.splitter:set_actual_size(SPLITTER_WIDTH, zone.h)
cinema_clip_editor_timeline.lua, line 745: Mpb_play_to_end:set_actual_size(x - min_x - 2, h)
hud.lua, line 2613: bonus_dmg_bg_h:set_actual_size(new_bg_size, bonus_dmg_bg_size_y)
hud_diversion.lua, line 668: chal_bg:set_actual_size(chal_bg_width, new_bg_height)
hud_diversion.lua, line 686: chal_meter_fill:set_actual_size(fill, Meter_height)
vdo_button_highlight.lua, line 90: bg:set_actual_size(width-button_cap_width, bg_height)
vdo_button_highlight.lua, line 91: button_cap:set_actual_size(button_cap_width, bg_height)
vdo_button_highlight.lua, line 93: bottom_bar:set_actual_size(width-button_cap_width, bottom_bar_height)
vdo_button_highlight.lua, line 94: bottom_fill:set_actual_size(width - BOTTOM_FILL_PAD, bottom_fill_height)
vdo_button_pc.lua, line 175: self.bar_value_l:set_actual_size(0, 0)
vdo_button_pc.lua, line 176: self.bar_value_r:set_actual_size(0, 0)
vdo_button_pc.lua, line 177: self.bar_outline:set_actual_size(0, 0)
vdo_button_pc.lua, line 192: self.img_left:set_actual_size(0, 0)
vdo_button_pc.lua, line 193: self.img_right:set_actual_size(0, 0)
vdo_button_pc.lua, line 207: self.bar_solid:set_actual_size(self.width_full, self.height)
vdo_button_pc.lua, line 225: self.bar_outline:set_actual_size(self.width_value - 4, self.height - 4)
vdo_button_pc.lua, line 294: self.bar_value_l:set_actual_size(max(0.01, width * percent), self.height - 12)
vdo_button_pc.lua, line 295: self.bar_value_r:set_actual_size(max(0.01, width * (1.0 - percent)), self.height - 12)
vdo_cell_filter.lua, line 135: background:set_actual_size(width, height)
vdo_export_progress_meter.lua, line 42: self.fill:set_actual_size(fill_width, fill_height)
vdo_grid_list.lua, line 913: self.titles[title_index].line:set_actual_size(bg_width - (text_width + 30), 3)
vdo_hint_button.lua, line 55: self.bg_left:set_actual_size(8, self.height)
vdo_hint_button.lua, line 63: self.bg_right:set_actual_size(-8, self.height)
vdo_hint_button.lua, line 70: self.bg_middle:set_actual_size(self.width + self.buffer - 16, self.height)
vdo_hint_button.lua, line 256: self.key_text1:set_actual_size(self.max_width, h)
vdo_hint_button.lua, line 270: self.key_text2:set_actual_size(self.max_width, h)
vdo_hint_button.lua, line 294: self.bg_middle:set_actual_size(self.width + self.buffer - 16, self.height)
vdo_scrollbar.lua, line 43: self.fill:set_actual_size(width, height)
vdo_scrollbar.lua, line 47: self.tab:set_actual_size(width, new_tab_height)
vdo_scrollbar.lua, line 48: self.tab_left:set_actual_size( 2.0, new_tab_height )
vdo_scrollbar.lua, line 49: self.tab_right:set_actual_size( 2.0, new_tab_height )
vdo_scrollbar.lua, line 80: self.tab:set_actual_size(fill_width, tab_height)
vdo_scrollbar.lua, line 81: self.tab_left:set_actual_size( 2.0, tab_height )
vdo_scrollbar.lua, line 82: self.tab_right:set_actual_size( 2.0, tab_height )
vdo_slider.lua, line 58: meter_left:set_actual_size(size_x, t_y)
vdo_slider.lua, line 64: meter_right:set_actual_size(size_x, t_y)
|
set_alignment |
false |
2 |
1 |
set_alpha |
false |
2 |
292cell_missions.lua, line 318: Mission_list:set_alpha(LIST_ALPHA_ACTIVE)
cell_missions.lua, line 319: Objective_list:set_alpha(LIST_ALPHA_INACTIVE)
cell_missions.lua, line 1728: Mission_list:set_alpha(LIST_ALPHA_INACTIVE)
cell_missions.lua, line 1729: Objective_list:set_alpha(LIST_ALPHA_ACTIVE)
cell_missions.lua, line 1776: Mission_list:set_alpha(LIST_ALPHA_ACTIVE)
cell_missions.lua, line 1777: Objective_list:set_alpha(LIST_ALPHA_INACTIVE)
cell_rewards.lua, line 360: Not_popup_grp:set_alpha(.5)
cell_rewards.lua, line 370: Not_popup_grp:set_alpha(.5)
cell_rewards.lua, line 382: Not_popup_grp:set_alpha(.5)
cell_rewards.lua, line 405: Not_popup_grp:set_alpha(1)
cell_rewards.lua, line 417: Not_popup_grp:set_alpha(1)
cinema_clip_editor.lua, line 1088: everything:set_alpha(.5)
cinema_clip_editor.lua, line 1101: everything:set_alpha(1.0)
cinema_clip_editor.lua, line 1196: everything:set_alpha(.5)
cinema_clip_editor.lua, line 1211: everything:set_alpha(1.0)
cinema_clip_editor.lua, line 1231: everything:set_alpha(.5)
cinema_clip_editor.lua, line 1247: everything:set_alpha(1.0)
cinema_clip_editor.lua, line 1278: everything:set_alpha(0.4)
cinema_clip_editor.lua, line 1294: everything:set_alpha(1.0)
cinema_clip_editor.lua, line 1509: everything:set_alpha(.5)
cinema_clip_editor.lua, line 1526: everything:set_alpha(1.0)
cmp_common.lua, line 205: Cmp_hintbar:set_alpha(0)
col_main.lua, line 545: Not_popup_grp:set_alpha(1)
col_main.lua, line 629: Not_popup_grp:set_alpha(.5)
hud.lua, line 2683: Hud_respect:set_alpha(0)
hud_collection.lua, line 322: Hud_collection_control_meter:set_alpha( 0 )
hud_collection.lua, line 323: Hud_collection_respect_meter:set_alpha( 0 )
hud_diversion.lua, line 61: chal_grp:set_alpha(0)
hud_diversion.lua, line 349: div_gradient_grp:set_alpha(0)
hud_diversion.lua, line 548: fire:set_alpha(1.0)
hud_msg.lua, line 1221: coop_btn_back:set_alpha(0)
hud_predator.lua, line 774: Predator_hint_bar:set_alpha(alpha)
pause_save_game.lua, line 576: Menu_hint_bar:set_alpha(1.0)
powers_sub.lua, line 561: Not_popup_grp:set_alpha(.5)
powers_sub.lua, line 573: Not_popup_grp:set_alpha(.5)
powers_sub.lua, line 582: Not_popup_grp:set_alpha(.5)
powers_sub.lua, line 604: Not_popup_grp:set_alpha(1)
powers_sub.lua, line 654: Not_popup_grp:set_alpha(1)
reward_granted.lua, line 30: fleur_outline:set_alpha(0)
reward_granted.lua, line 35: fleur_outline_clone:set_alpha(0)
reward_granted.lua, line 306: Fluer_outline_objects[index]:set_alpha(0)
store_character.lua, line 205: Not_popup_grp:set_alpha(1)
store_character.lua, line 455: Not_popup_grp:set_alpha(.5)
store_character.lua, line 686: Not_popup_grp:set_alpha(.5)
store_character.lua, line 696: Not_popup_grp:set_alpha(1)
store_character.lua, line 996: Not_popup_grp:set_alpha(.5)
store_character.lua, line 1003: Not_popup_grp:set_alpha(1)
store_character.lua, line 1833: Not_popup_grp:set_alpha(.5)
store_character.lua, line 1841: Not_popup_grp:set_alpha(1)
store_character.lua, line 2153: Not_popup_grp:set_alpha(1)
store_character.lua, line 2171: Not_popup_grp:set_alpha(1)
store_character.lua, line 2179: Not_popup_grp:set_alpha(0)
store_character.lua, line 2218: Not_popup_grp:set_alpha(.5)
store_character.lua, line 2963: Not_popup_grp:set_alpha(.5)
store_character.lua, line 2970: Not_popup_grp:set_alpha(1)
store_character.lua, line 3313: Not_popup_grp:set_alpha(.5)
store_character.lua, line 3321: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 557: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 558: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 576: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 577: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 587: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 588: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 599: Not_popup_grp:set_alpha(0)
store_clothing.lua, line 600: Store_logo_grp:set_alpha(0)
store_clothing.lua, line 1250: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1251: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1259: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1260: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1267: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1268: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1277: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1278: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1286: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 1287: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 1314: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1315: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1332: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 1333: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 1373: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1374: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1386: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1387: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1398: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1399: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1409: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1410: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1525: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 1526: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 1540: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 1541: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 2012: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 2013: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 2024: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 2025: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 2065: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 2066: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 2091: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 2092: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 2102: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 2103: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 2131: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 2132: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 2140: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 2141: Store_logo_grp:set_alpha(1)
store_common.lua, line 949: Store_common_hint_bar:set_alpha(0)
store_common.lua, line 951: Store_common_rotate_hint:set_alpha(0)
store_crib.lua, line 301: Not_popup_grp:set_alpha(1)
store_crib.lua, line 401: Not_popup_grp:set_alpha(.5)
store_crib.lua, line 417: Not_popup_grp:set_alpha(1)
store_crib.lua, line 426: Not_popup_grp:set_alpha(1)
store_crib.lua, line 431: Not_popup_grp:set_alpha(0)
store_crib_cash.lua, line 135: Hint_bar:set_alpha(0)
store_gallery.lua, line 245: --Not_popup_grp:set_alpha(.5)
store_gallery.lua, line 264: --Not_popup_grp:set_alpha(1)
store_gallery.lua, line 326: --Not_popup_grp:set_alpha(1)
store_gallery.lua, line 357: --Not_popup_grp:set_alpha(.5)
store_gang.lua, line 516: Not_popup_grp:set_alpha(.5)
store_gang.lua, line 536: Not_popup_grp:set_alpha(1)
store_gang.lua, line 545: Not_popup_grp:set_alpha(1)
store_gang.lua, line 550: Not_popup_grp:set_alpha(0)
store_stronghold.lua, line 274: Not_popup_grp:set_alpha(.5)]]
store_stronghold.lua, line 321: Not_popup_grp:set_alpha(1)
store_stronghold.lua, line 322: Detail_grp:set_alpha(1)
store_stronghold.lua, line 331: Not_popup_grp:set_alpha(1)
store_stronghold.lua, line 332: Detail_grp:set_alpha(1)
store_stronghold.lua, line 337: --Not_popup_grp:set_alpha(0)
store_stronghold.lua, line 409: Not_popup_grp:set_alpha(.5)
store_stronghold.lua, line 410: Detail_grp:set_alpha(.5)
store_stronghold.lua, line 422: Not_popup_grp:set_alpha(.5)
store_stronghold.lua, line 423: Detail_grp:set_alpha(.5)
store_stronghold.lua, line 431: Not_popup_grp:set_alpha(.5)
store_stronghold.lua, line 432: Detail_grp:set_alpha(.5)
store_stronghold.lua, line 439: Not_popup_grp:set_alpha(1)
store_stronghold.lua, line 440: Detail_grp:set_alpha(1)
store_stronghold.lua, line 448: Not_popup_grp:set_alpha(1)
store_stronghold.lua, line 449: Detail_grp:set_alpha(1)
store_tattoo.lua, line 135: Not_popup_grp:set_alpha(.5)
store_tattoo.lua, line 144: Not_popup_grp:set_alpha(.5)
store_tattoo.lua, line 175: Not_popup_grp:set_alpha(1)
store_tattoo.lua, line 219: Not_popup_grp:set_alpha(1)
store_tattoo.lua, line 397: Not_popup_grp:set_alpha(1)
store_tattoo.lua, line 406: Not_popup_grp:set_alpha(1)
store_tattoo.lua, line 415: Not_popup_grp:set_alpha(0)
store_tattoo.lua, line 437: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 300: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 324: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 334: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 353: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 368: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 390: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 404: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 442: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 474: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 508: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 529: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 545: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 566: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 578: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 628: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 1027: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1042: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1054: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 1225: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1238: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1269: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 1397: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1411: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1770: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1782: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1894: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1907: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1928: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 1947: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2019: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 2030: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 2037: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2053: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2633: Not_popup_grp:set_alpha(0)
store_vehicle.lua, line 2634: Vehicle_stats:set_alpha(0)
store_vehicle.lua, line 2640: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2641: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2651: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2652: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2660: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2661: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2678: Not_popup_grp:set_alpha(0)
store_vehicle.lua, line 2679: Vehicle_stats:set_alpha(0)
store_vehicle.lua, line 2685: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2686: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2696: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2697: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2705: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2706: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2782: Not_popup_grp:set_alpha(0.5)
store_vehicle.lua, line 2783: Vehicle_stats:set_alpha(0.5)
store_weapon.lua, line 781: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 782: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 809: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 810: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 819: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 820: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 829: Not_popup_grp:set_alpha(0)
store_weapon.lua, line 830: Store_weapon_not_bg_grp:set_alpha(0)
store_weapon.lua, line 847: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 848: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 942: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 943: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 1499: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 1500: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 1510: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 1511: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 2069: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 2070: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 2078: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 2079: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 2102: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 2103: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 2455: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 2456: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 2467: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 2468: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 2478: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 2479: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 2739: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 2740: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 3016: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 3017: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 3327: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 3328: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 3345: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 3346: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 3356: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 3357: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 3367: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 3368: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 3382: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 3383: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 3410: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 3411: Store_weapon_not_bg_grp:set_alpha(.5)
tutorial.lua, line 464: outlines_clone:set_alpha(0)
vdo_bitmap_viewer.lua, line 52: self.description:set_alpha(.5)
vdo_bitmap_viewer.lua, line 55: self.description:set_alpha(1)
vdo_button_remap.lua, line 145: self.label_text:set_alpha(1)
vdo_button_remap.lua, line 147: self.label_text:set_alpha(0.35)
vdo_button_toggle.lua, line 124: text:set_alpha(1)
vdo_button_toggle.lua, line 127: text:set_alpha(0.35)
vdo_button_toggle.lua, line 136: text:set_alpha(alpha)
vdo_button_toggle.lua, line 178: self.icon2:set_alpha(1)
vdo_button_toggle.lua, line 301: self.icon2:set_alpha(.35)
vdo_cell_menu.lua, line 35: self:set_alpha(1)
vdo_cell_menu_button.lua, line 130: self:set_alpha(0.8)
vdo_grid_button.lua, line 43: icon:set_alpha(1.0)
vdo_grid_button.lua, line 48: --icon:set_alpha(0.4)
vdo_grid_button_canceled.lua, line 53: icon:set_alpha(1.0)
vdo_grid_button_check.lua, line 74: icon:set_alpha(1.0)
vdo_grid_button_check.lua, line 75: icon2:set_alpha(1.0)
vdo_grid_button_layered.lua, line 48: spec_h:set_alpha(swatch.spec_alpha)
vdo_grid_button_layered.lua, line 52: refl_h:set_alpha(.2)--swatch.refl_alpha)
vdo_grid_button_layered.lua, line 58: spec_h:set_alpha(swatch.spec_alpha)
vdo_grid_button_layered.lua, line 62: refl_h:set_alpha(.6)--swatch.refl_alpha)
vdo_grid_button_layered.lua, line 66: fres_h:set_alpha(1)
vdo_grid_button_layered.lua, line 72: spec_h:set_alpha(swatch.spec_alpha)
vdo_grid_button_layered.lua, line 76: refl_h:set_alpha(.4)--swatch.refl_alpha)
vdo_grid_button_layered.lua, line 80: fres_h:set_alpha(1)
vdo_grid_button_layered.lua, line 88: spec_h:set_alpha(swatch.spec_alpha)
vdo_grid_button_layered.lua, line 92: refl_h:set_alpha(.3)--swatch.refl_alpha)
vdo_grid_button_layered.lua, line 118: base_h:set_alpha(0.4)
vdo_grid_button_layered.lua, line 123: irr_h:set_alpha(1)
vdo_grid_button_layered.lua, line 127: refl_h:set_alpha(0.62)
vdo_grid_button_layered.lua, line 142: spec_h:set_alpha(swatch.spec_alpha) --* 0.8)
vdo_grid_button_layered.lua, line 146: spec_h:set_alpha(0)
vdo_grid_button_layered.lua, line 150: refl_h:set_alpha(swatch.refl)
vdo_grid_button_layered.lua, line 152: refl_h:set_alpha(0)
vdo_grid_button_layered.lua, line 156: sky_h:set_alpha(swatch.refl)-- * 0.2)
vdo_grid_button_layered.lua, line 158: sky_h:set_alpha(0)
vdo_grid_button_layered.lua, line 162: fres_h:set_alpha(swatch.fres_con)-- * 0.5)
vdo_grid_button_layered.lua, line 167: fres_h:set_alpha(0)
vdo_grid_button_layered.lua, line 173: irr_h:set_alpha(0)
vdo_grid_list.lua, line 916: self.titles[title_index].line:set_alpha(1)
vdo_mega_list.lua, line 885: button:set_alpha(0.35)
vdo_mega_list.lua, line 1936: current_button:set_alpha(1)
vdo_mega_list.lua, line 2078: current_button:set_alpha(1)
vdo_mega_list.lua, line 2534: button:set_alpha(1.0)
vdo_pause_header.lua, line 69: text_obj:set_alpha(1.0)
vdo_pause_mega_list.lua, line 202: button:set_alpha(.5)
vdo_respect_meter.lua, line 356: self.respect_level:set_alpha(1)
vdo_susan.lua, line 234: current_susan_h:set_alpha(Foward_values.alpha_start[i])
vdo_weapon_radial_slot.lua, line 77: dual_inv_1_bmp:set_alpha(.5)
vdo_weapon_radial_slot.lua, line 78: dual_inv_2_bmp:set_alpha(.5)
vdo_weapon_radial_slot.lua, line 81: dual_inv_1_bmp:set_alpha(1)
vdo_weapon_radial_slot.lua, line 82: dual_inv_2_bmp:set_alpha(1)
|
set_anchor |
false |
1 |
196cell_cheats.lua, line 110: Cheats_list:set_anchor(Cheats_list_start_x, Cheats_list_start_y)
cell_cheats.lua, line 124: -- Hint_bar:set_anchor(-166, 244)
cell_cheats.lua, line 172: -- Hint_bar:set_anchor(-166, 130)
cinema_clip_editor.lua, line 211: Export_progress_meter:set_anchor(BTN_POS_RIGHT - ICON_BUTTON_WIDTH * 2.0, BTN_POS_TOP + 30)
cinema_clip_editor.lua, line 227: CCE_free_buttons[BTN_FREE_SHOW_HUD].button:set_anchor(BTN_POS_RIGHT, BTN_POS_BOTTOM + 720) -- Offscreen so it doesn't mess up the Hide HUD button
cinema_clip_editor.lua, line 399: popup.tooltip_text:set_anchor(popup.x, popup.y)
cinema_clip_editor.lua, line 420: popup.export_text:set_anchor(popup.x, popup.y)
cinema_clip_editor.lua, line 424: popup.camera_text:set_anchor(popup.x, popup.y)
cinema_clip_editor.lua, line 498: popup.bg:set_anchor(popup.x, popup.y)
cinema_clip_editor.lua, line 503: popup.text_key[i]:set_anchor(popup.x + KEYS_BUFFER * 0.5, popup.y + KEYS_BUFFER * 0.5 + (i - 1) * KEYS_SPACING)
cinema_clip_editor.lua, line 504: popup.text_action[i]:set_anchor(popup.x + KEYS_BUFFER * 0.5 + (w1 + 2), popup.y + KEYS_BUFFER * 0.5 + (i - 1) * KEYS_SPACING)
cinema_clip_editor.lua, line 508: popup.text_key[i]:set_anchor(popup.x + KEYS_BUFFER * 0.5 + column_2_offset, popup.y + KEYS_BUFFER * 0.5 + (i - popup.split - 1) * KEYS_SPACING)
cinema_clip_editor.lua, line 509: popup.text_action[i]:set_anchor(popup.x + KEYS_BUFFER * 0.5 + (w1 + 2) + column_2_offset, popup.y + KEYS_BUFFER * 0.5 + (i - popup.split - 1) * KEYS_SPACING)
cinema_clip_editor.lua, line 575: data.button:set_anchor(x, y)
cinema_clip_editor.lua, line 826: Hint_bar:set_anchor(x, DIALOG_TOP + DIALOG_BUTTON_OFFSET + 26)
cinema_clip_editor.lua, line 856: dialog.text:set_anchor(dialog.x_pos, dialog_top + DIALOG_TITLE_OFFSET)
cinema_clip_editor.lua, line 857: dialog.bg:set_anchor(dialog.x_pos, dialog_top)
cinema_clip_editor.lua, line 858: dialog.hide:set_anchor(dialog.x_pos + (dialog.width * 0.5) - 13, dialog_top + 13)
cinema_clip_editor.lua, line 867: dialog.headings[heading_count + 1]:set_anchor(dialog.x_pos, dialog_top + i * DIALOG_SPACING + heading_count * DIALOG_HEADER + 13)
cinema_clip_editor.lua, line 883: dialog.buttons[i].button:set_anchor(dialog.x_pos, dialog_top + i * DIALOG_SPACING + heading_count * DIALOG_HEADER + DIALOG_BUTTON_OFFSET)
cinema_clip_editor.lua, line 1036: dialog.ease_buttons[i].button:set_anchor(dialog.x_pos + dialog.width * 0.5 + 14, dialog_top + line * DIALOG_SPACING + heading_count * DIALOG_HEADER + DIALOG_BUTTON_OFFSET)
cinema_clip_editor.lua, line 1283: CCE_buttons[BTN_FREE_SHOW_HUD].button:set_anchor((BTN_POS_RIGHT - 75) * 0.66667, BTN_POS_BOTTOM * 0.66667)
cinema_clip_editor.lua, line 1285: CCE_buttons[BTN_FREE_SHOW_HUD].button:set_anchor(BTN_POS_RIGHT - 75, BTN_POS_BOTTOM)
cinema_clip_editor.lua, line 1298: CCE_buttons[BTN_FREE_SHOW_HUD].button:set_anchor(BTN_POS_RIGHT, BTN_POS_BOTTOM + 720)
cinema_clip_editor_timeline.lua, line 100: Timeline_bg:set_anchor(TIMELINE_X, TIMELINE_Y)
cinema_clip_editor_timeline.lua, line 565: zone.solid:set_anchor(zone.x, zone.y)
cinema_clip_editor_timeline.lua, line 566: zone.text:set_anchor(zone.x, zone.y)
cinema_clip_editor_timeline.lua, line 567: zone.lock:set_anchor(zone.x + zone.w, zone.y)
cinema_clip_editor_timeline.lua, line 568: zone.splitter:set_anchor(zone.x + zone.w, zone.y)
cinema_clip_editor_timeline.lua, line 743: Mpb_play_to_line:set_anchor(x, y)
cinema_clip_editor_timeline.lua, line 744: Mpb_play_to_end:set_anchor(x, y)
cinema_clip_editor_timeline.lua, line 894: Marker_select:set_anchor(mouse_x, TIMELINE_Y)
cinema_clip_editor_timeline.lua, line 1031: Marker_timeline:set_anchor(x, TIMELINE_Y + TIMELINE_HEIGHT * 0.5)
cinema_clip_editor_timeline.lua, line 1049: Marker_timeline:set_anchor(x, TIMELINE_Y + TIMELINE_HEIGHT * 0.5)
cinema_clip_editor_timeline.lua, line 1066: Marker_playback:set_anchor(x, TIMELINE_Y - TIMELINE_HEIGHT * 0.5)
cmp_common.lua, line 2122: Cmp_hintbar:set_anchor(x,y)
cmp_common.lua, line 2136: Cmp_hintbar:set_anchor(x,y)
cmp_common.lua, line 2735: Cmp_hintbar:set_anchor(x - width - 15, y)
col_text_adventure.lua, line 4748: Text_buffer[2]:set_anchor(text_x, text_y - move_height)
cutscene_effects.lua, line 105: Fan_grp:set_anchor(FAN_X, FAN_Y)
hud.lua, line 1109: Hud_weapon_radial:set_anchor(HUD_RADIO_GRP_RADIAL_SD_X, HUD_RADIO_GRP_RADIAL_SD_Y)
hud.lua, line 1114: Hud_weapon_radial:set_anchor(HUD_RADIO_GRP_RADIAL_X, HUD_RADIO_GRP_RADIAL_Y)
hud.lua, line 1121: Hud_weapon_radial:set_anchor(HUD_RADIO_GRP_RADIAL_POWERS_SD_X, HUD_RADIO_GRP_RADIAL_SD_Y)
hud.lua, line 1126: Hud_weapon_radial:set_anchor(HUD_RADIO_GRP_RADIAL_POWERS_X, HUD_RADIO_GRP_RADIAL_Y)
hud.lua, line 2616: bonus_dmg_l_cap_h:set_anchor(bonus_dmg_bg_anchor_x - new_bg_size/2, bonus_dmg_bg_anchor_y)
hud.lua, line 2617: bonus_dmg_r_cap_h:set_anchor(bonus_dmg_bg_anchor_x + new_bg_size/2, bonus_dmg_bg_anchor_y)
hud_collection.lua, line 575: Hud_collection_control_meter:set_anchor(control_x, y)
hud_collection.lua, line 576: Hud_collection_respect_meter:set_anchor(respect_x, y)
hud_diversion.lua, line 131: shift_up_grp:set_anchor(shift_up_x, DIVERSION_ANCHOR_OFFSET * Num_divs)
hud_diversion.lua, line 654: --chal_title:set_anchor(CHAL_TITLE_X, CHAL_TITLE_Y)
hud_diversion.lua, line 659: --chal_title:set_anchor(CHAL_TITLE_NO_IMAGE_X, CHAL_TITLE_Y)
hud_msg.lua, line 833: Hud_msg_use_btn:set_anchor(button_x, 0)
hud_msg.lua, line 953: Hud_msg_use_alt_btn:set_anchor(button_x, 0)
hud_msg.lua, line 1127: Hud_msg_gameplay_btn:set_anchor(new_button_x, 0)
main_menu_top.lua, line 112: Menu_newsticker:set_anchor(x, y + 40)
main_menu_top.lua, line 114: Menu_newsticker:set_anchor(x, y + 50)
main_menu_top.lua, line 373: Menu_newsticker:set_anchor(x, y + 40)
main_menu_top.lua, line 375: Menu_newsticker:set_anchor(x, y + 50)
msn_cyber.lua, line 78: error_msg4:set_anchor(text_x + text_width, text_y)
msn_text_adventure.lua, line 1085: Text_buffer[2]:set_anchor(text_x, text_y - move_height)
pause_map.lua, line 623: Pause_map_stag_popup:set_anchor(Pause_map_stag_popup_x, Pause_map_stag_popup_y- height)
pause_map.lua, line 900: Pause_map_filter:set_anchor( -1000, -1000 ) -- Move the filter out of the way to allow for mouse input on this part of the screen
pause_map.lua, line 903: Pause_map_filter:set_anchor( Pause_map_filter_x, Pause_map_filter_y ) -- Move the filter to its default position in case it's been moved
pause_options_display_cal.lua, line 113: Hint_bar:set_anchor(hint_bar_x,HINT_BAR_Y_PAUSE)
pause_options_display_cal.lua, line 115: Hint_bar:set_anchor(hint_bar_x,HINT_BAR_Y_MAIN)
store_character.lua, line 2545: Active_list:set_anchor(list_x, STORE_COMMON_LIST_NO_PRICE_Y)
store_character.lua, line 2546: Store_common_color_grid:set_anchor(grid_x, STORE_COMMON_GRID_NO_PRICE_Y)
store_clothing.lua, line 273: store_main_grp:set_anchor(0,0)
store_crib.lua, line 173: Store_common_popup:set_anchor(STORE_CRIB_POPUP_X,STORE_CRIB_POPUP_Y)
store_crib.lua, line 233: Store_common_popup:set_anchor(STORE_CRIB_POPUP_X,STORE_CRIB_POPUP_Y)
store_gang.lua, line 101: store_main_grp:set_anchor(0,0)
store_stronghold.lua, line 138: Store_common_popup:set_anchor(STORE_STRONGHOLD_POPUP_X,STORE_STRONGHOLD_POPUP_Y)
store_vehicle.lua, line 2455: --Store_common_popup:set_anchor(155,popup_y)
store_vehicle.lua, line 2487: Store_common_color_grid:set_anchor(grid_x, STORE_COMMON_GRID_VEHICLE_Y)
store_vehicle.lua, line 2527: store_main_grp:set_anchor(0,0)
store_weapon.lua, line 487: store_main_grp:set_anchor(0,0)
store_weapon.lua, line 1080: Store_weapon_radial:set_anchor(Radial_store_x,Radial_y)
store_weapon.lua, line 1286: cur_weapon:set_anchor(new_x, new_y)
store_weapon.lua, line 1308: cur_weapon:set_anchor(new_x, new_y)
store_weapon.lua, line 1327: available_grp:set_anchor(avail_x, new_y)
store_weapon.lua, line 1342: cur_weapon:set_anchor(new_x, new_y)
store_weapon.lua, line 1379: Slot_stats_grp:set_anchor(STORE_WEAPON_STATS_GRP_SD_X, new_stats_y)
store_weapon.lua, line 1381: Slot_stats_grp:set_anchor(STORE_WEAPON_STATS_GRP_X, new_stats_y)
store_weapon.lua, line 1560: Store_weapon_radial:set_anchor(Radial_store_x,Radial_y)
store_weapon.lua, line 2818: Store_weapon_radial:set_anchor(Radial_store_x,Radial_y)
tutorial.lua, line 249: content.hint_bar:set_anchor(24,height + (hint_height / 2) + TUTORIAL_HINT_SPACING)
vdo_bitmap_viewer.lua, line 76: self.description:set_anchor(desc_x, desc_y)
vdo_button_pc.lua, line 179: self.bar_value_l:set_anchor(0, 0)
vdo_button_pc.lua, line 180: self.bar_value_r:set_anchor(0, 0)
vdo_button_pc.lua, line 181: self.bar_outline:set_anchor(0, 0)
vdo_button_pc.lua, line 195: self.text_value:set_anchor(0, 0)
vdo_button_pc.lua, line 196: self.img_left:set_anchor(0, 0)
vdo_button_pc.lua, line 197: self.img_right:set_anchor(0, 0)
vdo_button_pc.lua, line 216: self.text_label:set_anchor(-(self.width_full / 2.0) + 2, OFFSET_TEXT)
vdo_button_pc.lua, line 220: self.img_left:set_anchor((self.width_full / 2.0) - ARROW_PAD * 2 - self.width_value, 0)
vdo_button_pc.lua, line 221: self.img_right:set_anchor((self.width_full / 2.0), 0)
vdo_button_pc.lua, line 226: self.bar_outline:set_anchor(self.width_full / 2.0 - ARROW_PAD - 2, OFFSET_BAR_VALUE)
vdo_button_pc.lua, line 229: self.bar_value_r:set_anchor(self.width_full / 2.0 - ARROW_PAD - 6, OFFSET_BAR_VALUE)
vdo_button_pc.lua, line 230: self.bar_value_l:set_anchor((self.width_full / 2.0) - ARROW_PAD - self.width_value + 6, 0)
vdo_button_pc.lua, line 236: self.text_value:set_anchor(self.width_full / 2.0 - (self.width_value / 2.0) - ARROW_PAD, OFFSET_TEXT)
vdo_button_pc.lua, line 240: --self.text_label:set_anchor(-(self.width_full / 2.0) + 2, OFFSET_TEXT)
vdo_button_pc.lua, line 242: self.text_label:set_anchor(0, OFFSET_TEXT)
vdo_button_pc.lua, line 300: self.text_value:set_anchor(text_offset, OFFSET_TEXT)
vdo_button_pc.lua, line 363: self:set_anchor(cur_x + x, cur_y + y)
vdo_button_pc.lua, line 568: self.img_icon:set_anchor(x, y)
vdo_button_remap.lua, line 51: self.value_bg[1]:set_anchor(DEFAULT_VALUE1_OFFSET + offset, 0)
vdo_button_remap.lua, line 52: self.value_text[1]:set_anchor(DEFAULT_VALUE1_OFFSET + offset, 0)
vdo_button_remap.lua, line 53: self.value_button[1]:set_anchor(DEFAULT_VALUE1_OFFSET + offset, 0)
vdo_button_remap.lua, line 54: self.value_bg[2]:set_anchor(DEFAULT_VALUE2_OFFSET + offset, 0)
vdo_button_remap.lua, line 55: self.value_text[2]:set_anchor(DEFAULT_VALUE2_OFFSET + offset, 0)
vdo_button_remap.lua, line 56: self.value_button[2]:set_anchor(DEFAULT_VALUE2_OFFSET + offset, 0)
vdo_button_toggle.lua, line 176: self.icon2:set_anchor(ICON2_ANCHOR_X, -2)
vdo_button_toggle.lua, line 215: self.icon1:set_anchor(x - 100, y) -- Hacky, but works
vdo_button_toggle.lua, line 246: text_obj:set_anchor(icon2_x + BUTTON_TOGGLE_LOCK_OFFSET, text_obj_y)
vdo_button_toggle.lua, line 254: text_obj:set_anchor(icon2_x + BUTTON_TOGGLE_LOCK_OFFSET, text_obj_y)
vdo_button_toggle.lua, line 261: text_obj:set_anchor(icon2_x + BUTTON_TOGGLE_LOCK_OFFSET, text_obj_y)
vdo_button_toggle.lua, line 262: self.icon2:set_anchor(ICON2_ANCHOR_X + 3, -2)
vdo_button_toggle.lua, line 269: text_obj:set_anchor(icon2_x + BUTTON_TOGGLE_LOCK_OFFSET, text_obj_y)
vdo_button_toggle.lua, line 287: self.icon2:set_anchor(icon2_x, 0)
vdo_button_toggle.lua, line 298: self.icon2:set_anchor(ICON2_ANCHOR_X, ICON2_ANCHOR_Y)
vdo_button_toggle.lua, line 311: self.icon2:set_anchor(icon2_x, 0)
vdo_button_toggle.lua, line 335: text_obj:set_anchor(new_x, toggle_text_y)
vdo_cell_filter.lua, line 91: filter_item:set_anchor(pos_x, pos_y)
vdo_cell_filter.lua, line 194: dpad:set_anchor(dpad_x, y)
vdo_grid_button_check.lua, line 58: checkbox:set_anchor((width * 0.5) - CHECKBOX_BUFFER, (width * 0.5) - CHECKBOX_BUFFER)
vdo_grid_button_layered.lua, line 120: base_h:set_anchor(3,3)
vdo_grid_list.lua, line 185: base_button:set_anchor(base_button.x + (self.grid_spacing * -2), base_button.y + (self.grid_spacing * -2))
vdo_grid_list.lua, line 220: self.bg:set_anchor((self.button_w + self.grid_spacing) * -0.5, (self.button_h + self.grid_spacing) * -0.5)
vdo_grid_list.lua, line 430: self.scrollbar:set_anchor(bg_x + adjusted_width + GRID_BUTTON_SPACING + ANCHOR_SCROLLBAR_BUFFER, bg_y)
vdo_grid_list.lua, line 452: self.highlight_name:set_anchor(bg_x, bg_y + adjusted_height + GRID_BUTTON_SPACING, 1)
vdo_grid_list.lua, line 549: hint_button:set_anchor(button_x + (highlight_width * highlight_scale_x * .5) - 35, button_y + (highlight_height * highlight_scale_y * .5) - 35)
vdo_grid_list.lua, line 551: hint_button:set_anchor(button_x + hint_button_offset, button_y + hint_button_offset)
vdo_grid_list.lua, line 566: self.group:set_anchor((self.button_w - SIZE_GRID_BUTTON) * 0.5, (self.button_h - SIZE_GRID_BUTTON)* 0.5)
vdo_grid_list.lua, line 911: self.titles[title_index].line:set_anchor(text_width + 10, text_height * 0.5)
vdo_grid_list.lua, line 918: self.titles[title_index]:set_anchor(self.button_w * -0.5 + 10, y_pos + self.button_h)
vdo_grid_list.lua, line 1053: hint_button:set_anchor(button_x + (highlight_width * highlight_scale_x * .5) - 35, button_y + (highlight_height * highlight_scale_y * .5) - 35)
vdo_grid_list.lua, line 1055: hint_button:set_anchor(button_x + hint_button_offset, button_y + hint_button_offset)
vdo_grid_list.lua, line 1068: self.group:set_anchor((self.button_w - SIZE_GRID_BUTTON) * 0.5, (self.button_h - SIZE_GRID_BUTTON)* 0.5)
vdo_gsi.lua, line 986: icon_obj:set_anchor(indicator_x_offset, y -1)
vdo_gsi.lua, line 1014: indicator_obj:set_anchor(indicator_x_offset + indent, y+first_ext_padding)
vdo_gsi.lua, line 1016: indicator_obj:set_anchor(indicator_x_offset + indent, y+first_ext_padding+(extra_extraction_padding*(row-1)))
vdo_gsi.lua, line 1020: indicator_obj:set_anchor(indicator_x_offset + indent, y)
vdo_gsi_combo.lua, line 150: combo_txt_obj:set_anchor(combo_x, label_y)
vdo_gsi_info.lua, line 129: info_txt_obj:set_anchor(info_x, info_y)
vdo_hint_bar.lua, line 199: button:set_anchor(button_x_new, button_y)
vdo_hint_bar.lua, line 200: text:set_anchor(text_x_new, text_y)
vdo_hint_button.lua, line 54: self.bg_left:set_anchor((self.width + self.buffer) * -0.5 + 4, 0)
vdo_hint_button.lua, line 62: self.bg_right:set_anchor((self.width + self.buffer) * 0.5 - 4, 0)
vdo_hint_button.lua, line 83: self.key_text1:set_anchor(0, 0)
vdo_hint_button.lua, line 91: self.key_text2:set_anchor(0, self.text_offset) -- self.buffer * 0.5)
vdo_hint_button.lua, line 241: self.key_text1:set_anchor(0, 0)
vdo_hint_button.lua, line 261: self.key_text1:set_anchor(0, -self.text_offset)
vdo_hint_button.lua, line 274: self.key_text1:set_anchor(0, 0)
vdo_hint_button.lua, line 292: self.bg_left:set_anchor((self.width + self.buffer) * -0.5 + 4, 0)
vdo_hint_button.lua, line 293: self.bg_right:set_anchor((self.width + self.buffer) * 0.5 - 4, 0)
vdo_level_meter.lua, line 67: left_frame:set_anchor(x, y)
vdo_level_meter.lua, line 72: fill:set_anchor(x + Level_meter_fill_spacing_x, y + Level_meter_fill_spacing_y)
vdo_level_meter.lua, line 93: self.right_frame_obj:set_anchor(x + Level_meter_frame_left_width + 1)
vdo_mega_list.lua, line 1573: button:set_anchor(self.button_x, button_y)
vdo_mega_list.lua, line 1935: current_button:set_anchor(self.button_x, button_y)
vdo_mega_list.lua, line 2077: current_button:set_anchor(self.button_x, button_y)
vdo_pause_header.lua, line 70: text_obj:set_anchor(-6,4)
vdo_powers_button.lua, line 147: self.hint_button_h:set_anchor(self.hint_button_x, ROW_TOP_Y)
vdo_powers_button.lua, line 162: self.hint_button_h:set_anchor(self.hint_button_x, ROW_TOP_Y)
vdo_powers_button.lua, line 191: self.hint_button_h:set_anchor(self.hint_button_x, ROW_BOT_Y)
vdo_powers_button.lua, line 196: self.hint_button_h:set_anchor(self.hint_button_x, ROW_TOP_Y)
vdo_scrollbar.lua, line 50: self.tab_bottom:set_anchor( 0, new_tab_height - 2 )
vdo_scrollbar.lua, line 83: self.tab_bottom:set_anchor( 0, tab_height - 2 )
vdo_scrollbar.lua, line 102: self.tab_grp:set_anchor(0, tab_position)
vdo_scrollbar.lua, line 155: self.tab_grp:set_anchor(tab_x, tab_position)
vdo_slider.lua, line 49: slider_value:set_anchor(pos_x,0)
vdo_store_header.lua, line 313: self.title[1]:set_anchor(0, title1_y)
vdo_store_header.lua, line 314: self.arrow[1]:set_anchor(0, arrow1_y)
vdo_store_header.lua, line 323: self.bar_top:set_anchor(new_bar_width, bar_top_y)
vdo_store_header.lua, line 324: self.bar_bottom:set_anchor(new_bar_width, bar_bottom_y)
vdo_store_header.lua, line 334: self.title[1]:set_anchor(PCR_CRUMB_ANCHOR_OFFSET, title1_y)
vdo_store_header.lua, line 335: self.arrow[1]:set_anchor(PCR_CRUMB_ANCHOR_OFFSET, arrow1_y)
vdo_store_header.lua, line 344: self.bar_top:set_anchor(new_bar_width - 74, bar_top_y)
vdo_store_header.lua, line 345: self.bar_bottom:set_anchor(new_bar_width - 75, bar_bottom_y)
vdo_store_header.lua, line 346: self.bar_left_line:set_anchor(-75, 38)
vdo_store_header.lua, line 350: self.cash:set_anchor(new_bar_width - 4, cash_y)
vdo_store_header.lua, line 351: self.price:set_anchor(new_bar_width - 4, price_y)
vdo_store_popup.lua, line 57: self.list:set_anchor(list_x, (text_y - STORE_POPUP_LIST_PAD) + text_height + STORE_POPUP_TEXT_PAD)
vdo_susan.lua, line 233: current_susan_h:set_anchor(Foward_values.anchor_start[i],0)
vdo_triangle_select.lua, line 118: Cursor:set_anchor(TRIANGLE_NW_X + Max_x / 2, TRIANGLE_NW_Y + TRIANGLE_SIDE * CENTER_TO_CORNER)
vdo_triangle_select.lua, line 131: Cursor:set_anchor(x,y)
vdo_triangle_select.lua, line 133: Cursor:set_anchor(TRIANGLE_NW_X + Max_x / 2, TRIANGLE_NW_Y + TRIANGLE_SIDE * CENTER_TO_CORNER)
vdo_triangle_select.lua, line 310: Cursor:set_anchor(new_x, new_y)
vdo_triangle_select.lua, line 418: Cursor:set_anchor(new_x, new_y)
vdo_weapon_radial.lua, line 228: stick_grp:set_anchor(x, y)
vdo_weapon_radial.lua, line 426: selector_grp:set_anchor(selector_x, selector_y)
vdo_weapon_radial.lua, line 427: self.btn_hint:set_anchor(selector_x * parent_scale_x + BUTTON_HINT_OFFSET_X, selector_y * parent_scale_y + BUTTON_HINT_OFFSET_Y)
vdo_weapon_radial_slot.lua, line 160: dual_inv_1_bmp:set_anchor(0, 0)
vdo_weapon_radial_slot.lua, line 179: dual_inv_1_bmp:set_anchor(Vdo_weapon_radial_slot_dual_1_x, Vdo_weapon_radial_slot_dual_1_y)
vdo_weapon_radial_slot.lua, line 180: dual_inv_2_bmp:set_anchor(Vdo_weapon_radial_slot_dual_2_x, Vdo_weapon_radial_slot_dual_2_y)
vdo_weapon_radial_slot.lua, line 183: dual_inv_1_bmp:set_anchor(0, 0)
|
set_anim_in_cb |
false |
1 |
1 |
set_anim_out_cb |
false |
1 |
1 |
set_arrow_color |
false |
1 |
5 |
set_arrow_direction |
false |
1 |
9 |
set_auto_offset |
false |
1 |
|
set_blur |
false |
1 |
|
set_button |
false |
1 |
68building_purchase.lua, line 185: button:set_button(CTRL_MENU_BUTTON_A)
cell_camera.lua, line 64: camera_hint_icon_vdo:set_button( CTRL_MENU_BUTTON_BACK, game_get_key_name_for_action( "CBA_GAC_TAKE_SCREENSHOT" ), false, false)
cell_phone.lua, line 104: Highlight_btn:set_button(CTRL_MENU_BUTTON_A)
cell_phone.lua, line 1234: Highlight_btn:set_button(CTRL_MENU_BUTTON_A)
cell_saintsbook.lua, line 173: gps_btn:set_button(CTRL_MENU_BUTTON_A)
cell_saintsbook.lua, line 593: hint_btn:set_button(CTRL_MENU_BUTTON_A)
hack_main_editor.lua, line 180: list_button:set_button( CTRL_BUTTON_RS )
hack_main_sticks.lua, line 224: highlight_button:set_button( CTRL_MENU_BUTTON_A )
hack_main_sticks.lua, line 351: List_button:set_button( CTRL_BUTTON_MOUSE_SCROLL )
hack_main_sticks.lua, line 353: List_button:set_button( CTRL_BUTTON_RS )
hud.lua, line 1147: Hud_radio_elements.hint_right_h:set_button("ui_ctrl_ps3_btn_r1")
hud.lua, line 1148: Hud_radio_elements.hint_left_h:set_button("ui_ctrl_ps3_btn_l1")
hud.lua, line 1150: Hud_radio_elements.hint_right_h:set_button("ui_ctrl_ps4_btn_r1")
hud.lua, line 1151: Hud_radio_elements.hint_left_h:set_button("ui_ctrl_ps4_btn_l1")
hud.lua, line 1153: Hud_radio_elements.hint_right_h:set_button(CTRL_BUTTON_RB)
hud.lua, line 1154: Hud_radio_elements.hint_left_h:set_button(CTRL_BUTTON_LB)
hud.lua, line 1156: Hud_radio_elements.hint_right_h:set_button( nil, game_get_key_name_for_action( "CBA_GAC_NEXT_RADIO" ), false, true)
hud.lua, line 1157: Hud_radio_elements.hint_left_h:set_button( nil, game_get_key_name_for_action( "CBA_GAC_PREV_RADIO" ) , false, true)
hud.lua, line 1159: Hud_radio_elements.hint_right_h:set_button(CTRL_BUTTON_RB)
hud.lua, line 1160: Hud_radio_elements.hint_left_h:set_button(CTRL_BUTTON_LB)
hud.lua, line 1507: Hud_radio_elements.hint_right_h:set_button("ui_ctrl_ps3_btn_r1")
hud.lua, line 1508: Hud_radio_elements.hint_left_h:set_button("ui_ctrl_ps3_btn_l1")
hud.lua, line 1510: Hud_radio_elements.hint_right_h:set_button( nil, game_get_key_name_for_action( "CBA_GAC_NEXT_RADIO" ), false, true)
hud.lua, line 1511: Hud_radio_elements.hint_left_h:set_button( nil, game_get_key_name_for_action( "CBA_GAC_PREV_RADIO" ) , false, true)
hud.lua, line 1513: Hud_radio_elements.hint_right_h:set_button(CTRL_BUTTON_RB)
hud.lua, line 1514: Hud_radio_elements.hint_left_h:set_button(CTRL_BUTTON_LB)
hud.lua, line 1538: Hud_camera.hint_icon:set_button( Hud_camera.hint_button, Hud_camera.hint_key, false, false)
hud.lua, line 1609: Hud_radio_elements.hint_right_h:set_button( nil, game_get_key_name_for_action( "CBA_GAC_NEXT_RADIO" ), false, true)
hud.lua, line 1610: Hud_radio_elements.hint_left_h:set_button( nil, game_get_key_name_for_action( "CBA_GAC_PREV_RADIO" ) , false, true)
hud.lua, line 1612: Hud_radio_elements.hint_right_h:set_button(CTRL_BUTTON_DPAD_RIGHT)
hud.lua, line 1613: Hud_radio_elements.hint_left_h:set_button(CTRL_BUTTON_DPAD_LEFT)
hud.lua, line 1646: Hud_radio_elements.hint_right_h:set_button("ui_ctrl_ps3_btn_r1")
hud.lua, line 1647: Hud_radio_elements.hint_left_h:set_button("ui_ctrl_ps3_btn_l1")
hud.lua, line 1649: Hud_radio_elements.hint_right_h:set_button("ui_ctrl_ps4_btn_r1")
hud.lua, line 1650: Hud_radio_elements.hint_left_h:set_button("ui_ctrl_ps4_btn_l1")
hud.lua, line 1652: Hud_radio_elements.hint_right_h:set_button(CTRL_BUTTON_RB)
hud.lua, line 1653: Hud_radio_elements.hint_left_h:set_button(CTRL_BUTTON_LB)
hud.lua, line 1655: Hud_radio_elements.hint_right_h:set_button( nil, game_get_key_name_for_action( "CBA_GAC_NEXT_RADIO" ), false, true)
hud.lua, line 1656: Hud_radio_elements.hint_left_h:set_button( nil, game_get_key_name_for_action( "CBA_GAC_PREV_RADIO" ) , false, true)
hud.lua, line 1658: Hud_radio_elements.hint_right_h:set_button(CTRL_BUTTON_RB)
hud.lua, line 1659: Hud_radio_elements.hint_left_h:set_button(CTRL_BUTTON_LB)
hud.lua, line 2811: Hud_balance_status.ls_btn:set_button(CTRL_BUTTON_LS)
hud.lua, line 2813: Hud_balance_status.ls_btn:set_button(CTRL_BUTTON_LS, game_get_key_name_for_action("CAA_WALK_TURN_LEFT_RIGHT"))
hud_msg.lua, line 828: Hud_msg_use_btn:set_button(icon_bmp, pc_key)
hud_msg.lua, line 948: Hud_msg_use_alt_btn:set_button(icon_bmp, pc_key)
hud_msg.lua, line 1104: Hud_msg_gameplay_btn:set_button(icon_bmp, pc_key)
hud_msg.lua, line 1208: coop_btn_back:set_button(CTRL_MENU_BUTTON_BACK)
hud_msg.lua, line 1336: btn_back:set_button(CTRL_MENU_BUTTON_BACK)
msn_proto_select.lua, line 219: button:set_button(CTRL_MENU_BUTTON_A)
msn_proto_select.lua, line 354: button:set_button(CTRL_MENU_BUTTON_A)
player_choice_tutorial.lua, line 71: ctrl_btn:set_button(CTRL_MENU_BUTTON_A)
store_character_select.lua, line 56: Grid_button:set_button( CTRL_MENU_BUTTON_A )
vdo_button_highlight.lua, line 57: button:set_button( button_icon, "", true )
vdo_button_highlight.lua, line 59: button:set_button( button_icon )
vdo_button_remap.lua, line 68: self.value_button[column]:set_button(nil, shortcut)
vdo_cell_filter.lua, line 66: Dpad:set_button(CTRL_BUTTON_DPAD_UP_DOWN, game_get_key_name(59))--"F1"
vdo_cell_filter.lua, line 348: Dpad:set_button(CTRL_BUTTON_DPAD_UP_DOWN, game_get_key_name(59))--"F1"
vdo_cell_menu_button.lua, line 40: self.btn_hint:set_button(CTRL_MENU_BUTTON_A)
vdo_cell_menu_button.lua, line 51: self.btn_hint:set_button(CTRL_MENU_BUTTON_A)
vdo_grid_list.lua, line 47: highlight:set_button(CTRL_MENU_BUTTON_A)
vdo_hint_bar.lua, line 162: button:set_button(btn_img_string, btn_pc_key_text, force_gamepad_icons, force_kbd_icons)
vdo_pause_button_highlight.lua, line 39: button:set_button( button_icon )
vdo_powers_button.lua, line 53: self.hint_button_h:set_button(CTRL_MENU_BUTTON_A)
vdo_respect_meter.lua, line 266: self.button_h:set_button( self.back_button_img, self.back_button_key, false, false)
vdo_respect_meter.lua, line 267: self.button_pulse_h:set_button( self.back_button_img, self.back_button_key, false, false)
vdo_respect_meter.lua, line 286: --self.button_h:set_button( self.back_button_img, self.back_button_key, false, false)
vdo_respect_meter.lua, line 287: --self.button_pulse_h:set_button( self.back_button_img, self.back_button_key, false, false)
vdo_weapon_radial.lua, line 120: self.btn_hint:set_button(CTRL_MENU_BUTTON_A)
|
set_button_color |
false |
1 |
|
set_button_mini |
false |
1 |
|
set_cancel |
false |
1 |
5 |
set_cash |
false |
1 |
6cell_rewards.lua, line 283: Store_header:set_cash(menu_data.orbs_collected, menu_data.is_orb)
cell_rewards.lua, line 285: Store_header:set_cash(Store_common_player_cash, menu_data.is_orb)
cell_rewards.lua, line 530: Store_header:set_cash(Store_common_player_cash)
powers_sub.lua, line 538: Store_header:set_cash(menu_data.orbs_collected, menu_data.is_orb)
powers_sub.lua, line 540: Store_header:set_cash(Store_common_player_cash, menu_data.is_orb)
store_common.lua, line 350: Store_header:set_cash(cash)
|
set_checkbox |
false |
1 |
4 |
set_check_box |
false |
2 |
1 |
set_child_tween_reverse |
false |
1 |
|
set_child_tween_state |
false |
1 |
|
set_child_tween_target_handle |
false |
1 |
|
set_color |
false |
9 |
228cell_rewards.lua, line 64: Store_header:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
cell_rewards.lua, line 77: Store_popup:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
cell_stats.lua, line 298: Arrow_left:set_color(0, 0, 0)
cell_stats.lua, line 299: Arrow_right:set_color(0, 0, 0)
cell_stats.lua, line 303: Arrow_left:set_color(COLOR_CELL_MENU_HIGHLIGHT_TEXT)
cell_stats.lua, line 304: Arrow_right:set_color(COLOR_CELL_MENU_HIGHLIGHT_TEXT)
cinema_clip_editor.lua, line 191: Confirm_popup:set_color(COLOR_SAINTS_PURPLE, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
cinema_clip_editor.lua, line 398: popup.tooltip_text:set_color(COLOR_TOOLTIP_TEXT)
cinema_clip_editor.lua, line 418: popup.export_text:set_color(COLOR_EXPORT_TITLE)
cinema_clip_editor.lua, line 432: popup.camera_text:set_color(COLOR_EXPORT_LOCKED)
cinema_clip_editor.lua, line 435: popup.camera_text:set_color(COLOR_EXPORT_UNLOCKED)
cinema_clip_editor.lua, line 455: popup.text_key[i]:set_color(COLOR_KEYS_KEY)
cinema_clip_editor.lua, line 456: popup.text_action[i]:set_color(COLOR_KEYS_ACTION)
cinema_clip_editor.lua, line 792: dialog.text:set_color(COLOR_DIALOG_HEADING)
cinema_clip_editor.lua, line 837: dialog.headings[dialog.num_headings]:set_color(COLOR_DIALOG_HEADING)
cinema_clip_editor_timeline.lua, line 448: zone.solid:set_color(COLOR_SOLID_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 449: zone.text:set_color(COLOR_TEXT_INACTIVE_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 450: zone.lock:set_color(COLOR_LOCK_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 452: zone.solid:set_color(COLOR_SOLID_NORMAL)
cinema_clip_editor_timeline.lua, line 453: zone.text:set_color(COLOR_TEXT_INACTIVE_NORMAL)
cinema_clip_editor_timeline.lua, line 454: zone.lock:set_color(COLOR_LOCK_NORMAL)
cinema_clip_editor_timeline.lua, line 456: zone.solid:set_color(COLOR_SOLID_NORMAL)
cinema_clip_editor_timeline.lua, line 457: zone.text:set_color(COLOR_TEXT_NORMAL)
cinema_clip_editor_timeline.lua, line 458: zone.lock:set_color(COLOR_LOCK_NORMAL)
cinema_clip_editor_timeline.lua, line 460: zone.solid:set_color(COLOR_SOLID_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 461: zone.text:set_color(COLOR_TEXT_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 462: zone.lock:set_color(COLOR_LOCK_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 934: Zones[s_zone].splitter:set_color(COLOR_SPLITTER_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 936: Zones[s_zone].splitter:set_color(COLOR_SPLITTER_NORMAL)
cinema_clip_editor_timeline.lua, line 1009: img:set_color(COLOR_TEXT_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 1010: bg:set_color(COLOR_SOLID_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 1012: img:set_color(COLOR_TEXT_NORMAL)
cinema_clip_editor_timeline.lua, line 1013: bg:set_color(COLOR_SOLID_NORMAL)
col_main.lua, line 112: Store_popup:set_color(COLOR_COL_POPUP, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
col_text_adventure.lua, line 4749: Text_buffer[2]:set_color(COLOR_TEXT_ADVENTURE_TERTIARY.R,COLOR_TEXT_ADVENTURE_TERTIARY.G,COLOR_TEXT_ADVENTURE_TERTIARY.B)
dialog.lua, line 67: Dialog_objects[0]:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_PRIMARY)
dialog.lua, line 68: Dialog_objects[1]:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_PRIMARY)
hud_diversion.lua, line 57: meter_fill:set_color(COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
hud_predator.lua, line 718: --Predator_hint_bar:set_color(Predator_btn_hints_colors[mode]) --DO not color hints, just looks bad...(JMH 7/11/2011)
msn_text_adventure.lua, line 1086: Text_buffer[2]:set_color(COLOR_TEXT_ADVENTURE_TERTIARY.R,COLOR_TEXT_ADVENTURE_TERTIARY.G,COLOR_TEXT_ADVENTURE_TERTIARY.B)
pause_map.lua, line 497: Pause_map_stag_popup:set_color({R = 204/255, G = 89/255, B = 10/255}) -- Stag color referenced from our document...
pause_voice_tut.lua, line 299: Arrow_left:set_color(0, 0, 0)
pause_voice_tut.lua, line 300: Arrow_right:set_color(0, 0, 0)
pause_voice_tut.lua, line 304: Arrow_left:set_color(COLOR_CELL_MENU_HIGHLIGHT_TEXT)
pause_voice_tut.lua, line 305: Arrow_right:set_color(COLOR_CELL_MENU_HIGHLIGHT_TEXT)
powers_main.lua, line 417: Rad_powers_list[i]:set_color(1, 1, 1)
powers_main.lua, line 418: Alt_powers_list[i]:set_color(1, 1, 1)
powers_main.lua, line 448: Rad_powers_list[i]:set_color(.3, .3, .3)
powers_main.lua, line 449: Alt_powers_list[i]:set_color(.3, .3, .3)
powers_main.lua, line 452: Rad_powers_list[Cur_index]:set_color(1, 1, 1)
powers_main.lua, line 487: Rad_powers_list[i]:set_color(.3, .3, .3)
powers_main.lua, line 488: Alt_powers_list[i]:set_color(.3, .3, .3)
powers_main.lua, line 491: Alt_powers_list[Cur_index]:set_color(1, 1, 1)
powers_sub.lua, line 89: Store_header:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
powers_sub.lua, line 104: Store_popup:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_character.lua, line 2656: Store_header:set_color(color_primary, color_secondary, color_tertiary)
store_character.lua, line 2660: Store_common_popup:set_color(color_primary, color_secondary, color_tertiary)
store_character.lua, line 3446: Store_header:set_color(COLOR_SAINTS_PURPLE, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_character.lua, line 3530: Store_header:set_color(Store_common_current_highlight_color, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_character.lua, line 3600: Store_header:set_color(Store_common_current_highlight_color, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_character.lua, line 3697: Store_header:set_color(COLOR_SAINTS_PURPLE, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_character.lua, line 3710: Store_header:set_color(Store_common_current_highlight_color, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_clothing.lua, line 280: Store_header:set_color(Store_clothing_data[Store_index].color, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_clothing.lua, line 286: Store_common_popup:set_color(Store_clothing_data[Store_index].color, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_clothing.lua, line 611: Store_header:set_color(Store_clothing_data[Store_index].color, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_clothing.lua, line 1898: Store_header:set_color(COLOR_SAINTS_PURPLE, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_crib.lua, line 160: Store_header:set_color(COLOR_STORE_CRIB_PRIMARY, COLOR_STORE_CRIB_SECONDARY, COLOR_STORE_CRIB_TERTIARY)
store_crib.lua, line 170: Store_common_popup:set_color(COLOR_STORE_CRIB_PRIMARY, COLOR_STORE_CRIB_SECONDARY, COLOR_STORE_CRIB_TERTIARY)
store_demo.lua, line 38: Store_header:set_color(COLOR_STORE_PLANET_PRIMARY, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_demo.lua, line 39: Store_popup:set_color(COLOR_STORE_PLANET_PRIMARY, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_dlc.lua, line 61: Store_dlc_scrollbox:set_color(COLOR_STORE_REWARDS_PRIMARY)
store_gang.lua, line 80: Store_header:set_color(COLOR_STORE_CRIB_PRIMARY, COLOR_STORE_CRIB_SECONDARY, COLOR_STORE_CRIB_TERTIARY)
store_gang.lua, line 92: Store_common_popup:set_color(COLOR_STORE_CRIB_PRIMARY, COLOR_STORE_CRIB_SECONDARY, COLOR_STORE_CRIB_TERTIARY)
store_stronghold.lua, line 121: Store_header:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_stronghold.lua, line 135: Store_common_popup:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_tattoo.lua, line 616: Store_header:set_color(color_primary, color_secondary, color_tertiary)
store_tattoo.lua, line 619: Store_common_popup:set_color(color_primary, color_secondary, color_tertiary)
store_vehicle.lua, line 2529: Store_common_spinner:set_color(COLOR_SAINTS_PURPLE)
store_vehicle.lua, line 2796: upgrade_desc:set_color(COLOR_STORE_VEHICLE_PRIMARY.R, COLOR_STORE_VEHICLE_PRIMARY.G, COLOR_STORE_VEHICLE_PRIMARY.B)
store_vehicle.lua, line 2988: Store_header:set_color(COLOR_STORE_CRIB_PRIMARY, COLOR_STORE_CRIB_SECONDARY, COLOR_STORE_CRIB_TERTIARY)
store_vehicle.lua, line 2991: Store_common_popup:set_color(COLOR_STORE_CRIB_PRIMARY, COLOR_STORE_CRIB_SECONDARY, COLOR_STORE_CRIB_TERTIARY)
store_vehicle.lua, line 2992: Store_common_spinner:set_color(COLOR_STORE_CRIB_PRIMARY)
store_vehicle.lua, line 3013: Store_header:set_color(COLOR_STORE_VEHICLE_PRIMARY, COLOR_STORE_VEHICLE_SECONDARY, COLOR_STORE_VEHICLE_TERTIARY)
store_vehicle.lua, line 3016: Store_common_popup:set_color(COLOR_STORE_VEHICLE_PRIMARY, COLOR_STORE_VEHICLE_SECONDARY, COLOR_STORE_VEHICLE_TERTIARY)
store_vehicle.lua, line 3017: Store_common_spinner:set_color(COLOR_STORE_VEHICLE_PRIMARY)
store_weapon.lua, line 467: header_txt:set_color(Weapon_store_highlight_color.R,Weapon_store_highlight_color.G,Weapon_store_highlight_color.B)
store_weapon.lua, line 470: weapon_title:set_color(Weapon_store_highlight_color.R,Weapon_store_highlight_color.G,Weapon_store_highlight_color.B)
store_weapon.lua, line 560: Store_header:set_color(Weapon_store_highlight_color, COLOR_STORE_WEAPON_SECONDARY, COLOR_STORE_WEAPON_TERTIARY)
store_weapon.lua, line 562: Store_common_popup:set_color(Weapon_store_highlight_color, COLOR_STORE_WEAPON_SECONDARY, COLOR_STORE_WEAPON_TERTIARY)
store_weapon.lua, line 1225: base_weapon_txt:set_color(STORE_CRIB_DESC_COLOR.R, STORE_CRIB_DESC_COLOR.G, STORE_CRIB_DESC_COLOR.B)
store_weapon.lua, line 1227: header_txt:set_color(STORE_CRIB_TITLE_COLOR.R, STORE_CRIB_TITLE_COLOR.G, STORE_CRIB_TITLE_COLOR.B)
vdo_bitmap_viewer.lua, line 51: self.current_img:set_color(50/255, 50/255, 50/255)
vdo_bitmap_viewer.lua, line 54: self.current_img:set_color(255/255, 255/255, 255/255)
vdo_button_highlight.lua, line 112: bg:set_color(new_color.R, new_color.G, new_color.B)
vdo_button_highlight.lua, line 113: button_buffer:set_color(new_color.R, new_color.G, new_color.B)
vdo_button_highlight.lua, line 114: button_cap:set_color(new_color.R, new_color.G, new_color.B)
vdo_button_highlight.lua, line 115: self.bottom_bar:set_color(new_color.R, new_color.G, new_color.B)
vdo_button_highlight.lua, line 116: self.extended_text:set_color(new_color.R, new_color.G, new_color.B)
vdo_button_pc.lua, line 153: self.text_value:set_color(COLOR_SLIDER_TEXT)
vdo_button_pc.lua, line 453: self.bar_solid:set_color(COLOR_SOLID_HIGHLIGHT)
vdo_button_pc.lua, line 590: self.bar_solid:set_color(COLOR_SOLID_INACTIVE)
vdo_button_pc.lua, line 595: self.bar_solid:set_color(COLOR_SOLID_HIGHLIGHT)
vdo_button_pc.lua, line 600: self.bar_solid:set_color(COLOR_SOLID_NORMAL)
vdo_button_pc.lua, line 614: self.img_icon:set_color(color)
vdo_button_pc.lua, line 615: self.text_label:set_color(color)
vdo_button_pc.lua, line 617: self.text_value:set_color(color)
vdo_button_pc.lua, line 621: self.text_value:set_color(COLOR_VALUE_HIGHLIGHT)
vdo_button_pc.lua, line 623: self.text_value:set_color(COLOR_SLIDER_TEXT)
vdo_button_pc.lua, line 630: self.bar_value_l:set_color(color)
vdo_button_pc.lua, line 631: self.bar_value_r:set_color(color)
vdo_button_pc.lua, line 636: self.img_left:set_color(color)
vdo_button_pc.lua, line 637: self.img_right:set_color(color)
vdo_button_remap.lua, line 94: self.label_text:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_button_remap.lua, line 97: self.label_text:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED)
vdo_button_remap.lua, line 115: self.value_text[1]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_button_remap.lua, line 116: self.value_text[2]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_button_remap.lua, line 119: self.value_button[1]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_button_remap.lua, line 120: self.value_button[2]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_button_remap.lua, line 125: self.value_text[self.current_column]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED)
vdo_button_remap.lua, line 126: self.value_button[self.current_column]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED)
vdo_button_toggle.lua, line 83: self.icon1:set_color(0,0,0)
vdo_button_toggle.lua, line 85: self.icon1:set_color(COLOR_ICON_SPECIAL)
vdo_button_toggle.lua, line 89: text_obj:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_button_toggle.lua, line 91: self.icon1:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_button_toggle.lua, line 93: self.icon2:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_button_toggle.lua, line 95: text_obj:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.R, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.G, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.B)
vdo_button_toggle.lua, line 97: self.icon1:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.R, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.G, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.B)
vdo_button_toggle.lua, line 99: self.icon2:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.R, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.G, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.B)
vdo_button_toggle.lua, line 108: text_obj:set_color(text_color.R, text_color.G, text_color.B)
vdo_button_toggle.lua, line 110: self.icon1:set_color(self.icon_color.R, self.icon_color.G, self.icon_color.B)
vdo_button_toggle.lua, line 112: self.icon1:set_color(COLOR_ICON_SPECIAL_DARK)
vdo_button_toggle.lua, line 114: self.icon2:set_color(self.icon_color.R, self.icon_color.G, self.icon_color.B)
vdo_button_toggle.lua, line 125: --text:set_color(1,1,1)
vdo_button_toggle.lua, line 128: --text:set_color(.2,.2,.2)
vdo_button_toggle.lua, line 217: self.icon1:set_color(COLOR_ICON_SPECIAL_DARK)
vdo_cell_menu_button.lua, line 129: self:set_color(0.33, 0.33, 0.33)
vdo_city_control.lua, line 169: meter:set_color(COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
vdo_export_progress_meter.lua, line 31: self.label_txt:set_color(0, 0, 0)
vdo_export_progress_meter.lua, line 33: self.label_txt:set_color(220, 220, 220)
vdo_grid_button_check.lua, line 76: self.bg_highlight:set_color(self.highlight_color.R,self.highlight_color.G,self.highlight_color.B)
vdo_grid_button_check.lua, line 96: checkbox:set_color(color.R,color.G,color.B)
vdo_grid_button_check.lua, line 122: self.bg_highlight:set_color(color.R,color.G,color.B)
vdo_grid_button_layered.lua, line 41: base_h:set_color(swatch.base_r, swatch.base_g, swatch.base_b)
vdo_grid_button_layered.lua, line 47: spec_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 51: refl_h:set_color(swatch.base_r, swatch.base_g, swatch.base_b)
vdo_grid_button_layered.lua, line 57: spec_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 61: refl_h:set_color(swatch.base_r, swatch.base_g, swatch.base_b)
vdo_grid_button_layered.lua, line 65: fres_h:set_color(swatch.fres_col_r, swatch.fres_col_g, swatch.fres_col_b)
vdo_grid_button_layered.lua, line 71: spec_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 75: refl_h:set_color(swatch.base_r, swatch.base_g, swatch.base_b)
vdo_grid_button_layered.lua, line 79: fres_h:set_color(swatch.fres_col_r, swatch.fres_col_g, swatch.fres_col_b)
vdo_grid_button_layered.lua, line 83: irr_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 87: spec_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 91: refl_h:set_color(swatch.base_r, swatch.base_g, swatch.base_b)
vdo_grid_button_layered.lua, line 101: base_h:set_color(swatch.base_r * base_adj, swatch.base_g * base_adj, swatch.base_b * base_adj)
vdo_grid_button_layered.lua, line 119: base_h:set_color(0,0,0)
vdo_grid_button_layered.lua, line 124: irr_h:set_color(swatch.base_r * base_adj, swatch.base_g * base_adj, swatch.base_b * base_adj)
vdo_grid_button_layered.lua, line 128: refl_h:set_color(1,1,1)
vdo_grid_button_layered.lua, line 143: spec_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 144: irr_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 163: fres_h:set_color(swatch.fres_col_r, swatch.fres_col_g, swatch.fres_col_b)
vdo_grid_button_layered.lua, line 164: sky_h:set_color(swatch.fres_col_r, swatch.fres_col_g, swatch.fres_col_b)
vdo_grid_button_layered.lua, line 165: refl_h:set_color(swatch.fres_col_r, swatch.fres_col_g, swatch.fres_col_b)
vdo_grid_list.lua, line 375: button:set_color(button_data.color.red, button_data.color.green, button_data.color.blue)
vdo_grid_list.lua, line 404: button:set_color(grey/255,grey/255,grey/255)
vdo_grid_list.lua, line 517: highlight_button:set_color(button_data.color.red, button_data.color.green, button_data.color.blue)
vdo_grid_list.lua, line 886: self.highlight_name:set_color(color.R, color.G, color.B)
vdo_grid_list.lua, line 1023: highlight_button:set_color(val.color.red, val.color.green, val.color.blue)
vdo_gsi_combo.lua, line 42: fill_obj:set_color(tint[1], tint[2], tint[3])
vdo_gsi_combo.lua, line 43: fill_2_obj:set_color(tint[1], tint[2], tint[3])
vdo_gsi_combo.lua, line 113: fill_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 114: fill_2_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 117: combo_txt_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 120: combo_txt_obj:set_color(GSI_SKIN["Mayhem"].tint[1], GSI_SKIN["Mayhem"].tint[2], GSI_SKIN["Mayhem"].tint[3])
vdo_gsi_combo.lua, line 125: fill_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 126: fill_2_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 129: combo_txt_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 132: combo_txt_obj:set_color(GSI_SKIN["TankMayhem"].tint[1], GSI_SKIN["TankMayhem"].tint[2], GSI_SKIN["TankMayhem"].tint[3])
vdo_gsi_info.lua, line 78: info_txt_obj:set_color(GSI_SKIN["Default"].tint[1], GSI_SKIN["Default"].tint[2], GSI_SKIN["Default"].tint[3])
vdo_gsi_info.lua, line 94: info_txt_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_info.lua, line 97: info_txt_obj:set_color(GSI_SKIN["Mayhem"].tint[1], GSI_SKIN["Mayhem"].tint[2], GSI_SKIN["Mayhem"].tint[3])
vdo_hint_bar.lua, line 310: self.hint_objects[i].text:set_color(color.R, color.G, color.B)
vdo_hint_bar.lua, line 369: self.hint_objects[i].text:set_color(COLOR_UNHIGHLIGHT_TEXT.R, COLOR_UNHIGHLIGHT_TEXT. G, COLOR_UNHIGHLIGHT_TEXT.B)
vdo_hint_bar.lua, line 379: self.hint_objects[index].text:set_color(color.R, color.G, color.B)
vdo_hint_button.lua, line 53: self.bg_left:set_color(self.bg_color)
vdo_hint_button.lua, line 61: self.bg_right:set_color(self.bg_color)
vdo_hint_button.lua, line 69: self.bg_middle:set_color(self.bg_color)
vdo_hint_button.lua, line 85: self.key_text1:set_color(self.text_color)
vdo_hint_button.lua, line 93: self.key_text2:set_color(self.text_color)
vdo_mega_list.lua, line 808: button:set_color(self.highlight_color)
vdo_mega_list.lua, line 845: button:set_color(90/255,90/255,90/255)
vdo_mega_list.lua, line 2542: button.row:set_color(COLOR_CELL_MENU_HIGHLIGHT_TEXT)
vdo_mega_list.lua, line 2557: current_button.row:set_color(COLOR_SAINTS_PURPLE)
vdo_pause_button_highlight.lua, line 60: bar_obj:set_color(color.R, color.G, color.B)
vdo_pause_button_toggle.lua, line 26: self:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_pause_button_toggle.lua, line 82: value_obj:set_color(self.selected_color.R, self.selected_color.G, self.selected_color.B)
vdo_pause_button_toggle.lua, line 83: text_obj:set_color(self.selected_color.R, self.selected_color.G, self.selected_color.B)
vdo_pause_button_toggle.lua, line 90: value_obj:set_color(self.unselected_color.R, self.unselected_color.G, self.unselected_color.B)
vdo_pause_button_toggle.lua, line 91: text_obj:set_color(self.unselected_color.R, self.unselected_color.G, self.unselected_color.B)
vdo_pause_header.lua, line 34: --text_obj:set_color(COLOR_PAUSE_HEADER.R, COLOR_PAUSE_HEADER.G, COLOR_PAUSE_HEADER.B)
vdo_pause_header_mini.lua, line 31: --text_obj:set_color(COLOR_PAUSE_HEADER.R, COLOR_PAUSE_HEADER.G, COLOR_PAUSE_HEADER.B)
vdo_pause_mega_list.lua, line 189: button:set_color(self.button_selected_color, self.button_unselected_color)
vdo_pause_mega_list.lua, line 606: self.highlight:set_color(color)
vdo_respect_meter.lua, line 44: self.respect_meter:set_color(COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
vdo_respect_meter.lua, line 45: circle_pulse_00:set_color(COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
vdo_respect_meter.lua, line 46: circles_pulse_01:set_color(COLOR_RESPECT_METER_HIGHLIGHT.R, COLOR_RESPECT_METER_HIGHLIGHT.G, COLOR_RESPECT_METER_HIGHLIGHT.B)
vdo_scrollbar.lua, line 110: self.tab_grp:set_color(color.R,color.G,color.B)
vdo_slider.lua, line 84: meter_left:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_slider.lua, line 85: meter_right:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_slider.lua, line 90: meter_left:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_slider.lua, line 91: meter_right:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_slider.lua, line 92: --meter_left:set_color(PAUSE_COLOR_SLIDER_FILL_UNSELECTED.R, PAUSE_COLOR_SLIDER_FILL_UNSELECTED.G, PAUSE_COLOR_SLIDER_FILL_UNSELECTED.B)
vdo_slider.lua, line 93: --meter_right:set_color(PAUSE_COLOR_SLIDER_FILL_UNSELECTED.R, PAUSE_COLOR_SLIDER_FILL_UNSELECTED.G, PAUSE_COLOR_SLIDER_FILL_UNSELECTED.B)
vdo_store_header.lua, line 158: self.bar_top:set_color(primary.R, primary.G, primary.B)
vdo_store_header.lua, line 159: self.font_grp:set_color(primary.R, primary.G, primary.B)
vdo_store_header.lua, line 160: self.title_grp:set_color(secondary.R, secondary.G, secondary.B)
vdo_store_header.lua, line 161: self.cash:set_color(secondary.R, secondary.G, secondary.B)
vdo_store_header.lua, line 162: self.bar_bottom_grp:set_color(tertiary.R, tertiary.G, tertiary.B)
vdo_store_header.lua, line 164: self.respect_meter:set_color(primary)
vdo_store_header.lua, line 167: self.arrow[i]:set_color(primary.R, primary.G, primary.B)
vdo_susan.lua, line 236: current_susan_h:set_color(tint/255, tint/255, tint/255)
vdo_triangle_select.lua, line 323: Fat_txt:set_color(new_color.R, new_color.G, new_color.B)
vdo_triangle_select.lua, line 324: Skinny_txt:set_color(new_color.R, new_color.G, new_color.B)
vdo_triangle_select.lua, line 325: Strength_txt:set_color(new_color.R, new_color.G, new_color.B)
vdo_triangle_select.lua, line 326: self.glow_bmp:set_color(new_color.R, new_color.G, new_color.B)
vdo_triangle_select.lua, line 327: self.tri_color_grp:set_color(new_color.R, new_color.G, new_color.B)
vdo_weapon_radial_slot.lua, line 76: ammo_bar_fill_bmp:set_color(220/255, 37/255, 0/255)
vdo_weapon_radial_slot.lua, line 80: ammo_bar_fill_bmp:set_color(220/255, 220/255, 220/255)
|
set_colors |
false |
1 |
10vdo_button_pc.lua, line 87: self:set_colors(false, false)
vdo_button_pc.lua, line 369: self:set_colors(false, false)
vdo_button_pc.lua, line 375: self:set_colors(false, false)
vdo_button_pc.lua, line 419: self:set_colors(false, true)
vdo_button_pc.lua, line 425: self:set_colors(false, true)
vdo_button_pc.lua, line 441: self:set_colors(true, false)
vdo_button_pc.lua, line 443: self:set_colors(true, false)
vdo_button_pc.lua, line 459: self:set_colors(true, false)
vdo_button_pc.lua, line 466: self:set_colors(false, true)
vdo_button_pc.lua, line 471: self:set_colors(false, false)
|
set_color_value |
false |
1 |
1 |
set_column_count |
false |
1 |
1 |
set_crumb |
false |
1 |
1 |
set_debug_text |
false |
1 |
5 |
set_depth |
false |
1 |
18vdo_cell_menu_button.lua, line 70: self:set_depth(-20)
vdo_cell_menu_button.lua, line 89: self:set_depth(10)
vdo_hint_bar.lua, line 266: button:set_depth(-100)
vdo_hint_bar.lua, line 267: text:set_depth(-100)
vdo_hint_button.lua, line 57: self.bg_left:set_depth(2)
vdo_hint_button.lua, line 65: self.bg_right:set_depth(2)
vdo_hint_button.lua, line 72: self.bg_middle:set_depth(2)
vdo_susan.lua, line 103: current_susan_h:set_depth(-2)
vdo_susan.lua, line 105: current_susan_h:set_depth(-1)
vdo_susan.lua, line 107: current_susan_h:set_depth(0)
vdo_susan.lua, line 173: current_susan_h:set_depth(0)
vdo_susan.lua, line 175: current_susan_h:set_depth(-1)
vdo_susan.lua, line 177: current_susan_h:set_depth(-2)
vdo_susan.lua, line 250: current_susan_h:set_depth(-1)
vdo_susan.lua, line 252: current_susan_h:set_depth(-2)
vdo_susan.lua, line 254: current_susan_h:set_depth(-1)
vdo_weapon_radial_slot.lua, line 191: dual_inv_1_bmp:set_depth(-400)
vdo_weapon_radial_slot.lua, line 192: dual_inv_2_bmp:set_depth(-300)
|
set_description |
false |
1 |
8cell_rewards.lua, line 111: Reward_image:set_description(" ", nil)
cell_rewards.lua, line 219: Reward_image:set_description(nil, Menu_data[index].description)
cell_rewards.lua, line 532: Reward_image:set_description(" ", nil)
col_main.lua, line 173: Reward_image:set_description(" ", nil)
col_main.lua, line 302: Reward_image:set_description(nil, Menu_data[index].description)
col_main.lua, line 329: Reward_image:set_description(nil, Menu_data[index].description)
col_main.lua, line 711: Reward_image:set_description(" ", nil)
store_weapon.lua, line 323: Reward_image:set_description(" ", nil)
|
set_dialog_callback |
false |
1 |
|
set_disabled |
false |
3 |
2 |
set_element_icon |
false |
1 |
3 |
set_enabled |
false |
7 |
8 |
set_end_event |
false |
1 |
79genki_common.lua, line 317: panda_shock_twn:set_end_event("hud_running_man_switch_panda")
genki_common.lua, line 320: panda_twn:set_end_event("hud_running_man_switch_panda")
hud.lua, line 3388: Hud_ammo_pickup.twn:set_end_event("hud_ammo_pickup_next")
hud.lua, line 3396: Hud_super_reward.bot_twn:set_end_event("hud_super_reward_play_top")
hud.lua, line 3397: Hud_super_reward.top_twn:set_end_event("hud_super_reward_play_bot")
hud.lua, line 3398: Hud_super_reward.in_twn:set_end_event("hud_super_reward_play_bot")
hud.lua, line 3399: Hud_super_reward.out_twn:set_end_event("hud_super_reward_is_done")
hud_diversion.lua, line 430: div_end_event:set_end_event("hud_diversion_remove_complete")
hud_diversion.lua, line 670: end_event:set_end_event("hud_diversion_chal_complete")
hud_running_man.lua, line 274: panda_shock_twn:set_end_event("hud_running_man_switch_panda")
hud_running_man.lua, line 277: panda_twn:set_end_event("hud_running_man_switch_panda")
main_menu_common.lua, line 83: twn:set_end_event("menu_common_anim_in_cb")
main_menu_common.lua, line 87: twn2:set_end_event("menu_common_anim_out_cb")
main_menu_common.lua, line 91: twn_out:set_end_event("menu_common_anim_out_cb")
main_menu_common.lua, line 95: twn_in:set_end_event("menu_common_anim_in_cb")
main_menu_common.lua, line 99: twn_back_in:set_end_event("menu_common_anim_in_cb")
main_menu_common.lua, line 103: twn_back_out:set_end_event("menu_common_anim_out_cb")
msn_cyber.lua, line 91: end_event_twn:set_end_event("msn_cyber_enable_control")
pause_menu_common.lua, line 60: twn:set_end_event("menu_common_anim_in_cb")
pause_menu_common.lua, line 64: twn2:set_end_event("menu_common_anim_out_cb")
pause_menu_common.lua, line 68: twn_out:set_end_event("menu_common_anim_out_cb")
pause_menu_common.lua, line 72: twn_in:set_end_event("menu_common_anim_in_cb")
pause_menu_common.lua, line 76: twn_back_in:set_end_event("menu_common_anim_in_cb")
pause_menu_common.lua, line 80: twn_back_out:set_end_event("menu_common_anim_out_cb")
store_character.lua, line 2635: end_event_twn:set_end_event("store_unlock_controls")
store_character.lua, line 2638: iad_end_event_twn:set_end_event("store_loop_bg_anims")
store_character.lua, line 3030: end_event_twn:set_end_event("store_unload_doc")
store_clothing.lua, line 265: end_event_twn:set_end_event("store_unlock_controls")
store_clothing.lua, line 303: planet_bg_twn:set_end_event("store_clothing_bg_anim_done")
store_clothing.lua, line 339: bg_twn:set_end_event("store_loop_bg_anims")
store_clothing.lua, line 340: --bg_twn2:set_end_event("store_loop_bg_anims")
store_clothing.lua, line 341: bg_twn4:set_end_event("store_clothing_bg_anim_done")
store_clothing.lua, line 352: end_event_twn:set_end_event("store_clothing_loop_nobody_bg")
store_clothing.lua, line 364: twn:set_end_event("store_clothing_bg_anim_done")
store_clothing.lua, line 385: lace_bg_twn:set_end_event("store_clothing_bg_anim_done")
store_clothing.lua, line 415: planet_bg_twn:set_end_event("store_clothing_bg_anim_done")
store_clothing.lua, line 507: end_event_twn:set_end_event(nil)
store_clothing.lua, line 543: back_out_end_twn:set_end_event("store_clothing_crib_exit")
store_clothing.lua, line 1917: wardrobe_twn_1:set_end_event("store_clothing_switch_to_store")
store_clothing.lua, line 1920: wardrobe_twn_1:set_end_event("store_clothing_switch_to_wardrobe")
store_clothing.lua, line 1923: wardrobe_twn_2:set_end_event("store_clothing_switch_mode_complete")
store_clothing.lua, line 2176: end_event_twn:set_end_event("store_unload_doc")
store_clothing.lua, line 2201: end_event_twn:set_end_event("store_unload_doc")
store_clothing.lua, line 2211: end_event_twn:set_end_event("store_unload_doc")
store_clothing.lua, line 2223: end_event_twn:set_end_event("store_unload_doc")
store_clothing.lua, line 2233: end_event_twn:set_end_event("store_unload_doc")
store_crib.lua, line 279: title_twn:set_end_event("store_crib_anim_complete")
store_crib.lua, line 337: back_out_end_twn:set_end_event("store_crib_back_out_anim_complete")
store_gang.lua, line 109: end_event_twn:set_end_event("store_unlock_controls")
store_gang.lua, line 241: end_event_twn:set_end_event("store_gang_random_anim_complete")
store_gang.lua, line 505: back_out_end_twn:set_end_event("store_gang_crib_exit")
store_tattoo.lua, line 596: end_event_twn:set_end_event("store_unlock_controls")
store_vehicle.lua, line 176: back_out_end_twn:set_end_event("store_vehicle_crib_exit")
store_vehicle.lua, line 2534: end_event_twn:set_end_event("store_unlock_controls")
store_vehicle.lua, line 2568: bg_end_event_twn:set_end_event("store_vehicle_screen_is_covered")
store_vehicle.lua, line 2569: rim_jobs_bg_twn:set_end_event("store_vehicle_loop_bg_anims")
store_vehicle.lua, line 3099: garage_twn_1:set_end_event("store_vehicle_switch_to_store")
store_vehicle.lua, line 3123: bg_end_event_twn:set_end_event("store_vehicle_screen_is_covered")
store_vehicle.lua, line 3124: rim_jobs_bg_twn:set_end_event("store_vehicle_loop_bg_anims")
store_vehicle.lua, line 3138: garage_twn_1:set_end_event("store_vehicle_switch_to_garage")
store_vehicle.lua, line 3145: end_event_twn:set_end_event("store_vehicle_hide_custom_bg")
store_vehicle.lua, line 3151: end_event_twn:set_end_event("store_vehicle_hide_custom_bg")
store_vehicle.lua, line 3159: garage_twn_2:set_end_event("store_vehicle_switch_mode_complete")
store_vehicle.lua, line 3234: end_event_twn:set_end_event("store_unload_doc")
store_vehicle.lua, line 3416: end_event_twn:set_end_event("store_unload_doc")
store_weapon.lua, line 495: end_event_twn:set_end_event("store_weapon_intro_anim_complete")
store_weapon.lua, line 546: end_event_twn:set_end_event("store_weapon_intro_anim_complete")
store_weapon.lua, line 659: end_event_twn:set_end_event(nil)
store_weapon.lua, line 767: back_out_end_twn:set_end_event("store_weapon_crib_exit")
vdo_pause_mega_list.lua, line 258: anchor_tween_clone:set_end_event(self.anim_in_func_cb)
vdo_pause_mega_list.lua, line 578: twn_out:set_end_event(self.anim_out_func_cb)
vdo_respect_meter.lua, line 84: respect_up_end_tween:set_end_event(respect_up_callback_string)
vdo_respect_meter.lua, line 90: rank_up_end_tween:set_end_event(rank_up_callback_string)
vdo_respect_meter.lua, line 96: rank_up_and_upgrade_end_tween:set_end_event(rank_up_and_upgrade_callback_string)
vdo_respect_meter.lua, line 102: rank_and_upgrade_return_twn:set_end_event(return_callback_string)
vdo_respect_meter.lua, line 106: rank_return_twn:set_end_event(return_callback_string)
vdo_respect_meter.lua, line 110: respect_up_return_twn:set_end_event(return_callback_string)
vdo_susan.lua, line 71: end_event_twn:set_end_event(callback_string)
vdo_susan.lua, line 76: end_event_twn:set_end_event(callback_string)
|
set_end_value |
false |
1 |
6vdo_cell_menu.lua, line 294: self.menu_tween:set_end_value(0,-1*distance)
vdo_cell_menu.lua, line 298: self.menu_tween:set_end_value(distance,0)
vdo_cell_menu.lua, line 302: self.menu_tween:set_end_value(0,distance)
vdo_cell_menu.lua, line 306: self.menu_tween:set_end_value(-1*distance,0)
vdo_mega_list.lua, line 1425: current_button.new_tween:set_end_value(1)
vdo_mega_list.lua, line 1602: button.new_tween:set_end_value(1)
|
set_event_reference |
false |
1 |
|
set_fg_color |
false |
1 |
4 |
set_font |
false |
1 |
|
set_font_scale |
false |
1 |
1 |
set_highlight |
false |
18vdo_button_highlight.lua, line 97
vdo_button_pip.lua, line 77
vdo_button_remap.lua, line 92
vdo_button_toggle.lua, line 79
vdo_cell_menu.lua, line 92
vdo_cell_menu_button.lua, line 47
vdo_grid_button.lua, line 39
vdo_grid_button_canceled.lua, line 49
vdo_grid_button_check.lua, line 63
vdo_grid_button_layered.lua, line 195
vdo_hint_bar.lua, line 367
vdo_pause_button_highlight.lua, line 56
vdo_pause_button_toggle.lua, line 75
vdo_row.lua, line 181
vdo_slider.lua, line 76
vdo_toggle.lua, line 91
vdo_toggle_color.lua, line 34
vdo_weapon_radial_slot.lua, line 257
|
237cell_camera.lua, line 120: Hint_bar:set_highlight(0)
cell_camera.lua, line 278: Hint_bar:set_highlight(0)
cell_camera.lua, line 282: Hint_bar:set_highlight(hint_index)
cell_cheats.lua, line 81: Hint_bar:set_highlight(0)
cell_cheats.lua, line 82: Continue_hint_bar:set_highlight(1, COLOR_CHEATS_SECONDARY)
cell_cheats.lua, line 436: Hint_bar:set_highlight(0)
cell_cheats.lua, line 437: Continue_hint_bar:set_highlight(0)
cell_cheats.lua, line 440: Hint_bar:set_highlight(hint_index)
cell_cheats.lua, line 445: Continue_hint_bar:set_highlight(1, COLOR_CHEATS_PRIMARY)
cell_extras.lua, line 54: Hint_bar:set_highlight(0)
cell_extras.lua, line 134: Hint_bar:set_highlight(0)
cell_extras.lua, line 138: Hint_bar:set_highlight(hint_index)
cell_menu_main.lua, line 221: Hint_bar:set_highlight(0)
cell_menu_main.lua, line 369: Hint_bar:set_highlight(0)
cell_menu_main.lua, line 373: Hint_bar:set_highlight(hint_index)
cell_missions.lua, line 570: Hint_bar:set_highlight(0)
cell_missions.lua, line 606: Hint_bar:set_highlight(0)
cell_missions.lua, line 2279: Hint_bar:set_highlight(0)
cell_missions.lua, line 2497: Hint_bar:set_highlight(0)
cell_missions.lua, line 2502: Hint_bar:set_highlight(1, COLOR_SAINTS_PURPLE)
cell_missions.lua, line 2504: Hint_bar:set_highlight(2, COLOR_SAINTS_PURPLE)
cell_missions.lua, line 2506: Hint_bar:set_highlight(3, COLOR_SAINTS_PURPLE)
cell_music_menu.lua, line 49: Hint_bar:set_highlight(0)
cell_music_menu.lua, line 213: Hint_bar:set_highlight(0)
cell_music_menu.lua, line 217: Hint_bar:set_highlight(hint_index)
cell_music_sub.lua, line 49: Hint_bar:set_highlight(0)
cell_music_sub.lua, line 131: Hint_bar:set_highlight(0)
cell_music_sub.lua, line 135: Hint_bar:set_highlight(hint_index)
cell_phone.lua, line 1092: Hint_bar:set_highlight(0)
cell_phone.lua, line 1096: Hint_bar:set_highlight(hint_index)
cell_phone.lua, line 1108: Garage_hint_bar:set_highlight(0)
cell_phone.lua, line 1112: Garage_hint_bar:set_highlight(garage_hint_index)
cell_playlist.lua, line 205: Hint_bar:set_highlight(0)
cell_playlist.lua, line 1059: Hint_bar:set_highlight(0)
cell_playlist.lua, line 1063: Hint_bar:set_highlight(hint_index)
cell_rewards.lua, line 119: Hint_bar:set_highlight(0)
cell_rewards.lua, line 641: Hint_bar:set_highlight(0)
cell_rewards.lua, line 645: Hint_bar:set_highlight(hint_index)
cell_saintsbook.lua, line 445: Hint_bar:set_highlight(0)
cell_saintsbook.lua, line 450: Hint_bar:set_highlight(hint_index) --COLOR_PLAYER_CREATION_PRIMARY)
cell_stats.lua, line 67: Hint_bar:set_highlight(0)
cell_stats.lua, line 286: Hint_bar:set_highlight(0)
cell_stats.lua, line 289: Hint_bar:set_highlight(hint_index)
cinema_clip_manager.lua, line 70: Hint_bar:set_highlight(0) -- Mouse-specific
cinema_clip_manager.lua, line 205: Hint_bar:set_highlight(0)
cinema_clip_manager.lua, line 209: Hint_bar:set_highlight(hint_index)
cmp_fail.lua, line 193: Menu_hint_bar:set_highlight(0)
cmp_fail.lua, line 502: Menu_hint_bar:set_highlight(0)
cmp_fail.lua, line 506: Menu_hint_bar:set_highlight(hint_index)
col_main.lua, line 180: Hint_bar:set_highlight(0)
col_main.lua, line 431: Hint_bar:set_highlight(0)
col_main.lua, line 775: Hint_bar:set_highlight(0)
col_main.lua, line 896: Hint_bar:set_highlight(0)
col_main.lua, line 900: Hint_bar:set_highlight(hint_index)
col_text_adventure.lua, line 76: Hint_bar:set_highlight(0)
col_text_adventure.lua, line 4854: Hint_bar:set_highlight(0)
col_text_adventure.lua, line 4858: Hint_bar:set_highlight(hint_index)
cte_outro_ending.lua, line 148: text_hint:set_highlight(1, COLOR_CHEATS_SECONDARY)
cte_outro_ending.lua, line 321: text_hint:set_highlight(0)
cte_outro_ending.lua, line 324: text_hint:set_highlight(hint_index)
dialog.lua, line 437: Dialog_objects[Dialog_current_idx].hint_bar:set_highlight(hint_index)
dialog.lua, line 439: Dialog_objects[Dialog_current_idx].hint_bar:set_highlight(0)
game_lobby.lua, line 119: Hint_bar:set_highlight(0)
game_lobby.lua, line 167: Hint_bar:set_highlight(0)
game_lobby.lua, line 1005: Hint_bar:set_highlight(0)
game_lobby.lua, line 1009: Hint_bar:set_highlight(hint_index)
hack_main_editor.lua, line 184: Hint_bar:set_highlight(0)
hack_main_editor.lua, line 498: Hint_bar:set_highlight(0)
hack_main_editor.lua, line 501: Hint_bar:set_highlight(hint_index)
hack_main_sticks.lua, line 297: Hint_bar:set_highlight(0)
hack_main_sticks.lua, line 1637: Hint_bar:set_highlight(0)
hack_main_sticks.lua, line 1640: Hint_bar:set_highlight(hint_index)
main_menu_campaign.lua, line 83: Menu_hint_bar:set_highlight(0)
main_menu_campaign.lua, line 180: Menu_hint_bar:set_highlight(0)
main_menu_campaign.lua, line 184: Menu_hint_bar:set_highlight(hint_index)
main_menu_coop.lua, line 145: Menu_hint_bar:set_highlight(0)
main_menu_coop.lua, line 275: Menu_hint_bar:set_highlight(0)
main_menu_coop.lua, line 279: Menu_hint_bar:set_highlight(hint_index)
main_menu_coop_top.lua, line 81: Menu_hint_bar:set_highlight(0)
main_menu_coop_top.lua, line 353: Menu_hint_bar:set_highlight(0)
main_menu_coop_top.lua, line 357: Menu_hint_bar:set_highlight(hint_index)
main_menu_extras.lua, line 89: Menu_hint_bar:set_highlight(0)
main_menu_extras.lua, line 188: Menu_hint_bar:set_highlight(0)
main_menu_extras.lua, line 192: Menu_hint_bar:set_highlight(hint_index)
main_menu_new_game.lua, line 94: Menu_hint_bar:set_highlight(0)
main_menu_new_game.lua, line 222: Menu_hint_bar:set_highlight(0)
main_menu_new_game.lua, line 226: Menu_hint_bar:set_highlight(hint_index)
main_menu_silverlink.lua, line 133: Menu_hint_bar:set_highlight(0)
main_menu_silverlink.lua, line 246: Menu_hint_bar:set_highlight(0)
main_menu_silverlink.lua, line 250: Menu_hint_bar:set_highlight(hint_index)
main_sl_about.lua, line 51: Menu_hint_bar:set_highlight(0)
main_sl_about.lua, line 145: Menu_hint_bar:set_highlight(0)
main_sl_about.lua, line 149: Menu_hint_bar:set_highlight(hint_index)
main_sl_rewards.lua, line 75: Menu_hint_bar:set_highlight(0)
main_sl_rewards.lua, line 169: Menu_hint_bar:set_highlight(0)
main_sl_rewards.lua, line 173: Menu_hint_bar:set_highlight(hint_index)
main_sl_rewards_list.lua, line 113: Menu_hint_bar:set_highlight(0)
main_sl_rewards_list.lua, line 225: Menu_hint_bar:set_highlight(0)
main_sl_rewards_list.lua, line 229: Menu_hint_bar:set_highlight(hint_index)
main_sl_settings.lua, line 85: Menu_hint_bar:set_highlight(0)
main_sl_settings.lua, line 181: Menu_hint_bar:set_highlight(0)
main_sl_settings.lua, line 185: Menu_hint_bar:set_highlight(hint_index)
msn_proto_select.lua, line 202: Hint_bar:set_highlight(1, MSN_PROTO_COLOR_NORMAL)
msn_proto_select.lua, line 637: Hint_bar:set_highlight(1, MSN_PROTO_COLOR_HIGHLIGHT)
msn_proto_select.lua, line 639: Hint_bar:set_highlight(1, MSN_PROTO_COLOR_NORMAL)
pause_co_op_menu.lua, line 347: Menu_hint_bar:set_highlight(0)
pause_co_op_menu.lua, line 352: Menu_hint_bar:set_highlight(hint_index)
pause_ctrl_scheme.lua, line 102: Menu_hint_bar:set_highlight(0)
pause_ctrl_scheme.lua, line 489: Menu_hint_bar:set_highlight(0)
pause_ctrl_scheme.lua, line 493: Menu_hint_bar:set_highlight(hint_index)
pause_invite_friends.lua, line 706: Menu_hint_bar:set_highlight(hint_index)
pause_invite_friends.lua, line 708: Menu_hint_bar:set_highlight(0)
pause_map.lua, line 1882: PC_hint_bar:set_highlight(hint_index)
pause_map.lua, line 1884: PC_hint_bar:set_highlight(0)
pause_menu_top.lua, line 211: Menu_hint_bar:set_highlight(0)
pause_menu_top.lua, line 539: Menu_hint_bar:set_highlight(0)
pause_menu_top.lua, line 543: Menu_hint_bar:set_highlight(hint_index)
pause_options_audio.lua, line 190: Menu_hint_bar:set_highlight(0)
pause_options_audio.lua, line 422: Menu_hint_bar:set_highlight(0)
pause_options_audio.lua, line 426: Menu_hint_bar:set_highlight(hint_index)
pause_options_clip_select.lua, line 89: Menu_hint_bar:set_highlight(0)
pause_options_clip_select.lua, line 234: Menu_hint_bar:set_highlight(0)
pause_options_clip_select.lua, line 238: Menu_hint_bar:set_highlight(hint_index)
pause_options_controls.lua, line 103: Menu_hint_bar:set_highlight(0)
pause_options_controls.lua, line 471: Menu_hint_bar:set_highlight(0)
pause_options_controls.lua, line 475: Menu_hint_bar:set_highlight(hint_index)
pause_options_difficulty.lua, line 205: Menu_hint_bar:set_highlight(0)
pause_options_difficulty.lua, line 360: Menu_hint_bar:set_highlight(0)
pause_options_difficulty.lua, line 364: Menu_hint_bar:set_highlight(hint_index)
pause_options_display_cal.lua, line 140: Menu_hint_bar:set_highlight(0)
pause_options_display_cal.lua, line 141: --Hint_bar:set_highlight(0)
pause_options_display_cal.lua, line 432: Menu_hint_bar:set_highlight(0)
pause_options_display_cal.lua, line 433: --Hint_bar:set_highlight(0)
pause_options_display_cal.lua, line 437: Menu_hint_bar:set_highlight(hint_index)
pause_options_display_cal.lua, line 442: Hint_bar:set_highlight(hint_index)
pause_options_display_pc.lua, line 464: Menu_hint_bar:set_highlight(0)
pause_options_display_pc.lua, line 970: Menu_hint_bar:set_highlight(0)
pause_options_display_pc.lua, line 974: Menu_hint_bar:set_highlight(hint_index)
pause_options_menu.lua, line 143: Menu_hint_bar:set_highlight(0)
pause_options_menu.lua, line 267: Menu_hint_bar:set_highlight(0)
pause_options_menu.lua, line 271: Menu_hint_bar:set_highlight(hint_index)
pause_options_mouse.lua, line 83: Menu_hint_bar:set_highlight(0)
pause_options_mouse.lua, line 342: Menu_hint_bar:set_highlight(0)
pause_options_mouse.lua, line 346: Menu_hint_bar:set_highlight(hint_index)
pause_options_record_mode.lua, line 117: Menu_hint_bar:set_highlight(0)
pause_options_record_mode.lua, line 271: Menu_hint_bar:set_highlight(0)
pause_options_record_mode.lua, line 275: Menu_hint_bar:set_highlight(hint_index)
pause_options_remap.lua, line 189: Menu_hint_bar:set_highlight(0)
pause_options_remap.lua, line 453: Menu_hint_bar:set_highlight(0)
pause_options_remap.lua, line 457: Menu_hint_bar:set_highlight(hint_index)
pause_save_game.lua, line 136: Menu_hint_bar:set_highlight(0)
pause_save_game.lua, line 754: Menu_hint_bar:set_highlight(0)
pause_save_game.lua, line 758: Menu_hint_bar:set_highlight(hint_index)
pause_voice_tut.lua, line 74: Hint_bar:set_highlight(0)
pause_voice_tut.lua, line 287: Hint_bar:set_highlight(0)
pause_voice_tut.lua, line 290: Hint_bar:set_highlight(hint_index)
powers_main.lua, line 125: Hint_bar:set_highlight(0)
powers_main.lua, line 857: Hint_bar:set_highlight(0)
powers_main.lua, line 860: Hint_bar:set_highlight(hint_index)
powers_sub.lua, line 77: Hint_bar:set_highlight(0)
powers_sub.lua, line 810: Hint_bar:set_highlight(0)
powers_sub.lua, line 814: Hint_bar:set_highlight(hint_index)
store_character.lua, line 3151: Store_common_hint_bar:set_highlight(0)
store_character.lua, line 3158: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_clothing.lua, line 2284: Store_common_hint_bar:set_highlight(0)
store_clothing.lua, line 2288: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_common.lua, line 783: Store_common_hint_bar:set_highlight(0)
store_common.lua, line 802: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_common.lua, line 893: Store_common_hint_bar:set_highlight(0)
store_crib.lua, line 563: Store_common_hint_bar:set_highlight(0)
store_crib.lua, line 568: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_crib_cash.lua, line 593: Hint_bar:set_highlight(0)
store_crib_cash.lua, line 598: Hint_bar:set_highlight(hint_index)
store_gang.lua, line 721: Store_common_hint_bar:set_highlight(0)
store_gang.lua, line 726: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_stronghold.lua, line 762: Store_common_hint_bar:set_highlight(0)
store_stronghold.lua, line 767: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_tattoo.lua, line 831: Store_common_hint_bar:set_highlight(0)
store_tattoo.lua, line 835: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_vehicle.lua, line 2808: Store_common_hint_bar:set_highlight(0)
store_vehicle.lua, line 3303: Store_common_hint_bar:set_highlight(0)
store_vehicle.lua, line 3307: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_weapon.lua, line 885: Store_common_hint_bar:set_highlight(0)
store_weapon.lua, line 3464: Store_common_hint_bar:set_highlight(0)
store_weapon.lua, line 3469: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
vdo_button_remap.lua, line 46: self:set_highlight(false)
vdo_cell_menu.lua, line 65: self.menu_btn[j ..i]:set_highlight(false)
vdo_cell_menu.lua, line 88: self:set_highlight(self.cursor_x, self.cursor_y)
vdo_cell_menu.lua, line 97: self.menu_btn[previous_x .. previous_y]:set_highlight(false)
vdo_cell_menu.lua, line 100: self.menu_btn[position_x .. position_y]:set_highlight(true)
vdo_cell_menu.lua, line 113: self.menu_btn[previous_x .. previous_y]:set_highlight(show)
vdo_cell_menu.lua, line 165: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 177: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 198: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 210: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 231: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 243: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 264: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 276: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 357: self:set_highlight(j, i)
vdo_cell_menu_button.lua, line 43: self:set_highlight(false)
vdo_grid_list.lua, line 599: button:set_highlight(false)
vdo_grid_list.lua, line 961: highlight_button:set_highlight(true, true)
vdo_grid_list.lua, line 963: highlight_button:set_highlight(true)
vdo_mega_list.lua, line 1406: current_button:set_highlight(false)
vdo_mega_list.lua, line 1437: current_button:set_highlight(true)
vdo_mega_list.lua, line 1444: current_button.slider:set_highlight(true)
vdo_mega_list.lua, line 1446: current_button.toggle:set_highlight(true)
vdo_mega_list.lua, line 1448: current_button.row:set_highlight(true)
vdo_mega_list.lua, line 1451: current_button.remap:set_highlight(true)
vdo_mega_list.lua, line 1454: current_button.pip:set_highlight(true)
vdo_mega_list.lua, line 1567: button:set_highlight(false)
vdo_mega_list.lua, line 1577: button.slider:set_highlight(false)
vdo_mega_list.lua, line 1579: button.toggle:set_highlight(false)
vdo_mega_list.lua, line 1581: button.row:set_highlight(false)
vdo_mega_list.lua, line 1583: button.remap:set_highlight(false)
vdo_mega_list.lua, line 1585: button.pip:set_highlight(false)
vdo_mega_list.lua, line 1913: current_button:set_highlight(state)
vdo_mega_list.lua, line 1947: button:set_highlight(false)
vdo_mega_list.lua, line 1950: self.buttons[current_idx]:set_highlight(is_on)
vdo_mega_list.lua, line 1968: current_button:set_highlight(visible)
vdo_mega_list.lua, line 1973: current_button.slider:set_highlight(visible)
vdo_mega_list.lua, line 1975: current_button.toggle:set_highlight(visible)
vdo_mega_list.lua, line 1978: current_button.remap:set_highlight(visible)
vdo_pause_mega_list.lua, line 207: button:set_highlight(true)
vdo_pause_mega_list.lua, line 209: button:set_highlight(false)
vdo_pause_mega_list.lua, line 328: button:set_highlight(false)
vdo_pause_mega_list.lua, line 387: current_button:set_highlight(true)
vdo_pause_mega_list.lua, line 399: highlight:set_highlight()
vdo_pause_mega_list.lua, line 539: current_button:set_highlight(state)
vdo_pause_mega_list.lua, line 559: button:set_highlight(false)
vdo_pause_mega_list.lua, line 562: self.buttons[current_idx]:set_highlight(is_on)
vdo_triangle_select.lua, line 74: self.btn_select:set_highlight(true)
vdo_triangle_select.lua, line 75: self.btn_highlight:set_highlight(true)
vdo_weapon_radial.lua, line 398: self.slots[i]:set_highlight(true)
vdo_weapon_radial.lua, line 409: slot_old_obj:set_highlight(false)
vdo_weapon_radial.lua, line 414: slot_new_obj:set_highlight(true)
|
set_highlight_color |
false |
15vdo_button_highlight.lua, line 106
vdo_button_remap.lua, line 151
vdo_button_toggle.lua, line 141
vdo_grid_button.lua, line 55
vdo_grid_button_canceled.lua, line 61
vdo_grid_button_check.lua, line 120
vdo_grid_button_layered.lua, line 198
vdo_grid_list.lua, line 884
vdo_mega_list.lua, line 1954
vdo_pause_mega_list.lua, line 605
vdo_scrollbar.lua, line 109
vdo_slider.lua, line 114
vdo_toggle.lua, line 114
vdo_triangle_select.lua, line 321
vdo_weapon_radial.lua, line 646
|
78cat_mouse_results.lua, line 186: Cat_mouse_mega_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
cell_cheats.lua, line 63: Cheats_list:set_highlight_color(COLOR_CHEATS_PRIMARY, COLOR_CHEATS_SECONDARY)
cell_missions.lua, line 321: Mission_list:set_highlight_color(COLOR_SAINTS_PURPLE)
cell_missions.lua, line 322: Objective_list:set_highlight_color(COLOR_LIST_LOST_FOCUS)
cell_missions.lua, line 1732: Mission_list:set_highlight_color(COLOR_LIST_LOST_FOCUS)
cell_missions.lua, line 1733: Objective_list:set_highlight_color(COLOR_SAINTS_PURPLE)
cell_missions.lua, line 1780: Mission_list:set_highlight_color(COLOR_SAINTS_PURPLE)
cell_missions.lua, line 1781: Objective_list:set_highlight_color(COLOR_LIST_LOST_FOCUS)
cell_missions.lua, line 2225: Mission_list:set_highlight_color(COLOR_SAINTS_PURPLE)
cell_phone.lua, line 129: Garage_list:set_highlight_color(LIST_COLOR_HIGHLIGHT, LIST_COLOR_UNHIGHLIGHT)
cell_phone.lua, line 160: Scrollbar:set_highlight_color(LIST_COLOR_HIGHLIGHT)
cell_playlist.lua, line 132: List_left:set_highlight_color(COLOR_CHEATS_PRIMARY, COLOR_CHEATS_SECONDARY)
cell_playlist.lua, line 133: List_right:set_highlight_color(COLOR_CHEATS_PRIMARY, COLOR_CHEATS_SECONDARY)
cell_rewards.lua, line 84: Active_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
cell_saintsbook.lua, line 149: Cell_saintsbook_main_scrollbar:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY)
cell_saintsbook.lua, line 150: Cell_saintsbook_sub_scrollbar:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY)
cinema_clip_manager.lua, line 63: Active_list:set_highlight_color(COLOR_SAINTS_PURPLE)
cmp_fail.lua, line 206: List:set_highlight_color(COLOR_CMP_FAIL)
col_main.lua, line 102: Active_list:set_highlight_color(COLOR_CHEATS_PRIMARY, COLOR_CHEATS_SECONDARY)
col_main.lua, line 122: --Active_list:set_highlight_color(1, 1)
col_text_adventure.lua, line 61: Col_text_adventure_list:set_highlight_color(COLOR_TEXT_ADVENTURE_TERTIARY,COLOR_TEXT_ADVENTURE_TERTIARY,COLOR_STORE_VEHICLE_TERTIARY)
game_lobby.lua, line 148: Game_lobby_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY)
main_menu_common.lua, line 68: List:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
main_menu_top.lua, line 1022: -- Main_menu_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY)
msn_text_adventure.lua, line 1006: Msn_text_adventure_list:set_highlight_color(COLOR_TEXT_ADVENTURE_TERTIARY,COLOR_STORE_VEHICLE_SECONDARY,COLOR_STORE_VEHICLE_TERTIARY)
pause_ctrl_scheme.lua, line 49: Control_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
pause_menu_common.lua, line 83: List:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
pause_options_display_cal.lua, line 95: Display_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
pause_save_game.lua, line 62: Save_load_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
powers_sub.lua, line 108: Active_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
screen_capture.lua, line 33: Camera_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
store_character.lua, line 2520: Active_list:set_highlight_color(Store_common_current_highlight_color, COLOR_PLAYER_CREATION_SECONDARY, COLOR_PLAYER_CREATION_TERTIARY)
store_character.lua, line 2657: Active_list:set_highlight_color(color_primary, color_secondary, color_tertiary)
store_character.lua, line 2658: Store_common_color_grid:set_highlight_color(color_primary, color_secondary, color_tertiary)
store_character.lua, line 2659: Triangle_select:set_highlight_color(color_primary, color_secondary, color_tertiary)
store_character.lua, line 3445: Active_list:set_highlight_color(COLOR_SAINTS_PURPLE)
store_character.lua, line 3529: Active_list:set_highlight_color(Store_common_current_highlight_color)
store_character.lua, line 3599: Active_list:set_highlight_color(Store_common_current_highlight_color)
store_character.lua, line 3696: Active_list:set_highlight_color(COLOR_SAINTS_PURPLE)
store_character.lua, line 3709: Active_list:set_highlight_color(Store_common_current_highlight_color)
store_clothing.lua, line 244: Active_list:set_highlight_color(Store_clothing_data[Store_index].color)
store_clothing.lua, line 283: --Active_list:set_highlight_color(Store_clothing_data[Store_index].color)
store_clothing.lua, line 284: Store_common_color_grid:set_highlight_color(Store_clothing_data[Store_index].color)
store_clothing.lua, line 610: Active_list:set_highlight_color(Store_clothing_data[Store_index].color)
store_clothing.lua, line 1897: Active_list:set_highlight_color(COLOR_SAINTS_PURPLE)
store_crib.lua, line 163: Active_list:set_highlight_color(COLOR_STORE_CRIB_PRIMARY, COLOR_STORE_CRIB_SECONDARY)
store_demo.lua, line 40: Active_list:set_highlight_color(COLOR_STORE_PLANET_PRIMARY)
store_demo.lua, line 41: Color_grid:set_highlight_color(COLOR_STORE_PLANET_PRIMARY)
store_gang.lua, line 85: Active_list:set_highlight_color(COLOR_STORE_CRIB_PRIMARY, COLOR_STORE_CRIB_SECONDARY)
store_stronghold.lua, line 127: Active_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
store_tattoo.lua, line 617: Active_list:set_highlight_color(color_primary, color_secondary, color_tertiary)
store_tattoo.lua, line 618: Store_common_color_grid:set_highlight_color(color_primary, color_secondary, color_tertiary)
store_vehicle.lua, line 2989: Active_list:set_highlight_color(COLOR_STORE_CRIB_PRIMARY, COLOR_STORE_CRIB_SECONDARY)
store_vehicle.lua, line 2990: Store_common_color_grid:set_highlight_color(COLOR_STORE_CRIB_PRIMARY, COLOR_STORE_CRIB_SECONDARY, COLOR_STORE_CRIB_TERTIARY)
store_vehicle.lua, line 3014: Active_list:set_highlight_color(COLOR_STORE_VEHICLE_PRIMARY, COLOR_STORE_VEHICLE_SECONDARY, COLOR_STORE_VEHICLE_TERTIARY)
store_vehicle.lua, line 3015: Store_common_color_grid:set_highlight_color(COLOR_STORE_VEHICLE_PRIMARY, COLOR_STORE_VEHICLE_SECONDARY, COLOR_STORE_VEHICLE_TERTIARY)
store_weapon.lua, line 327: Store_weapon_radial:set_highlight_color(Weapon_store_highlight_color)
store_weapon.lua, line 476: Store_common_color_grid:set_highlight_color(COLOR_STORE_CRIB_PRIMARY)
store_weapon.lua, line 561: Active_list:set_highlight_color(Weapon_store_highlight_color, COLOR_STORE_WEAPON_SECONDARY)
store_weapon.lua, line 1645: Store_common_color_grid:set_highlight_color(Weapon_store_highlight_color)
vdo_dialog.lua, line 861: self.highlight:set_highlight_color(highlight_color)
vdo_grid_list.lua, line 523: highlight_button:set_highlight_color(self.highlight_color)
vdo_grid_list.lua, line 885: self.scrollbar:set_highlight_color(color)
vdo_grid_list.lua, line 1027: highlight_button:set_highlight_color(self.highlight_color)
vdo_mega_list.lua, line 680: self:set_highlight_color(highlight_color, non_highlight_color)
vdo_mega_list.lua, line 936: toggle:set_highlight_color(self.highlight_color)
vdo_mega_list.lua, line 985: slider:set_highlight_color(self.highlight_color)
vdo_mega_list.lua, line 1178: button:set_highlight_color(COLOR_ONLINE_SELECTED, COLOR_ONLINE_UNSELECTED)
vdo_mega_list.lua, line 1180: button:set_highlight_color(COLOR_JOINABLE_SELECTED, COLOR_JOINABLE_UNSELECTED)
vdo_mega_list.lua, line 1182: button:set_highlight_color(COLOR_PING_RED, COLOR_PING_RED)
vdo_mega_list.lua, line 1394: -- self.button_highlight:set_highlight_color(self.highlight_color)
vdo_mega_list.lua, line 1956: self.button_highlight:set_highlight_color(color)
vdo_mega_list.lua, line 1957: self.scrollbar:set_highlight_color(color)
vdo_scrollbox.lua, line 253: self.scrollbar:set_highlight_color(color)
vdo_store_popup.lua, line 85: self.list:set_highlight_color(primary)
vdo_triangle_select.lua, line 322: self.btn_highlight:set_highlight_color(new_color)
vdo_weapon_radial.lua, line 402: self:set_highlight_color(COLOR_SAINTS_PURPLE)
vint_bugs.lua, line 43: Bugs_megalist:set_highlight_color(COLOR_CHEATS_PRIMARY, COLOR_CHEATS_SECONDARY)
|
set_highlight_column |
false |
1 |
8 |
set_highlight_size |
false |
1 |
2 |
set_hints |
false |
1 |
160cell_camera.lua, line 110: action_hint_bar:set_hints(action_hint_data)
cell_camera.lua, line 117: Hint_bar:set_hints(hint_data)
cell_cheats.lua, line 60: Continue_hint_bar:set_hints(data)
cell_cheats.lua, line 77: Hint_bar:set_hints(hint_data)
cell_extras.lua, line 52: Hint_bar:set_hints(hint_data)
cell_menu_main.lua, line 194: Hint_bar:set_hints(hint_data)
cell_menu_main.lua, line 714: Hint_bar:set_hints(hint_data)
cell_missions.lua, line 380: Hint_bar:set_hints(Mission_list_hints_data)
cell_missions.lua, line 556: Hint_bar:set_hints(No_mission_hints_data)
cell_missions.lua, line 566: Hint_bar:set_hints(In_mission_hints_data)
cell_missions.lua, line 603: Hint_bar:set_hints(Mission_list_hints_data)
cell_missions.lua, line 1975: -- Hint_bar:set_hints(Challenges_hints_data)
cell_missions.lua, line 2099: -- Hint_bar:set_hints(Mission_list_hints_data)
cell_missions.lua, line 2105: -- Hint_bar:set_hints(Mission_list_hints_data)
cell_missions.lua, line 2114: Hint_bar:set_hints(Mission_list_hints_data)
cell_missions.lua, line 2250: Hint_bar:set_hints(Completed_quests_hints_data)
cell_missions.lua, line 2254: Hint_bar:set_hints(Challenges_hints_data)
cell_missions.lua, line 2256: Hint_bar:set_hints(Mission_list_hints_data)
cell_missions.lua, line 2259: Hint_bar:set_hints(Mission_list_hints_data) --Challenges_hints_data
cell_missions.lua, line 2272: Hint_bar:set_hints(Challenges_hints_data)
cell_missions.lua, line 2274: Hint_bar:set_hints(Mission_list_hints_data)
cell_music_menu.lua, line 24: Hint_bar:set_hints(hint_data)
cell_music_sub.lua, line 45: Hint_bar:set_hints(hint_data)
cell_phone.lua, line 170: Hint_bar:set_hints(hints)
cell_phone.lua, line 171: Garage_hint_bar:set_hints(hints)
cell_playlist.lua, line 193: Hint_bar:set_hints(Station_menu_hints)
cell_playlist.lua, line 523: Hint_bar:set_hints(Station_menu_hints)
cell_playlist.lua, line 803: Hint_bar:set_hints(hint_data)
cell_rewards.lua, line 61: Hint_bar:set_hints(hint_data)
cell_saintsbook.lua, line 129: Hint_bar:set_hints(hint_data)
cell_saintsbook.lua, line 167: Hint_bar:set_hints(hint_data)
cell_stats.lua, line 37: Hint_bar:set_hints(hint_data)
cinema_clip_editor.lua, line 822: Hint_bar:set_hints(hint_data)
cinema_clip_manager.lua, line 69: Hint_bar:set_hints(hint_data)
cmp_common.lua, line 200: Cmp_hintbar:set_hints(continue_hint_data)
cmp_common.lua, line 208: coop_hintbar:set_hints(coop_hint_data)
cmp_fail.lua, line 183: Menu_hint_bar:set_hints(Coop_hint_data)
col_main.lua, line 98: Hint_bar:set_hints(hint_data)
col_main.lua, line 421: Hint_bar:set_hints(hint_data)
col_main.lua, line 427: Hint_bar:set_hints(hint_data)
col_text_adventure.lua, line 71: Hint_bar:set_hints(hint_data)
cte_outro_ending.lua, line 147: text_hint:set_hints(data)
game_lobby.lua, line 101: Hint_bar:set_hints(hint_data)
game_lobby.lua, line 112: Hint_bar:set_hints(hint_data)
game_lobby.lua, line 733: Hint_bar:set_hints(hint_data)
hack_main_editor.lua, line 171: Hint_bar:set_hints(hint_data)
hack_main_sticks.lua, line 338: Hint_bar:set_hints(hint_data)
hack_main_sticks.lua, line 1448: Popup_hint_bar:set_hints(hint_data)
hud.lua, line 2471: Hud_sniper_hint_bar:set_hints(Hud_sniper_button_hints)
hud.lua, line 2485: Hud_sniper_hint_bar:set_hints(Hud_vtol_button_hints)
hud.lua, line 3238: Hud_player_status.cruise_control_obj:set_hints(Hud_cruise_control_hint_data)
hud_predator.lua, line 102: Predator_hint_bar:set_hints(Predator_btn_hints[PREDATOR_MODE_GUIDED])
hud_predator.lua, line 717: Predator_hint_bar:set_hints(Predator_btn_hints[mode])
main_menu_campaign.lua, line 64: Menu_hint_bar:set_hints(hint_data)
main_menu_coop.lua, line 127: Menu_hint_bar:set_hints(hint_data)
main_menu_coop_top.lua, line 61: Menu_hint_bar:set_hints(hint_data)
main_menu_extras.lua, line 70: Menu_hint_bar:set_hints(hint_data)
main_menu_new_game.lua, line 65: Menu_hint_bar:set_hints(hint_data)
main_menu_silverlink.lua, line 89: Menu_hint_bar:set_hints(hint_data)
main_menu_top.lua, line 53: --Menu_hint_bar:set_hints()
main_menu_top.lua, line 163: Menu_hint_bar:set_hints()
main_menu_top.lua, line 339: Menu_hint_bar:set_hints()
main_sl_about.lua, line 34: Menu_hint_bar:set_hints(hint_data)
main_sl_rewards.lua, line 51: Menu_hint_bar:set_hints(hint_data)
main_sl_rewards_list.lua, line 87: Menu_hint_bar:set_hints(hint_data)
main_sl_settings.lua, line 62: Menu_hint_bar:set_hints(hint_data)
menu_common.lua, line 151: Menu_hint_bar:set_hints(false)
menu_common.lua, line 187: Menu_hint_bar:set_hints(false)
msn_proto_select.lua, line 229: Hint_bar:set_hints(hint_data)
msn_proto_select.lua, line 249: Hint_bar:set_hints(hint_data)
msn_redbox.lua, line 52: redbox_hint_bar:set_hints(continue_hint_data)
pause_co_op_menu.lua, line 138: Menu_hint_bar:set_hints(hint_data)
pause_ctrl_scheme.lua, line 58: Menu_hint_bar:set_hints(hint_data)
pause_invite_friends.lua, line 97: Menu_hint_bar:set_hints(hint_data)
pause_invite_friends.lua, line 444: Menu_hint_bar:set_hints(hint_data)
pause_invite_friends.lua, line 477: Menu_hint_bar:set_hints(hint_data)
pause_map.lua, line 535: PC_hint_bar:set_hints(hint_data, false, false) --Entered_with_gamepad, not Entered_with_gamepad)
pause_map.lua, line 1273: status.hint_bar:set_hints(hint_data, false, false)--Entered_with_gamepad, not Entered_with_gamepad)
pause_map.lua, line 1730: Hint_bar:set_hints(hint_data, false, false) --Entered_with_gamepad, not Entered_with_gamepad)
pause_menu_top.lua, line 191: Menu_hint_bar:set_hints(hint_data)
pause_menu_top.lua, line 253: Menu_hint_bar:set_hints(hint_data)
pause_options_audio.lua, line 171: Menu_hint_bar:set_hints(hint_data)
pause_options_clip_select.lua, line 74: Menu_hint_bar:set_hints(hint_data)
pause_options_controls.lua, line 89: Menu_hint_bar:set_hints(hint_data)
pause_options_difficulty.lua, line 193: Menu_hint_bar:set_hints(hint_data)
pause_options_display.lua, line 79: Menu_hint_bar:set_hints(hint_data)
pause_options_display_cal.lua, line 85: Menu_hint_bar:set_hints(hint_data)
pause_options_display_cal.lua, line 87: --Hint_bar:set_hints(hint_data)
pause_options_display_pc.lua, line 423: Menu_hint_bar:set_hints(hint_data)
pause_options_menu.lua, line 115: Menu_hint_bar:set_hints(hint_data)
pause_options_mouse.lua, line 69: Menu_hint_bar:set_hints(hint_data)
pause_options_record_mode.lua, line 76: Menu_hint_bar:set_hints(hint_data)
pause_options_remap.lua, line 90: Menu_hint_bar:set_hints(hint_data)
pause_options_remap.lua, line 132: Menu_hint_bar:set_hints(hint_data)
pause_options_remap.lua, line 165: Menu_hint_bar:set_hints(hint_data)
pause_save_game.lua, line 574: Menu_hint_bar:set_hints(hint_data)
pause_voice_tut.lua, line 44: Hint_bar:set_hints(hint_data)
player_choice_tutorial.lua, line 133: coop_hintbar:set_hints(hint_data)
powers_main.lua, line 68: Hint_bar:set_hints(hint_data)
powers_sub.lua, line 72: Hint_bar:set_hints(hint_data)
reward_granted.lua, line 46: button_tips:set_hints(hint_data)
store_character.lua, line 1928: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 2475: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 2482: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_character.lua, line 2613: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 2889: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 3519: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 3580: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 3683: Store_common_hint_bar:set_hints(hint_data)
store_clothing.lua, line 201: Store_common_hint_bar:set_hints(hint_data)
store_clothing.lua, line 208: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_clothing.lua, line 1710: Store_common_hint_bar:set_hints(hint_data)
store_clothing.lua, line 1722: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_common.lua, line 489: -- Store_common_rotate_hint:set_hints(hint_rotate_data)
store_crib.lua, line 138: Store_common_hint_bar:set_hints(hint_data)
store_crib.lua, line 145: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_crib.lua, line 306: Store_common_hint_bar:set_hints(hint_data)
store_crib_cash.lua, line 134: Hint_bar:set_hints(hints)
store_crib_cash.lua, line 295: Hint_bar:set_hints(hints)
store_demo.lua, line 18: Hint_bar:set_hints(hint_data)
store_demo.lua, line 31: Hint_bar_rotate:set_hints(hint_rotate_data)
store_dlc.lua, line 78: Hint_bar:set_hints(hint_data)
store_dlc.lua, line 328: Hint_bar:set_hints(hint_data)
store_dlc.lua, line 544: Hint_bar:set_hints(hint_data)
store_gallery.lua, line 49: Store_common_hint_bar:set_hints(hint_data)
store_gang.lua, line 58: Store_common_hint_bar:set_hints(hint_data)
store_gang.lua, line 65: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_gang.lua, line 387: Store_common_rotate_hint:set_hints(hint_rotate_data)]]--
store_gang.lua, line 669: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_stronghold.lua, line 94: Store_common_hint_bar:set_hints(hint_data)
store_stronghold.lua, line 101: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_stronghold.lua, line 530: Store_common_hint_bar:set_hints(hint_data)
store_stronghold.lua, line 636: Store_common_hint_bar:set_hints(hint_data)
store_tattoo.lua, line 540: Store_common_hint_bar:set_hints(hint_data)
store_tattoo.lua, line 546: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_tattoo.lua, line 714: Store_common_hint_bar:set_hints(hint_data)
store_tattoo.lua, line 727: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_vehicle.lua, line 193: -- Store_common_rotate_hint:set_hints(hint_rotate_data)
store_vehicle.lua, line 2412: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_vehicle.lua, line 2469: Store_common_hint_bar:set_hints(hint_data)
store_vehicle.lua, line 2475: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_vehicle.lua, line 2961: Store_common_hint_bar:set_hints(hint_data)
store_vehicle.lua, line 2974: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_vendor.lua, line 56: hint_bar:set_hints(hint_data)
store_weapon.lua, line 354: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 362: -- Hint_bar_rotate:set_hints(hint_rotate_data)
store_weapon.lua, line 439: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 1032: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 1543: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 1666: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 2853: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 3088: Store_common_hint_bar:set_hints(hint_data)
team_assign.lua, line 135: Hint_bar:set_hints(hint_data)
tutorial.lua, line 42: Tutorial_content[1].hint_bar:set_hints(hint_data)
tutorial.lua, line 55: Tutorial_content[2].hint_bar:set_hints(hint_data)
vdo_dialog.lua, line 259: self.hint_bar:set_hints(data)
vdo_hint_bar.lua, line 55: self:set_hints()
vdo_hint_bar.lua, line 236: self:set_hints(hint_data, force_gamepad_icons, force_kbd_icons, new_scale)
vdo_hint_bar.lua, line 338: self:set_hints(self.hint_data)
vdo_hint_bar.lua, line 407: obj:set_hints(obj.hint_data)
|
set_icon |
false |
9 |
58cell_camera.lua, line 45: --cell_title_h:set_icon("ui_cell_icon_camera")
cell_cheats.lua, line 53: cell_title_h:set_icon("ui_cell_icon_cheats")
cell_missions.lua, line 306: Cell_missions_title_h:set_icon("ui_cell_icon_missions")
cell_music_menu.lua, line 39: cell_title_h:set_icon("ui_cell_icon_music")
cell_phone.lua, line 112: cell_title_h:set_icon("ui_cell_icon_phone")
cell_playlist.lua, line 138: cell_title_h:set_icon("ui_cell_icon_mix")
cell_rewards.lua, line 53: cell_title_h:set_icon("ui_cell_icon_rewards")
cell_stats.lua, line 42: cell_title_h:set_icon("ui_cell_icon_stats")
cinema_clip_editor.lua, line 1793: dialog.ease_buttons[BTN_EASE_POSITION].button:set_icon(PC_ICON_EASE_NONE + zone.camera_blend)
cinema_clip_editor.lua, line 1794: dialog.ease_buttons[BTN_EASE_FOV].button:set_icon(PC_ICON_EASE_NONE + zone.fov_blend)
cinema_clip_editor.lua, line 1795: dialog.ease_buttons[BTN_EASE_TILT].button:set_icon(PC_ICON_EASE_NONE + zone.tilt_blend)
cinema_clip_editor.lua, line 1796: dialog.ease_buttons[BTN_EASE_HANDYCAM].button:set_icon(PC_ICON_EASE_NONE + zone.handycam_blend)
cinema_clip_editor.lua, line 1797: dialog.ease_buttons[BTN_EASE_DOF_DIST].button:set_icon(PC_ICON_EASE_NONE + zone.dof_dist_blend)
cinema_clip_editor.lua, line 1798: dialog.ease_buttons[BTN_EASE_DOF_FOCAL].button:set_icon(PC_ICON_EASE_NONE + zone.dof_focal_blend)
col_main.lua, line 89: Col_title:set_icon("ui_cell_icon_tomes")
pause_voice_tut.lua, line 49: --cell_title_h:set_icon("ui_cell_icon_stats")
powers_main.lua, line 74: cell_title_h:set_icon("ui_cell_icon_saintsbook")
store_crib_cash.lua, line 172: cell_title_h:set_icon("ui_cell_icon_cash")
vdo_button_pc.lua, line 90: self:set_icon(0)
vdo_button_pc.lua, line 159: self:set_icon(data.icon)
vdo_button_pc.lua, line 283: self:set_icon(self.icon_num)
vdo_button_toggle.lua, line 54: self:set_icon(0,0)
vdo_button_toggle.lua, line 147: -- Function Vdo_button_toggle:set_icon()
vdo_grid_list.lua, line 361: button:set_icon(button_data.icon, true)
vdo_grid_list.lua, line 363: self:set_icon(button, button_data)
vdo_grid_list.lua, line 527: self:set_icon(highlight_button, button_data)
vdo_grid_list.lua, line 528: self:set_icon(highlight_button_outline, button_data)
vdo_grid_list.lua, line 928: button:set_icon(button_data)
vdo_grid_list.lua, line 931: button:set_icon(button_data.icon)
vdo_grid_list.lua, line 1031: self:set_icon(highlight_button, val)
vdo_grid_list.lua, line 1032: self:set_icon(highlight_button_outline, val)
vdo_mega_list.lua, line 794: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 802: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NEW, BUTTON_TOGGLE_ICON_TYPE_BOX)
vdo_mega_list.lua, line 804: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NEW, BUTTON_TOGGLE_ICON_TYPE_QUEST_PINNED_COOP)
vdo_mega_list.lua, line 806: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NEW, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 819: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_DLC, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 821: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_DLC)
vdo_mega_list.lua, line 825: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_LOCK, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 830: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_BOX_CHECKED)
vdo_mega_list.lua, line 833: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_BOX)
vdo_mega_list.lua, line 836: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_INDENT)
vdo_mega_list.lua, line 841: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_BOX_CHECKED, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 846: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_BOX_CHECKED)
vdo_mega_list.lua, line 849: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_BOX)
vdo_mega_list.lua, line 852: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_INDENT)
vdo_mega_list.lua, line 865: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_SPECIAL, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 870: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_COMPLETED, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 875: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_QUEST_PINNED_COOP)
vdo_mega_list.lua, line 880: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_QUEST_PINNED)
vdo_mega_list.lua, line 884: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_QUEST_COMPLETE)
vdo_mega_list.lua, line 1416: current_button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 1420: current_button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_QUEST_PINNED_COOP)
vdo_mega_list.lua, line 1431: current_button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 1593: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NEW, BUTTON_TOGGLE_ICON_TYPE_BOX)
vdo_mega_list.lua, line 1595: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NEW, BUTTON_TOGGLE_ICON_TYPE_QUEST_PINNED_COOP)
vdo_mega_list.lua, line 1597: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NEW, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 1608: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_DLC, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 1613: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_DLC)
|
set_icon_crc |
false |
4 |
1 |
set_icon_mid |
false |
1 |
1 |
set_icon_offset |
false |
1 |
|
set_icon_scale |
false |
1 |
1 |
set_id |
false |
1 |
1 |
set_image |
false |
2 |
94cell_rewards.lua, line 218: Reward_image:set_image(new_image, Menu_data[index].is_locked, Menu_data[index].is_purchased, Menu_data[index].level, Menu_data[index].level_required, img_scale_x, img_scale_y, Menu_data[index].gameplay_gate)
cinema_clip_editor_timeline.lua, line 469: zone.lock:set_image("ui_pc_icon_locked")
cinema_clip_editor_timeline.lua, line 471: zone.lock:set_image("ui_pc_icon_unlocked")
cinema_clip_editor_timeline.lua, line 475: zone.solid:set_image("ui_pc_gradient_256")
cinema_clip_editor_timeline.lua, line 477: zone.solid:set_image("ui_blank")
col_main.lua, line 301: Reward_image:set_image(new_image, Menu_data[index].is_locked, Menu_data[index].is_purchased, Menu_data[index].level, Menu_data[index].level_required, img_scale_x, img_scale_y)
col_main.lua, line 328: Reward_image:set_image(new_image, Menu_data[index].is_locked, Menu_data[index].is_purchased, Menu_data[index].level, Menu_data[index].level_required, img_scale_x, img_scale_y)
genki_common.lua, line 439: panda_img:set_image("ui_rm_nuetral_panda")
genki_common.lua, line 442: panda_img:set_image("ui_rm_sad_panda")
genki_common.lua, line 451: panda_img:set_image("ui_rm_panda_shocked")
genki_common.lua, line 454: panda_img:set_image("ui_rm_panda_skeleton")
hud_diversion.lua, line 652: chal_image:set_image(Hud_challenge_data.image)
hud_running_man.lua, line 386: panda_img:set_image("ui_rm_nuetral_panda")
hud_running_man.lua, line 389: panda_img:set_image("ui_rm_sad_panda")
hud_running_man.lua, line 398: panda_img:set_image("ui_rm_panda_shocked")
hud_running_man.lua, line 401: panda_img:set_image("ui_rm_panda_skeleton")
store_clothing.lua, line 458: brand_logo:set_image(Store_clothing_brand_data[brand_id].logo)
store_clothing.lua, line 1694: Store_logo1:set_image("ui_store_logo_lets_pretend")
store_clothing.lua, line 1695: Store_logo2:set_image("ui_store_logo_lets_pretend")
store_clothing.lua, line 1699: r_h:set_image("ui_store_lets_pretend_rainbow")
store_clothing.lua, line 1701: r_h:set_image("ui_store_lets_pretend_rainbow")
store_weapon.lua, line 3226: Reward_image:set_image(new_image, false, true, 0, 0, img_scale_x, img_scale_y, nil)
vdo_bitmap_viewer.lua, line 44: self.current_img:set_image(image)
vdo_button_pc.lua, line 546: if icon == PC_ICON_PLAY then self.img_icon:set_image("ui_pc_icon_play")
vdo_button_pc.lua, line 547: elseif icon == PC_ICON_PLAY_SLOW then self.img_icon:set_image("ui_pc_icon_play_slow") -- TODO: REPLACE THIS
vdo_button_pc.lua, line 548: elseif icon == PC_ICON_PLAY_FAST then self.img_icon:set_image("ui_pc_icon_play_fast") -- TODO: REPLACE THIS
vdo_button_pc.lua, line 549: elseif icon == PC_ICON_PAUSE then self.img_icon:set_image("ui_pc_icon_pause")
vdo_button_pc.lua, line 550: elseif icon == PC_ICON_REWIND then self.img_icon:set_image("ui_pc_icon_rewind")
vdo_button_pc.lua, line 551: elseif icon == PC_ICON_OPTIONS then self.img_icon:set_image("ui_pc_icon_options")
vdo_button_pc.lua, line 552: elseif icon == PC_ICON_AV_OPTIONS then self.img_icon:set_image("ui_pc_icon_av_options")
vdo_button_pc.lua, line 553: elseif icon == PC_ICON_SAVE then self.img_icon:set_image("ui_pc_icon_save")
vdo_button_pc.lua, line 554: elseif icon == PC_ICON_EXPORT then self.img_icon:set_image("ui_pc_icon_export")
vdo_button_pc.lua, line 555: elseif icon == PC_ICON_EXIT then self.img_icon:set_image("ui_pc_icon_exit")
vdo_button_pc.lua, line 556: elseif icon == PC_ICON_LOCKED then self.img_icon:set_image("ui_pc_icon_locked")
vdo_button_pc.lua, line 557: elseif icon == PC_ICON_UNLOCKED then self.img_icon:set_image("ui_pc_icon_unlocked")
vdo_button_pc.lua, line 558: elseif icon == PC_ICON_EASE_NONE then self.img_icon:set_image("ui_pc_icon_ease_none")
vdo_button_pc.lua, line 559: elseif icon == PC_ICON_EASE_IN then self.img_icon:set_image("ui_pc_icon_ease_in")
vdo_button_pc.lua, line 560: elseif icon == PC_ICON_EASE_OUT then self.img_icon:set_image("ui_pc_icon_ease_out")
vdo_button_pc.lua, line 561: elseif icon == PC_ICON_EASE_BOTH then self.img_icon:set_image("ui_pc_icon_ease_both")
vdo_button_toggle.lua, line 183: self.icon1:set_image("ui_store_icon_lock_sm")
vdo_button_toggle.lua, line 188: self.icon1:set_image("ui_store_icon_box")
vdo_button_toggle.lua, line 194: self.icon1:set_image("ui_store_icon_checkbox")
vdo_button_toggle.lua, line 199: self.icon1:set_image("ui_menu_tmp_arrow_e")
vdo_button_toggle.lua, line 204: self.icon1:set_image("ui_store_icon_dlc")
vdo_button_toggle.lua, line 209: self.icon1:set_image("ui_blank")
vdo_button_toggle.lua, line 220: self.icon1:set_image("ui_store_icon_checkbox")
vdo_button_toggle.lua, line 225: self.icon1:set_image("ui_quest_icon_pin")
vdo_button_toggle.lua, line 230: self.icon1:set_image("ui_quest_icon_complete")
vdo_button_toggle.lua, line 235: self.icon1:set_image("ui_quest_icon_pin_coop")
vdo_button_toggle.lua, line 250: self.icon2:set_image("ui_store_icon_dlc")
vdo_button_toggle.lua, line 255: self.icon2:set_image("ui_store_icon_lock_sm")
vdo_button_toggle.lua, line 263: self.icon2:set_image("ui_store_icon_box")
vdo_button_toggle.lua, line 270: self.icon2:set_image("ui_store_icon_checkbox")
vdo_button_toggle.lua, line 276: self.icon2:set_image("ui_store_icon_checkbox")
vdo_button_toggle.lua, line 281: self.icon2:set_image("ui_quest_icon_pin")
vdo_button_toggle.lua, line 289: self.icon2:set_image("ui_blank")
vdo_button_toggle.lua, line 305: self.icon2:set_image("ui_quest_icon_pin_coop")
vdo_city_control.lua, line 163: icon:set_image("ui_hud_respect_power")
vdo_grid_button_check.lua, line 103: checkbox:set_image("ui_store_icon_box")
vdo_grid_button_check.lua, line 104: checkbox_shadow:set_image("ui_store_icon_box")
vdo_grid_button_check.lua, line 108: checkbox:set_image("ui_store_icon_checkbox")
vdo_grid_button_check.lua, line 109: checkbox_shadow:set_image("ui_store_icon_checkbox")
vdo_grid_button_check.lua, line 113: checkbox:set_image("ui_store_icon_lock_sm")
vdo_grid_button_check.lua, line 114: checkbox_shadow:set_image("ui_store_icon_checkbox")
vdo_grid_button_layered.lua, line 96: --[[--base_h:set_image(swatch.icon)
vdo_grid_button_layered.lua, line 104: -- base_h:set_image("ui_bms_veh_glass")
vdo_grid_button_layered.lua, line 117: base_h:set_image("ui_menu_veh_glass") -- dark
vdo_grid_button_layered.lua, line 122: irr_h:set_image("ui_menu_veh_glass") --normal
vdo_grid_button_layered.lua, line 126: refl_h:set_image("ui_menu_veh_glass")
vdo_grid_button_layered.lua, line 136: base_h:set_image("ui_menu_veh_pnt_base")
vdo_grid_button_layered.lua, line 137: irr_h:set_image("ui_menu_veh_pnt_base")
vdo_grid_button_layered.lua, line 138: refl_h:set_image("ui_menu_veh_pnt_base")
vdo_gsi.lua, line 548: self.indicators[ind_index].icon:set_image(icon_name)
vdo_gsi.lua, line 586: self.indicators[ind_index].icon:set_image(icon_name)
vdo_gsi.lua, line 628: self.indicators[ind_index].icon:set_image(icon_name)
vdo_gsi.lua, line 672: self.indicators[ind_index].icon:set_image(icon_name)
vdo_gsi.lua, line 711: self.indicators[ind_index].icon:set_image(icon_name)
vdo_gsi.lua, line 754: self.indicators[ind_index].icon:set_image(icon_name)
vdo_hint_button.lua, line 52: self.bg_left:set_image("ui_pc_key_side")
vdo_hint_button.lua, line 60: self.bg_right:set_image("ui_pc_key_side")
vdo_hint_button.lua, line 68: self.bg_middle:set_image("ui_pc_key_middle")
vdo_hint_button.lua, line 161: icon:set_image(button)
vdo_susan.lua, line 112: current_susan_h:set_image(Susan_images[Previous_index].image_name)
vdo_susan.lua, line 182: current_susan_h:set_image(Susan_images[Previous_index].image_name)
vdo_susan.lua, line 244: current_susan_h:set_image(Susan_images[streamer_index].image_name)
vdo_triangle_select.lua, line 87: triangle_bmp:set_image("ui_menu_pcr_tri")
vdo_triangle_select.lua, line 96: cursor_bmp:set_image("ui_hud_combo_thumb_ps3")
vdo_triangle_select.lua, line 99: cursor_bmp:set_image("ui_hud_combo_thumb_ps4")
vdo_triangle_select.lua, line 102: cursor_bmp:set_image("ui_pc_body_select_circle")
vdo_triangle_select.lua, line 105: cursor_bmp:set_image("ui_hud_radial_stick_thumb_xbox3") -- HVS_DMK
vdo_triangle_select.lua, line 108: cursor_bmp:set_image("ui_hud_combo_thumb")
vdo_weapon_radial_slot.lua, line 161: dual_inv_1_bmp:set_image(Weapon_store_images[slot_num])
vdo_weapon_radial_slot.lua, line 169: dual_inv_1_bmp:set_image(weapon_bmp_name)
vdo_weapon_radial_slot.lua, line 170: dual_inv_2_bmp:set_image(weapon_bmp_name)
|
set_images |
false |
1 |
1 |
set_inactive |
false |
1 |
28cinema_clip_editor.lua, line 1122: CCE_free_buttons[BTN_FREE_PLAY_SLOW].button:set_inactive()
cinema_clip_editor.lua, line 1130: CCE_free_buttons[BTN_FREE_PLAY].button:set_inactive()
cinema_clip_editor.lua, line 1138: CCE_free_buttons[BTN_FREE_PLAY_FAST].button:set_inactive()
cinema_clip_editor.lua, line 1145: click_button:set_inactive()
cinema_clip_editor.lua, line 1156: CCE_free_buttons[BTN_FREE_PLAY_SLOW].button:set_inactive()
cinema_clip_editor.lua, line 1157: CCE_free_buttons[BTN_FREE_PLAY].button:set_inactive()
cinema_clip_editor.lua, line 1158: CCE_free_buttons[BTN_FREE_PLAY_FAST].button:set_inactive()
cinema_clip_editor.lua, line 1702: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_DOF_DIST].button:set_inactive()
cinema_clip_editor.lua, line 1703: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_DOF_FOCAL].button:set_inactive()
cinema_clip_editor.lua, line 1704: CCE_dialogs[DLG_PROP].ease_buttons[BTN_EASE_DOF_DIST].button:set_inactive()
cinema_clip_editor.lua, line 1705: CCE_dialogs[DLG_PROP].ease_buttons[BTN_EASE_DOF_FOCAL].button:set_inactive()
cinema_clip_editor.lua, line 1715: CCE_dialogs[DLG_CAMERA_ZONE].buttons[BTN_CZ_POS_CAMERA].button:set_inactive()
cinema_clip_editor.lua, line 1716: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_POS_CAMERA].button:set_inactive()
cinema_clip_editor.lua, line 1717: CCE_dialogs[DLG_PROP].ease_buttons[BTN_EASE_POSITION].button:set_inactive()
cinema_clip_editor.lua, line 1718: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_SELECT_TARGET].button:set_inactive()
cinema_clip_editor.lua, line 1719: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_TILT].button:set_inactive()
cinema_clip_editor.lua, line 1720: CCE_dialogs[DLG_PROP].ease_buttons[BTN_EASE_TILT].button:set_inactive()
cinema_clip_editor.lua, line 1722: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_SELECT_TARGET].button:set_inactive()
cinema_clip_editor.lua, line 1727: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_ZONE_TYPE].button:set_inactive()
cinema_clip_editor.lua, line 1732: CCE_dialogs[DLG_CAMERA_ZONE].buttons[BTN_CZ_COPY_NEXT].button:set_inactive()
cinema_clip_editor.lua, line 1736: CCE_dialogs[DLG_CAMERA_ZONE].buttons[BTN_CZ_POS_CAMERA].button:set_inactive()
cinema_clip_editor.lua, line 1737: CCE_dialogs[DLG_CAMERA_ZONE].buttons[BTN_CZ_EDIT_PROPERTIES].button:set_inactive()
cinema_clip_editor.lua, line 1750: CCE_dialogs[DLG_PROP].buttons[i].button:set_inactive()
cinema_clip_editor.lua, line 1753: CCE_dialogs[DLG_PROP].buttons[i].button:set_inactive()
cinema_clip_editor_timeline.lua, line 171: CCE_free_buttons[BTN_FREE_PAUSE].button:set_inactive()
cinema_clip_editor_timeline.lua, line 172: CCE_free_buttons[BTN_FREE_PLAY_SLOW].button:set_inactive()
cinema_clip_editor_timeline.lua, line 173: CCE_free_buttons[BTN_FREE_PLAY].button:set_inactive()
cinema_clip_editor_timeline.lua, line 174: CCE_free_buttons[BTN_FREE_PLAY_FAST].button:set_inactive()
|
set_input_accelleration |
false |
1 |
2 |
set_input_tracker |
false |
2 |
5 |
set_is_in_store |
false |
1 |
1 |
set_label |
false |
5 |
15cinema_clip_editor.lua, line 815: dialog.buttons[1].button:set_label("ESC_"..text_button)
cinema_clip_editor.lua, line 1262: click_button:set_label("PC_HIDE_KEYS")
cinema_clip_editor.lua, line 1264: click_button:set_label("PC_SHOW_KEYS")
vdo_button_pc.lua, line 122: self:set_label("")
vdo_button_pc.lua, line 124: self:set_label(data.label)
vdo_button_remap.lua, line 41: self:set_label("EMPTY")
vdo_mega_list.lua, line 788: button:set_label(item.label)
vdo_mega_list.lua, line 1011: button:set_label("")
vdo_mega_list.lua, line 1079: button:set_label("")
vdo_mega_list.lua, line 1086: remap:set_label(item.label)
vdo_mega_list.lua, line 1118: button:set_label("")
vdo_mega_list.lua, line 1124: header:set_label(item.label)
vdo_mega_list.lua, line 1170: button:set_label("")
vdo_pause_mega_list.lua, line 167: button:set_label(val.label)
vdo_triangle_select.lua, line 69: self.btn_select:set_label("STORE_SELECT_BUILD")
|
set_label_anchor |
false |
1 |
4 |
set_label_crc |
false |
2 |
2 |
set_level |
false |
3 |
4 |
set_lines |
false |
1 |
|
set_list_alignment |
false |
2 |
1 |
set_lock |
false |
2 |
|
set_max_width |
false |
1 |
2 |
set_meter_position |
false |
2 |
3 |
set_mouse_highlight |
false |
1 |
9 |
set_new_indicator |
false |
1 |
4 |
set_option_index |
false |
1 |
15cinema_clip_editor.lua, line 1779: dialog.buttons[BTN_PROP_ZONE_TYPE].button:set_option_index(zone.zone_type + 1)
cinema_clip_editor.lua, line 1780: dialog.buttons[BTN_PROP_EXPORT_LOCK].button:set_option_index(zone.export_lock + 1)
cinema_clip_editor.lua, line 1781: dialog.buttons[BTN_PROP_FOLLOW].button:set_option_index(zone.camera_mode + 1)
cinema_clip_editor.lua, line 1782: dialog.buttons[BTN_PROP_SLOW_MO].button:set_option_index(zone.slow_mo + 1)
cinema_clip_editor.lua, line 1783: dialog.buttons[BTN_PROP_DOF].button:set_option_index(zone.dof_mode + 1)
cinema_clip_editor.lua, line 1816: --dialog.buttons[BTN_OPT_OUTPUT].button:set_option_index(output_only + 1)
cinema_clip_editor.lua, line 1817: --dialog.buttons[BTN_OPT_WATERMARK].button:set_option_index(watermark + 1)
cinema_clip_editor.lua, line 1820: dialog.buttons[BTN_AV_TIME_OF_DAY].button:set_option_index(tod + 1)
cinema_clip_editor.lua, line 1821: dialog.buttons[BTN_AV_WEATHER].button:set_option_index(weather + 1)
cinema_clip_editor.lua, line 1822: dialog.buttons[BTN_AV_BACKGROUND].button:set_option_index(gs_background + 1)
cinema_clip_editor.lua, line 1823: dialog.buttons[BTN_AV_VEHICLES].button:set_option_index(gs_vehicle + 1)
cinema_clip_editor.lua, line 1824: dialog.buttons[BTN_AV_PEOPLE].button:set_option_index(gs_npc + 1)
cinema_clip_editor.lua, line 1825: dialog.buttons[BTN_AV_PLAYER].button:set_option_index(gs_player + 1)
cinema_clip_editor.lua, line 1826: dialog.buttons[BTN_AV_SOUND_FX].button:set_option_index(sfx + 1)
cinema_clip_editor.lua, line 1827: dialog.buttons[BTN_AV_VOICE].button:set_option_index(voice + 1)
|
set_option_text |
false |
1 |
1dialog.lua, line 595: Dialog_objects[Dialog_current_idx]:set_option_text(option_idx, new_text, true, dialog_box_morph_done)
|
set_parent |
false |
3 |
3 |
set_pips |
false |
1 |
1 |
set_power_icon |
false |
1 |
1 |
set_power_id |
false |
1 |
1 |
set_power_name |
false |
1 |
1 |
set_power_num_upgrades |
false |
1 |
1 |
set_power_tint |
false |
1 |
1 |
set_price |
false |
1 |
56cell_rewards.lua, line 280: Store_header:set_price(menu_data.price, menu_data.is_orb)
cell_rewards.lua, line 528: Store_header:set_price(nil)
powers_sub.lua, line 533: Store_header:set_price(menu_data.price, menu_data.is_orb)
store_clothing.lua, line 896: Store_header:set_price(nil)
store_clothing.lua, line 984: Store_header:set_price(Store_clothing_item_info.item_price)
store_clothing.lua, line 1752: Store_header:set_price(nil)
store_common.lua, line 119: Store_header:set_price(nil)
store_crib.lua, line 231: Store_header:set_price(nil)
store_crib.lua, line 457: Store_header:set_price(nil)
store_gang.lua, line 576: Store_header:set_price(nil)
store_stronghold.lua, line 279: Store_header:set_price(nil)
store_stronghold.lua, line 368: Store_header:set_price(nil)
store_stronghold.lua, line 652: Store_header:set_price(nil)
store_stronghold.lua, line 654: Store_header:set_price(data.price)
store_tattoo.lua, line 296: Store_header:set_price(menu_data.price)
store_tattoo.lua, line 326: Store_header:set_price(price)
store_tattoo.lua, line 758: Store_header:set_price(nil)
store_vehicle.lua, line 206: Store_header:set_price(price)
store_vehicle.lua, line 211: --Store_header:set_price(nil)
store_vehicle.lua, line 749: Store_header:set_price(item.price)
store_vehicle.lua, line 888: Store_header:set_price(item.price)
store_vehicle.lua, line 937: Store_header:set_price(item.price)
store_vehicle.lua, line 995: Store_header:set_price(price)
store_vehicle.lua, line 1507: Store_header:set_price(Store_vehicle_color_price)
store_vehicle.lua, line 1732: Store_header:set_price(Store_vehicle_color_price)
store_vehicle.lua, line 1747: Store_header:set_price(Store_vehicle_color_price)
store_vehicle.lua, line 1824: Store_header:set_price(Store_vehicle_color_price)
store_vehicle.lua, line 2116: Store_header:set_price(menu_data.price)
store_vehicle.lua, line 2872: Store_header:set_price(item.price)
store_vehicle.lua, line 2909: Store_header:set_price(Store_vehicle_color_price)
store_weapon.lua, line 587: Store_header:set_price(Notoriety_level_clear_cost_data[player_notoriety_level].cost)
store_weapon.lua, line 589: Store_header:set_price(nil)
store_weapon.lua, line 1003: Store_header:set_price(nil)
store_weapon.lua, line 1115: Store_header:set_price(nil)
store_weapon.lua, line 1130: Store_header:set_price(nil)
store_weapon.lua, line 1136: Store_header:set_price(nil)
store_weapon.lua, line 1142: Store_header:set_price(nil)
store_weapon.lua, line 1144: Store_header:set_price(ammo_info.price)
store_weapon.lua, line 1718: Store_header:set_price(nil)
store_weapon.lua, line 1720: Store_header:set_price(weapon_info.price)
store_weapon.lua, line 1725: Store_header:set_price("STORE_WEAPON_OWNED")
store_weapon.lua, line 1735: Store_header:set_price(nil)
store_weapon.lua, line 1737: Store_header:set_price(wipe_price)
store_weapon.lua, line 1980: Store_header:set_price(nil)
store_weapon.lua, line 2041: Store_header:set_price(nil)
store_weapon.lua, line 2155: Store_header:set_price(nil)
store_weapon.lua, line 2277: Store_header:set_price(nil)
store_weapon.lua, line 2352: Store_header:set_price(Store_weapon_building_menu[current_selection].price)
store_weapon.lua, line 2390: -- Store_header:set_price(nil)
store_weapon.lua, line 2392: -- Store_header:set_price(level_price)
store_weapon.lua, line 2411: Store_header:set_price(nil)
store_weapon.lua, line 2413: Store_header:set_price(menu_data.price)
store_weapon.lua, line 3298: Store_header:set_price(Notoriety_level_clear_cost_data[player_notoriety_level].cost)
store_weapon.lua, line 3300: Store_header:set_price(nil)
store_weapon.lua, line 3303: Store_header:set_price(nil)
store_weapon.lua, line 3401: Store_header:set_price(nil)
|
set_properties |
false |
1 |
9cell_camera.lua, line 92: Camera_list:set_properties(COLOR_CHEATS_PRIMARY, COLOR_CHEATS_SECONDARY, 10, .8, 410, false, false)
cell_phone.lua, line 128: Garage_list:set_properties(LIST_COLOR_HIGHLIGHT, LIST_COLOR_UNHIGHLIGHT, 10, .8, GARAGE_LIST_WIDTH, false, true)
pause_options_display_pc.lua, line 259: List:set_properties(nil, nil, nil, nil, nil, nil, true)
pause_options_display_pc.lua, line 530: List:set_properties(nil, nil, nil, nil, nil, nil, true)
pause_options_remap.lua, line 81: List:set_properties(nil, nil, nil, nil, nil, nil, true)
pause_options_remap.lua, line 124: List:set_properties(nil, nil, nil, nil, nil, nil, true)
pause_save_game.lua, line 403: Save_load_list:set_properties(nil, nil, Save_load_max_visible, .8, Screen_width, false, true)
store_dlc.lua, line 96: Store_dlc_list:set_properties(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, 5, .8, Screen_width, false, false)
vdo_mega_list.lua, line 311: self:set_properties(nil, nil, max_buttons, font_scale, width, force_width, animate_list)
|
set_property |
false |
1 |
441cell_camera.lua, line 70: camera_hint_icon_vdo:set_property( "anchor", adjusted_hint_x, 0 )
cell_camera.lua, line 80: camera_hint_icon_vdo:set_property( "anchor", hint_text_w + 20 + adjusted_hint_x, 0 )
cell_phone.lua, line 500: Scrollbar:set_property("visible", true)
cell_phone.lua, line 507: Scrollbar:set_property("visible", false)
cell_saintsbook.lua, line 146: Cell_saintsbook_main_scrollbar:set_property("visible", false)
cell_saintsbook.lua, line 147: Cell_saintsbook_sub_scrollbar:set_property("visible", false)
cell_saintsbook.lua, line 517: Cell_saintsbook_main_scrollbar:set_property("visible", true)
cell_saintsbook.lua, line 521: Cell_saintsbook_main_scrollbar:set_property("visible", false)
cell_saintsbook.lua, line 1142: Cell_saintsbook_sub_scrollbar:set_property("visible", true)
cell_saintsbook.lua, line 1147: Cell_saintsbook_sub_scrollbar:set_property("visible", false)
cinema_clip_editor.lua, line 397: popup.tooltip_text:set_property("auto_offset", "n")
cinema_clip_editor.lua, line 417: popup.export_text:set_property("auto_offset", "s")
cinema_clip_editor.lua, line 423: popup.camera_text:set_property("auto_offset", "n")
col_main.lua, line 104: --Active_list:set_property("anchor", 186, 275)
cutscene_effects.lua, line 144: Starburst_anim:set_property("is_paused", true)
cutscene_effects.lua, line 145: Bg_saints_anim:set_property("is_paused", true)
cutscene_effects.lua, line 178: Kanji_anim:set_property("is_paused", true)
hack_main_editor.lua, line 205: Hint_bar:set_property("anchor", grid_x + 10, grid_y + 30 + (Grid_height * TILE_HEIGHT))
hud.lua, line 1547: Hud_camera.hint_icon:set_property( "anchor", adjusted_hint_x, 0 )
hud.lua, line 1557: Hud_camera.hint_icon:set_property( "anchor", hint_text_w + 20 + adjusted_hint_x, 0 )
hud.lua, line 1624: Hud_radio_elements.hint_right_h:set_property( "anchor", new_hint_right_x, hint_right_y )
hud.lua, line 1625: Hud_radio_elements.hint_left_h:set_property( "anchor", new_hint_left_x, hint_left_y )
hud_diversion.lua, line 136: --div_in_twn:set_property("start_value", start_value_x, start_value_y)
hud_diversion.lua, line 137: div_in_twn:set_property("end_value", end_value_x, start_value_y)
hud_diversion.lua, line 145: --div_clip_resize_twn:set_property("end_value",-180, 50)
hud_diversion.lua, line 276: div_value:set_property("force_case", "upper")
hud_diversion.lua, line 368: fire_scale_twn:set_property("start_value", Hud_diversions[index].fire_scale_x_start, Hud_diversions[index].fire_scale_y_start)
hud_diversion.lua, line 369: fire_scale_twn:set_property("end_value", Hud_diversions[index].fire_scale_x_end, Hud_diversions[index].fire_scale_y_end)
hud_diversion.lua, line 380: fire_scale_twn:set_property("start_value", 1, 1)
hud_diversion.lua, line 381: fire_scale_twn:set_property("end_value", 2.2, 2.2)
hud_diversion.lua, line 399: meter_fill:set_property("end_angle", meter_fill_pct)
hud_diversion.lua, line 537: div_shift_up_twn:set_property("start_value", shift_up_grp_x, shift_up_grp_y)
hud_diversion.lua, line 538: div_shift_up_twn:set_property("end_value", shift_up_grp_x, slot * DIVERSION_ANCHOR_OFFSET)
hud_diversion.lua, line 655: --chal_title:set_property("wrap_width", 265)
hud_diversion.lua, line 662: chal_title:set_property("wrap_width", 345)
hud_diversion.lua, line 663: chal_title:set_property("word_wrap", true)
main_menu_coop.lua, line 255: --Anims.list_out_tween:set_property("end_event", "ui_options_audio_anim_done")
main_sl_rewards_list.lua, line 67: list_back_in:set_property("start_value", x, y_offset)
main_sl_rewards_list.lua, line 68: list_back_in:set_property("end_value", x, y_offset)
main_sl_rewards_list.lua, line 71: list_back_out:set_property("start_value", x, y_offset)
main_sl_rewards_list.lua, line 72: list_back_out:set_property("end_value", x, y_offset)
main_sl_rewards_list.lua, line 76: list_slide_out:set_property("start_value", x, y_offset)
main_sl_rewards_list.lua, line 77: list_slide_out:set_property("end_value", x, y_offset)
main_sl_rewards_list.lua, line 80: list_slide_in:set_property("start_value", x, y_offset)
main_sl_rewards_list.lua, line 81: list_slide_in:set_property("end_value", x, y_offset)
main_sl_rewards_list.lua, line 146: list_back_in:set_property("start_value", x, y_offset)
main_sl_rewards_list.lua, line 147: list_back_in:set_property("end_value", x, y_offset)
main_sl_rewards_list.lua, line 150: list_back_out:set_property("start_value", x, y_offset)
main_sl_rewards_list.lua, line 151: list_back_out:set_property("end_value", x, y_offset)
main_sl_rewards_list.lua, line 155: list_slide_out:set_property("start_value", x, y_offset)
main_sl_rewards_list.lua, line 156: list_slide_out:set_property("end_value", x, y_offset)
main_sl_rewards_list.lua, line 159: list_slide_in:set_property("start_value", x, y_offset)
main_sl_rewards_list.lua, line 160: list_slide_in:set_property("end_value", x, y_offset)
msn_cyber.lua, line 53: error_msg1:set_property("font","thin")
msn_cyber.lua, line 54: error_msg2:set_property("font","thin")
msn_cyber.lua, line 55: error_msg3:set_property("font","thin")
msn_cyber.lua, line 56: error_msg4:set_property("font","thin")
msn_cyber.lua, line 58: error_msg1:set_property("text_scale",.8,.8)
msn_cyber.lua, line 59: error_msg2:set_property("text_scale",.8,.8)
msn_cyber.lua, line 60: error_msg3:set_property("text_scale",.8,.8)
msn_cyber.lua, line 61: error_msg4:set_property("text_scale",.8,.8)
pause_invite_friends.lua, line 137: list_back_in:set_property("start_value", 100, 140)
pause_invite_friends.lua, line 138: header_back_in:set_property("start_value", 130, 83)
pause_invite_friends.lua, line 140: list_back_in:set_property("end_value", 100, 140)
pause_invite_friends.lua, line 141: header_back_in:set_property("end_value", 130, 83)
pause_invite_friends.lua, line 147: list_slide_out:set_property("start_value", 100, 140)
pause_invite_friends.lua, line 148: header_slide_out:set_property("start_value", 130, 83)
pause_invite_friends.lua, line 150: list_slide_out:set_property("end_value", 100, 140)
pause_invite_friends.lua, line 151: header_slide_out:set_property("end_value", 130, 83)
pause_invite_friends.lua, line 156: list_slide_in:set_property("start_value", 100, 140)
pause_invite_friends.lua, line 157: header_slide_in:set_property("start_value", 130, 83)
pause_invite_friends.lua, line 159: list_slide_in:set_property("end_value", 100, 140)
pause_invite_friends.lua, line 160: header_slide_in:set_property("end_value", 130, 83)
pause_invite_friends.lua, line 256: list_slide_in:set_property("start_value", 100, 267)
pause_invite_friends.lua, line 257: header_slide_in:set_property("start_value", 130, 210)
pause_invite_friends.lua, line 259: list_slide_in:set_property("end_value", 100, 267)
pause_invite_friends.lua, line 260: header_slide_in:set_property("end_value", 130, 210)
pause_invite_friends.lua, line 262: list_back_in:set_property("start_value", 100, 267)
pause_invite_friends.lua, line 263: header_back_in:set_property("start_value", 130, 210)
pause_invite_friends.lua, line 265: list_back_in:set_property("end_value", 100, 267)
pause_invite_friends.lua, line 266: header_back_in:set_property("end_value", 130, 210)
pause_invite_friends.lua, line 268: list_slide_out:set_property("start_value", 100, 267)
pause_invite_friends.lua, line 269: header_slide_out:set_property("start_value", 130, 210)
pause_invite_friends.lua, line 271: list_slide_out:set_property("end_value", 100, 267)
pause_invite_friends.lua, line 272: header_slide_out:set_property("end_value", 130, 210)
pause_invite_friends.lua, line 274: list_back_out:set_property("start_value", 100, 267)
pause_invite_friends.lua, line 275: header_back_out:set_property("start_value", 130, 210)
pause_invite_friends.lua, line 277: list_back_out:set_property("end_value", 100, 267)
pause_invite_friends.lua, line 278: header_back_out:set_property("end_value", 130, 210)
pause_invite_friends.lua, line 593: list_slide_out:set_property("start_value", 100, 140)
pause_invite_friends.lua, line 594: header_slide_out:set_property("start_value", 130, 83)
pause_invite_friends.lua, line 596: list_slide_out:set_property("end_value", 100, 140)
pause_invite_friends.lua, line 597: header_slide_out:set_property("end_value", 130, 83)
pause_invite_friends.lua, line 602: list_slide_in:set_property("start_value", 100, 267)
pause_invite_friends.lua, line 603: header_slide_in:set_property("start_value", 130, 210)
pause_invite_friends.lua, line 605: list_slide_in:set_property("end_value", 100, 267)
pause_invite_friends.lua, line 606: header_slide_in:set_property("end_value", 130, 210)
pause_options_controls.lua, line 55: list_back_in:set_property("start_value", 100, 140)
pause_options_controls.lua, line 56: header_back_in:set_property("start_value", 130, 83)
pause_options_controls.lua, line 58: list_back_in:set_property("end_value", 100, 140)
pause_options_controls.lua, line 59: header_back_in:set_property("end_value", 130, 83)
pause_options_controls.lua, line 65: list_slide_out:set_property("start_value", 100, 140)
pause_options_controls.lua, line 66: header_slide_out:set_property("start_value", 130, 83)
pause_options_controls.lua, line 68: list_slide_out:set_property("end_value", 100, 140)
pause_options_controls.lua, line 69: header_slide_out:set_property("end_value", 130, 83)
pause_options_controls.lua, line 74: list_slide_in:set_property("start_value", 100, 140)
pause_options_controls.lua, line 75: header_slide_in:set_property("start_value", 130, 83)
pause_options_controls.lua, line 77: list_slide_in:set_property("end_value", 100, 140)
pause_options_controls.lua, line 78: header_slide_in:set_property("end_value", 130, 83)
pause_options_controls.lua, line 135: list_back_in:set_property("start_value", 100, 267)
pause_options_controls.lua, line 136: header_back_in:set_property("start_value", 130, 210)
pause_options_controls.lua, line 138: list_back_in:set_property("end_value", 100, 267)
pause_options_controls.lua, line 139: header_back_in:set_property("end_value", 130, 210)
pause_options_controls.lua, line 143: list_slide_out:set_property("start_value", 100, 267)
pause_options_controls.lua, line 144: header_slide_out:set_property("start_value", 130, 210)
pause_options_controls.lua, line 146: list_slide_out:set_property("end_value", 100, 267)
pause_options_controls.lua, line 147: header_slide_out:set_property("end_value", 130, 210)
pause_options_controls.lua, line 149: list_slide_in:set_property("start_value", 100, 267)
pause_options_controls.lua, line 150: header_slide_in:set_property("start_value", 130, 210)
pause_options_controls.lua, line 152: list_slide_in:set_property("end_value", 100, 267)
pause_options_controls.lua, line 153: header_slide_in:set_property("end_value", 130, 210)
pause_options_controls.lua, line 381: list_back_out:set_property("start_value", 100, 140)
pause_options_controls.lua, line 382: header_back_out:set_property("start_value", 130, 83)
pause_options_controls.lua, line 384: list_back_out:set_property("end_value", 100, 140)
pause_options_controls.lua, line 385: header_back_out:set_property("end_value", 130, 83)
pause_options_display_pc.lua, line 434: list_back_in:set_property("start_value", 100, 140)
pause_options_display_pc.lua, line 435: header_back_in:set_property("start_value", 130, 83)
pause_options_display_pc.lua, line 437: list_back_in:set_property("end_value", 100, 140)
pause_options_display_pc.lua, line 438: header_back_in:set_property("end_value", 130, 83)
pause_options_display_pc.lua, line 444: list_slide_out:set_property("start_value", 100, 140)
pause_options_display_pc.lua, line 445: header_slide_out:set_property("start_value", 130, 83)
pause_options_display_pc.lua, line 447: list_slide_out:set_property("end_value", 100, 140)
pause_options_display_pc.lua, line 448: header_slide_out:set_property("end_value", 130, 83)
pause_options_display_pc.lua, line 453: list_slide_in:set_property("start_value", 100, 140)
pause_options_display_pc.lua, line 454: header_slide_in:set_property("start_value", 130, 83)
pause_options_display_pc.lua, line 456: list_slide_in:set_property("end_value", 100, 140)
pause_options_display_pc.lua, line 457: header_slide_in:set_property("end_value", 130, 83)
pause_options_display_pc.lua, line 540: list_back_in:set_property("start_value", 100, 140)
pause_options_display_pc.lua, line 541: header_back_in:set_property("start_value", 130, 83)
pause_options_display_pc.lua, line 543: list_back_in:set_property("end_value", 100, 140)
pause_options_display_pc.lua, line 544: header_back_in:set_property("end_value", 130, 83)
pause_options_display_pc.lua, line 578: list_back_in:set_property("start_value", 100, 267)
pause_options_display_pc.lua, line 579: header_back_in:set_property("start_value", 130, 210)
pause_options_display_pc.lua, line 581: list_back_in:set_property("end_value", 100, 267)
pause_options_display_pc.lua, line 582: header_back_in:set_property("end_value", 130, 210)
pause_options_display_pc.lua, line 584: list_slide_out:set_property("start_value", 100, 267)
pause_options_display_pc.lua, line 585: header_slide_out:set_property("start_value", 130, 210)
pause_options_display_pc.lua, line 587: list_slide_out:set_property("end_value", 100, 267)
pause_options_display_pc.lua, line 588: header_slide_out:set_property("end_value", 130, 210)
pause_options_display_pc.lua, line 590: list_slide_in:set_property("start_value", 100, 267)
pause_options_display_pc.lua, line 591: header_slide_in:set_property("start_value", 130, 210)
pause_options_display_pc.lua, line 593: list_slide_in:set_property("end_value", 100, 267)
pause_options_display_pc.lua, line 594: header_slide_in:set_property("end_value", 130, 210)
pause_options_display_pc.lua, line 599: list_back_out:set_property("start_value", 100, 267)
pause_options_display_pc.lua, line 600: header_back_out:set_property("start_value", 130, 210)
pause_options_display_pc.lua, line 602: list_back_out:set_property("end_value", 100, 267)
pause_options_display_pc.lua, line 603: header_back_out:set_property("end_value", 130, 210)
pause_options_display_pc.lua, line 825: list_back_out:set_property("start_value", 100, 140)
pause_options_display_pc.lua, line 826: header_back_out:set_property("start_value", 130, 83)
pause_options_display_pc.lua, line 828: list_back_out:set_property("end_value", 100, 140)
pause_options_display_pc.lua, line 829: header_back_out:set_property("end_value", 130, 83)
pause_options_display_pc.lua, line 870: list_slide_out:set_property("start_value", 100, 140)
pause_options_display_pc.lua, line 871: header_slide_out:set_property("start_value", 130, 83)
pause_options_display_pc.lua, line 873: list_slide_out:set_property("end_value", 100, 140)
pause_options_display_pc.lua, line 874: header_slide_out:set_property("end_value", 130, 83)
pause_options_mouse.lua, line 42: list_back_in:set_property("start_value", 100, 267)
pause_options_mouse.lua, line 43: header_back_in:set_property("start_value", 130, 210)
pause_options_mouse.lua, line 45: list_back_in:set_property("end_value", 100, 267)
pause_options_mouse.lua, line 46: header_back_in:set_property("end_value", 130, 210)
pause_options_mouse.lua, line 52: list_slide_out:set_property("start_value", 100, 267)
pause_options_mouse.lua, line 53: header_slide_out:set_property("start_value", 130, 210)
pause_options_mouse.lua, line 55: list_slide_out:set_property("end_value", 100, 267)
pause_options_mouse.lua, line 56: header_slide_out:set_property("end_value", 130, 210)
pause_options_mouse.lua, line 98: list_back_out:set_property("start_value", 100, 267)
pause_options_mouse.lua, line 99: header_back_out:set_property("start_value", 130, 210)
pause_options_mouse.lua, line 101: list_back_out:set_property("end_value", 100, 267)
pause_options_mouse.lua, line 102: header_back_out:set_property("end_value", 130, 210)
pause_options_remap.lua, line 179: list_back_in:set_property("start_value", 100, 140)
pause_options_remap.lua, line 180: header_back_in:set_property("start_value", 130, 83)
pause_options_remap.lua, line 182: list_back_in:set_property("end_value", 100, 140)
pause_options_remap.lua, line 183: header_back_in:set_property("end_value", 130, 83)
pause_options_remap.lua, line 237: list_back_in:set_property("start_value", 100, 267)
pause_options_remap.lua, line 238: header_back_in:set_property("start_value", 130, 210)
pause_options_remap.lua, line 240: list_back_in:set_property("end_value", 100, 267)
pause_options_remap.lua, line 241: header_back_in:set_property("end_value", 130, 210)
pause_options_remap.lua, line 247: list_slide_out:set_property("start_value", 100, 267)
pause_options_remap.lua, line 248: header_slide_out:set_property("start_value", 130, 210)
pause_options_remap.lua, line 250: list_slide_out:set_property("end_value", 100, 267)
pause_options_remap.lua, line 251: header_slide_out:set_property("end_value", 130, 210)
pause_options_remap.lua, line 336: list_slide_out:set_property("start_value", 100, 140)
pause_options_remap.lua, line 337: header_slide_out:set_property("start_value", 130, 83)
pause_options_remap.lua, line 339: list_slide_out:set_property("end_value", 100, 140)
pause_options_remap.lua, line 340: header_slide_out:set_property("end_value", 130, 83)
store_character.lua, line 2533: player_creation_grp:set_property("background", false)
store_character.lua, line 3492: end_tween:set_property("end_event","store_character_lineup_susan_out_done")
store_character.lua, line 3558: end_tween:set_property("end_event","store_character_lineup_susan_in_done")
store_character.lua, line 3661: end_tween:set_property("end_event","store_character_lineup_susan_in_done")
store_clothing.lua, line 1912: store_main_grp:set_property("background", true)
store_clothing.lua, line 1938: store_main_grp:set_property("background", false)
store_crib.lua, line 277: title_twn:set_property("start_value",-800,0)
store_crib.lua, line 278: title_twn:set_property("end_value",0,0)
store_crib.lua, line 341: title_twn:set_property("start_value",0,0)
store_crib.lua, line 342: title_twn:set_property("end_value",-800,0)
store_vehicle.lua, line 3095: store_main_grp:set_property("background", true)
store_vehicle.lua, line 3184: --Vehicle_stats:set_property("background", false)
store_vehicle.lua, line 3185: store_main_grp:set_property("background", false)
store_vehicle.lua, line 3197: store_vehicle_list_twn:set_property("end_value", 0, 0)
store_vehicle.lua, line 3212: store_vehicle_list_twn:set_property("end_value", 0, 0)
store_weapon.lua, line 395: --Weapon_bg_grp:set_property("background", true)
store_weapon.lua, line 464: Weapon_bg_grp:set_property("visible", false)
store_weapon.lua, line 1213: base_weapon_txt:set_property("wrap_width", 320)
store_weapon.lua, line 1808: --Weapon_bg_grp:set_property("background", true)
team_assign.lua, line 142: Hint_bar:set_property("anchor",hint_bar_x,hint_bar_new_y)
vdo_anim_object.lua, line 39: self:set_property("is_paused", false)
vdo_anim_object.lua, line 42: return self:set_property("start_time", start_time + current_time_idx)
vdo_anim_object.lua, line 47: return self:set_property("is_paused", true)
vdo_anim_object.lua, line 51: return self:set_property("is_paused", true)
vdo_anim_object.lua, line 55: return self:set_property("is_paused", false)
vdo_anim_object.lua, line 59: return self:set_property("reverse", value)
vdo_anim_object.lua, line 63: return self:set_property("target_handle", target_handle)
vdo_anim_object.lua, line 70: return self:set_property("target_handle", target_handle)
vdo_anim_object.lua, line 74: return self:set_property("target_name", target_name)
vdo_anim_object.lua, line 78: return self:set_property("start_value", ...)
vdo_anim_object.lua, line 82: return self:set_property("end_value", ...)
vdo_anim_object.lua, line 94: return self:set_property("start_event", start_event)
vdo_anim_object.lua, line 98: return self:set_property("end_event", end_event)
vdo_base_object.lua, line 121: return self:set_property("depth", depth)
vdo_base_object.lua, line 130: return self:set_property("alpha", alpha)
vdo_base_object.lua, line 139: return self:set_property("anchor", x, y)
vdo_base_object.lua, line 149: return self:set_property("tint", r, g, b)
vdo_base_object.lua, line 151: return self:set_property("tint", r.R, r.G, r.B)
vdo_base_object.lua, line 161: return self:set_property("rotation", rotation)
vdo_base_object.lua, line 170: return self:set_property("scale", x, y)
vdo_base_object.lua, line 179: return self:set_property("screen_size", w, h)
vdo_base_object.lua, line 197: return self:set_property("visible", visible)
vdo_base_object.lua, line 206: return self:set_property("blur", blur)
vdo_base_object.lua, line 218: return self:set_property("image", image)
vdo_base_object.lua, line 228: return self:set_property("text_tag", text)
vdo_base_object.lua, line 230: return self:set_property("text_tag_crc", text)
vdo_base_object.lua, line 240: return self:set_property("text_tag_crc", crc)
vdo_bitmap_viewer.lua, line 77: self.description:set_property("wrap_width", img_width)
vdo_button_highlight.lua, line 54: button:set_property("visible", false)
vdo_button_highlight.lua, line 61: button:set_property("visible", true)
vdo_button_highlight.lua, line 65: button:set_property("visible", false)
vdo_button_pc.lua, line 96: self.text_label:set_property("text_tag_crc", new_label)
vdo_button_pc.lua, line 98: self.text_label:set_property("text_tag", new_label)
vdo_button_pc.lua, line 106: self.text_value:set_property("text_tag_crc", new_value)
vdo_button_pc.lua, line 108: self.text_value:set_property("text_tag", new_value)
vdo_button_pc.lua, line 217: self.text_label:set_property("auto_offset", "w")
vdo_button_pc.lua, line 241: --self.text_label:set_property("auto_offset", "w")
vdo_button_pc.lua, line 243: self.text_label:set_property("auto_offset", "c")
vdo_button_remap.lua, line 83: self.label_text:set_property("text_tag", new_label)
vdo_button_toggle.lua, line 210: self.icon1:set_property("auto_offset", "w")
vdo_city_control.lua, line 73: meter_tween:set_property("start_value", start_angle)
vdo_city_control.lua, line 74: meter_tween:set_property("end_value", end_angle)
vdo_city_control.lua, line 75: meter_bg_tween:set_property("start_value", start_angle - .06)
vdo_city_control.lua, line 76: meter_bg_tween:set_property("end_value", end_angle - .06)
vdo_city_control.lua, line 88: meter:set_property("end_angle", end_angle, self.doc_handle)
vdo_city_control.lua, line 89: meter_bg:set_property("end_angle", end_angle - .06)
vdo_city_control.lua, line 123: meter_tween:set_property("start_value", start_angle)
vdo_city_control.lua, line 124: meter_tween:set_property("end_value", end_angle)
vdo_city_control.lua, line 125: meter_bg_tween:set_property("start_value", start_angle - .06)
vdo_city_control.lua, line 126: meter_bg_tween:set_property("end_value", end_angle - .06)
vdo_city_control.lua, line 140: meter:set_property("end_angle", end_angle)
vdo_city_control.lua, line 141: meter_bg:set_property("end_angle", end_angle - .06)
vdo_city_control.lua, line 170: meter_tint_tween:set_property("start_value", COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
vdo_city_control.lua, line 171: meter_tint_tween:set_property("end_value", COLOR_RESPECT_METER_HIGHLIGHT.R, COLOR_RESPECT_METER_HIGHLIGHT.G, COLOR_RESPECT_METER_HIGHLIGHT.B)
vdo_city_control.lua, line 176: meter:set_property("start_angle", self.start_angle)
vdo_city_control.lua, line 177: meter_bg:set_property("start_angle", self.start_angle - .06)
vdo_export_progress_meter.lua, line 50: self:set_property("visible", true)
vdo_export_progress_meter.lua, line 53: self:set_property("visible", false)
vdo_grid_button.lua, line 22: icon:set_property("image", new_icon)
vdo_grid_button.lua, line 29: icon:set_property("image_crc", new_icon_crc)
vdo_grid_button.lua, line 44: main:set_property("alpha",1.0)
vdo_grid_button.lua, line 45: --main:set_property("scale",1.1,1.1)
vdo_grid_button.lua, line 46: --main:set_property("anchor",-5,-5)
vdo_grid_button.lua, line 49: --main:set_property("alpha",0.4)
vdo_grid_button.lua, line 50: --main:set_property("scale",1,1)
vdo_grid_button.lua, line 51: --main:set_property("anchor",0,0)
vdo_grid_button_canceled.lua, line 21: cancel_icon:set_property("visible", self.cancel_status)
vdo_grid_button_canceled.lua, line 32: icon:set_property("image", new_icon)
vdo_grid_button_canceled.lua, line 39: icon:set_property("image_crc", new_icon_crc)
vdo_grid_button_canceled.lua, line 54: main:set_property("alpha",1.0)
vdo_grid_button_canceled.lua, line 55: main:set_property("scale",1.1,1.1)
vdo_grid_button_canceled.lua, line 57: main:set_property("scale",1,1)
vdo_grid_button_check.lua, line 34: icon:set_property("image", new_icon)
vdo_grid_button_check.lua, line 35: icon2:set_property("image", new_icon)
vdo_grid_button_check.lua, line 46: icon:set_property("image_crc", new_icon_crc)
vdo_grid_button_check.lua, line 78: main:set_property("alpha",1.0)
vdo_grid_button_check.lua, line 79: main:set_property("scale",1.1,1.1)
vdo_grid_button_check.lua, line 81: main:set_property("scale",1,1)
vdo_grid_button_layered.lua, line 182: icon:set_property("image_crc", new_icon_crc)
vdo_grid_list.lua, line 180: base_button:set_property("anchor", -1 * self.button_w, -1 * self.button_h)
vdo_grid_list.lua, line 391: button:set_property("anchor", new_x, new_y)
vdo_grid_list.lua, line 446: self.scrollbar:set_property("visible",true)
vdo_grid_list.lua, line 448: self.scrollbar:set_property("visible",false)
vdo_grid_list.lua, line 533: highlight:set_property( "anchor", button_x, button_y)
vdo_grid_list.lua, line 570: --grid_clip:set_property("clip_enabled", false)
vdo_grid_list.lua, line 1037: highlight:set_property( "anchor", button_x, button_y)
vdo_gsi_capture_meter.lua, line 238: self:set_property("visible", true)
vdo_gsi_capture_meter.lua, line 241: self:set_property("visible", false)
vdo_gsi_combo.lua, line 107: fill_obj:set_property("scale", fill_width, fill_height)
vdo_gsi_combo.lua, line 108: fill_2_obj:set_property("scale", fill_width, fill_height)
vdo_gsi_combo.lua, line 199: self:set_property("visible", true)
vdo_gsi_combo.lua, line 202: self:set_property("visible", false)
vdo_gsi_info.lua, line 174: self:set_property("visible", true)
vdo_gsi_info.lua, line 177: self:set_property("visible", false)
vdo_gsi_meter.lua, line 212: self:set_property("visible", true)
vdo_gsi_meter.lua, line 215: self:set_property("visible", false)
vdo_gsi_timer.lua, line 264: self:set_property("visible", true)
vdo_gsi_timer.lua, line 267: self:set_property("visible", false)
vdo_gsi_xy.lua, line 156: self:set_property("visible", true)
vdo_gsi_xy.lua, line 159: self:set_property("visible", false)
vdo_hint_bar.lua, line 118: self.hint_objects[1].text:set_property("scale", force_scale, 1.0)
vdo_hint_bar.lua, line 268: button:set_property("render_mode", "additive_alpha")
vdo_hint_bar.lua, line 269: text:set_property("render_mode", "additive_alpha")
vdo_hint_bar.lua, line 288: self.hint_objects[i].text:set_property("shadow_enabled", true)
vdo_hint_bar.lua, line 289: self.hint_objects[i].text:set_property("shadow_offset", 2, 2)
vdo_hint_bar.lua, line 290: self.hint_objects[i].text:set_property("shadow_alpha", .75)
vdo_hint_bar.lua, line 291: self.hint_objects[i].text:set_property("shadow_tint", 0,0,0)
vdo_hint_bar.lua, line 295: self.hint_objects[i].text:set_property("shadow_enabled", false)
vdo_hint_bar.lua, line 325: self.hint_objects[1].text:set_property("text_scale", TEXT_SCALE_MINI, TEXT_SCALE_MINI)
vdo_hint_bar.lua, line 330: self.hint_objects[1].text:set_property("text_scale", TEXT_SCALE_NORMAL, TEXT_SCALE_NORMAL)
vdo_hint_button.lua, line 51: self.bg_left:set_property("auto_offset", "c")
vdo_hint_button.lua, line 59: self.bg_right:set_property("auto_offset", "c")
vdo_hint_button.lua, line 67: self.bg_middle:set_property("auto_offset", "c")
vdo_hint_button.lua, line 80: self.key_text1:set_property("font", "thin")
vdo_hint_button.lua, line 81: self.key_text1:set_property("auto_offset", "c")
vdo_hint_button.lua, line 88: self.key_text2:set_property("font", "thin")
vdo_hint_button.lua, line 89: self.key_text2:set_property("auto_offset", "c")
vdo_mega_list.lua, line 212: self.scrollbar:set_property("visible", true)
vdo_mega_list.lua, line 226: self.scrollbar:set_property("anchor", scrollbar_x, 0)
vdo_mega_list.lua, line 230: self.scrollbar:set_property("visible", false)
vdo_mega_list.lua, line 915: button:set_property("anchor", button_copy.x, new_y)
vdo_mega_list.lua, line 918: button:set_property("visible", true)
vdo_mega_list.lua, line 969: toggle:set_property("anchor", toggle_x , toggle_y)
vdo_mega_list.lua, line 1001: slider:set_property("anchor", slider_x, slider_y)
vdo_mega_list.lua, line 1012: button:set_property("visible", false)
vdo_mega_list.lua, line 1030: row:set_property("anchor", button_copy.x, new_y)
vdo_mega_list.lua, line 1031: row:set_property("alpha", 1)
vdo_mega_list.lua, line 1057: toggle_color:set_property("anchor", button_copy.x, new_y)
vdo_mega_list.lua, line 1059: toggle_color:set_property("alpha", 1)
vdo_mega_list.lua, line 1068: toggle_color:set_property("anchor", toggle_color_x, toggle_color_y)
vdo_mega_list.lua, line 1080: button:set_property("visible", false)
vdo_mega_list.lua, line 1089: remap:set_property("anchor", button_copy.x, new_y)
vdo_mega_list.lua, line 1090: remap:set_property("alpha", 1)
vdo_mega_list.lua, line 1102: remap.value_bg[1]:set_property("anchor", self.label_x + new_width)
vdo_mega_list.lua, line 1103: remap.value_bg[1]:set_property("scale", new_width / (remap.value_bg[1]:get_actual_size() / 2) * old_scale_x, old_scale_y)
vdo_mega_list.lua, line 1119: button:set_property("visible", false)
vdo_mega_list.lua, line 1133: header:set_property("anchor", header_x , header_y)
vdo_mega_list.lua, line 1157: pip:set_property("anchor", button_x, button_y)
vdo_mega_list.lua, line 1171: button:set_property("visible", false)
vdo_mega_list.lua, line 1366: anchor_tween:set_property("start_value", list_x, list_y )
vdo_mega_list.lua, line 1367: anchor_tween:set_property("end_value", list_x, new_y )
vdo_mega_list.lua, line 1368: anchor_tween:set_property("end_event", "vdo_mega_list_scroll_done")
vdo_mega_list.lua, line 1407: current_button:set_property("alpha", 1.0)
vdo_mega_list.lua, line 1438: current_button:set_property("depth", -10)
vdo_mega_list.lua, line 1439: current_button:set_property("alpha", 1.0)
vdo_mega_list.lua, line 1440: self.button_highlight:set_property( "depth", -1)
vdo_mega_list.lua, line 1461: self.button_highlight:set_property( "anchor", button_x, button_y )
vdo_mega_list.lua, line 1568: button:set_property("depth", 0)
vdo_mega_list.lua, line 1569: button:set_property("alpha", 1)
vdo_mega_list.lua, line 1923: self.button_highlight:set_property("visible", is_on)
vdo_mega_list.lua, line 2483: anchor_tween:set_property("start_value", list_x, list_y )
vdo_mega_list.lua, line 2484: anchor_tween:set_property("end_value", list_x, new_y )
vdo_mega_list.lua, line 2485: anchor_tween:set_property("end_event", "vdo_mega_list_scroll_done")
vdo_mega_list.lua, line 2580: self.buttons[i]:set_property("anchor", button_x, new_y)
vdo_pause_button_highlight.lua, line 37: button:set_property("visible", false)
vdo_pause_button_highlight.lua, line 40: button:set_property("visible", true)
vdo_pause_button_highlight.lua, line 44: button:set_property("visible", false)
vdo_pause_button_toggle.lua, line 35: text:set_property("text_tag", new_label)
vdo_pause_button_toggle.lua, line 44: value:set_property("text_tag", new_value)
vdo_pause_button_toggle.lua, line 59: techno_text:set_property("image", rand_texts[rand_idx])
vdo_pause_button_toggle.lua, line 65: value:set_property("anchor", value_x, value_y)
vdo_pause_mega_list.lua, line 182: button:set_property("anchor", x, new_y)
vdo_pause_mega_list.lua, line 185: button:set_property("visible", true)
vdo_pause_mega_list.lua, line 234: anchor_tween_clone:set_property("target_handle", button.handle)
vdo_pause_mega_list.lua, line 238: anchor_tween_clone:set_property("start_time", time_offset)
vdo_pause_mega_list.lua, line 239: anchor_tween_clone:set_property("target_property", "alpha")
vdo_pause_mega_list.lua, line 240: anchor_tween_clone:set_property("start_value", 0)
vdo_pause_mega_list.lua, line 241: anchor_tween_clone:set_property("end_value", 1)
vdo_pause_mega_list.lua, line 249: anchor_tween_clone:set_property("start_time", time_offset)
vdo_pause_mega_list.lua, line 250: anchor_tween_clone:set_property("start_value", start_x, end_y)
vdo_pause_mega_list.lua, line 251: anchor_tween_clone:set_property("end_value", end_x, end_y)
vdo_pause_mega_list.lua, line 282: self.group:set_property("anchor",list_x,0)
vdo_pause_mega_list.lua, line 388: current_button:set_property("depth", -10)
vdo_pause_mega_list.lua, line 389: current_button:set_property("blur", 0)
vdo_pause_mega_list.lua, line 391: highlight:set_property( "depth", -1)
vdo_pause_mega_list.lua, line 394: highlight:set_property( "anchor", button_x, button_y )
vdo_pause_mega_list.lua, line 412: current_button:set_property("alpha", 0.5)
vdo_pause_mega_list.lua, line 415: current_button:set_property("alpha", 1.0)
vdo_pause_mega_list.lua, line 554: highlight:set_property("visible", is_on)
vdo_respect_meter.lua, line 51: h:set_property("start_value", COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
vdo_respect_meter.lua, line 52: h:set_property("end_value", COLOR_RESPECT_METER_HIGHLIGHT.R, COLOR_RESPECT_METER_HIGHLIGHT.G, COLOR_RESPECT_METER_HIGHLIGHT.B)
vdo_respect_meter.lua, line 236: meter_tween:set_property("start_value", start_respect_angle)
vdo_respect_meter.lua, line 237: meter_tween:set_property("end_value", end_respect_angle)
vdo_respect_meter.lua, line 238: meter_bg_tween:set_property("start_value", start_respect_angle - .03)
vdo_respect_meter.lua, line 239: meter_bg_tween:set_property("end_value", end_respect_angle - .03)
vdo_respect_meter.lua, line 247: respect_meter:set_property("end_angle", end_respect_angle)
vdo_respect_meter.lua, line 248: respect_meter_bg:set_property("end_angle", end_respect_angle - .03)
vdo_scrollbar.lua, line 31: self.tab_grp:set_property("anchor",0, 0)
vdo_scrollbar.lua, line 32: self.fill:set_property("anchor",0, 0)
vdo_scrollbar.lua, line 38: self.tab_grp:set_property("anchor",0, 0)
vdo_scrollbar.lua, line 39: self.fill:set_property("anchor",0, 0)
vdo_scrollbar.lua, line 95: tab_anchor_tween:set_property("start_value", 0, tab_y)
vdo_scrollbar.lua, line 96: tab_anchor_tween:set_property("end_value", 0, tab_position)
vdo_scrollbox.lua, line 208: self.scrollbar:set_property("visible", true)
vdo_scrollbox.lua, line 213: self.scrollbar:set_property("visible", false)
vdo_scrolling_text.lua, line 12: text_graphic:set_property("wrap_width",new_width)
vdo_scrolling_text.lua, line 26: text_graphic:set_property("font", new_font)
vdo_scrolling_text.lua, line 27: text_graphic:set_property("text_scale", new_size_x, new_size_y)
vdo_scrolling_text.lua, line 35: text_graphic:set_property("force_case", case)
vdo_scrolling_text.lua, line 43: text_graphic:set_property("auto_offset", compass)
vdo_slider.lua, line 72: slider_value:set_property("text_tag", new_value)
vdo_store_header.lua, line 106: self.title[i]:set_property("scale", scale_tbl[curr_scale], scale_tbl[curr_scale])
vdo_store_header.lua, line 136: self.arrow[i]:set_property("anchor",arrow_x, arrow_y)
vdo_store_header.lua, line 137: self.title[i+1]:set_property("anchor",title2_x, title_y)
vdo_susan.lua, line 118: tween_h:set_property("start_value", Foward_values.alpha_start[i])
vdo_susan.lua, line 119: tween_h:set_property("end_value", Foward_values.alpha_end[i])
vdo_susan.lua, line 123: tween_h:set_property("start_value", Foward_values.anchor_start[i], 0)
vdo_susan.lua, line 124: tween_h:set_property("end_value", Foward_values.anchor_end[i], 0)
vdo_susan.lua, line 127: tween_h:set_property("start_value", Foward_values.scale_start[i], Foward_values.scale_start[i])
vdo_susan.lua, line 128: tween_h:set_property("end_value", Foward_values.scale_end[i], Foward_values.scale_end[i])
vdo_susan.lua, line 132: tween_h:set_property("start_value", tint/255, tint/255, tint/255)
vdo_susan.lua, line 134: tween_h:set_property("end_value", tint/255, tint/255, tint/255)
vdo_susan.lua, line 141: tween_h:set_property("start_value", old_rotation )
vdo_susan.lua, line 142: tween_h:set_property("end_value", random_rotation )
vdo_susan.lua, line 188: tween_h:set_property("start_value", Reverse_values.alpha_start[i])
vdo_susan.lua, line 189: tween_h:set_property("end_value", Reverse_values.alpha_end[i])
vdo_susan.lua, line 193: tween_h:set_property("start_value", Reverse_values.anchor_start[i], 0)
vdo_susan.lua, line 194: tween_h:set_property("end_value", Reverse_values.anchor_end[i], 0)
vdo_susan.lua, line 197: tween_h:set_property("start_value", Reverse_values.scale_start[i], Reverse_values.scale_start[i])
vdo_susan.lua, line 198: tween_h:set_property("end_value", Reverse_values.scale_end[i], Reverse_values.scale_end[i])
vdo_susan.lua, line 202: tween_h:set_property("start_value", tint/255, tint/255, tint/255)
vdo_susan.lua, line 204: tween_h:set_property("end_value", tint/255, tint/255, tint/255)
vdo_susan.lua, line 211: tween_h:set_property("start_value", old_rotation )
vdo_susan.lua, line 212: tween_h:set_property("end_value", random_rotation )
vdo_weapon_radial.lua, line 652: self.arrow_bmp:set_property("tint", color.R, color.G, color.B)
vdo_weapon_radial.lua, line 653: self.slot_highlight:set_property("tint", color.R, color.G, color.B)
vdo_weapon_radial.lua, line 654: self.slot_dpad_highlight_grp:set_property("tint", color.R, color.G, color.B)
vdo_weapon_radial_slot.lua, line 102: ammo_bar_fill_bmp:set_property("start_angle", angle)
|
set_respect |
false |
1 |
25store_clothing.lua, line 897: Store_header:set_respect(nil)
store_clothing.lua, line 985: Store_header:set_respect(Store_clothing_item_info.item_style)
store_clothing.lua, line 1753: Store_header:set_respect(nil)
store_common.lua, line 120: Store_header:set_respect(nil)
store_crib.lua, line 458: Store_header:set_respect(nil)
store_gang.lua, line 577: Store_header:set_respect(nil)
store_stronghold.lua, line 369: Store_header:set_respect(nil)
store_tattoo.lua, line 297: Store_header:set_respect(menu_data.respect)
store_tattoo.lua, line 327: Store_header:set_respect(respect)
store_tattoo.lua, line 759: Store_header:set_respect(nil)
store_vehicle.lua, line 207: Store_header:set_respect(item.style)
store_vehicle.lua, line 750: Store_header:set_respect(item.style)
store_vehicle.lua, line 889: Store_header:set_respect(item.style)
store_vehicle.lua, line 938: Store_header:set_respect(item.style)
store_vehicle.lua, line 996: Store_header:set_respect(respect)
store_vehicle.lua, line 1508: Store_header:set_respect(Store_vehicle_color_respect)
store_vehicle.lua, line 1733: Store_header:set_respect(Store_vehicle_color_respect)
store_vehicle.lua, line 1748: Store_header:set_respect(Store_vehicle_color_respect)
store_vehicle.lua, line 1825: Store_header:set_respect(Store_vehicle_color_respect)
store_vehicle.lua, line 2117: Store_header:set_respect(menu_data.style)
store_vehicle.lua, line 2873: Store_header:set_respect(item.style)
store_vehicle.lua, line 2910: Store_header:set_respect(Store_vehicle_color_respect)
store_weapon.lua, line 934: Store_header:set_respect(nil)
store_weapon.lua, line 2394: -- Store_header:set_respect(nil)
store_weapon.lua, line 2417: Store_header:set_respect(nil)
|
set_respect_meter |
false |
1 |
|
set_reverse |
false |
1 |
|
set_reward_granted_end_cb |
false |
1 |
2 |
set_rotation |
false |
1 |
4 |
set_scale |
false |
1 |
50cinema_clip_editor.lua, line 229: CCE_free_buttons[BTN_FREE_SHOW_HUD].button:set_scale(0.66667, 0.66667)
cinema_clip_editor.lua, line 400: popup.tooltip_text:set_scale(0.8, 0.8)
cinema_clip_editor.lua, line 421: popup.export_text:set_scale(0.8, 0.8)
cinema_clip_editor.lua, line 425: popup.camera_text:set_scale(0.5, 0.5)
cinema_clip_editor.lua, line 816: dialog.text:set_scale(0.35, 0.35)
cinema_clip_editor_timeline.lua, line 572: zone.text:set_scale(0.8, 0.8)
cinema_clip_editor_timeline.lua, line 577: zone.lock:set_scale(1.0, 1.0)
powers_sub.lua, line 91: --Store_header:set_scale(.9, .9)
store_character.lua, line 3195: Susan_object.arrow_left:set_scale(SUSAN_ARROW_SCALE, SUSAN_ARROW_SCALE)
store_character.lua, line 3196: Susan_object.arrow_right:set_scale(SUSAN_ARROW_SCALE, SUSAN_ARROW_SCALE)
store_character.lua, line 3198: Susan_object.arrow_left:set_scale(SUSAN_ARROW_SCALE * 1.15, SUSAN_ARROW_SCALE * 1.15)
store_character.lua, line 3200: Susan_object.arrow_right:set_scale(SUSAN_ARROW_SCALE * 1.15, SUSAN_ARROW_SCALE * 1.15)
store_weapon.lua, line 1230: header_txt:set_scale(1, 1)
store_weapon.lua, line 1235: header_txt:set_scale(text_scale, text_scale)
vdo_bitmap_viewer.lua, line 46: self.current_img:set_scale(scale_x, scale_y)
vdo_button_pc.lua, line 304: self.text_value:set_scale(0.6667, 0.8)
vdo_button_pc.lua, line 306: self.text_value:set_scale(0.8, 0.8)
vdo_button_pc.lua, line 573: self.img_icon:set_scale(scale, scale)
vdo_button_remap.lua, line 117: self.value_button[1]:set_scale(SCALE_UNSELECTED, SCALE_UNSELECTED)
vdo_button_remap.lua, line 118: self.value_button[2]:set_scale(SCALE_UNSELECTED, SCALE_UNSELECTED)
vdo_button_remap.lua, line 121: self.value_button[1]:set_scale(SCALE_UNSELECTED, SCALE_UNSELECTED)
vdo_button_remap.lua, line 122: self.value_button[2]:set_scale(SCALE_UNSELECTED, SCALE_UNSELECTED)
vdo_button_remap.lua, line 127: self.value_text[self.current_column]:set_scale(SCALE_SELECTED, SCALE_SELECTED)
vdo_button_remap.lua, line 128: self.value_button[self.current_column]:set_scale(SCALE_SELECTED, SCALE_SELECTED)
vdo_button_toggle.lua, line 211: self.icon1:set_scale(60, 1.6) -- Hacky, but works
vdo_grid_button_layered.lua, line 190: button_grp:set_scale(width/button_grp_w, height/button_grp_h)
vdo_grid_list.lua, line 397: button:set_scale(SCALE_STD_RES_GRID_BUTTON, SCALE_STD_RES_GRID_BUTTON)
vdo_grid_list.lua, line 513: highlight_button_outline:set_scale(outline_scale, outline_scale)
vdo_grid_list.lua, line 958: --highlight_button:set_scale(self.outline_scale, self.outline_scale)
vdo_gsi_info.lua, line 101: label_txt_obj:set_scale(1,1)
vdo_gsi_info.lua, line 102: info_txt_obj:set_scale(1,1)
vdo_gsi_info.lua, line 113: label_txt_obj:set_scale(scale, 1)
vdo_gsi_info.lua, line 114: info_txt_obj:set_scale(scale, 1)
vdo_hint_bar.lua, line 324: self.hint_objects[1].button:set_scale(BUTTON_SCALE_MINI, BUTTON_SCALE_MINI)
vdo_hint_bar.lua, line 329: self.hint_objects[1].button:set_scale(BUTTON_SCALE_NORMAL, BUTTON_SCALE_NORMAL)
vdo_hint_button.lua, line 84: self.key_text1:set_scale(self.size_large, self.size_large)
vdo_hint_button.lua, line 92: self.key_text2:set_scale(self.size_small, self.size_small)
vdo_hint_button.lua, line 240: self.key_text1:set_scale(self.size_large, self.size_large)
vdo_hint_button.lua, line 251: self.key_text1:set_scale(self.size_small, self.size_small)
vdo_hint_button.lua, line 252: self.key_text2:set_scale(self.size_small, self.size_small)
vdo_hint_button.lua, line 285: self.key_text1:set_scale(w, w)
vdo_hint_button.lua, line 286: self.key_text2:set_scale(w, w)
vdo_pause_button_toggle.lua, line 86: value_obj:set_scale(SELECTED_SCALE, SELECTED_SCALE)
vdo_pause_button_toggle.lua, line 87: text_obj:set_scale(SELECTED_SCALE, SELECTED_SCALE)
vdo_pause_button_toggle.lua, line 94: value_obj:set_scale(UNSELECTED_SCALE, UNSELECTED_SCALE)
vdo_pause_button_toggle.lua, line 95: text_obj:set_scale(UNSELECTED_SCALE, UNSELECTED_SCALE)
vdo_pause_header.lua, line 46: --text_obj:set_scale(.95,.95)
vdo_susan.lua, line 238: current_susan_h:set_scale(Foward_values.scale_start[i],Foward_values.scale_start[i])
vdo_weapon_radial.lua, line 408: slot_old_obj:set_scale(1,1)
vdo_weapon_radial.lua, line 413: slot_new_obj:set_scale(1.25,1.25)
|
set_scale_text_if_too_big |
false |
1 |
3 |
set_screen_size |
false |
1 |
3 |
set_selection |
false |
3 |
121cat_mouse_results.lua, line 236: Cat_mouse_mega_list:set_selection(new_index)
cat_mouse_results.lua, line 246: Cat_mouse_mega_list:set_selection(new_index)
cell_camera.lua, line 268: Camera_list:set_selection(new_index)
cell_camera.lua, line 287: Camera_list:set_selection(new_index)
cell_cheats.lua, line 430: Cheats_list:set_selection(new_index)
cell_cheats.lua, line 451: Cheats_list:set_selection(new_index)
cell_missions.lua, line 2472: Mission_list:set_selection(new_index)
cell_missions.lua, line 2488: Objective_list:set_selection(new_index)
cell_missions.lua, line 2523: Mission_list:set_selection(new_index)
cell_missions.lua, line 2547: Objective_list:set_selection(new_index)
cell_missions.lua, line 2566: Mission_list:set_selection(new_index)
cell_missions.lua, line 2592: Objective_list:set_selection(new_index)
cell_music_menu.lua, line 138: Station_grid:set_selection(new_index)
cell_phone.lua, line 1083: Garage_list:set_selection(garage_idx)
cell_phone.lua, line 1119: Garage_list:set_selection(new_index)
cell_playlist.lua, line 1038: List_left:set_selection(new_index)
cell_playlist.lua, line 1051: List_right:set_selection(new_index2)
cell_playlist.lua, line 1073: List_left:set_selection(new_index)
cell_playlist.lua, line 1085: List_right:set_selection(new_index2)
cell_rewards.lua, line 395: Store_popup.list:set_selection(new_index)
cell_rewards.lua, line 635: Active_list:set_selection(new_index)
cell_rewards.lua, line 651: Active_list:set_selection(new_index)
cinema_clip_editor.lua, line 546: Confirm_popup.list:set_selection(new_index)
cinema_clip_manager.lua, line 198: Active_list:set_selection(new_index)
cinema_clip_manager.lua, line 215: Active_list:set_selection(new_index)
cmp_fail.lua, line 494: List:set_selection(new_index)
cmp_fail.lua, line 513: List:set_selection(new_index)
col_main.lua, line 535: Store_popup.list:set_selection(new_index)
col_main.lua, line 890: Active_list:set_selection(new_index)
col_main.lua, line 906: Active_list:set_selection(new_index)
col_text_adventure.lua, line 4831: Col_text_adventure_list:set_selection(new_index)
col_text_adventure.lua, line 4849: Col_text_adventure_list:set_selection(new_index)
cte_outro_ending.lua, line 561: confirm_box.list:set_selection(new_index)
game_lobby.lua, line 978: Game_lobby_list:set_selection(new_index)
game_lobby.lua, line 1014: Game_lobby_list:set_selection(new_index)
main_menu_campaign.lua, line 174: List:set_selection(new_index)
main_menu_campaign.lua, line 189: List:set_selection(new_index)
main_menu_coop.lua, line 269: List:set_selection(new_index)
main_menu_coop.lua, line 284: List:set_selection(new_index)
main_menu_coop_top.lua, line 347: List:set_selection(new_index)
main_menu_coop_top.lua, line 362: List:set_selection(new_index)
main_menu_extras.lua, line 182: List:set_selection(new_index)
main_menu_extras.lua, line 197: List:set_selection(new_index)
main_menu_new_game.lua, line 216: List:set_selection(new_index)
main_menu_new_game.lua, line 231: List:set_selection(new_index)
main_menu_silverlink.lua, line 240: List:set_selection(new_index)
main_menu_silverlink.lua, line 255: List:set_selection(new_index)
main_sl_about.lua, line 139: List:set_selection(new_index)
main_sl_about.lua, line 154: List:set_selection(new_index)
main_sl_rewards.lua, line 163: List:set_selection(new_index)
main_sl_rewards.lua, line 178: List:set_selection(new_index)
main_sl_rewards_list.lua, line 217: List:set_selection(new_index)
main_sl_rewards_list.lua, line 234: List:set_selection(new_index)
main_sl_settings.lua, line 175: List:set_selection(new_index)
main_sl_settings.lua, line 190: List:set_selection(new_index)
msn_text_adventure.lua, line 1168: Msn_text_adventure_list:set_selection(new_index)
msn_text_adventure.lua, line 1180: Msn_text_adventure_list:set_selection(new_index)
pause_co_op_menu.lua, line 332: List:set_selection(new_index)
pause_co_op_menu.lua, line 358: List:set_selection(new_index)
pause_ctrl_scheme.lua, line 480: Control_list:set_selection(new_index)
pause_ctrl_scheme.lua, line 498: Control_list:set_selection(new_index)
pause_invite_friends.lua, line 697: List:set_selection(new_index)
pause_invite_friends.lua, line 713: List:set_selection(new_index)
pause_map.lua, line 1848: Pause_map_stag_popup.list:set_selection(new_index)
pause_menu_top.lua, line 532: List:set_selection(new_index)
pause_menu_top.lua, line 549: List:set_selection(new_index)
pause_options_audio.lua, line 404: List:set_selection(new_index)
pause_options_audio.lua, line 431: List:set_selection(new_index)
pause_options_clip_select.lua, line 243: List:set_selection(new_index)
pause_options_controls.lua, line 453: List:set_selection(new_index)
pause_options_controls.lua, line 480: List:set_selection(new_index)
pause_options_difficulty.lua, line 349: List:set_selection(new_index)
pause_options_difficulty.lua, line 369: List:set_selection(new_index)
pause_options_display_cal.lua, line 412: Display_list:set_selection(new_index)
pause_options_display_cal.lua, line 447: Display_list:set_selection(new_index)
pause_options_display_pc.lua, line 980: List:set_selection(new_index)
pause_options_menu.lua, line 261: List:set_selection(new_index)
pause_options_menu.lua, line 276: List:set_selection(new_index)
pause_options_mouse.lua, line 324: List:set_selection(new_index)
pause_options_mouse.lua, line 351: List:set_selection(new_index)
pause_options_record_mode.lua, line 261: List:set_selection(new_index)
pause_options_record_mode.lua, line 280: List:set_selection(new_index)
pause_options_remap.lua, line 431: List:set_selection(new_index)
pause_options_remap.lua, line 437: List:set_selection(index)
pause_options_remap.lua, line 462: List:set_selection(new_index)
pause_options_remap.lua, line 468: List:set_selection(index)
pause_save_game.lua, line 737: Save_load_list:set_selection(new_index)
powers_sub.lua, line 694: Store_popup.list:set_selection(new_index)
powers_sub.lua, line 804: Active_list:set_selection(new_index)
powers_sub.lua, line 820: Active_list:set_selection(new_index)
screen_capture.lua, line 108: Camera_list:set_selection(new_index)
store_character.lua, line 1606: Store_common_color_grid:set_selection(new_index)
store_character.lua, line 2165: Store_common_popup.list:set_selection(new_index)
store_character.lua, line 2923: Store_common_color_grid:set_selection(new_index)
store_character.lua, line 3013: Store_common_popup.list:set_selection(new_index)
store_character.lua, line 3166: Active_list:set_selection(new_index)
store_clothing.lua, line 1593: Store_common_popup.list:set_selection(new_index)
store_clothing.lua, line 1616: Store_common_color_grid:set_selection(new_index)
store_clothing.lua, line 2294: Active_list:set_selection(new_index)
store_common.lua, line 721: Active_list:set_selection(new_index)
store_common.lua, line 793: Active_list:set_selection(new_index)
store_crib.lua, line 472: Store_common_popup.list:set_selection(new_index)
store_crib.lua, line 576: Active_list:set_selection(new_index)
store_gallery.lua, line 195: Store_common_popup.list:set_selection(new_index)
store_gang.lua, line 595: Store_common_popup.list:set_selection(new_index)
store_gang.lua, line 734: Active_list:set_selection(new_index)
store_stronghold.lua, line 383: Store_common_popup.list:set_selection(new_index)
store_stronghold.lua, line 776: Active_list:set_selection(new_index)
store_tattoo.lua, line 238: Store_common_popup.list:set_selection(new_index)
store_tattoo.lua, line 748: Store_common_color_grid:set_selection(new_index)
store_tattoo.lua, line 841: Active_list:set_selection(new_index)
store_vehicle.lua, line 2819: Store_common_popup.list:set_selection(new_index)
store_vehicle.lua, line 2858: Active_list:set_selection(current_index)
store_vehicle.lua, line 2941: Store_common_color_grid:set_selection(new_index, new_category)
store_vehicle.lua, line 3313: Active_list:set_selection(new_index)
store_weapon.lua, line 874: Store_common_popup.list:set_selection(new_index)
store_weapon.lua, line 902: Store_common_color_grid:set_selection(new_index)
store_weapon.lua, line 2205: Active_list:set_selection(idx)
store_weapon.lua, line 3477: Active_list:set_selection(new_index)
vint_bugs.lua, line 103: Bugs_megalist:set_selection(new_index)
vint_bugs.lua, line 112: Bugs_megalist:set_selection(new_index)
|
set_shadow |
false |
2 |
2 |
set_shadows |
false |
1 |
|
set_shortcut |
false |
1 |
4 |
set_size |
false |
10vdo_dialog.lua, line 615
vdo_grid_button.lua, line 33
vdo_grid_button_canceled.lua, line 43
vdo_grid_button_check.lua, line 50
vdo_grid_button_layered.lua, line 186
vdo_mega_list.lua, line 195
vdo_pause_mega_list.lua, line 293
vdo_scrollbar.lua, line 36
vdo_scrollbox.lua, line 181
vdo_store_popup.lua, line 89
|
33cell_phone.lua, line 504: Scrollbar:set_size(SCROLLBAR_WIDTH, clip_height, total_height)
cell_rewards.lua, line 78: Store_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
cell_saintsbook.lua, line 518: Cell_saintsbook_main_scrollbar:set_size(SCROLLBAR_WIDTH, height)
cell_saintsbook.lua, line 1143: Cell_saintsbook_sub_scrollbar:set_size(SCROLLBAR_WIDTH, Cell_saintsbook_sub_task_mask_height)
cinema_clip_editor.lua, line 190: Confirm_popup:set_size(CONFIRM_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
col_main.lua, line 113: Store_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
cte_outro_ending.lua, line 135: confirm_box:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
pause_map.lua, line 498: Pause_map_stag_popup:set_size(840, 400)
powers_sub.lua, line 105: Store_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_character.lua, line 2496: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_clothing.lua, line 232: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_crib.lua, line 171: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_dlc.lua, line 59: --Store_dlc_scrollbox:set_size(580, 181)
store_dlc.lua, line 60: Store_dlc_scrollbox:set_size(Screen_width - 260, 173)
store_gallery.lua, line 54: -- Store_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_gang.lua, line 93: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_stronghold.lua, line 136: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_tattoo.lua, line 560: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_vehicle.lua, line 2453: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_weapon.lua, line 374: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
vdo_dialog.lua, line 605: self:set_size(width, height)
vdo_dialog.lua, line 612: self:set_size(width, height)
vdo_grid_list.lua, line 394: button:set_size(button_w,button_h)
vdo_grid_list.lua, line 434: self.scrollbar:set_size(SCROLLBAR_WIDTH, adjusted_height, adjusted_total_height)
vdo_grid_list.lua, line 442: self.scrollbar:set_size(SCROLLBAR_WIDTH, adjusted_height)
vdo_grid_list.lua, line 957: -- highlight_button:set_size(self.button_w, self.button_h)
vdo_mega_list.lua, line 218: self.scrollbar:set_size(SCROLLBAR_WIDTH, scrollbar_height, total_height)
vdo_mega_list.lua, line 221: self.scrollbar:set_size(SCROLLBAR_WIDTH, scrollbar_height)
vdo_mega_list.lua, line 553: self:set_size(new_width)
vdo_pause_mega_list.lua, line 278: --self:set_size(width, max_buttons)
vdo_scrollbox.lua, line 39: self:set_size(400, 200)
vdo_scrollbox.lua, line 209: self.scrollbar:set_size(SCROLLBAR_WIDTH, self.clip_height)
vdo_store_popup.lua, line 63: self:set_size(width, height)
|
set_slider_bar_color |
false |
1 |
4 |
set_slider_value |
false |
1 |
5 |
set_start_event |
false |
1 |
|
set_start_value |
false |
1 |
10vdo_cell_menu.lua, line 293: self.menu_tween:set_start_value(0,cur_y)
vdo_cell_menu.lua, line 295: self.menu_tween2:set_start_value(0,-1*distance)
vdo_cell_menu.lua, line 297: self.menu_tween:set_start_value(cur_x,0)
vdo_cell_menu.lua, line 299: self.menu_tween2:set_start_value(distance,0)
vdo_cell_menu.lua, line 301: self.menu_tween:set_start_value(0,cur_y)
vdo_cell_menu.lua, line 303: self.menu_tween2:set_start_value(0,distance)
vdo_cell_menu.lua, line 305: self.menu_tween:set_start_value(cur_x,0)
vdo_cell_menu.lua, line 307: self.menu_tween2:set_start_value(-1*distance,0)
vdo_mega_list.lua, line 1424: current_button.new_tween:set_start_value(1)
vdo_mega_list.lua, line 1601: button.new_tween:set_start_value(0.6)
|
set_state |
false |
1 |
7 |
set_state_off |
false |
1 |
4 |
set_state_on |
false |
1 |
5 |
set_store |
false |
1 |
14cell_rewards.lua, line 190: Active_list:set_store("cell_rewards")
col_main.lua, line 251: Active_list:set_store("col_main")
powers_sub.lua, line 325: Active_list:set_store("powers_sub")
store_character.lua, line 2895: Active_list:set_store("store_character")
store_clothing.lua, line 644: Active_list:set_store("store_clothing")
store_crib.lua, line 448: Active_list:set_store("store_crib")
store_demo.lua, line 53: Active_list:set_store("store_clothing")
store_gallery.lua, line 170: Active_list:set_store("store_gallery")
store_gang.lua, line 567: Active_list:set_store("store_gang")
store_stronghold.lua, line 359: Active_list:set_store("store_stronghold")
store_tattoo.lua, line 674: Active_list:set_store("store_tattoo")
store_vehicle.lua, line 2854: Active_list:set_store("store_vehicle")
store_weapon.lua, line 983: Active_list:set_store("store_weapon")
store_weapon.lua, line 2332: Active_list:set_store("store_weapon")
|
set_target_handle |
false |
2 |
22cutscene_effects.lua, line 123: anim:set_target_handle(fleur_outline_clone.handle)
hud_diversion.lua, line 123: anim_in:set_target_handle(grp.handle)
hud_diversion.lua, line 124: anim_complete:set_target_handle(grp.handle)
hud_diversion.lua, line 125: anim_shift_up:set_target_handle(grp.handle)
hud_diversion.lua, line 126: anim_multi:set_target_handle(grp.handle)
hud_diversion.lua, line 127: anim_fire_scale:set_target_handle(grp.handle)
reward_granted.lua, line 34: anim:set_target_handle(fleur_outline_clone.handle)
tutorial.lua, line 466: anim:set_target_handle(outlines_clone.handle)
vdo_anim_object.lua, line 13: This is legacy method... use Vdo_anim_object:set_target_handle(target_handle)
vdo_city_control.lua, line 20: control_text_anim:set_target_handle(self.handle)
vdo_city_control.lua, line 21: control_up_anim:set_target_handle(self.handle)
vdo_city_control.lua, line 22: respect_text_anim:set_target_handle(self.handle)
vdo_hint_bar.lua, line 277: text_twn:set_target_handle(text.handle)
vdo_hint_bar.lua, line 278: btn_twn:set_target_handle(button.handle)
vdo_hint_bar.lua, line 279: btn2_twn:set_target_handle(button.handle)
vdo_level_meter.lua, line 79: pulse_twn:set_target_handle(fill.handle)
vdo_mega_list.lua, line 812: button.new_tween:set_target_handle(button.handle)
vdo_mega_list.lua, line 1363: toggle_group_anim:set_target_handle(self.handle)
vdo_mega_list.lua, line 2480: toggle_group_anim:set_target_handle(self.handle)
vdo_powers_button.lua, line 58: --self.pulse_anim:set_target_handle(self.text_grp_h)
vdo_respect_meter.lua, line 63: anim:set_target_handle(fleur_outline_clone.handle)
vdo_scrollbar.lua, line 29: self.tab_anim:set_target_handle(self.handle)
|
set_target_name |
false |
1 |
|
set_text |
false |
7 |
286cell_camera.lua, line 44: cell_title_h:set_text("MENU_CAMERA")
cell_cheats.lua, line 52: cell_title_h:set_text("HELP_TEXT_CHEATS_TITLE")
cell_missions.lua, line 305: Cell_missions_title_h:set_text("MENU_MISSIONS")
cell_missions.lua, line 365: Cell_missions_title_h:set_text("QUEST_LOG_CHALLENGES", 320)
cell_missions.lua, line 1963: -- Cell_missions_title_h:set_text("QUEST_LOG_CHALLENGES", 320)
cell_missions.lua, line 2092: -- Cell_missions_title_h:set_text("MENU_MISSIONS")
cell_music_menu.lua, line 38: cell_title_h:set_text("PAUSE_MENU_STATION_SELECTION")
cell_music_menu.lua, line 158: station_id:set_text( Grid_data[station_index].label )
cell_music_menu.lua, line 160: station_id:set_text( "" )
cell_music_menu.lua, line 163: station_genre:set_text( Grid_data[station_index].genre )
cell_music_menu.lua, line 165: station_genre:set_text( "" )
cell_phone.lua, line 111: cell_title_h:set_text("MENU_PHONE")
cell_playlist.lua, line 137: cell_title_h:set_text("PLAYLIST_TITLE_PLAYLIST")
cell_rewards.lua, line 52: cell_title_h:set_text("STORE_UPGRADES_TITLE")
cell_rewards.lua, line 358: Store_popup:set_text("HUD_SHOP_INSUFFICIENT_ORBS")
cell_rewards.lua, line 368: Store_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
cell_rewards.lua, line 380: Store_popup:set_text("STORE_TEXT_CONFIRM_PURCHASE_BLANK")
cell_stats.lua, line 41: cell_title_h:set_text("MENU_STATS")
cinema_clip_editor.lua, line 408: Tooltip.tooltip_text:set_text(text)
cinema_clip_editor.lua, line 419: popup.export_text:set_text("PC_EXPORTING_VIDEO")
cinema_clip_editor.lua, line 433: popup.camera_text:set_text("PC_CAMERA_LOCKED")
cinema_clip_editor.lua, line 436: popup.camera_text:set_text("PC_CAMERA_UNLOCKED")
cinema_clip_editor.lua, line 469: popup.text_key[i]:set_text(data[i].key)
cinema_clip_editor.lua, line 470: popup.text_action[i]:set_text(data[i].action)
cinema_clip_editor.lua, line 791: dialog.text:set_text(dialog.title)
cinema_clip_editor.lua, line 813: dialog.text:set_text(text_title)
cinema_clip_editor.lua, line 836: dialog.headings[dialog.num_headings]:set_text(txt)
cinema_clip_editor.lua, line 1084: Confirm_popup:set_text("A LOADING SCREEN WILL APPEAR WHILE REWINDING")
cinema_clip_editor.lua, line 1192: Confirm_popup:set_text("PC_EXPORT_EXPLANATION")
cinema_clip_editor.lua, line 1227: Confirm_popup:set_text("PC_EXIT_EXPLANATION")
cinema_clip_editor.lua, line 1505: Confirm_popup:set_text("PC_EDIT_EXPLANATION")
cinema_clip_editor_timeline.lua, line 442: zone.text:set_text(cinema_clip_editor_num_to_string_2_decimal(t1))
cinema_clip_editor_timeline.lua, line 1036: Mtl_text:set_text(cinema_clip_editor_num_to_string_2_decimal(Marker_time_timeline))
cinema_clip_editor_timeline.lua, line 1053: Mtl_text:set_text(cinema_clip_editor_num_to_string_2_decimal(Marker_time_timeline))
cinema_clip_editor_timeline.lua, line 1070: Mpb_text:set_text(cinema_clip_editor_num_to_string_2_decimal(Marker_time_playback))
col_main.lua, line 88: Col_title:set_text("COL_MAIN_TITLE")
col_main.lua, line 614: Col_title:set_text("COL_CAT_AUDIO")
col_main.lua, line 616: Col_title:set_text("COL_CAT_TEXT")
col_main.lua, line 618: Col_title:set_text("COL_CAT_TOD")
col_main.lua, line 620: Col_title:set_text("COL_CAT_XMAS_TEXT")
col_main.lua, line 622: Col_title:set_text("COL_CAT_XMAS_LETTER")
col_main.lua, line 627: Store_popup:set_text("COL_MAIN_NONE")
col_main.lua, line 708: Col_title:set_text("COL_MAIN_TITLE")
col_main.lua, line 751: Col_title:set_text("COL_CAT_AUDIO")
col_main.lua, line 754: Col_title:set_text("COL_CAT_TEXT")
col_main.lua, line 757: Col_title:set_text("COL_CAT_TOD")
col_main.lua, line 760: Col_title:set_text("COL_CAT_XMAS_TEXT")
col_main.lua, line 763: Col_title:set_text("COL_CAT_XMAS_LETTER")
col_text_adventure.lua, line 4732: Text_buffer[1]:set_text(data[Cur_scen].scenario)
col_text_adventure.lua, line 4800: Text_buffer[1]:set_text(Action.label)
cte_outro_ending.lua, line 527: confirm_box:set_text("OUTRO_ENDING_CONFIRM")
cte_outro_ending.lua, line 739: --text_ending_desc:set_text(Ending_Text[Current_page].label)
cutscene_effects.lua, line 51: disclaimer_txt:set_text("CUTSCENE01_PROHIBITED")
genki_common.lua, line 368: -- do_nothing_txt:set_text("Event "..event_idx.." fired")
genki_common.lua, line 470: timer_txt:set_text(format_time(timer/1000, false, false))
genki_common.lua, line 478: timer_txt:set_text(format_time(timer/1000, false, false))
hud_btnmash.lua, line 194: Hud_btnmash_pc_key:set_text(game_get_key_name_for_action("CBA_OFC_JUMP_CLIMB"))
hud_diversion.lua, line 183: div_title:set_text(message_one, false)
hud_diversion.lua, line 221: div_value:set_text(body)
hud_diversion.lua, line 223: div_value:set_text(format_distance(cur_value))
hud_diversion.lua, line 230: div_value:set_text(body)
hud_diversion.lua, line 232: div_value:set_text(cur_value_floor.."/"..max_value)
hud_diversion.lua, line 239: div_value:set_text(body)
hud_diversion.lua, line 241: div_value:set_text(var_to_string(cur_value_floor))
hud_diversion.lua, line 250: div_value:set_text(body)
hud_diversion.lua, line 252: div_value:set_text(format_time(cur_value_floor / 1000, false, true))
hud_diversion.lua, line 261: div_value:set_text(body)
hud_diversion.lua, line 263: div_value:set_text(cur_value_floor.."%%")
hud_diversion.lua, line 291: div_value:set_text(body)
hud_diversion.lua, line 293: div_value:set_text(cur_value_floor.."%%")
hud_diversion.lua, line 345: div_multi:set_text("")
hud_diversion.lua, line 352: div_multi:set_text("2X")
hud_diversion.lua, line 358: div_multi:set_text("3X")
hud_diversion.lua, line 372: div_multi:set_text("MAX")
hud_diversion.lua, line 413: div_respect:set_text(body)
hud_diversion.lua, line 419: div_respect:set_text(body)
hud_diversion.lua, line 645: chal_xy:set_text(body)
hud_diversion.lua, line 647: chal_xy:set_text(floor(Hud_challenge_data.cur_val).."/"..floor(Hud_challenge_data.max_val))
hud_qte.lua, line 339: Hud_qte_kb_key:set_text(kbm_name)
hud_qte.lua, line 363: Hud_qte_kb_dir_n:set_text("")
hud_qte.lua, line 364: Hud_qte_kb_dir_e:set_text("")
hud_qte.lua, line 365: Hud_qte_kb_dir_s:set_text("")
hud_qte.lua, line 366: Hud_qte_kb_dir_w:set_text("")
hud_qte.lua, line 379: qte_key:set_text(kbm_name)
hud_running_man.lua, line 318: -- do_nothing_txt:set_text("Event "..event_idx.." fired")
hud_running_man.lua, line 417: timer_txt:set_text(format_time(timer/1000, false, false))
hud_running_man.lua, line 425: timer_txt:set_text(format_time(timer/1000, false, false))
hud_touch_combo.lua, line 211: Hud_sexy_key_w:set_text(left_action_name)
hud_touch_combo.lua, line 212: Hud_sexy_key_n:set_text(up_action_name)
hud_touch_combo.lua, line 213: Hud_sexy_key_e:set_text(right_action_name)
hud_touch_combo.lua, line 214: Hud_sexy_key_s:set_text(down_action_name)
main_menu_campaign.lua, line 58: Header_obj:set_text(header_str, Screen_width)
main_menu_coop.lua, line 120: Header_obj:set_text(header_str, Screen_width)
main_menu_coop_top.lua, line 118: Header_obj:set_text(header_str, Screen_width)
main_menu_extras.lua, line 64: Header_obj:set_text("MAINMENU_EXTRAS", Screen_width)
main_menu_new_game.lua, line 59: Header_obj:set_text("MAINMENU_NEW_GAME_DIFF_HDR", Screen_width)
main_menu_silverlink.lua, line 82: --Header_mini_obj:set_text("SILVER LINK 2")
main_sl_about.lua, line 27: Header_mini_obj:set_text("SL_TITLE_ABOUT")
main_sl_rewards.lua, line 44: Header_mini_obj:set_text("SL_TITLE_REWARDS")
main_sl_rewards_list.lua, line 53: Header_mini_obj:set_text("SL_TITLE_REWARDS_RECEIVED")
main_sl_rewards_list.lua, line 57: Header_mini_obj:set_text("SL_TITLE_REWARDS_UNLOCKED")
main_sl_settings.lua, line 55: Header_mini_obj:set_text("SL_TITLE_SETTINGS")
msn_cyber.lua, line 64: error_msg1:set_text("*** STOP: 0x000001E (0X80000003, 0x80102035, 0x8025ea21, 0xfd682e9)\nUnhandled Kernel exception c000047 from fa8418b4 (8025ea21, fd6829e8)")
msn_cyber.lua, line 66: error_msg2:set_text("Ejecting core system heap - Name\nfa810000 2bdaab00 - Null fa820000 2bdaab01 - Root\nfa810000 2bdaab02 - System fa820000 2bdaab03 - Root\nfa810000 2bdaab04 - Ctrl fa820000 2bdaab05 - Base\nfa810000 2bdaab06 - Encrypted fa820000 2bdaab07 - Null\nfa810000 2bdaab08 - How fa820000 2bdaab09 - Root\nfa810000 2bdaab10 - Could fa820000 2bdaab11 - Root\nfa810000 2bdaab12 - You fa820000 2bdaab13 - Root\nfa810000 2bdaab14 - Let fa820000 2bdaab15 - Root\nfa810000 2bdaab16 - Johnny fa820000 2bdaab17 - Root\nfa810000 2bdaab18 - Die? fa820000 2bdaab19 - Root")
msn_cyber.lua, line 69: error_msg3:set_text("M17_ERROR_SCREEN_CONTINUE_MSG_PC")
msn_cyber.lua, line 71: error_msg3:set_text("M17_ERROR_SCREEN_CONTINUE_MSG")
msn_text_adventure.lua, line 1075: Text_buffer[1]:set_text(data[Cur_scen].scenario)
msn_text_adventure.lua, line 1137: Text_buffer[1]:set_text(Action.label)
pause_co_op_menu.lua, line 132: Header_obj:set_text("MAINMENU_COOP", Screen_width)
pause_ctrl_scheme.lua, line 46: ctrl_header_obj:set_text("MENU_CONTROL_SCHEMES", Screen_width)
pause_invite_friends.lua, line 112: Header_obj:set_text("COOP_MENU_INVITE", List_width)
pause_invite_friends.lua, line 114: Header_obj:set_text("MULTI_FIND_GAMES", List_width)
pause_invite_friends.lua, line 116: Header_obj:set_text("MULTI_JOIN_FRIEND", List_width)
pause_map.lua, line 619: Pause_map_stag_popup:set_text(percent_string)
pause_menu_top.lua, line 112: Header_obj:set_text("SYSTEM_PAUSED", Screen_width) --("MENU_GAME_PAUSED")
pause_menu_top.lua, line 247: Header_obj:set_text("SYSTEM_PAUSED", Screen_width) --("MENU_GAME_PAUSED")
pause_options_audio.lua, line 173: Header_obj:set_text("MENU_OPTIONS_AUDIO", Screen_width)
pause_options_clip_select.lua, line 77: Header_obj:set_text("MENU_OPTIONS_CLIP_SELECT")
pause_options_controls.lua, line 42: Header_obj:set_text("MENU_CONTROLLER_OPTIONS_TITLE", Screen_width)
pause_options_controls.lua, line 44: Header_obj:set_text("CONTROLS_TITLE", Screen_width)
pause_options_difficulty.lua, line 165: Header_obj:set_text("MENU_GAMEPLAY", Screen_width)
pause_options_difficulty.lua, line 168: Header_obj:set_text("MENU_DIFFICULTY", Screen_width)
pause_options_display.lua, line 82: Header_obj:set_text("MENU_DISPLAY_TITLE", Screen_width)
pause_options_display_cal.lua, line 91: ctrl_header_obj:set_text("MENU_DISPLAY_MONITOR_ADJUSTMENT",Screen_width)
pause_options_display_pc.lua, line 425: Header_obj:set_text("MENU_DISPLAY_TITLE", Screen_width)
pause_options_menu.lua, line 109: Header_obj:set_text("MENU_OPTIONS_TITLE", Screen_width)
pause_options_mouse.lua, line 59: Header_obj:set_text("MOUSE_TITLE", Screen_width)
pause_options_record_mode.lua, line 53: Header_obj:set_text("PC_RECORD_VIDEO", Screen_width)
pause_options_remap.lua, line 168: Header_obj:set_text("MENU_OPTIONS_REMAP",Screen_width)
pause_options_remap.lua, line 395: button.value_text[1]:set_text("--")
pause_options_remap.lua, line 399: button.value_text[2]:set_text("--")
pause_save_game.lua, line 145: ctrl_header_obj:set_text(header_str, Screen_width)
pause_voice_tut.lua, line 48: cell_title_h:set_text("MENU_VOICE_TUT", Screen_width)
powers_main.lua, line 73: cell_title_h:set_text("POWERS_HEADER")
powers_sub.lua, line 559: Store_popup:set_text("HUD_SHOP_INSUFFICIENT_ORBS")
powers_sub.lua, line 571: Store_popup:set_text("STORE_TEXT_CONFIRM_PURCHASE_BLANK")
powers_sub.lua, line 580: Store_popup:set_text("HUD_SHOP_ELEMENTS_DISABLED")
store_character.lua, line 453: Store_common_popup:set_text("CUST_MAX_COMPOSITE_WARNING")
store_character.lua, line 684: Store_common_popup:set_text("PRESET_WARNING_BODY")
store_character.lua, line 994: Store_common_popup:set_text("CANCEL_WARNING_BODY")
store_character.lua, line 1831: Store_common_popup:set_text("CANCEL_WARNING_BODY")
store_character.lua, line 2216: Store_common_popup:set_text(body)
store_character.lua, line 2961: Store_common_popup:set_text("RANDOM_WARNING_BODY")
store_character.lua, line 3311: Store_common_popup:set_text("LINEUP_WARNING_BODY")
store_clothing.lua, line 554: Store_common_popup:set_text("STORE_EXIT_WARNING_BODY")
store_clothing.lua, line 1248: Store_common_popup:set_text("STORE_UNDERWEAR_SUB_WARNING")
store_clothing.lua, line 1257: Store_common_popup:set_text("STORE_BRA_SUB_WARNING")
store_clothing.lua, line 1265: Store_common_popup:set_text("STORE_TEXT_DISCARD")
store_clothing.lua, line 1275: Store_common_popup:set_text("STORE_TEXT_DISCARD")
store_clothing.lua, line 1312: Store_common_popup:set_text("STORE_TEXT_DISCARD_OUTFIT_WARNING")
store_clothing.lua, line 1371: Store_common_popup:set_text("CUST_MENU_CATEGORY_LIMIT_REACHED")
store_clothing.lua, line 1384: Store_common_popup:set_text("CUST_MENU_TOTAL_LIMIT_REACHED")
store_clothing.lua, line 1396: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_clothing.lua, line 1407: Store_common_popup:set_text("STORE_TEXT_CONFIRM_PURCHASE_BLANK")
store_clothing.lua, line 2010: Store_common_popup:set_text("CONFIRM_WEAR_OUTFIT")
store_clothing.lua, line 2063: Store_common_popup:set_text(reason_body)
store_clothing.lua, line 2089: Store_common_popup:set_text("CONFIRM_DELETE_OUTFIT")
store_clothing.lua, line 2129: Store_common_popup:set_text("CUST_DIALOG_DISROBE_BODY")
store_crib.lua, line 399: Store_common_popup:set_text("MENU_EXIT_CRIB")
store_crib_cash.lua, line 171: cell_title_h:set_text("COMPLETION_CASH")
store_dlc.lua, line 55: Header_obj:set_text("MAINMENU_DOWNLOADS", Screen_width)
store_dlc.lua, line 344: Store_dlc_scrollbox:set_text(data.description)
store_gallery.lua, line 236: Store_common_popup:set_text("MENU_CHARACTER_DOWNLOAD_CONFIRM")
store_gallery.lua, line 355: Store_common_popup:set_text("MENU_CHARACTER_DOWNLOAD_NONE")
store_gang.lua, line 254: crib_random_text:set_text(tag)
store_gang.lua, line 514: Store_common_popup:set_text("STORE_EXIT_WARNING_BODY")
store_stronghold.lua, line 272: Store_common_popup:set_text("STORE_EXIT_WARNING_BODY")
store_stronghold.lua, line 407: Store_common_popup:set_text("MENU_STRONGHOLD_PREVIOUS_UPGRADE")
store_stronghold.lua, line 420: Store_common_popup:set_text(body)
store_stronghold.lua, line 429: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_tattoo.lua, line 133: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_tattoo.lua, line 142: Store_common_popup:set_text("STORE_TEXT_CONFIRM_PURCHASE_BLANK")
store_tattoo.lua, line 435: Store_common_popup:set_text(body)
store_vehicle.lua, line 297: Store_common_popup:set_text("")
store_vehicle.lua, line 322: Store_common_popup:set_text(body)
store_vehicle.lua, line 332: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 388: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 472: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 506: Store_common_popup:set_text("GARAGE_REPAIR_BEFORE_CUSTOMIZATION")
store_vehicle.lua, line 527: Store_common_popup:set_text("GARAGE_REMOVE_PROMPT")
store_vehicle.lua, line 564: Store_common_popup:set_text("VCUST_PERFORMANCE_WARNING")
store_vehicle.lua, line 1025: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 1040: Store_common_popup:set_text(body)
store_vehicle.lua, line 1223: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 1236: Store_common_popup:set_text(body)
store_vehicle.lua, line 1395: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 1409: Store_common_popup:set_text(body)
store_vehicle.lua, line 1768: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 1780: Store_common_popup:set_text(body)
store_vehicle.lua, line 1892: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 1905: Store_common_popup:set_text(body)
store_vehicle.lua, line 2017: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 2028: Store_common_popup:set_text("STORE_TEXT_CONFIRM_PURCHASE_BLANK")
store_vehicle.lua, line 2780: Store_common_popup:set_text(body)
store_vehicle.lua, line 2797: upgrade_desc:set_text(text)
store_weapon.lua, line 402: weapon_title:set_text("BOGUS WEAPON NAME")
store_weapon.lua, line 405: weapon_level:set_text("Weapon description")
store_weapon.lua, line 775: Store_common_popup:set_text("WPN_STORE_EXIT_PROMPT")
store_weapon.lua, line 777: Store_common_popup:set_text("STORE_EXIT_WARNING_BODY")
store_weapon.lua, line 1205: header_txt:set_text(Store_weapon_categories[slot_id].label)
store_weapon.lua, line 1206: owned_txt:set_text("STORE_WEAPON_OWNED")
store_weapon.lua, line 1207: available_txt:set_text("STORE_WEAPON_AVAILABLE")
store_weapon.lua, line 1282: cur_weapon:set_text(body)
store_weapon.lua, line 1304: cur_weapon:set_text("LOCALIZE_NONE")
store_weapon.lua, line 1337: cur_weapon:set_text(info.label)
store_weapon.lua, line 1497: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_weapon.lua, line 1508: Store_common_popup:set_text("WPNSTOR_TEXT_MAX_AMMO_STORE")
store_weapon.lua, line 2067: Store_common_popup:set_text(body)
store_weapon.lua, line 2076: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_weapon.lua, line 2453: Store_common_popup:set_text("STORE_WEAPON_UPGRADE_MAX_LEVEL")
store_weapon.lua, line 2465: Store_common_popup:set_text(body)
store_weapon.lua, line 2476: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_weapon.lua, line 3014: Store_common_popup:set_text("HUD_SHOP_NO_WEAPONS")
store_weapon.lua, line 3325: Store_common_popup:set_text("MAP_EVENT_NOTO") -- Going to need new string for missions
store_weapon.lua, line 3343: Store_common_popup:set_text(body)
store_weapon.lua, line 3354: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_weapon.lua, line 3365: Store_common_popup:set_text("WPNSTORE_TEXT_NO_NOTORIETY") -- Going to need new string for no notoriety
store_weapon.lua, line 3408: Store_common_popup:set_text("WPNSTORE_TEXT_NOTORIETY_RESET_SUCCESS")
vdo_bitmap_viewer.lua, line 24: self.level_req_label:set_text("STORE_UPGRADES_REQUIRED")
vdo_bitmap_viewer.lua, line 67: self.level_req:set_text(var_to_string(required_level))--body)
vdo_bitmap_viewer.lua, line 94: self.description:set_text(description)
vdo_button_pc.lua, line 211: self.text_value:set_text("")
vdo_button_remap.lua, line 62: self.value_text[column]:set_text("--")
vdo_button_remap.lua, line 74: self.value_text[column]:set_text("?")
vdo_city_control.lua, line 64: control_pct_new:set_text("+" .. total_respect)
vdo_city_control.lua, line 114: control_pct_old:set_text(floor(self.pct * 100 + 0.5) .. "%%")
vdo_city_control.lua, line 115: control_pct_new:set_text(floor(control_pct * 100 + 0.5) .. "%%")
vdo_city_control.lua, line 134: control_pct_old:set_text(floor(control_pct * 100 + 0.5) .. "%%")
vdo_city_control.lua, line 135: control_pct_new:set_text(floor(control_pct * 100 + 0.5) .. "%%")
vdo_dialog.lua, line 324: title_txt_obj:set_text(title_txt)
vdo_export_progress_meter.lua, line 27: self.label_txt:set_text(label)
vdo_grid_list.lua, line 368: button:set_text(button_data.label)
vdo_grid_list.lua, line 559: self.highlight_name:set_text(highlight_label)
vdo_grid_list.lua, line 905: self.titles[title_index].title:set_text(title_name)
vdo_grid_list.lua, line 1063: self.highlight_name:set_text(highlight_label)
vdo_gsi_combo.lua, line 93: label_txt_obj:set_text("")
vdo_gsi_combo.lua, line 101: combo_txt_obj:set_text(combo_value)
vdo_gsi_info.lua, line 54: label_txt_obj:set_text("")
vdo_gsi_info.lua, line 62: info_txt_obj:set_text("")
vdo_gsi_info.lua, line 83: info_txt_obj:set_text(info_value)
vdo_hint_bar.lua, line 163: text:set_text(btn_text_string)
vdo_hint_button.lua, line 82: self.key_text1:set_text("!")
vdo_hint_button.lua, line 90: self.key_text2:set_text("")
vdo_hint_button.lua, line 235: self.key_text1:set_text(text)
vdo_hint_button.lua, line 242: self.key_text2:set_text("")
vdo_hint_button.lua, line 262: self.key_text2:set_text(text2)
vdo_hint_button.lua, line 275: self.key_text2:set_text("")
vdo_pause_header.lua, line 45: text_obj:set_text(new_text_string)
vdo_pause_header.lua, line 96: crumb_obj:set_text(new_text_string)
vdo_pause_header.lua, line 99: crumb_obj:set_text("")
vdo_respect_meter.lua, line 133: self.respect_level:set_text(var_to_string(level))
vdo_respect_meter.lua, line 148: self.respect_level:set_text(var_to_string(level))
vdo_respect_meter.lua, line 167: self.respect_level:set_text(var_to_string(level))
vdo_respect_meter.lua, line 180: self.respect_level:set_text(var_to_string(level))
vdo_respect_meter.lua, line 254: respect_amount_obj:set_text("+" .. new_respect)
vdo_respect_meter.lua, line 334: self.respect_level:set_text(var_to_string(self.level))
vdo_scrolling_text.lua, line 94: text_graphic:set_text(new_string)
vdo_scrolling_text.lua, line 98: text_graphic:set_text(new_string)
vdo_scrolling_text.lua, line 130: -- text_graphic:set_text(new_string)
vdo_store_header.lua, line 86: self.title[i]:set_text(self.title_stack[stack_index].label)
vdo_store_header.lua, line 116: self.title[i]:set_text("...")
vdo_store_header.lua, line 178: self.cash:set_text(body)
vdo_store_header.lua, line 180: self.cash:set_text("{GAME_CASH}" .. format_cash(cash))
vdo_store_header.lua, line 203: self.price:set_text(price)
vdo_store_header.lua, line 223: self.price:set_text(body)
vdo_store_header.lua, line 235: self.respect:set_text(body)
vdo_store_header.lua, line 277: self.respect:set_text(body)
vdo_store_popup.lua, line 50: self.text:set_text(new_text)
vdo_store_popup.lua, line 68: self.title:set_text(new_title)
vdo_susan.lua, line 264: self.title_txt:set_text(title)
vdo_susan.lua, line 268: self.desc_txt:set_text(desc)
vdo_triangle_select.lua, line 51: Fat_txt:set_text(body)
vdo_triangle_select.lua, line 55: Skinny_txt:set_text(body)
vdo_triangle_select.lua, line 59: Strength_txt:set_text(body)
vdo_triangle_select.lua, line 97: cursor_txt:set_text("L")
vdo_triangle_select.lua, line 100: cursor_txt:set_text("L")
vdo_triangle_select.lua, line 106: cursor_txt:set_text("LS")
vdo_triangle_select.lua, line 109: cursor_txt:set_text("LS")
vdo_weapon_pips.lua, line 26: self.upgrade_text_h:set_text("")
vdo_weapon_pips.lua, line 59: self.upgrade_text_h:set_text(upgrade_name_tag)
vdo_weapon_radial.lua, line 104: weapon_txt:set_text("")
vdo_weapon_radial.lua, line 107: dpad_txt:set_text("")
vdo_weapon_radial.lua, line 234: stick_txt:set_text(get_control_stick_text())
vdo_weapon_radial.lua, line 430: weapon_txt:set_text(weapon_name_tag)
vint_bugs.lua, line 25: --Header_mini_obj:set_text("IM FRESH")
vint_bugs.lua, line 26: Header_mini_obj:set_text("IM FRESH OHHHHHH SO FRESH")
|
set_text_crc |
false |
1 |
13hud.lua, line 2601: bonus_dmg_txt_h:set_text_crc(get_localized_crc_for_tag("HUD_DAMAGE_BONUS"))
hud_diversion.lua, line 185: div_title:set_text_crc(message_one)
hud_diversion.lua, line 279: div_value:set_text_crc(message_two)
hud_diversion.lua, line 633: chal_title:set_text_crc(Hud_challenge_data.title)
hud_reticules.lua, line 964: overkill_txt_h:set_text_crc(get_localized_crc_for_tag("CUST_WPN_UPGRADE_ULT_NAME_OVERKILL"))
vdo_bitmap_viewer.lua, line 92: self.description:set_text_crc(description_crc)
vdo_grid_list.lua, line 370: button:set_text_crc(button_data.label_crc)
vdo_grid_list.lua, line 561: self.highlight_name:set_text_crc(highlight_label_crc)
vdo_grid_list.lua, line 1065: self.highlight_name:set_text_crc(highlight_label_crc)
vdo_gsi_combo.lua, line 95: label_txt_obj:set_text_crc(label_crc)
vdo_gsi_info.lua, line 56: label_txt_obj:set_text_crc(label_crc)
vdo_gsi_info.lua, line 87: info_txt_obj:set_text_crc(info_crc)
vdo_store_header.lua, line 84: self.title[i]:set_text_crc(self.title_stack[stack_index].crc)
|
set_text_scale |
false |
3 |
4 |
set_title |
false |
2 |
85cell_rewards.lua, line 357: Store_popup:set_title("MENU_TITLE_NOTICE")
cell_rewards.lua, line 367: Store_popup:set_title("MENU_TITLE_NOTICE")
cell_rewards.lua, line 379: Store_popup:set_title("STORE_TITLE_PURCHASING")
cinema_clip_editor.lua, line 1083: Confirm_popup:set_title("REWIND WARNING")
cinema_clip_editor.lua, line 1191: Confirm_popup:set_title("PC_CONFIRM_EXPORT")
cinema_clip_editor.lua, line 1226: Confirm_popup:set_title("PC_CONFIRM_EXIT")
cinema_clip_editor.lua, line 1504: Confirm_popup:set_title("PC_EDIT_WARNING")
col_main.lua, line 626: Store_popup:set_title("MENU_TITLE_NOTICE")
cte_outro_ending.lua, line 526: confirm_box:set_title("MENU_TITLE_CONFIRM")
pause_map.lua, line 501: Pause_map_stag_popup:set_title("PAUSE_MAP_STAG_POPUP_TITLE")
powers_sub.lua, line 558: Store_popup:set_title("MENU_TITLE_NOTICE")
powers_sub.lua, line 570: Store_popup:set_title("STORE_TITLE_PURCHASING")
powers_sub.lua, line 579: Store_popup:set_title("MENU_TITLE_NOTICE")
store_character.lua, line 452: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_character.lua, line 683: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_character.lua, line 993: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_character.lua, line 1830: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_character.lua, line 2215: Store_common_popup:set_title(heading)
store_character.lua, line 2666: Store_header:set_title()
store_character.lua, line 2960: Store_common_popup:set_title("RANDOM_WARNING_HEADING")
store_character.lua, line 3310: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_clothing.lua, line 553: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_clothing.lua, line 1247: Store_common_popup:set_title("STORE_UNDERWEAR_WARNING")
store_clothing.lua, line 1256: Store_common_popup:set_title("STORE_BRA_WARNING")
store_clothing.lua, line 1264: Store_common_popup:set_title("STORE_TITLE_DISCARD")
store_clothing.lua, line 1274: Store_common_popup:set_title("STORE_TITLE_DISCARD")
store_clothing.lua, line 1311: Store_common_popup:set_title("STORE_TITLE_DISCARD_OUTFIT_WARNING")
store_clothing.lua, line 1370: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_clothing.lua, line 1383: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_clothing.lua, line 1395: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_clothing.lua, line 1406: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_clothing.lua, line 2009: Store_common_popup:set_title("WEAR_OUTFIT_TITLE")
store_clothing.lua, line 2062: Store_common_popup:set_title(reason_title)
store_clothing.lua, line 2088: Store_common_popup:set_title("CUST_ITEM_DELETE_OUTFIT")
store_clothing.lua, line 2128: Store_common_popup:set_title("CUST_DIALOG_DISROBE_TITLE")
store_common.lua, line 118: Store_header:set_title()
store_crib.lua, line 398: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_gallery.lua, line 234: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_gallery.lua, line 354: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_gang.lua, line 513: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_stronghold.lua, line 271: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_stronghold.lua, line 406: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_stronghold.lua, line 419: Store_common_popup:set_title(heading)
store_stronghold.lua, line 428: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_tattoo.lua, line 132: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_tattoo.lua, line 141: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_tattoo.lua, line 434: Store_common_popup:set_title(heading)
store_vehicle.lua, line 296: Store_common_popup:set_title("GARAGE_VEHICLE_OPTION")
store_vehicle.lua, line 321: Store_common_popup:set_title(heading)
store_vehicle.lua, line 331: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 387: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 471: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 505: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 526: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_vehicle.lua, line 563: Store_common_popup:set_title("MENU_TITLE_CONFIRM")
store_vehicle.lua, line 1024: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 1037: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 1222: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 1233: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 1394: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 1406: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 1767: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 1777: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 1891: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 1902: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 2016: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 2027: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 2779: Store_common_popup:set_title(heading)
store_weapon.lua, line 772: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_weapon.lua, line 1496: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 1507: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 2064: Store_common_popup:set_title("MENU_TITLE_CONFIRM")
store_weapon.lua, line 2075: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 2452: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 2462: Store_common_popup:set_title("MENU_TITLE_CONFIRM")
store_weapon.lua, line 2475: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 3013: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 3324: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 3340: Store_common_popup:set_title("MENU_TITLE_CONFIRM")
store_weapon.lua, line 3353: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 3364: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 3407: Store_common_popup:set_title("MENU_TITLE_NOTICE")
vdo_store_header.lua, line 246: self:set_title()
vdo_store_header.lua, line 254: self:set_title()
vdo_store_header.lua, line 261: self:set_title()
|
set_ui_screen |
false |
1 |
5 |
set_use_icons |
false |
1 |
1 |
set_value |
false |
6 |
39cell_phone.lua, line 657: Scrollbar:set_value( homie_count - (HOMIE_MAX_ITEMS - 1), Visible_start_idx, false )
cell_phone.lua, line 1155: Scrollbar:set_value( homie_count - (HOMIE_MAX_ITEMS - 1), Visible_start_idx, false )
cell_phone.lua, line 1221: Scrollbar:set_value( homie_count - (HOMIE_MAX_ITEMS - 1), Visible_start_idx, false )
cell_saintsbook.lua, line 888: Cell_saintsbook_main_scrollbar:set_value(Cell_saintsbook_item_count - 3, first_item + 1, false)
cell_saintsbook.lua, line 900: Cell_saintsbook_main_scrollbar:set_value(Cell_saintsbook_item_count , Cell_saintsbook_main_selected_idx + 1, false)
cell_saintsbook.lua, line 1410: Cell_saintsbook_sub_scrollbar:set_value(max_index, index, true)
cinema_clip_editor.lua, line 909: btn.button:set_value(btn.data.options[j])
cinema_clip_editor.lua, line 917: btn.button:set_value(btn.data.options[btn.data.o_index])
vdo_button_pc.lua, line 142: self:set_value(self.options[self.o_index])
vdo_button_pc.lua, line 152: self:set_value(""..self.s_value) -- Concatting ensures the value is displayed correctly
vdo_button_pc.lua, line 191: self:set_value("")
vdo_button_pc.lua, line 254: self:set_value(self.options[self.o_index])
vdo_button_pc.lua, line 264: self:set_value(self.options[self.o_index])
vdo_button_pc.lua, line 312: self:set_value(""..self.s_value) -- Concatting ensures the value is displayed correctly
vdo_button_pc.lua, line 352: self:set_value(""..self.s_value) -- Concatting ensures the value is displayed correctly
vdo_button_pc.lua, line 433: self:set_value(""..self.s_value) -- Concatting ensures the value is displayed correctly
vdo_button_pc.lua, line 507: self:set_value(self.options[self.o_index])
vdo_grid_list.lua, line 438: self.scrollbar:set_value(self.rows - (self.max_height - 1), self.start_row)
vdo_grid_list.lua, line 443: self.scrollbar:set_value(self.rows, curr_row)
vdo_grid_list.lua, line 1269: self.scrollbar:set_value(self.rows - (self.max_height - 1), self.start_row)
vdo_mega_list.lua, line 414: temp_row:set_value("label_1", "label_2", "label_3", "label_4")
vdo_mega_list.lua, line 425: temp_toggle:set_value("toggle")
vdo_mega_list.lua, line 949: toggle:set_value(options[option_idx])
vdo_mega_list.lua, line 962: toggle:set_value(cur_value)
vdo_mega_list.lua, line 996: slider:set_value(item.current_value, item.min, item.max, nil, item.mapping)
vdo_mega_list.lua, line 1029: row:set_value(item.label_1, item.label_2, item.label_3, item.label_4)
vdo_mega_list.lua, line 1619: self.scrollbar:set_value( self.num_buttons - (self.max_buttons - 1), self.visible_start_idx, scrolling == false )
vdo_mega_list.lua, line 1621: self.scrollbar:set_value( total_buttons, current_idx, scrolling == false )
vdo_mega_list.lua, line 1721: self.buttons[current_idx].slider:set_value(current_value, current_min, current_max, nil, current_mapping )
vdo_mega_list.lua, line 1753: toggle:set_value(val_label)
vdo_mega_list.lua, line 1997: self.buttons[idx]:set_value("")
vdo_mega_list.lua, line 2002: self.buttons[idx]:set_value(data[idx].options[option_idx])
vdo_mega_list.lua, line 2005: --self.buttons[idx]:set_value(data[idx].current_value)
vdo_mega_list.lua, line 2006: self.buttons[idx]:set_value("")
vdo_mega_list.lua, line 2490: self.scrollbar:set_value( self.num_buttons - (self.max_buttons - 1), self.visible_start_idx, false )
vdo_pause_mega_list.lua, line 200: button:set_value("")
vdo_pause_mega_list.lua, line 592: self.buttons[idx]:set_value("")
vdo_scrollbar.lua, line 167: self:set_value(max_index, start_index, false)
vdo_scrollbox.lua, line 236: self.scrollbar:set_value(max_index, index, true)
|
set_value_offset |
false |
1 |
1 |
set_visible |
false |
8 |
969cell_cheats.lua, line 78: Hint_bar:set_visible(true)
cell_cheats.lua, line 226: Cheats_list:set_visible(false)
cell_cheats.lua, line 247: Hint_bar:set_visible(false)
cell_cheats.lua, line 358: Cheats_list:set_visible(true)
cell_cheats.lua, line 362: Hint_bar:set_visible(true)
cell_extras.lua, line 53: Hint_bar:set_visible(true)
cell_foreground.lua, line 190: Tutorial_h:set_visible(false)
cell_foreground.lua, line 225: Tutorial_h:set_visible(false)
cell_menu_main.lua, line 220: Hint_bar:set_visible(true)
cell_missions.lua, line 644: Objective_list:set_visible(true)
cell_missions.lua, line 651: Objective_list:set_visible(false)
cell_missions.lua, line 668: Objective_list:set_visible(false)
cell_missions.lua, line 679: Objective_list:set_visible(true)
cell_missions.lua, line 1279: Objective_list:set_visible(false)
cell_missions.lua, line 1294: Objective_list:set_visible(true)
cell_missions.lua, line 1333: Objective_list:set_visible(false)
cell_music_menu.lua, line 25: Hint_bar:set_visible(true)
cell_music_menu.lua, line 32: Station_grid:set_visible(false)
cell_music_menu.lua, line 105: Station_grid:set_visible(true)
cell_music_sub.lua, line 48: Hint_bar:set_visible(true)
cell_playlist.lua, line 194: Hint_bar:set_visible(true)
cell_rewards.lua, line 62: Hint_bar:set_visible(true)
cell_rewards.lua, line 65: Store_header:set_visible(true)
cell_rewards.lua, line 76: Store_popup:set_visible(false)
cell_rewards.lua, line 81: Color_grid_grp:set_visible(false)
cell_rewards.lua, line 87: rewards_grp:set_visible(true)
cell_rewards.lua, line 112: Reward_image:set_visible(false)
cell_rewards.lua, line 186: Active_list:set_visible(true)
cell_rewards.lua, line 220: Reward_image:set_visible(true)
cell_rewards.lua, line 241: Reward_image:set_visible(false)
cell_rewards.lua, line 330: Reward_image:set_visible(false)
cell_rewards.lua, line 361: Active_list:set_visible(false)
cell_rewards.lua, line 371: Active_list:set_visible(false)
cell_rewards.lua, line 383: Active_list:set_visible(false)
cell_rewards.lua, line 406: Active_list:set_visible(true)
cell_rewards.lua, line 418: Active_list:set_visible(true)
cell_rewards.lua, line 533: Reward_image:set_visible(false)
cell_saintsbook.lua, line 693: hint_btn:set_visible(false)
cell_saintsbook.lua, line 697: hint_btn:set_visible(false)
cinema_clip_editor.lua, line 174: Button_bg:set_visible(false)
cinema_clip_editor.lua, line 189: Confirm_popup:set_visible(false)
cinema_clip_editor.lua, line 218: CCE_free_buttons[BTN_FREE_SHOW_KEYS].button:set_visible(false)
cinema_clip_editor.lua, line 317: Base_button:set_visible(false)
cinema_clip_editor.lua, line 318: Base_dialog_bg:set_visible(false)
cinema_clip_editor.lua, line 319: Base_dialog_text:set_visible(false)
cinema_clip_editor.lua, line 320: Base_keys_text:set_visible(false)
cinema_clip_editor.lua, line 321: Base_keys_bg:set_visible(false)
cinema_clip_editor.lua, line 323: Hint_bar:set_visible(false)
cinema_clip_editor.lua, line 329: Export_progress_meter:set_visible(false)
cinema_clip_editor.lua, line 442: popup.export_text:set_visible(visible)
cinema_clip_editor.lua, line 443: popup.camera_text:set_visible(visible)
cinema_clip_editor.lua, line 525: popup.bg:set_visible(popup.visible)
cinema_clip_editor.lua, line 527: popup.text_key[i]:set_visible(popup.visible)
cinema_clip_editor.lua, line 528: popup.text_action[i]:set_visible(popup.visible)
cinema_clip_editor.lua, line 827: Hint_bar:set_visible(true)
cinema_clip_editor.lua, line 971: dialog.bg:set_visible(false)
cinema_clip_editor.lua, line 972: dialog.text:set_visible(false)
cinema_clip_editor.lua, line 973: dialog.hide:set_visible(false)
cinema_clip_editor.lua, line 975: dialog.headings[i]:set_visible(false)
cinema_clip_editor.lua, line 978: dialog.buttons[i].button:set_visible(false)
cinema_clip_editor.lua, line 993: dialog.bg:set_visible(true)
cinema_clip_editor.lua, line 994: dialog.text:set_visible(true)
cinema_clip_editor.lua, line 995: dialog.hide:set_visible(true)
cinema_clip_editor.lua, line 997: dialog.headings[i]:set_visible(true)
cinema_clip_editor.lua, line 1000: dialog.buttons[i].button:set_visible(true)
cinema_clip_editor.lua, line 1022: dialog.ease_buttons[i].button:set_visible(false)
cinema_clip_editor.lua, line 1271: everything:set_visible(visible)
cinema_clip_editor.lua, line 1277: --everything:set_visible(false)
cinema_clip_editor.lua, line 1281: CCE_buttons[BTN_FREE_SHOW_HUD].button:set_visible(true)
cinema_clip_editor.lua, line 1293: --everything:set_visible(true)
cinema_clip_editor.lua, line 1297: CCE_buttons[BTN_FREE_SHOW_HUD].button:set_visible(false)
cinema_clip_editor.lua, line 1544: CCE_dialogs[DLG_CANCEL].buttons[1].button:set_visible(false)
cinema_clip_editor.lua, line 1562: CCE_dialogs[DLG_CANCEL].buttons[1].button:set_visible(false)
cinema_clip_editor.lua, line 1676: CCE_dialogs[DLG_PROP].ease_buttons[i].button:set_visible(false)
cinema_clip_editor.lua, line 1746: CCE_dialogs[DLG_PROP].ease_buttons[i].button:set_visible(true)
cinema_clip_editor.lua, line 1761: Hint_bar:set_visible(false)
cinema_clip_editor_timeline.lua, line 146: Base_zone_solid:set_visible(false)
cinema_clip_editor_timeline.lua, line 147: Base_zone_lock:set_visible(false)
cinema_clip_editor_timeline.lua, line 148: Base_zone_splitter:set_visible(false)
cinema_clip_editor_timeline.lua, line 149: Base_zone_text:set_visible(false)
cinema_clip_editor_timeline.lua, line 530: zone.solid:set_visible(visible)
cinema_clip_editor_timeline.lua, line 531: zone.text:set_visible(visible)
cinema_clip_editor_timeline.lua, line 532: zone.lock:set_visible(visible)
cinema_clip_editor_timeline.lua, line 533: zone.splitter:set_visible(visible)
cinema_clip_editor_timeline.lua, line 854: Marker_select:set_visible(false)
cinema_clip_editor_timeline.lua, line 867: Marker_select:set_visible(false)
cinema_clip_editor_timeline.lua, line 889: Marker_select:set_visible(false)
cinema_clip_editor_timeline.lua, line 895: Marker_select:set_visible(true)
cinema_clip_editor_timeline.lua, line 942: Marker_select:set_visible(false)
col_main.lua, line 99: Hint_bar:set_visible(true)
col_main.lua, line 107: Store_logo:set_visible(false)
col_main.lua, line 111: Store_popup:set_visible(false)
col_main.lua, line 119: Color_grid_grp:set_visible(false)
col_main.lua, line 127: screen_grp:set_visible(true)
col_main.lua, line 174: Reward_image:set_visible(false)
col_main.lua, line 245: Active_list:set_visible(true)
col_main.lua, line 303: Reward_image:set_visible(true)
col_main.lua, line 330: Reward_image:set_visible(not Menu_data[index].is_locked)
col_main.lua, line 351: Reward_image:set_visible(false)
col_main.lua, line 400: Reward_image:set_visible(false)
col_main.lua, line 467: Reward_image:set_visible(false)
col_main.lua, line 546: Active_list:set_visible(true)
col_main.lua, line 630: Active_list:set_visible(false)
col_main.lua, line 712: Reward_image:set_visible(false)
col_text_adventure.lua, line 72: Hint_bar:set_visible(true)
col_text_adventure.lua, line 4733: Text_buffer[1]:set_visible(true)
col_text_adventure.lua, line 4753: Text_buffer[2]:set_visible(false)
cte_outro_ending.lua, line 134: confirm_box:set_visible(false)
cte_outro_ending.lua, line 154: text_hint:set_visible(false)
cte_outro_ending.lua, line 422: text_hint:set_visible(false)
cte_outro_ending.lua, line 449: text_hint:set_visible(false)
cte_outro_ending.lua, line 524: confirm_box:set_visible(true)
cte_outro_ending.lua, line 542: confirm_box:set_visible(false)
cte_outro_ending.lua, line 584: text_hint:set_visible(false)
cte_outro_ending.lua, line 738: text_hint:set_visible(true)
cutscene_effects.lua, line 44: Starburst_grp:set_visible(false)
cutscene_effects.lua, line 45: Bg_saints_grp:set_visible(false)
cutscene_effects.lua, line 46: Kanji_grp:set_visible(false)
cutscene_effects.lua, line 47: Purple_glow_grp:set_visible(false)
cutscene_effects.lua, line 48: White_fade_grp:set_visible(false)
cutscene_effects.lua, line 81: White_fade_grp:set_visible(false)
cutscene_effects.lua, line 88: White_fade_grp:set_visible(true)
cutscene_effects.lua, line 96: White_fade_grp:set_visible(false)
cutscene_effects.lua, line 100: Starburst_grp:set_visible(false)
cutscene_effects.lua, line 101: Bg_saints_grp:set_visible(false)
cutscene_effects.lua, line 106: Starburst_grp:set_visible(true)
cutscene_effects.lua, line 107: Bg_saints_grp:set_visible(true)
cutscene_effects.lua, line 111: Purple_glow_grp:set_visible(false)
cutscene_effects.lua, line 137: Purple_glow_grp:set_visible(true)
cutscene_effects.lua, line 141: Purple_glow_grp:set_visible(false)
cutscene_effects.lua, line 142: Starburst_grp:set_visible(false)
cutscene_effects.lua, line 143: Bg_saints_grp:set_visible(false)
cutscene_effects.lua, line 168: Kanji_grp:set_visible(false)
cutscene_effects.lua, line 172: Kanji_grp:set_visible(true)
cutscene_effects.lua, line 177: Kanji_grp:set_visible(false)
game_lobby.lua, line 75: Hint_bar:set_visible(false)
game_lobby.lua, line 103: Hint_bar:set_visible(true)
game_lobby.lua, line 113: Hint_bar:set_visible(true)
game_lobby.lua, line 734: Hint_bar:set_visible(true)
genki_common.lua, line 474: timer_grp:set_visible(true)
genki_common.lua, line 475: genki_head_grp:set_visible(true)
genki_common.lua, line 486: timer_grp:set_visible(false)
genki_common.lua, line 487: genki_head_grp:set_visible(false)
hack_main_editor.lua, line 183: Hint_bar:set_visible(true)
hack_main_sticks.lua, line 296: Hint_bar:set_visible(true)
hack_main_sticks.lua, line 1549: highlight_button:set_visible( A_mode )
hud.lua, line 1163: Hud_radio_elements.hint_right_h:set_visible( true )
hud.lua, line 1164: Hud_radio_elements.hint_left_h:set_visible( true )
hud.lua, line 1527: Hud_sniper_hint_bar:set_visible(true)
hud.lua, line 1529: Hud_sniper_hint_bar:set_visible(false)
hud.lua, line 1605: Hud_radio_elements.hint_right_h:set_visible( true )
hud.lua, line 1606: Hud_radio_elements.hint_left_h:set_visible( true )
hud.lua, line 2395: Hud_sniper_hint_bar:set_visible(true)
hud.lua, line 2400: Hud_sniper_hint_bar:set_visible(false)
hud_diversion.lua, line 54: div_base:set_visible(false)
hud_diversion.lua, line 60: chal_grp:set_visible(false)
hud_diversion.lua, line 110: div_base:set_visible(false)
hud_diversion.lua, line 122: grp:set_visible(true)
hud_diversion.lua, line 213: grp:set_visible(false)
hud_diversion.lua, line 269: div_fleur:set_visible(true)
hud_diversion.lua, line 270: meter_fill:set_visible(false)
hud_diversion.lua, line 271: div_meter_bg:set_visible(false)
hud_diversion.lua, line 272: div_multi:set_visible(false)
hud_diversion.lua, line 281: div_value:set_visible(false)
hud_diversion.lua, line 547: fire:set_visible(true)
hud_diversion.lua, line 568: fire:set_visible(false)
hud_diversion.lua, line 637: chal_xy:set_visible(false)
hud_diversion.lua, line 639: chal_xy:set_visible(true)
hud_diversion.lua, line 653: chal_image:set_visible(true)
hud_diversion.lua, line 658: chal_image:set_visible(false)
hud_diversion.lua, line 672: chal_grp:set_visible(true)
hud_mayhem.lua, line 444: meter:set_visible(true)
hud_mayhem.lua, line 457: meter:set_visible(false)
hud_msg.lua, line 829: Hud_msg_use_btn:set_visible(true)
hud_msg.lua, line 839: Hud_msg_use_btn:set_visible(false)
hud_msg.lua, line 949: Hud_msg_use_alt_btn:set_visible(true)
hud_msg.lua, line 959: Hud_msg_use_alt_btn:set_visible(false)
hud_msg.lua, line 1220: coop_btn_back:set_visible(false)
hud_msg.lua, line 1294: coop_btn_back:set_visible(true)
hud_running_man.lua, line 421: timer_grp:set_visible(true)
hud_running_man.lua, line 422: genki_head_grp:set_visible(true)
hud_running_man.lua, line 433: timer_grp:set_visible(false)
hud_running_man.lua, line 434: genki_head_grp:set_visible(true)
main_menu_common.lua, line 72: List:set_visible(false)
main_menu_common.lua, line 73: Header_obj:set_visible(false)
main_menu_common.lua, line 77: Header_mini_obj:set_visible(false)
main_menu_common.lua, line 280: header:set_visible(true)
main_menu_common.lua, line 281: list:set_visible(true)
main_menu_silverlink.lua, line 83: --Header_mini_obj:set_visible(true)
main_menu_silverlink.lua, line 105: List:set_visible(true)
main_menu_silverlink.lua, line 153: Header_mini_obj:set_visible(false)
main_menu_silverlink.lua, line 276: List:set_visible(true)
main_menu_top.lua, line 54: Menu_hint_bar:set_visible(false)
main_menu_top.lua, line 125: List:set_visible(true)
main_menu_top.lua, line 126: Header_obj:set_visible(true)
main_menu_top.lua, line 159: List:set_visible(false)
main_menu_top.lua, line 160: Header_obj:set_visible(false)
main_menu_top.lua, line 174: Menu_newsticker:set_visible(false)
main_menu_top.lua, line 219: Menu_hint_bar:set_visible(false)
main_menu_top.lua, line 340: Menu_hint_bar:set_visible(true)
main_menu_top.lua, line 355: Menu_newsticker:set_visible(true)
main_sl_about.lua, line 28: Header_mini_obj:set_visible(true)
main_sl_about.lua, line 69: Header_mini_obj:set_visible(false)
main_sl_rewards.lua, line 45: Header_mini_obj:set_visible(true)
main_sl_rewards.lua, line 63: List:set_visible(true)
main_sl_rewards.lua, line 93: Header_mini_obj:set_visible(false)
main_sl_rewards_list.lua, line 61: Header_mini_obj:set_visible(true)
main_sl_rewards_list.lua, line 96: List:set_visible(false)
main_sl_rewards_list.lua, line 138: Header_mini_obj:set_visible(false)
main_sl_rewards_list.lua, line 294: Spinner_obj:set_visible(false)
main_sl_rewards_list.lua, line 301: List:set_visible(true)
main_sl_settings.lua, line 56: Header_mini_obj:set_visible(true)
main_sl_settings.lua, line 64: List:set_visible(true)
main_sl_settings.lua, line 103: Header_mini_obj:set_visible(false)
msn_proto_select.lua, line 201: Hint_bar:set_visible(false)
msn_proto_select.lua, line 250: Hint_bar:set_visible(true)
msn_proto_select.lua, line 771: Hint_bar:set_visible(visible)
msn_text_adventure.lua, line 1076: Text_buffer[1]:set_visible(true)
pause_ctrl_scheme.lua, line 112: List:set_visible(false)
pause_ctrl_scheme.lua, line 113: Header_obj:set_visible(false)
pause_ctrl_scheme.lua, line 213: --List:set_visible(true)
pause_ctrl_scheme.lua, line 214: --Header_obj:set_visible(true)
pause_invite_friends.lua, line 106: Menu_hint_bar:set_visible(true)
pause_invite_friends.lua, line 165: List:set_visible(false)
pause_invite_friends.lua, line 291: List:set_visible(true)
pause_invite_friends.lua, line 470: List:set_visible(true)
pause_map.lua, line 398: Hint_bar:set_visible(false)
pause_map.lua, line 544: PC_hint_bar:set_visible(false)
pause_map.lua, line 551: PC_hint_bar:set_visible(false)
pause_map.lua, line 552: PC_zoom_in:set_visible(false)
pause_map.lua, line 553: PC_zoom_out:set_visible(false)
pause_map.lua, line 558: PC_hint_bar:set_visible(false)
pause_map.lua, line 830: Pause_map_filter:set_visible(false)
pause_map.lua, line 841: Pause_map_filter:set_visible(false)
pause_map.lua, line 899: Pause_map_filter:set_visible(false)
pause_map.lua, line 902: Pause_map_filter:set_visible(is_locked)
pause_map.lua, line 1624: Pause_map_control_meter:set_visible(false)
pause_map.lua, line 1626: Pause_map_control_meter:set_visible(true)
pause_menu_common.lua, line 141: header:set_visible(true)
pause_menu_common.lua, line 142: list:set_visible(true)
pause_options_display.lua, line 80: Menu_hint_bar:set_visible(true)
pause_options_display_cal.lua, line 134: List:set_visible(false)
pause_options_display_cal.lua, line 135: Header_obj:set_visible(false)
pause_options_display_cal.lua, line 136: --Menu_hint_bar:set_visible(false)
pause_options_display_cal.lua, line 164: --Menu_hint_bar:set_visible(true)
pause_options_display_pc.lua, line 689: Menu_hint_bar:set_visible(true)
pause_options_remap.lua, line 396: button.value_text[1]:set_visible(true)
pause_options_remap.lua, line 397: button.value_button[1]:set_visible(false)
pause_options_remap.lua, line 400: button.value_text[2]:set_visible(true)
pause_options_remap.lua, line 401: button.value_button[2]:set_visible(false)
pause_save_game.lua, line 99: Header_obj:set_visible(false)
pause_save_game.lua, line 100: List:set_visible(false)
pause_save_game.lua, line 154: Header_obj:set_visible(false)
pause_save_game.lua, line 155: List:set_visible(false)
pause_save_game.lua, line 256: Header_obj:set_visible(true)
pause_save_game.lua, line 257: List:set_visible(true)
pause_save_game.lua, line 399: Save_load_list:set_visible(false)
pause_save_game.lua, line 405: Save_load_list:set_visible(true)
pause_save_game.lua, line 493: Save_load_list:set_visible(true)
pause_save_game.lua, line 575: Menu_hint_bar:set_visible(true)
pause_save_game.lua, line 896: Save_load_list:set_visible(true)
pause_save_game.lua, line 906: Save_load_list:set_visible(true)
powers_main.lua, line 69: Hint_bar:set_visible(true)
powers_main.lua, line 167: Rad_powers_list[i]:set_visible(false)
powers_main.lua, line 176: Alt_powers_list[i]:set_visible(false)
powers_main.lua, line 294: list[list_slot]:set_visible(true)
powers_sub.lua, line 73: Hint_bar:set_visible(true)
powers_sub.lua, line 90: Store_header:set_visible(true)
powers_sub.lua, line 103: Store_popup:set_visible(false)
powers_sub.lua, line 320: Active_list:set_visible(true)
powers_sub.lua, line 562: --Active_list:set_visible(false)
powers_sub.lua, line 574: --Active_list:set_visible(false)
powers_sub.lua, line 605: Active_list:set_visible(true)
powers_sub.lua, line 655: Active_list:set_visible(true)
store_character.lua, line 206: Active_list:set_visible(true)
store_character.lua, line 336: Active_list:set_visible(false)
store_character.lua, line 344: Store_common_color_grid:set_visible(true)
store_character.lua, line 405: Active_list:set_visible(true)
store_character.lua, line 420: Store_common_color_grid:set_visible(false)
store_character.lua, line 421: Active_list:set_visible(true)
store_character.lua, line 456: Active_list:set_visible(false)
store_character.lua, line 687: Active_list:set_visible(false)
store_character.lua, line 697: Active_list:set_visible(true)
store_character.lua, line 899: Triangle_select:set_visible(true)
store_character.lua, line 912: Active_list:set_visible(false)
store_character.lua, line 970: Triangle_select:set_visible(false)
store_character.lua, line 971: Active_list:set_visible(true)
store_character.lua, line 1054: Triangle_select:set_visible(false)
store_character.lua, line 1055: Active_list:set_visible(true)
store_character.lua, line 1133: Store_common_color_grid:set_visible(true)
store_character.lua, line 1134: Active_list:set_visible(false)
store_character.lua, line 1176: Store_common_color_grid:set_visible(false)
store_character.lua, line 1177: Active_list:set_visible(true)
store_character.lua, line 1414: Store_common_color_grid:set_visible(true)
store_character.lua, line 1415: Active_list:set_visible(false)
store_character.lua, line 1450: Store_common_color_grid:set_visible(false)
store_character.lua, line 1451: Active_list:set_visible(true)
store_character.lua, line 1568: Store_common_color_grid:set_visible(false)
store_character.lua, line 1570: Active_list:set_visible(true)
store_character.lua, line 1627: Active_list:set_visible(false)
store_character.lua, line 1639: Store_common_color_grid:set_visible(true)
store_character.lua, line 1834: Active_list:set_visible(false)
store_character.lua, line 1842: Active_list:set_visible(true)
store_character.lua, line 1977: Store_common_color_grid:set_visible(true)
store_character.lua, line 1978: Active_list:set_visible(false)
store_character.lua, line 2016: Store_common_color_grid:set_visible(false)
store_character.lua, line 2017: Active_list:set_visible(true)
store_character.lua, line 2154: Active_list:set_visible(true)
store_character.lua, line 2172: Active_list:set_visible(true)
store_character.lua, line 2219: Active_list:set_visible(false)
store_character.lua, line 2476: Store_common_hint_bar:set_visible(true)
store_character.lua, line 2485: Store_common_rotate_hint:set_visible(true)
store_character.lua, line 2489: Store_header:set_visible(true)
store_character.lua, line 2495: Store_common_popup:set_visible(false)
store_character.lua, line 2499: Store_common_color_grid:set_visible(false)
store_character.lua, line 2504: Triangle_select:set_visible(false)
store_character.lua, line 2532: player_creation_top_grp:set_visible(false)
store_character.lua, line 2537: iad_bg_grp:set_visible(false)
store_character.lua, line 2599: Active_list:set_visible(false)
store_character.lua, line 2600: Store_header:set_visible(false)
store_character.lua, line 2601: Store_common_rotate_hint:set_visible(false)
store_character.lua, line 2614: --Store_common_hint_bar:set_visible(false)
store_character.lua, line 2706: player_creation_top_grp:set_visible(true)
store_character.lua, line 2721: Susan_object:set_visible(false)
store_character.lua, line 2769: Susan_object:set_visible(true)
store_character.lua, line 2788: iad_bg_grp:set_visible(true)
store_character.lua, line 2844: Active_list:set_visible(true)
store_character.lua, line 2964: Active_list:set_visible(false)
store_character.lua, line 2971: Active_list:set_visible(true)
store_character.lua, line 3314: Active_list:set_visible(false)
store_character.lua, line 3322: Active_list:set_visible(true)
store_character.lua, line 3500: Active_list:set_visible(true)
store_character.lua, line 3501: Store_header:set_visible(true)
store_character.lua, line 3503: Store_common_rotate_hint:set_visible(true)
store_character.lua, line 3520: --Store_common_hint_bar:set_visible(true)
store_character.lua, line 3540: Active_list:set_visible(false)
store_character.lua, line 3541: Store_header:set_visible(false)
store_character.lua, line 3542: Store_common_rotate_hint:set_visible(false)
store_character.lua, line 3581: Store_common_hint_bar:set_visible(true)
store_character.lua, line 3616: Store_header:set_visible(true)
store_character.lua, line 3617: Active_list:set_visible(true)
store_character.lua, line 3619: Store_common_rotate_hint:set_visible(true)
store_character.lua, line 3622: Susan_object:set_visible(false)
store_character.lua, line 3642: Active_list:set_visible(false)
store_character.lua, line 3643: Store_header:set_visible(false)
store_character.lua, line 3644: Store_common_rotate_hint:set_visible(false)
store_character.lua, line 3684: --Store_common_hint_bar:set_visible(false)
store_character.lua, line 3687: Susan_object:set_visible(true)
store_character.lua, line 3739: Store_common_rotate_hint:set_visible(true)
store_clothing.lua, line 125: lets_pretend_bg_grp:set_visible(false)
store_clothing.lua, line 126: nobody_grp:set_visible(false)
store_clothing.lua, line 127: lace_grp:set_visible(false)
store_clothing.lua, line 128: planet_grp:set_visible(false)
store_clothing.lua, line 129: brand_logo:set_visible(false)
store_clothing.lua, line 202: Store_common_hint_bar:set_visible(true)
store_clothing.lua, line 210: Store_common_rotate_hint:set_visible(true)
store_clothing.lua, line 218: Store_common_rotate_hint:set_visible(false)
store_clothing.lua, line 221: Store_header:set_visible(true)
store_clothing.lua, line 231: Store_common_popup:set_visible(false)
store_clothing.lua, line 235: Store_common_color_grid:set_visible(false)
store_clothing.lua, line 289: clothing_bg_grp:set_visible(true)
store_clothing.lua, line 310: --clothing_bg_grp:set_visible(false)
store_clothing.lua, line 343: lets_pretend_bg_grp:set_visible(true)
store_clothing.lua, line 366: nobody_grp:set_visible(true)
store_clothing.lua, line 387: lace_grp:set_visible(true)
store_clothing.lua, line 417: planet_grp:set_visible(true)
store_clothing.lua, line 455: store_logo_grp:set_visible(false)
store_clothing.lua, line 459: brand_logo:set_visible(true)
store_clothing.lua, line 462: store_logo_grp:set_visible(true)
store_clothing.lua, line 465: brand_logo:set_visible(false)
store_clothing.lua, line 559: Active_list:set_visible(false)
store_clothing.lua, line 578: Active_list:set_visible(true)
store_clothing.lua, line 589: Active_list:set_visible(true)
store_clothing.lua, line 616: Store_common_rotate_hint:set_visible(true)
store_clothing.lua, line 619: Store_common_hint_bar:set_visible(true)
store_clothing.lua, line 640: Active_list:set_visible(true)
store_clothing.lua, line 1252: Active_list:set_visible(false)
store_clothing.lua, line 1261: Active_list:set_visible(false)
store_clothing.lua, line 1269: Active_list:set_visible(false)
store_clothing.lua, line 1279: Active_list:set_visible(false)
store_clothing.lua, line 1288: Active_list:set_visible(true)
store_clothing.lua, line 1316: Active_list:set_visible(false)
store_clothing.lua, line 1334: Active_list:set_visible(true)
store_clothing.lua, line 1375: Active_list:set_visible(false)
store_clothing.lua, line 1388: Active_list:set_visible(false)
store_clothing.lua, line 1400: Active_list:set_visible(false)
store_clothing.lua, line 1411: Active_list:set_visible(false)
store_clothing.lua, line 1415: Active_list:set_visible(false)
store_clothing.lua, line 1425: Store_common_color_grid:set_visible(true)
store_clothing.lua, line 1514: Store_common_color_grid:set_visible(false)
store_clothing.lua, line 1516: Active_list:set_visible(true)
store_clothing.lua, line 1527: Active_list:set_visible(true)
store_clothing.lua, line 1542: Active_list:set_visible(true)
store_clothing.lua, line 1946: store_logo_grp:set_visible(false)
store_clothing.lua, line 1955: store_logo_grp:set_visible(true)
store_clothing.lua, line 2014: Active_list:set_visible(false)
store_clothing.lua, line 2026: Active_list:set_visible(true)
store_clothing.lua, line 2067: Active_list:set_visible(false)
store_clothing.lua, line 2093: Active_list:set_visible(false)
store_clothing.lua, line 2104: Active_list:set_visible(true)
store_clothing.lua, line 2133: Active_list:set_visible(false)
store_clothing.lua, line 2142: Active_list:set_visible(true)
store_common.lua, line 96: upgrade_desc:set_visible(false)
store_common.lua, line 97: crib_random_grp:set_visible(false)
store_common.lua, line 101: Store_common_hint_bar:set_visible(false)
store_common.lua, line 102: Store_common_rotate_hint:set_visible(false)
store_common.lua, line 103: Store_common_popup:set_visible(false)
store_common.lua, line 104: Store_common_color_grid:set_visible(false)
store_common.lua, line 105: Store_common_spinner:set_visible(false)
store_common.lua, line 112: Active_list:set_visible(false)
store_common.lua, line 121: Store_header:set_visible(false)
store_common.lua, line 490: Store_common_rotate_hint:set_visible(false)
store_common.lua, line 948: Store_common_hint_bar:set_visible(false)
store_common.lua, line 950: Store_common_rotate_hint:set_visible(false)
store_crib.lua, line 139: Store_common_hint_bar:set_visible(true)
store_crib.lua, line 161: Store_header:set_visible(true)
store_crib.lua, line 169: Store_common_popup:set_visible(false)
store_crib.lua, line 236: Store_common_rotate_hint:set_visible(false)
store_crib.lua, line 443: Active_list:set_visible(true)
store_demo.lua, line 19: Hint_bar:set_visible(true)
store_demo.lua, line 32: Hint_bar_rotate:set_visible(true)
store_demo.lua, line 35: Store_header:set_visible(true)
store_demo.lua, line 49: Active_list:set_visible(true)
store_dlc.lua, line 79: Hint_bar:set_visible(true)
store_dlc.lua, line 97: Store_dlc_list:set_visible(false)
store_dlc.lua, line 329: Hint_bar:set_visible(true)
store_dlc.lua, line 545: Hint_bar:set_visible(true)
store_dlc.lua, line 594: Store_dlc_list:set_visible(true)
store_gallery.lua, line 53: -- Store_popup:set_visible(false)
store_gallery.lua, line 55: Store_common_popup:set_visible(false)
store_gallery.lua, line 78: Store_common_popup:set_visible(false)
store_gallery.lua, line 89: Store_common_rotate_hint:set_visible(true)
store_gallery.lua, line 92: Store_common_hint_bar:set_visible(true)
store_gallery.lua, line 93: Active_list:set_visible(true)
store_gallery.lua, line 94: Store_header:set_visible(true)
store_gallery.lua, line 117: Store_header:set_visible(true)
store_gallery.lua, line 144: Active_list:set_visible(false)
store_gallery.lua, line 165: Active_list:set_visible(true)
store_gallery.lua, line 241: Store_common_hint_bar:set_visible(false)
store_gallery.lua, line 258: Store_common_hint_bar:set_visible(true)
store_gallery.lua, line 331: Store_common_hint_bar:set_visible(true)
store_gallery.lua, line 359: Store_common_rotate_hint:set_visible(false)
store_gallery.lua, line 365: Store_common_hint_bar:set_visible(false)
store_gallery.lua, line 369: Store_common_rotate_hint:set_visible(true)
store_gallery.lua, line 388: Store_common_rotate_hint:set_visible(false)
store_gallery.lua, line 390: Store_common_hint_bar:set_visible(false)
store_gallery.lua, line 391: Active_list:set_visible(false)
store_gallery.lua, line 392: Store_header:set_visible(false)
store_gallery.lua, line 414: Store_common_rotate_hint:set_visible(true)
store_gallery.lua, line 417: Store_common_hint_bar:set_visible(true)
store_gallery.lua, line 418: Active_list:set_visible(true)
store_gallery.lua, line 419: Store_header:set_visible(true)
store_gallery.lua, line 429: --Store_common_hint_bar:set_visible(false)
store_gallery.lua, line 439: Store_common_hint_bar:set_visible(true)
store_gang.lua, line 59: Store_common_hint_bar:set_visible(true)
store_gang.lua, line 66: Store_common_rotate_hint:set_visible(true)
store_gang.lua, line 81: Store_header:set_visible(true)
store_gang.lua, line 91: Store_common_popup:set_visible(false)
store_gang.lua, line 96: Store_common_color_grid:set_visible(false)
store_gang.lua, line 217: crib_random_grp:set_visible(false)
store_gang.lua, line 255: crib_random_grp:set_visible(true)
store_gang.lua, line 258: crib_random_grp:set_visible(false)
store_gang.lua, line 388: Store_common_rotate_hint:set_visible(false)
store_gang.lua, line 562: Active_list:set_visible(true)
store_gang.lua, line 627: Store_common_rotate_hint:set_visible(false)
store_gang.lua, line 634: Store_common_rotate_hint:set_visible(true)
store_gang.lua, line 670: Store_common_rotate_hint:set_visible(true)
store_gang.lua, line 672: Store_common_rotate_hint:set_visible(false)
store_stronghold.lua, line 95: Store_common_hint_bar:set_visible(true)
store_stronghold.lua, line 102: Store_common_rotate_hint:set_visible(false)
store_stronghold.lua, line 122: Store_header:set_visible(true)
store_stronghold.lua, line 134: Store_common_popup:set_visible(false)
store_stronghold.lua, line 354: Active_list:set_visible(true)
store_stronghold.lua, line 501: --Store_common_hint_bar:set_visible(false)
store_stronghold.lua, line 536: Store_header:set_visible(false)
store_stronghold.lua, line 537: Active_list:set_visible(false)
store_stronghold.lua, line 619: Store_header:set_visible(true)
store_stronghold.lua, line 620: Active_list:set_visible(true)
store_tattoo.lua, line 64: Active_list:set_visible(true)
store_tattoo.lua, line 78: Active_list:set_visible(false)
store_tattoo.lua, line 82: Store_common_color_grid:set_visible(true)
store_tattoo.lua, line 149: Store_common_color_grid:set_visible(false)
store_tattoo.lua, line 150: Active_list:set_visible(true)
store_tattoo.lua, line 541: Store_common_hint_bar:set_visible(true)
store_tattoo.lua, line 548: Store_common_rotate_hint:set_visible(true)
store_tattoo.lua, line 550: Store_common_rotate_hint:set_visible(false)
store_tattoo.lua, line 553: Store_header:set_visible(true)
store_tattoo.lua, line 559: Store_common_popup:set_visible(false)
store_tattoo.lua, line 563: Store_common_color_grid:set_visible(false)
store_tattoo.lua, line 574: --player_creation_grp:set_visible(false)
store_tattoo.lua, line 665: Active_list:set_visible(true)
store_tattoo.lua, line 729: Store_common_rotate_hint:set_visible(false)
store_vehicle.lua, line 169: Store_common_spinner:set_visible(false)
store_vehicle.lua, line 194: Store_common_rotate_hint:set_visible(false)
store_vehicle.lua, line 301: Active_list:set_visible(false)
store_vehicle.lua, line 325: Active_list:set_visible(false)
store_vehicle.lua, line 335: Active_list:set_visible(false)
store_vehicle.lua, line 354: Active_list:set_visible(true)
store_vehicle.lua, line 369: Active_list:set_visible(true)
store_vehicle.lua, line 391: Active_list:set_visible(false)
store_vehicle.lua, line 405: Active_list:set_visible(true)
store_vehicle.lua, line 443: Active_list:set_visible(true)
store_vehicle.lua, line 449: Active_list:set_visible(true)
store_vehicle.lua, line 460: Active_list:set_visible(true)
store_vehicle.lua, line 475: Active_list:set_visible(false)
store_vehicle.lua, line 509: Active_list:set_visible(false)
store_vehicle.lua, line 530: Active_list:set_visible(false)
store_vehicle.lua, line 546: Active_list:set_visible(true)
store_vehicle.lua, line 567: Active_list:set_visible(false)
store_vehicle.lua, line 579: Active_list:set_visible(true)
store_vehicle.lua, line 634: Active_list:set_visible(true)
store_vehicle.lua, line 636: Active_list:set_visible(false)
store_vehicle.lua, line 759: Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 760: Active_list:set_visible(false)
store_vehicle.lua, line 856: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 857: Active_list:set_visible(true)
store_vehicle.lua, line 898: Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 899: Active_list:set_visible(false)
store_vehicle.lua, line 969: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 970: Active_list:set_visible(true)
store_vehicle.lua, line 1028: Active_list:set_visible(false)
store_vehicle.lua, line 1043: Active_list:set_visible(false)
store_vehicle.lua, line 1055: Active_list:set_visible(true)
store_vehicle.lua, line 1226: Active_list:set_visible(false)
store_vehicle.lua, line 1239: Active_list:set_visible(false)
store_vehicle.lua, line 1252: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1329: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1332: Active_list:set_visible(true)
store_vehicle.lua, line 1364: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1398: Active_list:set_visible(false)
store_vehicle.lua, line 1412: Active_list:set_visible(false)
store_vehicle.lua, line 1484: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1486: Active_list:set_visible(true)
store_vehicle.lua, line 1516: Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 1517: Active_list:set_visible(false)
store_vehicle.lua, line 1628: -- Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 1629: -- Active_list:set_visible(false)
store_vehicle.lua, line 1663: Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 1664: Active_list:set_visible(false)
store_vehicle.lua, line 1695: -- Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1697: -- Active_list:set_visible(true)
store_vehicle.lua, line 1771: Active_list:set_visible(false)
store_vehicle.lua, line 1783: Active_list:set_visible(false)
store_vehicle.lua, line 1791: Active_list:set_visible(true)
store_vehicle.lua, line 1802: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1833: Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 1834: Active_list:set_visible(false)
store_vehicle.lua, line 1917: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1919: Active_list:set_visible(true)
store_vehicle.lua, line 1996: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1999: Active_list:set_visible(true)
store_vehicle.lua, line 2020: Active_list:set_visible(false)
store_vehicle.lua, line 2031: Active_list:set_visible(false)
store_vehicle.lua, line 2054: Active_list:set_visible(true)
store_vehicle.lua, line 2169: --Vehicle_stats:set_visible(true)
store_vehicle.lua, line 2187: Vehicle_stats:set_visible(true)
store_vehicle.lua, line 2414: Store_common_rotate_hint:set_visible(true)
store_vehicle.lua, line 2452: Store_common_popup:set_visible(false)
store_vehicle.lua, line 2470: Store_common_hint_bar:set_visible(true)
store_vehicle.lua, line 2478: Store_common_rotate_hint:set_visible(true)
store_vehicle.lua, line 2481: Store_header:set_visible(true)
store_vehicle.lua, line 2484: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 2490: Rim_jobs_grp:set_visible(false)
store_vehicle.lua, line 2503: store_logo:set_visible(false)
store_vehicle.lua, line 2518: Vehicle_stats:set_visible(false)
store_vehicle.lua, line 2544: vehicle_bg_grp:set_visible(false)
store_vehicle.lua, line 2546: vehicle_bg_grp:set_visible(false)
store_vehicle.lua, line 2548: vehicle_bg_grp:set_visible(false)
store_vehicle.lua, line 2578: Rim_jobs_grp:set_visible(true)
store_vehicle.lua, line 2642: Active_list:set_visible(true)
store_vehicle.lua, line 2653: Active_list:set_visible(true)
store_vehicle.lua, line 2663: Active_list:set_visible(true)
store_vehicle.lua, line 2687: Active_list:set_visible(true)
store_vehicle.lua, line 2698: Active_list:set_visible(true)
store_vehicle.lua, line 2707: Active_list:set_visible(true)
store_vehicle.lua, line 2784: Active_list:set_visible(false)
store_vehicle.lua, line 2798: upgrade_desc:set_visible(true)
store_vehicle.lua, line 2800: upgrade_desc:set_visible(false)
store_vehicle.lua, line 2848: Active_list:set_visible(true)
store_vehicle.lua, line 3111: Rim_jobs_grp:set_visible(true)
store_vehicle.lua, line 3113: vehicle_bg_grp:set_visible(true)
store_vehicle.lua, line 3115: vehicle_bg_grp:set_visible(true)
store_vehicle.lua, line 3117: vehicle_bg_grp:set_visible(true)
store_vehicle.lua, line 3174: Rim_jobs_grp:set_visible(false)
store_vehicle.lua, line 3178: vehicle_bg_grp:set_visible(false)
store_vehicle.lua, line 3198: store_logo:set_visible(false)
store_vehicle.lua, line 3200: Vehicle_stats:set_visible(false)
store_vehicle.lua, line 3214: store_logo:set_visible(true)
store_vehicle.lua, line 3216: Vehicle_stats:set_visible(false)
store_vehicle.lua, line 3251: Active_list:set_visible(not visible)
store_vehicle.lua, line 3252: Store_common_hint_bar:set_visible(not visible)
store_vehicle.lua, line 3253: Store_common_rotate_hint:set_visible(not visible)
store_vehicle.lua, line 3254: Store_header:set_visible(not visible)
store_vehicle.lua, line 3390: Store_common_spinner:set_visible(false)
store_vehicle.lua, line 3401: Store_common_spinner:set_visible(true)
store_weapon.lua, line 302: Store_weapon_radial:set_visible(false)
store_weapon.lua, line 324: Reward_image:set_visible(false)
store_weapon.lua, line 355: Store_common_hint_bar:set_visible(true)
store_weapon.lua, line 364: -- Hint_bar_rotate:set_visible(true)
store_weapon.lua, line 367: Store_header:set_visible(true)
store_weapon.lua, line 373: Store_common_popup:set_visible(false)
store_weapon.lua, line 377: Store_common_color_grid:set_visible(false)
store_weapon.lua, line 382: Weapon_stats_grp:set_visible(false)
store_weapon.lua, line 386: Slot_stats_grp:set_visible(false)
store_weapon.lua, line 391: Store_header:set_visible(false)
store_weapon.lua, line 407: Weapon_stats_grp:set_visible(true)
store_weapon.lua, line 424: Active_list:set_visible(false)
store_weapon.lua, line 456: weapon_store_bg_grp:set_visible(false)
store_weapon.lua, line 459: weapon_logo_grp:set_visible(false)
store_weapon.lua, line 566: Active_list:set_visible(true)
store_weapon.lua, line 849: Store_common_popup:set_visible(false)
store_weapon.lua, line 1011: --Weapon_stats_grp:set_visible(false)
store_weapon.lua, line 1027: Active_list:set_visible(true)
store_weapon.lua, line 1050: Active_list:set_visible(false)
store_weapon.lua, line 1208: base_weapon_txt:set_visible(false)
store_weapon.lua, line 1290: cur_weapon:set_visible(true)
store_weapon.lua, line 1312: cur_weapon:set_visible(true)
store_weapon.lua, line 1344: cur_weapon:set_visible(true)
store_weapon.lua, line 1355: available_grp:set_visible(show_available)
store_weapon.lua, line 1357: Weapons_available[i]:set_visible(show_available)
store_weapon.lua, line 1360: available_grp:set_visible(false)
store_weapon.lua, line 1364: available_grp:set_visible(true)
store_weapon.lua, line 1366: available_grp:set_visible(false)
store_weapon.lua, line 1525: Active_list:set_visible(false)
store_weapon.lua, line 1647: Store_common_color_grid:set_visible(true)
store_weapon.lua, line 1651: Store_common_color_grid.highlight_name:set_visible(false)
store_weapon.lua, line 1657: Active_list:set_visible(false)
store_weapon.lua, line 1796: Weapon_stats_grp:set_visible(false)
store_weapon.lua, line 1799: Slot_stats_grp:set_visible(show_slot_stats and Stats_initialized)
store_weapon.lua, line 1802: -- Hint_bar_rotate:set_visible(false)
store_weapon.lua, line 1812: Weapon_stats_grp:set_visible(true)
store_weapon.lua, line 1838: Slot_stats_grp:set_visible(false)
store_weapon.lua, line 1842: -- hint_bar_rotate:set_visible(true)
store_weapon.lua, line 1959: Store_common_color_grid:set_visible(false)
store_weapon.lua, line 1970: Reward_image:set_visible(false)
store_weapon.lua, line 1982: --Active_list:set_visible(true)
store_weapon.lua, line 1995: Store_common_color_grid:set_visible(false)
store_weapon.lua, line 2015: Store_common_color_grid:set_visible(false)
store_weapon.lua, line 2026: Reward_image:set_visible(false)
store_weapon.lua, line 2154: Active_list:set_visible(true)
store_weapon.lua, line 2225: Weapon_stats_grp:set_visible(true)
store_weapon.lua, line 2276: Active_list:set_visible(true)
store_weapon.lua, line 2361: Weapon_stats_grp:set_visible(true)
store_weapon.lua, line 2511: Store_common_color_grid:set_visible(true)
store_weapon.lua, line 2534: Active_list:set_visible(false)
store_weapon.lua, line 2802: Active_list:set_visible(false)
store_weapon.lua, line 3011: Store_weapon_radial:set_visible(false)
store_weapon.lua, line 3018: Store_common_popup:set_visible(true)
store_weapon.lua, line 3021: Slot_stats_grp:set_visible(false)
store_weapon.lua, line 3207: Reward_image:set_visible(false)
store_weapon.lua, line 3228: Reward_image:set_visible(true)
store_weapon.lua, line 3237: Reward_image:set_visible(false)
store_weapon.lua, line 3242: Reward_image:set_visible(false)
store_weapon.lua, line 3273: Reward_image:set_visible(false)
tutorial.lua, line 43: Tutorial_content[1].hint_bar:set_visible(false)
tutorial.lua, line 56: Tutorial_content[2].hint_bar:set_visible(false)
tutorial.lua, line 245: content.hint_bar:set_visible(true)
tutorial.lua, line 251: content.hint_bar:set_visible(false)
tutorial.lua, line 383: outlines:set_visible(false)
tutorial.lua, line 463: outlines_clone:set_visible(true)
vdo_bitmap_viewer.lua, line 22: self.level_req_grp:set_visible(false)
vdo_bitmap_viewer.lua, line 45: self.current_img:set_visible(true)
vdo_bitmap_viewer.lua, line 59: self.level_req_grp:set_visible(false)
vdo_bitmap_viewer.lua, line 61: self.level_req_grp:set_visible(is_locked)
vdo_button_highlight.lua, line 32: self.bottom_grp:set_visible(false)
vdo_button_highlight.lua, line 128: self.bottom_grp:set_visible(is_extended)
vdo_button_pc.lua, line 170: self.bar_value_l:set_visible(false)
vdo_button_pc.lua, line 171: self.bar_value_r:set_visible(false)
vdo_button_pc.lua, line 172: self.bar_outline:set_visible(false)
vdo_button_pc.lua, line 186: self.text_value:set_visible(false)
vdo_button_pc.lua, line 187: self.img_left:set_visible(false)
vdo_button_pc.lua, line 188: self.img_right:set_visible(false)
vdo_button_pc.lua, line 537: self.img_icon:set_visible(false)
vdo_button_pc.lua, line 538: self.text_label:set_visible(true)
vdo_button_pc.lua, line 541: self.text_label:set_visible(false)
vdo_button_pc.lua, line 542: self.img_icon:set_visible(true)
vdo_button_remap.lua, line 35: self.value_bg[1]:set_visible(false)
vdo_button_remap.lua, line 36: self.value_bg[2]:set_visible(false)
vdo_button_remap.lua, line 63: self.value_text[column]:set_visible(true)
vdo_button_remap.lua, line 64: self.value_button[column]:set_visible(false)
vdo_button_remap.lua, line 66: self.value_text[column]:set_visible(false)
vdo_button_remap.lua, line 67: self.value_button[column]:set_visible(true)
vdo_button_remap.lua, line 75: self.value_text[column]:set_visible(true)
vdo_button_remap.lua, line 76: self.value_button[column]:set_visible(false)
vdo_button_toggle.lua, line 184: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 189: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 195: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 200: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 205: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 212: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 221: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 226: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 231: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 236: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 240: self.icon1:set_visible(false)
vdo_button_toggle.lua, line 251: self.icon2:set_visible(true)
vdo_button_toggle.lua, line 256: self.icon2:set_visible(true)
vdo_button_toggle.lua, line 264: self.icon2:set_visible(true)
vdo_button_toggle.lua, line 271: self.icon2:set_visible(true)
vdo_button_toggle.lua, line 277: self.icon2:set_visible(true)
vdo_button_toggle.lua, line 282: self.icon2:set_visible(true)
vdo_button_toggle.lua, line 290: self.icon2:set_visible(true)
vdo_button_toggle.lua, line 306: self.icon2:set_visible(true)
vdo_button_toggle.lua, line 313: self.icon2:set_visible(false)
vdo_cell_filter.lua, line 59: h:set_visible(false)
vdo_cell_filter.lua, line 77: filter_item:set_visible(true)
vdo_cell_menu_button.lua, line 39: self.btn_hint:set_visible(false)
vdo_cell_menu_button.lua, line 52: self.btn_hint:set_visible(true)
vdo_cell_menu_button.lua, line 54: self.btn_hint:set_visible(false)
vdo_cell_menu_button.lua, line 75: self.btn_hint:set_visible(false)
vdo_city_control.lua, line 63: level_txt:set_visible(false)
vdo_city_control.lua, line 149: pulse:set_visible(pulse_bool)
vdo_export_progress_meter.lua, line 24: self:set_visible(visible)
vdo_grid_button_check.lua, line 13: self.bg_highlight:set_visible(false)
vdo_grid_button_check.lua, line 18: icon2:set_visible(false)
vdo_grid_button_check.lua, line 22: checkbox:set_visible(false)
vdo_grid_button_check.lua, line 23: checkbox_shadow:set_visible(false)
vdo_grid_button_check.lua, line 38: icon2:set_visible(true)
vdo_grid_button_check.lua, line 70: icon2:set_visible(true)
vdo_grid_button_check.lua, line 77: self.bg_highlight:set_visible(true)
vdo_grid_button_check.lua, line 82: self.bg_highlight:set_visible(false)
vdo_grid_button_check.lua, line 100: checkbox:set_visible(false)
vdo_grid_button_check.lua, line 101: checkbox_shadow:set_visible(false)
vdo_grid_button_check.lua, line 105: checkbox:set_visible(true)
vdo_grid_button_check.lua, line 106: checkbox_shadow:set_visible(true)
vdo_grid_button_check.lua, line 110: checkbox:set_visible(true)
vdo_grid_button_check.lua, line 111: checkbox_shadow:set_visible(true)
vdo_grid_button_check.lua, line 115: checkbox:set_visible(true)
vdo_grid_button_check.lua, line 116: checkbox_shadow:set_visible(true)
vdo_grid_button_layered.lua, line 34: fres_h:set_visible(false)
vdo_grid_button_layered.lua, line 35: irr_h:set_visible(false)
vdo_grid_button_layered.lua, line 36: refl_h:set_visible(false)
vdo_grid_button_layered.lua, line 37: sky_h:set_visible(false)
vdo_grid_button_layered.lua, line 38: spec_h:set_visible(false)
vdo_grid_button_layered.lua, line 46: spec_h:set_visible(true)
vdo_grid_button_layered.lua, line 50: refl_h:set_visible(true)
vdo_grid_button_layered.lua, line 56: spec_h:set_visible(true)
vdo_grid_button_layered.lua, line 60: refl_h:set_visible(true)
vdo_grid_button_layered.lua, line 64: fres_h:set_visible(true)
vdo_grid_button_layered.lua, line 70: spec_h:set_visible(true)
vdo_grid_button_layered.lua, line 74: refl_h:set_visible(true)
vdo_grid_button_layered.lua, line 78: fres_h:set_visible(true)
vdo_grid_button_layered.lua, line 82: irr_h:set_visible(true)
vdo_grid_button_layered.lua, line 86: spec_h:set_visible(true)
vdo_grid_button_layered.lua, line 90: refl_h:set_visible(true)
vdo_grid_button_layered.lua, line 105: -- fresh_h:set_visible(false)
vdo_grid_button_layered.lua, line 106: -- irr_h:set_visible(false)
vdo_grid_button_layered.lua, line 107: -- refl_h:set_visible(false)
vdo_grid_button_layered.lua, line 108: -- sky_h:set_visible(false)
vdo_grid_button_layered.lua, line 109: -- spec_h:set_visible(false)
vdo_grid_button_layered.lua, line 130: fres_h:set_visible(false)
vdo_grid_button_layered.lua, line 131: sky_h:set_visible(false)
vdo_grid_button_layered.lua, line 132: spec_h:set_visible(false)
vdo_grid_button_layered.lua, line 171: irr_h:set_visible(false)
vdo_grid_list.lua, line 42: self.scrollbar:set_visible(false)
vdo_grid_list.lua, line 49: highlight:set_visible(false)
vdo_grid_list.lua, line 59: base_title_grp:set_visible(false)
vdo_grid_list.lua, line 216: self.bg:set_visible(self.background_enabled)
vdo_grid_list.lua, line 353: self.buttons[grid_index]:set_visible(true)
vdo_grid_list.lua, line 390: button:set_visible(true)
vdo_grid_list.lua, line 462: highlight_button:set_visible(false)
vdo_grid_list.lua, line 463: highlight_button_outline:set_visible(false)
vdo_grid_list.lua, line 464: highlight_button_layered:set_visible(false)
vdo_grid_list.lua, line 465: highlight_button_outline_layered:set_visible(false)
vdo_grid_list.lua, line 466: highlight_button_check:set_visible(false)
vdo_grid_list.lua, line 467: highlight_button_canceled:set_visible(false)
vdo_grid_list.lua, line 473: self.current_button:set_visible(true)
vdo_grid_list.lua, line 478: highlight_button_outline:set_visible(true)
vdo_grid_list.lua, line 489: highlight_button_outline:set_visible(true)
vdo_grid_list.lua, line 494: self.current_button:set_visible(false)
vdo_grid_list.lua, line 501: self.current_button:set_visible(show_current_button_bool)
vdo_grid_list.lua, line 509: highlight_button:set_visible(true)
vdo_grid_list.lua, line 534: highlight:set_visible(true)
vdo_grid_list.lua, line 848: --self:set_visible(true)
vdo_grid_list.lua, line 869: --self:set_visible(false)
vdo_grid_list.lua, line 892: --self:set_visible(is_visible)
vdo_grid_list.lua, line 906: self.titles[title_index].title:set_visible(true)
vdo_grid_list.lua, line 915: self.titles[title_index].line:set_visible(true)
vdo_grid_list.lua, line 920: self.titles[title_index]:set_visible(true)
vdo_grid_list.lua, line 979: highlight_button:set_visible(false)
vdo_grid_list.lua, line 980: highlight_button_outline:set_visible(false)
vdo_grid_list.lua, line 981: highlight_button_layered:set_visible(false)
vdo_grid_list.lua, line 982: highlight_button_outline_layered:set_visible(false)
vdo_grid_list.lua, line 983: highlight_button_check:set_visible(false)
vdo_grid_list.lua, line 984: highlight_button_canceled:set_visible(false)
vdo_grid_list.lua, line 989: self.current_button:set_visible(true)
vdo_grid_list.lua, line 994: highlight_button_outline:set_visible(true)
vdo_grid_list.lua, line 1002: highlight_button_outline:set_visible(true)
vdo_grid_list.lua, line 1007: self.current_button:set_visible(false)
vdo_grid_list.lua, line 1018: highlight_button:set_visible(true)
vdo_grid_list.lua, line 1038: highlight:set_visible(true)
vdo_grid_list.lua, line 1282: self.highlight_name:set_visible( show_text )
vdo_gsi.lua, line 250: self.meter_obj:set_visible(false)
vdo_gsi.lua, line 251: self.cap_meter_obj:set_visible(false)
vdo_gsi.lua, line 252: self.info_obj:set_visible(false)
vdo_gsi.lua, line 253: self.timer_obj:set_visible(false)
vdo_gsi.lua, line 254: self.xy_obj:set_visible(false)
vdo_gsi.lua, line 255: self.combo_obj:set_visible(false)
vdo_gsi.lua, line 256: self.icon_obj:set_visible(false)
vdo_gsi.lua, line 545: self.indicators[ind_index].icon:set_visible(false)
vdo_gsi.lua, line 549: self.indicators[ind_index].icon:set_visible(true)
vdo_gsi.lua, line 583: self.indicators[ind_index].icon:set_visible(false)
vdo_gsi.lua, line 587: self.indicators[ind_index].icon:set_visible(true)
vdo_gsi.lua, line 625: self.indicators[ind_index].icon:set_visible(false)
vdo_gsi.lua, line 629: self.indicators[ind_index].icon:set_visible(true)
vdo_gsi.lua, line 669: self.indicators[ind_index].icon:set_visible(false)
vdo_gsi.lua, line 673: self.indicators[ind_index].icon:set_visible(true)
vdo_gsi.lua, line 708: self.indicators[ind_index].icon:set_visible(false)
vdo_gsi.lua, line 712: self.indicators[ind_index].icon:set_visible(true)
vdo_gsi.lua, line 751: self.indicators[ind_index].icon:set_visible(false)
vdo_gsi.lua, line 755: self.indicators[ind_index].icon:set_visible(true)
vdo_gsi.lua, line 893: self:set_visible(true)
vdo_gsi.lua, line 902: self:set_visible(false)
vdo_gsi.lua, line 911: self:set_visible(visible)
vdo_gsi.lua, line 973: indicator_obj:set_visible(true)
vdo_gsi_capture_meter.lua, line 120: self:set_visible(visible)
vdo_gsi_combo.lua, line 78: self:set_visible(visible)
vdo_gsi_combo.lua, line 175: fill_2_obj:set_visible(true)
vdo_gsi_combo.lua, line 179: fill_2_obj:set_visible(false)
vdo_gsi_info.lua, line 44: self:set_visible(visible)
vdo_gsi_lite.lua, line 22: self:set_visible(false)
vdo_gsi_lite.lua, line 84: self:set_visible(true)
vdo_gsi_meter.lua, line 97: self:set_visible(visible)
vdo_gsi_timer.lua, line 102: self:set_visible(visible)
vdo_gsi_xy.lua, line 48: self:set_visible(visible)
vdo_hint_bar.lua, line 107: self.hint_objects[1].button:set_visible(true)
vdo_hint_bar.lua, line 108: self.hint_objects[1].text:set_visible(true)
vdo_hint_bar.lua, line 132: self.hint_objects[1].button:set_visible(false)
vdo_hint_bar.lua, line 133: self.hint_objects[1].text:set_visible(false)
vdo_hint_bar.lua, line 246: self.hint_objects[i].button:set_visible(false)
vdo_hint_bar.lua, line 247: self.hint_objects[i].text:set_visible(false)
vdo_hint_button.lua, line 27: self.old_icon:set_visible(false)
vdo_hint_button.lua, line 56: self.bg_left:set_visible(false)
vdo_hint_button.lua, line 64: self.bg_right:set_visible(false)
vdo_hint_button.lua, line 71: self.bg_middle:set_visible(false)
vdo_hint_button.lua, line 86: self.key_text1:set_visible(false)
vdo_hint_button.lua, line 94: self.key_text2:set_visible(false)
vdo_hint_button.lua, line 123: temp_obj:set_visible(visible)
vdo_hint_button.lua, line 127: temp_obj:set_visible(visible)
vdo_hint_button.lua, line 131: temp_obj:set_visible(visible)
vdo_hint_button.lua, line 135: temp_obj:set_visible(visible)
vdo_hint_button.lua, line 139: temp_obj:set_visible(visible)
vdo_hint_button.lua, line 159: icon:set_visible(false)
vdo_hint_button.lua, line 162: icon:set_visible(true)
vdo_hint_button.lua, line 171: icon:set_visible(false)
vdo_hint_button.lua, line 236: self.key_text1:set_visible(true)
vdo_hint_button.lua, line 243: self.key_text2:set_visible(false)
vdo_hint_button.lua, line 264: self.key_text2:set_visible(true)
vdo_hint_button.lua, line 276: self.key_text2:set_visible(false)
vdo_hint_button.lua, line 295: self.bg_left:set_visible(true)
vdo_hint_button.lua, line 296: self.bg_right:set_visible(true)
vdo_hint_button.lua, line 297: self.bg_middle:set_visible(true)
vdo_level_meter.lua, line 19: self.left_frame_obj:set_visible(false)
vdo_level_meter.lua, line 20: self.fill_obj:set_visible(false)
vdo_level_meter.lua, line 51: self.level_text_obj:set_visible(false)
vdo_level_meter.lua, line 52: self.right_frame_obj:set_visible(false)
vdo_level_meter.lua, line 56: self.level_text_obj:set_visible(true)
vdo_level_meter.lua, line 57: self.right_frame_obj:set_visible(true)
vdo_level_meter.lua, line 68: left_frame:set_visible(true)
vdo_level_meter.lua, line 73: fill:set_visible(true)
vdo_mega_list.lua, line 930: toggle:set_visible(true)
vdo_mega_list.lua, line 983: slider:set_visible(true)
vdo_mega_list.lua, line 1033: row:set_visible(true)
vdo_mega_list.lua, line 1060: toggle_color:set_visible(true)
vdo_mega_list.lua, line 1091: remap:set_visible(true)
vdo_mega_list.lua, line 1129: header:set_visible(true)
vdo_mega_list.lua, line 1153: pip:set_visible(true)
vdo_mega_list.lua, line 1434: highlight:set_visible(true)
vdo_mega_list.lua, line 1969: self.button_highlight:set_visible(visible)
vdo_pause_header.lua, line 73: crumb_obj:set_visible(false)
vdo_pause_header.lua, line 95: crumb_obj:set_visible(true)
vdo_pause_header.lua, line 98: crumb_obj:set_visible(false)
vdo_powers_button.lua, line 51: self.hint_button_h:set_visible(false)
vdo_powers_button.lua, line 145: self.hint_button_h:set_visible(true)
vdo_powers_button.lua, line 161: self.hint_button_h:set_visible(false)
vdo_powers_button.lua, line 183: self.hint_button_h:set_visible(true)
vdo_respect_meter.lua, line 253: respect_amount_obj:set_visible(true)
vdo_respect_meter.lua, line 257: respect_amount_obj:set_visible(false)
vdo_respect_meter.lua, line 391: pulse:set_visible(pulse_bool)
vdo_slider.lua, line 86: arrow_left:set_visible(true)
vdo_slider.lua, line 87: arrow_right:set_visible(true)
vdo_slider.lua, line 88: slider_bg:set_visible(true)
vdo_slider.lua, line 94: arrow_left:set_visible(false)
vdo_slider.lua, line 95: arrow_right:set_visible(false)
vdo_slider.lua, line 96: slider_bg:set_visible(false)
vdo_store_header.lua, line 42: self.title[i]:set_visible(false)
vdo_store_header.lua, line 45: self.arrow[i]:set_visible(false)
vdo_store_header.lua, line 88: self.title[i]:set_visible(true)
vdo_store_header.lua, line 90: self.arrow[i - 1]:set_visible(true)
vdo_store_header.lua, line 93: self.title[i]:set_visible(false)
vdo_store_header.lua, line 95: self.arrow[i - 1]:set_visible(false)
vdo_store_header.lua, line 186: self.cash:set_visible(false)
vdo_store_header.lua, line 188: self.cash:set_visible(true)
vdo_store_header.lua, line 196: self.price:set_visible(enabled)
vdo_store_header.lua, line 197: self.respect:set_visible(enabled)
vdo_store_header.lua, line 212: self.price:set_visible(true)
vdo_store_header.lua, line 225: self.price:set_visible(false)
vdo_store_header.lua, line 231: self.respect:set_visible(true)
vdo_store_header.lua, line 237: self.respect:set_visible(false)
vdo_store_header.lua, line 272: self.respect:set_visible(true)
vdo_store_header.lua, line 279: self.respect:set_visible(false)
vdo_store_header.lua, line 306: self.font_grp:set_visible(true)
vdo_store_header.lua, line 307: self.cash:set_visible(true)
vdo_store_header.lua, line 308: self.respect_meter:set_visible(true)
vdo_store_header.lua, line 309: self.bar_end:set_visible(true)
vdo_store_header.lua, line 310: self.bar_end_outline:set_visible(true)
vdo_store_header.lua, line 311: self.bar_left_line:set_visible(false)
vdo_store_header.lua, line 327: self.font_grp:set_visible(false)
vdo_store_header.lua, line 328: self.cash:set_visible(false)
vdo_store_header.lua, line 329: self.respect_meter:set_visible(false)
vdo_store_header.lua, line 330: self.bar_end:set_visible(false)
vdo_store_header.lua, line 331: self.bar_end_outline:set_visible(false)
vdo_store_header.lua, line 332: self.bar_left_line:set_visible(true)
vdo_store_header.lua, line 365: self.respect_meter:set_visible(true)
vdo_store_header.lua, line 369: self.respect_meter:set_visible(false)
vdo_store_popup.lua, line 145: self:set_visible(true)
vdo_store_popup.lua, line 162: self:set_visible(false)
vdo_susan.lua, line 61: self.title_txt:set_visible(false)
vdo_susan.lua, line 62: self.desc_txt:set_visible(false)
vdo_susan.lua, line 63: self.desc_shadow:set_visible(false)
vdo_susan.lua, line 66: Susan_arrow_left_h:set_visible(false)
vdo_susan.lua, line 86: Susan_arrow_left_h:set_visible(true)
vdo_susan.lua, line 87: Susan_arrow_right_h:set_visible(true)
vdo_susan.lua, line 95: Susan_arrow_left_h:set_visible(false)
vdo_susan.lua, line 111: current_susan_h:set_visible(true)
vdo_susan.lua, line 155: Susan_arrow_right_h:set_visible(true)
vdo_susan.lua, line 156: Susan_arrow_left_h:set_visible(true)
vdo_susan.lua, line 165: Susan_arrow_right_h:set_visible(false)
vdo_susan.lua, line 181: current_susan_h:set_visible(true)
vdo_susan.lua, line 243: current_susan_h:set_visible(true)
vdo_susan.lua, line 246: current_susan_h:set_visible(false)
vdo_susan.lua, line 271: self.title_txt:set_visible(is_visible)
vdo_susan.lua, line 272: self.desc_txt:set_visible(is_visible)
vdo_susan.lua, line 273: self.desc_shadow:set_visible(is_visible)
vdo_triangle_select.lua, line 72: self.tri_color_grp:set_visible(false)
vdo_triangle_select.lua, line 103: cursor_txt:set_visible(false)
vdo_triangle_select.lua, line 113: --cursor_bmp:set_visible(false)
vdo_triangle_select.lua, line 114: --cursor_txt:set_visible(false)
vdo_triangle_select.lua, line 115: --self.glow_bmp:set_visible(false)
vdo_triangle_select.lua, line 328: self.tri_color_grp:set_visible(true)
vdo_weapon_radial.lua, line 118: self.btn_hint:set_visible(false)
vdo_weapon_radial.lua, line 137: self.stick_grp:set_visible(gamepad_in_use)
vdo_weapon_radial.lua, line 138: self.arrow_bmp:set_visible(gamepad_in_use)
vdo_weapon_radial.lua, line 158: self:set_visible(is_visible)
vdo_weapon_radial.lua, line 193: weapon_level_obj:set_visible(true)
vdo_weapon_radial.lua, line 196: weapon_level_obj:set_visible(false)
vdo_weapon_radial.lua, line 392: self.btn_hint:set_visible(game_is_active_input_gamepad())
vdo_weapon_radial.lua, line 494: self.stick_grp:set_visible(gamepad_in_use)
vdo_weapon_radial.lua, line 495: self.arrow_bmp:set_visible(gamepad_in_use)
vdo_weapon_radial.lua, line 630: dpad_menu:set_visible(is_visible)
vdo_weapon_radial_slot.lua, line 89: ammo_bar_fill_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 90: ammo_bar_bg_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 91: infinity_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 107: ammo_bar_fill_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 108: ammo_bar_bg_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 109: infinity_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 111: ammo_bar_fill_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 112: ammo_bar_bg_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 113: infinity_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 150: ammo_bar_fill_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 151: ammo_bar_bg_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 152: infinity_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 154: dual_inv_1_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 155: dual_inv_2_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 162: dual_inv_1_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 175: dual_inv_1_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 176: dual_inv_2_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 184: dual_inv_1_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 185: dual_inv_2_bmp:set_visible(false)
|
set_width |
false |
11vdo_button_header.lua, line 47
vdo_button_highlight.lua, line 74
vdo_button_pc.lua, line 202
vdo_button_remap.lua, line 87
vdo_mega_list.lua, line 2504
vdo_pause_button_highlight.lua, line 53
vdo_pause_button_toggle.lua, line 49
vdo_pause_mega_list.lua, line 76
vdo_slider.lua, line 105
vdo_toggle.lua, line 63
vdo_toggle_color.lua, line 29
|
16cinema_clip_editor.lua, line 578: data.button:set_width(ICON_BUTTON_WIDTH, 0)
cinema_clip_editor.lua, line 582: data.button:set_width(150, 0)
cinema_clip_editor.lua, line 584: data.button:set_width(200, 100)
cinema_clip_editor.lua, line 594: data.button:set_width(width, 0)
cinema_clip_editor.lua, line 603: data.button:set_width(width, 0)
cinema_clip_editor.lua, line 788: dialog.hide:set_width(16, 0)
cinema_clip_editor.lua, line 880: dialog.buttons[i].button:set_width(dialog.width - DIALOG_SIDE_BUFFER, w)
cinema_clip_editor.lua, line 1019: dialog.ease_buttons[i].button:set_width(24, 0)
vdo_dialog.lua, line 641: self.highlight:set_width(width)
vdo_mega_list.lua, line 207: self.button_highlight:set_width(width)
vdo_mega_list.lua, line 426: temp_toggle:set_width(self.toggle_max_value_width)
vdo_mega_list.lua, line 963: toggle:set_width(self.toggle_max_value_width)
vdo_mega_list.lua, line 1136: header:set_width(self.width)
vdo_mega_list.lua, line 1463: self.button_highlight:set_width(self.width)
vdo_pause_mega_list.lua, line 395: highlight:set_width(current_button:get_text_width())
vdo_toggle.lua, line 48: self:set_width(max_width)
|
set_width_based_on_values |
false |
1 |
|
set_width_max |
false |
1 |
4 |
set_wrap_width |
false |
1 |
|
ship_start_text_adventure_cb |
false |
1 |
|
ship_UI_text_complete_cb |
false |
1 |
|
ship_use_trigger_cb |
false |
1 |
|
shot_start |
false |
1 |
|
show |
false |
3 |
9 |
show_ammo |
false |
1 |
1 |
show_arrows |
false |
1 |
8 |
show_bar |
false |
2 |
1 |
show_button |
false |
3 |
17vdo_dialog.lua, line 60: self.highlight:show_button(CTRL_MENU_BUTTON_A)
vdo_dialog.lua, line 1264: Dialog_object_0.highlight:show_button(CTRL_MENU_BUTTON_A)
vdo_dialog.lua, line 1265: Dialog_object_1.highlight:show_button(CTRL_MENU_BUTTON_A)
vdo_mega_list.lua, line 1452: highlight:show_button("")
vdo_mega_list.lua, line 1469: highlight:show_button("")
vdo_mega_list.lua, line 1471: highlight:show_button(CTRL_MENU_BUTTON_A)
vdo_mega_list.lua, line 1533: highlight:show_button("")
vdo_mega_list.lua, line 1543: highlight:show_button("")
vdo_mega_list.lua, line 1554: highlight:show_button("")
vdo_mega_list.lua, line 1556: highlight:show_button(CTRL_MENU_BUTTON_A)
vdo_mega_list.lua, line 1979: highlight:show_button("")
vdo_mega_list.lua, line 1984: self.button_highlight:show_button(button_img, override_show)
vdo_mega_list.lua, line 2605: Buttons.button_highlight:show_button("")
vdo_mega_list.lua, line 2607: Buttons.button_highlight:show_button(CTRL_MENU_BUTTON_A)
vdo_pause_mega_list.lua, line 407: highlight:show_button(CTRL_MENU_BUTTON_A)
vdo_pause_mega_list.lua, line 413: highlight:show_button("")
vdo_triangle_select.lua, line 67: self.btn_highlight:show_button(CTRL_MENU_BUTTON_A)
|
show_cash |
false |
1 |
2 |
show_current_button |
false |
1 |
|
show_extended |
false |
1 |
2 |
show_grid |
false |
1 |
|
show_highlight |
false |
1 |
1 |
show_highlight_text |
false |
1 |
1 |
show_me |
false |
1 |
10main_menu_silverlink.lua, line 81: Header_obj:show_me(false)
main_menu_silverlink.lua, line 152: Header_obj:show_me(true)
main_sl_about.lua, line 26: Header_obj:show_me(false)
main_sl_about.lua, line 68: Header_obj:show_me(true)
main_sl_rewards.lua, line 43: Header_obj:show_me(false)
main_sl_rewards.lua, line 92: Header_obj:show_me(true)
main_sl_rewards_list.lua, line 48: Header_obj:show_me(false)
main_sl_rewards_list.lua, line 137: Header_obj:show_me(true)
main_sl_settings.lua, line 54: Header_obj:show_me(false)
main_sl_settings.lua, line 102: Header_obj:show_me(true)
|
show_text |
false |
1 |
3 |
show_upgrade_func |
false |
1 |
|
show_upgrade_info |
false |
1 |
2vdo_weapon_radial.lua, line 311: self.upgrade_slots[upgrade_idx]:show_upgrade_info(upgrade_name_crc, max_level, current_level, is_ultimate, fully_upgraded)
vdo_weapon_radial.lua, line 503: self.upgrade_slots[upgrade_idx]:show_upgrade_info(upgrade_name_crc, max_level, current_level, is_ultimate, fully_upgraded)
|
silverlink_all_dialogs_closed |
false |
2 |
|
silverlink_connection_changed |
false |
2 |
|
silverlink_rewards_data_avail |
false |
1 |
|
size_update |
false |
1 |
|
slider_arrow_click |
false |
1 |
2 |
slider_arrow_move |
false |
1 |
2 |
slider_scale_bar |
false |
1 |
4 |
slots_update |
false |
1 |
2 |
slot_disable |
false |
1 |
10store_weapon.lua, line 1068: Store_weapon_radial:slot_disable(0)
store_weapon.lua, line 1069: Store_weapon_radial:slot_disable(1)
store_weapon.lua, line 1073: Store_weapon_radial:slot_disable(i)
store_weapon.lua, line 1086: Store_weapon_radial:slot_disable(slot_i)
store_weapon.lua, line 1096: Store_weapon_radial:slot_disable(slot_i)
store_weapon.lua, line 1103: Store_weapon_radial:slot_disable(slot_i)
store_weapon.lua, line 1555: Store_weapon_radial:slot_disable(0)
store_weapon.lua, line 1577: Store_weapon_radial:slot_disable(i)
store_weapon.lua, line 2813: Store_weapon_radial:slot_disable(0)
store_weapon.lua, line 2831: Store_weapon_radial:slot_disable(i)
|
slot_enable |
false |
1 |
3 |
slot_has_infinite_ammo |
false |
1 |
3 |
slot_is_disabled |
false |
1 |
5 |
slot_is_empty |
false |
1 |
4hud.lua, line 1104: if (Hud_powers_are_disabled == true) or (Hud_weapon_radial:slot_is_empty(8) == true and Hud_weapon_radial:slot_is_empty(9) == true and Hud_weapon_radial:slot_is_empty(10) == true and Hud_weapon_radial:slot_is_empty(11) == true) then
hud.lua, line 1104: if (Hud_powers_are_disabled == true) or (Hud_weapon_radial:slot_is_empty(8) == true and Hud_weapon_radial:slot_is_empty(9) == true and Hud_weapon_radial:slot_is_empty(10) == true and Hud_weapon_radial:slot_is_empty(11) == true) then
hud.lua, line 1104: if (Hud_powers_are_disabled == true) or (Hud_weapon_radial:slot_is_empty(8) == true and Hud_weapon_radial:slot_is_empty(9) == true and Hud_weapon_radial:slot_is_empty(10) == true and Hud_weapon_radial:slot_is_empty(11) == true) then
hud.lua, line 1104: if (Hud_powers_are_disabled == true) or (Hud_weapon_radial:slot_is_empty(8) == true and Hud_weapon_radial:slot_is_empty(9) == true and Hud_weapon_radial:slot_is_empty(10) == true and Hud_weapon_radial:slot_is_empty(11) == true) then
|
slot_show_ammo |
false |
1 |
5store_weapon.lua, line 1087: Store_weapon_radial:slot_show_ammo(slot_i, false)
store_weapon.lua, line 1090: Store_weapon_radial:slot_show_ammo(slot_i, true)
store_weapon.lua, line 1097: Store_weapon_radial:slot_show_ammo(slot_i, false)
store_weapon.lua, line 1104: Store_weapon_radial:slot_show_ammo(slot_i, false)
store_weapon.lua, line 1566: Store_weapon_radial:slot_show_ammo(i, false)
|
sr3_teleport_mission_start |
false |
1 |
|
sr4_5_city_asha_sex |
false |
1 |
|
sr4_5_city_benking_sex |
false |
1 |
|
sr4_5_city_cid_sex |
false |
1 |
|
sr4_5_city_do_hack |
false |
1 |
|
sr4_5_city_gat_sex |
false |
1 |
|
sr4_5_city_homie_setup |
false |
1 |
10sr4_5_city.lua, line 1414: sr4_5_city_homie_setup( "Kinzie_Group_001", "Kinzie_01", kinzie_node.talk_trig, kinzie_node.sex_trig, kinzie_node.contact_trig, kinzie_node.name, true )
sr4_5_city.lua, line 1426: sr4_5_city_homie_setup( "VP_Group_001", "VP_01", vp_node.talk_trig, vp_node.sex_trig, vp_node.contact_trig, vp_node.name, true )
sr4_5_city.lua, line 1432: sr4_5_city_homie_setup( "VP_Group_001", "VP_01", vp_node.talk_trig, vp_node.sex_trig, vp_node.contact_trig, vp_node.name, true )
sr4_5_city.lua, line 1440: sr4_5_city_homie_setup( "CID_Group_001", "CID_01", cid_node.talk_trig, cid_node.sex_trig, cid_node.contact_trig, cid_node.name, true )
sr4_5_city.lua, line 1462: sr4_5_city_homie_setup( "Matt_Miller_Group_001", "Matt_Miller_01", matt_node.talk_trig, matt_node.sex_trig, matt_node.contact_trig, matt_node.name, true )
sr4_5_city.lua, line 1495: sr4_5_city_homie_setup( "Shaundi_Group_001", "Shaundi_01", shaundi_node.talk_trig, shaundi_node.sex_trig, shaundi_node.contact_trig, shaundi_node.name, true )
sr4_5_city.lua, line 1505: sr4_5_city_homie_setup( "Pierce_Group_001", "Pierce_01", pierce_node.talk_trig, pierce_node.sex_trig, pierce_node.contact_trig, pierce_node.name, true )
sr4_5_city.lua, line 1514: sr4_5_city_homie_setup( "Ben_King_Group_001", "Ben_King_01", benking_node.talk_trig, benking_node.sex_trig, benking_node.contact_trig, benking_node.name, true )
sr4_5_city.lua, line 1523: sr4_5_city_homie_setup( "Asha_Group_001", "Asha_01", asha_node.talk_trig, asha_node.sex_trig, asha_node.contact_trig, asha_node.name, true )
sr4_5_city.lua, line 1532: sr4_5_city_homie_setup( "Johnny_Gat_Group_001", "Johnny_Gat_01", gat_node.talk_trig, gat_node.sex_trig, gat_node.contact_trig, gat_node.name, true )
|
sr4_5_city_homie_setup_wrapper |
false |
1 |
1 |
sr4_5_city_init |
false |
1 |
|
sr4_5_city_init_client |
false |
1 |
|
sr4_5_city_kinzie_sex |
false |
1 |
|
sr4_5_city_main |
false |
1 |
|
sr4_5_city_main_client |
false |
1 |
|
sr4_5_city_matt_sex |
false |
1 |
|
sr4_5_city_pierce_sex |
false |
1 |
|
sr4_5_city_shaundi_sex |
false |
1 |
|
sr4_5_city_talk_to_asha |
false |
1 |
|
sr4_5_city_talk_to_benking |
false |
1 |
|
sr4_5_city_talk_to_cid |
false |
1 |
|
sr4_5_city_talk_to_gat |
false |
1 |
|
sr4_5_city_talk_to_kinzie |
false |
1 |
|
sr4_5_city_talk_to_matt |
false |
1 |
|
sr4_5_city_talk_to_pierce |
false |
1 |
|
sr4_5_city_talk_to_shaundi |
false |
1 |
|
sr4_5_city_talk_to_vp |
false |
1 |
|
sr4_5_city_vp_sex |
false |
1 |
|
ss_grid_cleanup |
false |
1 |
|
ss_grid_golden_ratio |
false |
1 |
|
ss_grid_hide |
false |
1 |
|
ss_grid_init |
false |
1 |
|
ss_grid_thirds |
false |
1 |
|
ss_grid_vehicle |
false |
1 |
1 |
station_populate |
false |
1 |
|
stick_arrow_reset |
false |
1 |
4 |
stick_update_arrow |
false |
1 |
2 |
stick_update_position |
false |
1 |
4 |
stick_update_tag |
false |
1 |
2 |
stop |
false |
1 |
16cutscene_effects.lua, line 124: anim:stop()
hud_diversion.lua, line 355: Hud_diversions[index].anim_fire_scale:stop()
hud_diversion.lua, line 565: Hud_diversions[index].anim_fire_scale:stop()
main_menu_coop.lua, line 252: --Anims.list_in:stop()
reward_granted.lua, line 36: anim:stop()
store_character.lua, line 3033: Iad_bg_anim:stop(0)
store_vehicle.lua, line 3147: rim_jobs_bg_anim:stop()
store_vehicle.lua, line 3419: rim_jobs_bg_anim:stop(0)
tutorial.lua, line 467: anim:stop()
vdo_grid_list.lua, line 53: list_anim:stop()
vdo_hint_button.lua, line 321: hint_anim:stop()
vdo_mega_list.lua, line 343: toggle_group_anim:stop()
vdo_pause_mega_list.lua, line 47: mega_list_anim_in:stop()
vdo_respect_meter.lua, line 64: anim:stop()
vdo_respect_meter.lua, line 198: anim:stop()
vdo_scrollbar.lua, line 122: --tab_anim:stop()
|
Stop_Dancing |
false |
1 |
|
stop_marquee |
false |
1 |
4 |
store_character_allow_input |
false |
1 |
|
store_character_apply_preset |
false |
1 |
3 |
store_character_bg_anim_done |
false |
1 |
|
store_character_bg_is_loaded |
false |
1 |
|
store_character_body_menu_return |
false |
1 |
|
store_character_camera_on_nav |
false |
1 |
|
store_character_change_clothes |
false |
1 |
|
store_character_change_state |
false |
1 |
4 |
store_character_check_online_for_gallery |
false |
1 |
|
store_character_cleanup |
false |
1 |
|
store_character_composite_add_color |
false |
1 |
|
store_character_composite_alpha_change |
false |
1 |
|
store_character_composite_alpha_done |
false |
1 |
|
store_character_composite_alpha_revert |
false |
1 |
|
store_character_composite_color_grid_nav |
false |
1 |
|
store_character_composite_color_grid_show |
false |
1 |
1 |
store_character_composite_color_select |
false |
1 |
1 |
store_character_composite_face_features_remove |
false |
1 |
|
store_character_composite_item_add |
false |
1 |
|
store_character_composite_item_delayed_set |
false |
1 |
|
store_character_composite_item_nav |
false |
1 |
|
store_character_composite_item_revert |
false |
1 |
|
store_character_composite_item_set |
false |
1 |
|
store_character_composite_restore_info |
false |
1 |
1 |
store_character_composite_save_info |
false |
1 |
4 |
store_character_composite_update |
false |
1 |
4 |
store_character_confirm_pitch |
false |
1 |
|
store_character_confirm_randomize |
false |
1 |
1 |
store_character_creation_add_clothes |
false |
1 |
2 |
store_character_creation_strip_clothes |
false |
1 |
4 |
store_character_customization_to_finished |
false |
1 |
|
store_character_customization_to_gallery_full |
false |
1 |
|
store_character_customization_to_lineup |
false |
1 |
|
store_character_delayed_set_hair_item |
false |
1 |
|
store_character_enable_mouse |
false |
1 |
38store_character.lua, line 207: store_character_enable_mouse(true)
store_character.lua, line 339: store_character_enable_mouse(false, false)
store_character.lua, line 424: store_character_enable_mouse(true, false)
store_character.lua, line 457: store_character_enable_mouse(false)
store_character.lua, line 680: store_character_enable_mouse(false)
store_character.lua, line 703: store_character_enable_mouse(true)
store_character.lua, line 711: store_character_enable_mouse(true)
store_character.lua, line 913: store_character_enable_mouse(false, false)
store_character.lua, line 927: store_character_enable_mouse(false, false)
store_character.lua, line 974: store_character_enable_mouse(true, false)
store_character.lua, line 987: store_character_enable_mouse(false)
store_character.lua, line 1009: --store_character_enable_mouse(true)
store_character.lua, line 1021: --store_character_enable_mouse(true)
store_character.lua, line 1058: store_character_enable_mouse(true)
store_character.lua, line 1137: store_character_enable_mouse(false, false)
store_character.lua, line 1181: store_character_enable_mouse(true, false)
store_character.lua, line 1418: store_character_enable_mouse(false, false)
store_character.lua, line 1454: store_character_enable_mouse(true, false)
store_character.lua, line 1587: store_character_enable_mouse(true)
store_character.lua, line 1827: store_character_enable_mouse(false)
store_character.lua, line 1848: store_character_enable_mouse(true)
store_character.lua, line 1856: store_character_enable_mouse(true)
store_character.lua, line 1981: store_character_enable_mouse(false, false)
store_character.lua, line 2021: store_character_enable_mouse(true, false)
store_character.lua, line 2155: store_character_enable_mouse(true)
store_character.lua, line 2173: store_character_enable_mouse(true)
store_character.lua, line 2212: store_character_enable_mouse(false)
store_character.lua, line 2673: store_character_enable_mouse(false)
store_character.lua, line 2690: store_character_enable_mouse(true)
store_character.lua, line 2898: store_character_enable_mouse(true)
store_character.lua, line 2957: store_character_enable_mouse(false)
store_character.lua, line 2977: store_character_enable_mouse(true)
store_character.lua, line 2985: store_character_enable_mouse(true)
store_character.lua, line 2993: store_character_enable_mouse(true)
store_character.lua, line 3307: store_character_enable_mouse(false)
store_character.lua, line 3328: store_character_enable_mouse(true)
store_character.lua, line 3336: store_character_enable_mouse(true)
store_character.lua, line 3430: store_character_enable_mouse(false)
|
store_character_enable_mouse_split |
false |
1 |
7store_character.lua, line 2749: store_character_enable_mouse_split(false, true, true)
store_character.lua, line 3349: store_character_enable_mouse_split(false, true, true)
store_character.lua, line 3359: store_character_enable_mouse_split(true, true, false)
store_character.lua, line 3438: store_character_enable_mouse_split(false, false, false)
store_character.lua, line 3473: store_character_enable_mouse_split(false, false, false)
store_character.lua, line 3574: store_character_enable_mouse_split(false, false, true)
store_character.lua, line 3677: store_character_enable_mouse_split(false, false, false)
|
store_character_exit |
false |
1 |
|
store_character_exit_final |
false |
1 |
|
store_character_eye_color_add |
false |
1 |
|
store_character_eye_color_selected |
false |
1 |
1 |
store_character_eye_delayed_set |
false |
1 |
|
store_character_eye_grid_nav |
false |
1 |
|
store_character_eye_grid_show |
false |
1 |
|
store_character_eye_swatch_loaded |
false |
1 |
|
store_character_fail_msg |
false |
1 |
|
store_character_gained_focus |
false |
1 |
|
store_character_gallery_download_to_customization |
false |
1 |
|
store_character_gallery_download_to_lineup |
false |
1 |
|
store_character_gallery_full_to_customization |
false |
1 |
|
store_character_grid_nav |
false |
1 |
4 |
store_character_hair_acc_color_add |
false |
1 |
|
store_character_hair_acc_color_nav |
false |
1 |
|
store_character_hair_acc_color_select |
false |
1 |
|
store_character_hair_acc_color_selected |
false |
1 |
|
store_character_hair_color_add |
false |
1 |
|
store_character_hair_color_grid_show |
false |
1 |
1 |
store_character_hair_color_nav |
false |
1 |
|
store_character_hair_color_selected |
false |
1 |
1 |
store_character_hair_item_add |
false |
1 |
|
store_character_hair_item_revert |
false |
1 |
|
store_character_hair_item_save |
false |
1 |
3 |
store_character_hair_item_select |
false |
1 |
|
store_character_hair_randomize |
false |
1 |
|
store_character_hair_revert_to_saved |
false |
1 |
|
store_character_hair_style_nav |
false |
1 |
|
store_character_hair_style_show |
false |
1 |
|
store_character_hair_swatch_loaded |
false |
1 |
|
store_character_init |
false |
1 |
|
store_character_is_lineup_loaded |
false |
1 |
|
store_character_lineup_images_loaded |
false |
1 |
1 |
store_character_lineup_nav |
false |
1 |
2 |
store_character_lineup_return_confirm |
false |
1 |
|
store_character_lineup_return_confirm2 |
false |
1 |
|
store_character_lineup_select |
false |
1 |
4 |
store_character_lineup_susan_in_done |
false |
1 |
|
store_character_lineup_susan_out_done |
false |
1 |
1 |
store_character_lineup_to_customization |
false |
1 |
|
store_character_lineup_to_gallery_download |
false |
1 |
|
store_character_line_up_is_loaded |
false |
1 |
2 |
store_character_load_gallery |
false |
1 |
|
store_character_load_triangle |
false |
1 |
|
store_character_lost_focus |
false |
1 |
|
store_character_main_menu_fill |
false |
1 |
2 |
store_character_makeup_randomize |
false |
1 |
|
store_character_map_dump |
false |
1 |
|
store_character_morph_accept |
false |
1 |
|
store_character_morph_add |
false |
1 |
|
store_character_morph_cancel |
false |
1 |
|
store_character_morph_cancel_confirm |
false |
1 |
|
store_character_morph_cancel_final |
false |
1 |
|
store_character_morph_change |
false |
1 |
|
store_character_morph_revert |
false |
1 |
2 |
store_character_morph_revert_confirm |
false |
1 |
1 |
store_character_morph_revert_confirm_final |
false |
1 |
|
store_character_morph_select |
false |
1 |
1 |
store_character_morph_show |
false |
1 |
|
store_character_mouse_click |
false |
1 |
|
store_character_mouse_drag |
false |
1 |
|
store_character_mouse_drag_release |
false |
1 |
|
store_character_mouse_move |
false |
1 |
|
store_character_mouse_scroll |
false |
1 |
|
store_character_movement_add_item |
false |
1 |
|
store_character_movement_nav |
false |
1 |
1 |
store_character_movement_revert |
false |
1 |
|
store_character_movement_select |
false |
1 |
|
store_character_movement_show |
false |
1 |
|
store_character_movement_stop |
false |
1 |
|
store_character_move_left_stick_thread |
false |
1 |
|
store_character_move_left_x |
false |
1 |
|
store_character_move_left_y |
false |
1 |
|
store_character_null |
false |
1 |
|
store_character_play_exit_anim |
false |
1 |
|
store_character_populate_list |
false |
1 |
10store_character.lua, line 473: --store_character_populate_list(Menu_data, index)
store_character.lua, line 1208: store_character_populate_list(menu_data, start_index)
store_character.lua, line 1497: store_character_populate_list(Menu_data, index, animate) --last param to skip animate list
store_character.lua, line 1564: store_character_populate_list(Menu_data, Active_list:get_selection())
store_character.lua, line 1796: store_character_populate_list(Menu_data, current_index)
store_character.lua, line 2027: store_character_populate_list(Menu_data, Active_list:get_selection())
store_character.lua, line 2523: store_character_populate_list(Menu_data, 1)
store_character.lua, line 3539: store_character_populate_list(Menu_data, Active_list:get_selection())
store_character.lua, line 3631: store_character_populate_list(Menu_data, Active_list:get_selection())
store_character.lua, line 3743: store_character_populate_list(Menu_data, 1)
|
store_character_preset_cleanup |
false |
1 |
1 |
store_character_preset_enter_main |
false |
1 |
|
store_character_preset_nav |
false |
1 |
|
store_character_preset_race_fill |
false |
1 |
|
store_character_preset_save_age |
false |
1 |
|
store_character_preset_save_figure |
false |
1 |
|
store_character_preset_save_race |
false |
1 |
2 |
store_character_preset_sex_fill |
false |
1 |
|
store_character_preset_update_thread |
false |
1 |
|
store_character_preview_voice |
false |
1 |
1 |
store_character_randomize_all_morphs |
false |
1 |
|
store_character_randomize_final |
false |
1 |
|
store_character_randomize_morph_set |
false |
1 |
|
store_character_randomize_one_morph |
false |
1 |
|
store_character_return_main |
false |
1 |
|
store_character_revert_pitch |
false |
1 |
|
store_character_revert_preset |
false |
1 |
|
store_character_select_anim_in_done |
false |
1 |
|
store_character_select_button_a |
false |
1 |
|
store_character_select_cleanup |
false |
1 |
|
store_character_select_close |
false |
1 |
|
store_character_select_close_final |
false |
1 |
|
store_character_select_get_index |
false |
1 |
|
store_character_select_hide_screen |
false |
1 |
2 |
store_character_select_image_update |
false |
1 |
|
store_character_select_init |
false |
1 |
|
store_character_select_load_initial_pegs |
false |
1 |
|
store_character_select_lock_input |
false |
1 |
|
store_character_select_mouse_click |
false |
1 |
|
store_character_select_mouse_move |
false |
1 |
|
store_character_select_nav_down |
false |
1 |
|
store_character_select_nav_left |
false |
1 |
|
store_character_select_nav_right |
false |
1 |
|
store_character_select_nav_up |
false |
1 |
|
store_character_select_nothing |
false |
1 |
|
store_character_select_play_intro |
false |
1 |
|
store_character_select_play_outro |
false |
1 |
2 |
store_character_select_populate |
false |
1 |
|
store_character_select_preset |
false |
1 |
|
store_character_select_preset_final |
false |
1 |
|
store_character_select_set_grid_highlight |
false |
1 |
5 |
store_character_select_set_player_name |
false |
1 |
1 |
store_character_select_show_image |
false |
1 |
|
store_character_select_show_screen |
false |
1 |
|
store_character_select_show_text |
false |
1 |
6store_character.lua, line 3274: --store_character_select_show_text( "LINEUP_DOWNLOAD_CHARACTER", "LINEUP_DOWNLOAD_CHARACTER_DESC", true )
store_character.lua, line 3278: --store_character_select_show_text( nil, nil, false )
store_character_select.lua, line 293: store_character_select_show_text( "LINEUP_DOWNLOAD_CHARACTER", "LINEUP_DOWNLOAD_CHARACTER_DESC", true )
store_character_select.lua, line 295: store_character_select_show_text( nil, nil, false )
store_character_select.lua, line 479: store_character_select_show_text( "LINEUP_DOWNLOAD_CHARACTER", "LINEUP_DOWNLOAD_CHARACTER_DESC", true )
store_character_select.lua, line 481: store_character_select_show_text( nil, nil, false )
|
store_character_select_unload_pegs |
false |
1 |
2 |
store_character_select_unlock_input |
false |
1 |
2 |
store_character_select_zinyak_loaded |
false |
1 |
|
store_character_set_logo |
false |
1 |
|
store_character_set_pitch |
false |
1 |
|
store_character_set_start_camera |
false |
1 |
|
store_character_set_voice |
false |
1 |
|
store_character_skin_color_add |
false |
1 |
|
store_character_skin_color_delayed_set |
false |
1 |
|
store_character_skin_color_grid_nav |
false |
1 |
|
store_character_skin_color_selected |
false |
1 |
1 |
store_character_skin_grid_show |
false |
1 |
|
store_character_skin_swatch_loaded |
false |
1 |
|
store_clothing_allow_input |
false |
1 |
|
store_clothing_area_add |
false |
1 |
|
store_clothing_area_nav |
false |
1 |
|
store_clothing_bg_anim_done |
false |
1 |
|
store_clothing_brand_loaded |
false |
1 |
|
store_clothing_brand_load_peg |
false |
1 |
1 |
store_clothing_brand_swap_logo |
false |
1 |
3 |
store_clothing_category_add |
false |
1 |
|
store_clothing_category_get_all |
false |
1 |
|
store_clothing_category_nav |
false |
1 |
|
store_clothing_check_online_for_gallery |
false |
1 |
|
store_clothing_cleanup |
false |
1 |
|
store_clothing_color_add |
false |
1 |
|
store_clothing_color_nav |
false |
1 |
|
store_clothing_color_select |
false |
1 |
|
store_clothing_color_selected |
false |
1 |
1 |
store_clothing_crib_exit |
false |
1 |
|
store_clothing_enable_mouse |
false |
1 |
24store_clothing.lua, line 481: store_clothing_enable_mouse(true)
store_clothing.lua, line 503: store_clothing_enable_mouse(false)
store_clothing.lua, line 538: store_clothing_enable_mouse(false)
store_clothing.lua, line 560: store_clothing_enable_mouse(false)
store_clothing.lua, line 579: store_clothing_enable_mouse(true)
store_clothing.lua, line 590: store_clothing_enable_mouse(true)
store_clothing.lua, line 597: store_clothing_enable_mouse(false)
store_clothing.lua, line 614: store_clothing_enable_mouse(true)
store_clothing.lua, line 1242: store_clothing_enable_mouse(false)
store_clothing.lua, line 1289: store_clothing_enable_mouse(true)
store_clothing.lua, line 1317: store_clothing_enable_mouse(false)
store_clothing.lua, line 1336: store_clothing_enable_mouse(true)
store_clothing.lua, line 1364: store_clothing_enable_mouse(false)
store_clothing.lua, line 1518: store_clothing_enable_mouse(true)
store_clothing.lua, line 1528: store_clothing_enable_mouse(true)
store_clothing.lua, line 1544: store_clothing_enable_mouse(true)
store_clothing.lua, line 1929: store_clothing_enable_mouse(false)
store_clothing.lua, line 2016: store_clothing_enable_mouse(false)
store_clothing.lua, line 2027: store_clothing_enable_mouse(true)
store_clothing.lua, line 2069: store_clothing_enable_mouse(false)
store_clothing.lua, line 2095: store_clothing_enable_mouse(false)
store_clothing.lua, line 2105: store_clothing_enable_mouse(true)
store_clothing.lua, line 2135: store_clothing_enable_mouse(false)
store_clothing.lua, line 2143: store_clothing_enable_mouse(true)
|
store_clothing_exit |
false |
1 |
|
store_clothing_exit_final |
false |
1 |
|
store_clothing_fail_msg |
false |
1 |
|
store_clothing_gained_focus |
false |
1 |
|
store_clothing_get_owned_item_info |
false |
1 |
1 |
store_clothing_init |
false |
1 |
|
store_clothing_item_add |
false |
1 |
|
store_clothing_item_details |
false |
1 |
|
store_clothing_item_discard |
false |
1 |
|
store_clothing_item_discard_confirm_1 |
false |
1 |
|
store_clothing_item_discard_confirm_2 |
false |
1 |
|
store_clothing_item_get_defaults |
false |
1 |
1 |
store_clothing_item_get_list |
false |
1 |
1 |
store_clothing_item_get_slot_info |
false |
1 |
1 |
store_clothing_item_nav |
false |
1 |
1 |
store_clothing_item_preview |
false |
1 |
5 |
store_clothing_item_preview_update |
false |
1 |
|
store_clothing_item_purchase |
false |
1 |
|
store_clothing_item_purchase_final |
false |
1 |
|
store_clothing_item_remove |
false |
1 |
|
store_clothing_item_revert |
false |
1 |
1 |
store_clothing_item_wear |
false |
1 |
|
store_clothing_load_gallery |
false |
1 |
|
store_clothing_loop_nobody_bg |
false |
1 |
|
store_clothing_mode_set_init |
false |
1 |
4 |
store_clothing_mouse_click |
false |
1 |
|
store_clothing_mouse_drag |
false |
1 |
|
store_clothing_mouse_drag_release |
false |
1 |
|
store_clothing_mouse_move |
false |
1 |
|
store_clothing_mouse_scroll |
false |
1 |
|
store_clothing_outfit_add |
false |
1 |
|
store_clothing_outfit_create |
false |
1 |
|
store_clothing_outfit_delete |
false |
1 |
|
store_clothing_outfit_delete_confirm |
false |
1 |
|
store_clothing_outfit_enter |
false |
1 |
|
store_clothing_outfit_get_all |
false |
1 |
|
store_clothing_outfit_name_cb |
false |
1 |
|
store_clothing_outfit_nav |
false |
1 |
1 |
store_clothing_outfit_none |
false |
1 |
|
store_clothing_outfit_revert |
false |
1 |
|
store_clothing_outfit_select |
false |
1 |
|
store_clothing_outfit_select_confirm |
false |
1 |
|
store_clothing_pause_map_delay |
false |
1 |
|
store_clothing_play_exit_anim |
false |
1 |
|
store_clothing_populate_list |
false |
1 |
4 |
store_clothing_remove_clothing |
false |
1 |
|
store_clothing_restore_items |
false |
1 |
1 |
store_clothing_set_hints |
false |
1 |
7 |
store_clothing_set_logo |
false |
1 |
|
store_clothing_set_store |
false |
1 |
1 |
store_clothing_style_add |
false |
1 |
|
store_clothing_style_nav |
false |
1 |
|
store_clothing_switch_mode |
false |
1 |
1 |
store_clothing_switch_mode_complete |
false |
1 |
|
store_clothing_switch_to_store |
false |
1 |
|
store_clothing_switch_to_wardrobe |
false |
1 |
|
store_clothing_wear_option_add |
false |
1 |
|
store_clothing_wear_option_nav |
false |
1 |
|
store_common_allow_input |
false |
1 |
7 |
store_common_button_a |
false |
1 |
3 |
store_common_button_b |
false |
1 |
21cell_rewards.lua, line 630: store_common_button_b()
col_main.lua, line 490: store_common_button_b()
powers_sub.lua, line 797: store_common_button_b()
store_character.lua, line 1863: store_common_button_b()
store_character.lua, line 3109: store_common_button_b()
store_clothing.lua, line 787: store_common_button_b()
store_clothing.lua, line 2272: store_common_button_b()
store_crib.lua, line 557: store_common_button_b()
store_gallery.lua, line 494: store_common_button_b()
store_gang.lua, line 712: store_common_button_b()
store_stronghold.lua, line 756: store_common_button_b()
store_tattoo.lua, line 813: store_common_button_b()
store_tattoo.lua, line 821: store_common_button_b()
store_vehicle.lua, line 623: store_common_button_b()
store_vehicle.lua, line 1013: store_common_button_b()
store_vehicle.lua, line 1082: store_common_button_b()
store_vehicle.lua, line 1338: store_common_button_b()
store_vehicle.lua, line 1347: store_common_button_b()
store_vehicle.lua, line 3284: store_common_button_b()
store_weapon.lua, line 3443: store_common_button_b()
store_weapon.lua, line 3445: store_common_button_b()
|
store_common_cash_update |
false |
1 |
|
store_common_cleanup |
false |
1 |
|
store_common_cleanup_current_store |
false |
1 |
9 |
store_common_crib_is_loaded |
false |
1 |
4 |
store_common_do_nothing |
false |
2 |
|
store_common_gained_focus |
false |
1 |
|
store_common_hide_controls |
false |
1 |
|
store_common_init |
false |
1 |
|
store_common_input_disable |
false |
1 |
2 |
store_common_input_enable |
false |
1 |
1 |
store_common_mouse_click |
false |
1 |
|
store_common_mouse_down |
false |
1 |
|
store_common_mouse_drag |
false |
1 |
|
store_common_mouse_drag_release |
false |
1 |
|
store_common_mouse_move |
false |
1 |
1 |
store_common_mouse_scroll |
false |
1 |
|
store_common_nav_down |
false |
1 |
|
store_common_nav_left |
false |
1 |
1 |
store_common_nav_left_right |
false |
1 |
2 |
store_common_nav_right |
false |
1 |
2 |
store_common_nav_up |
false |
1 |
|
store_common_nav_up_down |
false |
1 |
3 |
store_common_pause |
false |
1 |
|
store_common_play_anim_out |
false |
1 |
8 |
store_common_respect_update |
false |
1 |
|
store_common_safe_frame_show |
false |
1 |
1 |
store_common_stack_add_id |
false |
1 |
2 |
store_common_stack_add_index |
false |
1 |
2 |
store_common_stack_clear_id |
false |
1 |
5 |
store_common_stack_clear_index |
false |
1 |
5 |
store_common_stack_get_id |
false |
1 |
1 |
store_common_stack_get_index |
false |
1 |
2 |
store_common_stack_remove_id |
false |
1 |
1 |
store_common_stack_remove_index |
false |
1 |
1 |
store_crib_anim_complete |
false |
1 |
|
store_crib_back_out_anim |
false |
1 |
4 |
store_crib_back_out_anim_complete |
false |
1 |
|
store_crib_bg_anim |
false |
1 |
1 |
store_crib_cash_cb |
false |
1 |
|
store_crib_cash_cleanup |
false |
1 |
|
store_crib_cash_exit |
false |
1 |
1 |
store_crib_cash_exit_final |
false |
1 |
|
store_crib_cash_exit_to_game |
false |
1 |
|
store_crib_cash_init |
false |
1 |
|
store_crib_cash_input_block_delay |
false |
1 |
2 |
store_crib_cash_input_block_thread |
false |
1 |
|
store_crib_cash_mouse_click |
false |
1 |
|
store_crib_cash_mouse_move |
false |
1 |
|
store_crib_cash_nav_map |
false |
1 |
|
store_crib_cash_nothing |
false |
1 |
|
store_crib_cash_populate |
false |
1 |
1 |
store_crib_cash_pulse_hint |
false |
1 |
|
store_crib_cash_set_graph_values |
false |
1 |
1 |
store_crib_cash_transfer |
false |
1 |
|
store_crib_category_populate |
false |
1 |
2store_crib_cash.lua, line 20: --STORE_CRIB_CASH_FIREWALLS = 2 -- Firewalls were removed but leaving this here to help explain the hackyness in store_crib_category_populate()
store_crib_cash.lua, line 54: --[[[STORE_CRIB_CASH_FIREWALLS] = { -- Firewalls were removed but leaving this here to help explain the hackyness in store_crib_category_populate()
|
store_crib_cleanup |
false |
1 |
|
store_crib_enable_mouse |
false |
1 |
9 |
store_crib_exit |
false |
1 |
|
store_crib_exit_final |
false |
1 |
|
store_crib_gained_focus |
false |
1 |
|
store_crib_init |
false |
1 |
|
store_crib_input |
false |
1 |
2 |
store_crib_mouse_click |
false |
1 |
|
store_crib_mouse_drag |
false |
1 |
|
store_crib_mouse_drag_release |
false |
1 |
|
store_crib_mouse_move |
false |
1 |
|
store_crib_mouse_scroll |
false |
1 |
|
store_crib_open_cash |
false |
1 |
|
store_crib_open_garage |
false |
1 |
|
store_crib_open_screen |
false |
1 |
|
store_crib_populate_list |
false |
1 |
3 |
store_crib_waiting_for_fade |
false |
1 |
|
store_demo_init |
false |
1 |
|
store_demo_populate_list |
false |
1 |
|
store_dlc_categories_add |
false |
1 |
4store_dlc.lua, line 207: store_dlc_categories_add("DLC_STORE_CAT_ALL", "AWESOME_IMAGE", -1) -- No category id
store_dlc.lua, line 431: idx = store_dlc_categories_add(Dlc_category_names[category_id], "AWESOME_IMAGE", category_id)
store_dlc.lua, line 434: idx = store_dlc_categories_add(category_id, "AWESOME_IMAGE", category_id)
store_dlc.lua, line 456: DLC_season_pass_category_index = store_dlc_categories_add("DLC_STORE_SEASON_PASS_CATEGORY", "AWESOME_IMAGE", -2)
|
store_dlc_categories_on_show |
false |
1 |
|
store_dlc_categories_select |
false |
1 |
|
store_dlc_category_item_add |
false |
1 |
|
store_dlc_category_on_back |
false |
1 |
|
store_dlc_category_on_nav |
false |
1 |
|
store_dlc_category_on_show |
false |
1 |
|
store_dlc_category_select |
false |
1 |
|
store_dlc_category_select_confirm |
false |
1 |
|
store_dlc_cleanup |
false |
1 |
|
store_dlc_exit |
false |
1 |
|
store_dlc_exit_screen |
false |
1 |
1 |
store_dlc_image_downloaded |
false |
1 |
|
store_dlc_init |
false |
1 |
|
store_dlc_input_disable |
false |
1 |
1 |
store_dlc_input_enable |
false |
1 |
1 |
store_dlc_input_joy |
false |
1 |
|
store_dlc_item_show |
false |
1 |
3 |
store_dlc_list_show |
false |
1 |
4 |
store_dlc_nav_button_a |
false |
1 |
|
store_dlc_nav_button_b |
false |
1 |
|
store_dlc_nav_button_x |
false |
1 |
|
store_dlc_nav_down |
false |
1 |
|
store_dlc_nav_do_nothing |
false |
1 |
|
store_dlc_nav_left |
false |
1 |
|
store_dlc_nav_right |
false |
1 |
|
store_dlc_nav_up |
false |
1 |
|
store_dlc_queue_icon_delayed |
false |
1 |
|
store_dlc_refresh |
false |
1 |
|
store_dlc_retrieve_data |
false |
1 |
1 |
store_dlc_retrieve_data_do |
false |
1 |
|
store_dlc_set_logo |
false |
1 |
1 |
store_dlc_show_spinner |
false |
1 |
2 |
store_gallery_add_download_character |
false |
1 |
|
store_gallery_allow_input |
false |
1 |
1 |
store_gallery_cleanup |
false |
1 |
|
store_gallery_delayed_display_character |
false |
1 |
2 |
store_gallery_download_list_cancel |
false |
1 |
|
store_gallery_download_list_complete |
false |
1 |
|
store_gallery_download_list_nav |
false |
1 |
|
store_gallery_download_list_select |
false |
1 |
|
store_gallery_download_list_select_final |
false |
1 |
|
store_gallery_download_retrieve |
false |
1 |
1 |
store_gallery_exit |
false |
1 |
2 |
store_gallery_init |
false |
1 |
|
store_gallery_init_complete |
false |
1 |
|
store_gallery_load_thread |
false |
1 |
|
store_gallery_lock_controls |
false |
1 |
2 |
store_gallery_mouse_click |
false |
1 |
|
store_gallery_mouse_drag |
false |
1 |
|
store_gallery_mouse_drag_release |
false |
1 |
|
store_gallery_mouse_move |
false |
1 |
|
store_gallery_mouse_scroll |
false |
1 |
|
store_gallery_populate_list |
false |
1 |
1 |
store_gallery_unlock_controls |
false |
1 |
4 |
store_gallery_upload |
false |
1 |
|
store_gallery_upload_cb |
false |
1 |
|
store_gallery_upload_complete |
false |
1 |
1 |
store_gang_allow_input |
false |
1 |
|
store_gang_bg_anim_done |
false |
1 |
|
store_gang_category_add |
false |
1 |
|
store_gang_category_populate |
false |
1 |
|
store_gang_character_add |
false |
1 |
|
store_gang_character_back |
false |
1 |
|
store_gang_character_nav |
false |
1 |
1 |
store_gang_character_populate |
false |
1 |
|
store_gang_character_revert |
false |
1 |
|
store_gang_character_update |
false |
1 |
|
store_gang_cleanup |
false |
1 |
|
store_gang_crib_exit |
false |
1 |
|
store_gang_enable_mouse |
false |
1 |
6 |
store_gang_exit |
false |
1 |
|
store_gang_exit_final |
false |
1 |
|
store_gang_handle_random |
false |
1 |
2 |
store_gang_init |
false |
1 |
|
store_gang_load_status_update |
false |
1 |
|
store_gang_mouse_click |
false |
1 |
|
store_gang_mouse_drag |
false |
1 |
|
store_gang_mouse_drag_release |
false |
1 |
|
store_gang_mouse_move |
false |
1 |
|
store_gang_mouse_scroll |
false |
1 |
|
store_gang_populate_list |
false |
1 |
2 |
store_gang_random_anim_complete |
false |
1 |
|
store_gang_rotate_characters |
false |
1 |
2 |
store_gang_sign_add |
false |
1 |
|
store_gang_sign_nav |
false |
1 |
|
store_gang_sign_on_back |
false |
1 |
|
store_gang_sign_populate |
false |
1 |
|
store_gang_sign_revert |
false |
1 |
|
store_gang_sign_select |
false |
1 |
|
store_gang_slot_add |
false |
1 |
|
store_gang_slot_nav |
false |
1 |
|
store_gang_slot_populate |
false |
1 |
4 |
store_gang_vehicle_add |
false |
1 |
|
store_gang_vehicle_nav |
false |
1 |
|
store_gang_vehicle_populate |
false |
1 |
|
store_gang_vehicle_revert |
false |
1 |
|
store_gang_vehicle_slot_nav |
false |
1 |
|
store_gang_vehicle_update |
false |
1 |
|
store_garage_customize_repair_confirm |
false |
1 |
|
store_garage_destroy_confirm |
false |
1 |
|
store_garage_repair_confirm |
false |
1 |
|
store_garage_select |
false |
1 |
|
store_lock_controls |
false |
7 |
37store_character.lua, line 951: store_lock_controls()
store_character.lua, line 1098: store_lock_controls()
store_character.lua, line 1382: store_lock_controls()
store_character.lua, line 1922: store_lock_controls()
store_character.lua, line 2177: store_lock_controls()
store_character.lua, line 2298: store_lock_controls()
store_character.lua, line 2351: store_lock_controls()
store_character.lua, line 2465: store_lock_controls()
store_character.lua, line 2729: store_lock_controls()
store_character.lua, line 2805: store_lock_controls()
store_crib.lua, line 490: store_lock_controls()
store_crib.lua, line 516: store_lock_controls()
store_gang.lua, line 500: store_lock_controls()
store_stronghold.lua, line 276: store_lock_controls()
store_stronghold.lua, line 594: store_lock_controls()
store_tattoo.lua, line 413: store_lock_controls()
store_tattoo.lua, line 528: store_lock_controls()
store_vehicle.lua, line 167: store_lock_controls()
store_vehicle.lua, line 304: store_lock_controls()
store_vehicle.lua, line 519: store_lock_controls()
store_vehicle.lua, line 1016: store_lock_controls()
store_vehicle.lua, line 1085: store_lock_controls()
store_vehicle.lua, line 1356: store_lock_controls()
store_vehicle.lua, line 2002: store_lock_controls()
store_vehicle.lua, line 2087: store_lock_controls()
store_vehicle.lua, line 2421: store_lock_controls()
store_vehicle.lua, line 2672: store_lock_controls()
store_vehicle.lua, line 2742: store_lock_controls()
store_vehicle.lua, line 3068: store_lock_controls()
store_vehicle.lua, line 3165: store_lock_controls()
store_weapon.lua, line 346: store_lock_controls()
store_weapon.lua, line 636: store_lock_controls()
store_weapon.lua, line 759: store_lock_controls()
store_weapon.lua, line 827: store_lock_controls()
store_weapon.lua, line 2030: store_lock_controls()
store_weapon.lua, line 2538: store_lock_controls()
store_weapon.lua, line 2961: store_lock_controls()
|
store_loop_bg_anims |
false |
2 |
|
store_mode_enable |
false |
1 |
1 |
store_stronghold_anim_complete |
false |
1 |
|
store_stronghold_bg_anim |
false |
1 |
|
store_stronghold_button_a |
false |
1 |
1 |
store_stronghold_cleanup |
false |
1 |
|
store_stronghold_enable_mouse |
false |
1 |
10store_stronghold.lua, line 214: store_stronghold_enable_mouse(true)
store_stronghold.lua, line 257: store_stronghold_enable_mouse(false)
store_stronghold.lua, line 262: store_stronghold_enable_mouse(true)
store_stronghold.lua, line 323: store_stronghold_enable_mouse(true)
store_stronghold.lua, line 333: store_stronghold_enable_mouse(true)
store_stronghold.lua, line 411: store_stronghold_enable_mouse(false)
store_stronghold.lua, line 424: store_stronghold_enable_mouse(false)
store_stronghold.lua, line 433: store_stronghold_enable_mouse(false)
store_stronghold.lua, line 442: store_stronghold_enable_mouse(true)
store_stronghold.lua, line 450: store_stronghold_enable_mouse(true)
|
store_stronghold_exit |
false |
1 |
|
store_stronghold_exit_final |
false |
1 |
|
store_stronghold_fail_msg |
false |
1 |
|
store_stronghold_gained_focus |
false |
1 |
|
store_stronghold_hints_done |
false |
1 |
|
store_stronghold_init |
false |
1 |
|
store_stronghold_load_complete |
false |
1 |
|
store_stronghold_mid_awards_reset |
false |
1 |
|
store_stronghold_mouse_click |
false |
1 |
|
store_stronghold_mouse_drag |
false |
1 |
|
store_stronghold_mouse_drag_release |
false |
1 |
|
store_stronghold_mouse_move |
false |
1 |
|
store_stronghold_mouse_scroll |
false |
1 |
|
store_stronghold_populate_data |
false |
1 |
|
store_stronghold_populate_list |
false |
1 |
3 |
store_stronghold_populate_rewards |
false |
1 |
|
store_stronghold_populate_title |
false |
1 |
|
store_stronghold_purchase_upgrade |
false |
1 |
|
store_stronghold_refresh_rewards |
false |
1 |
2 |
store_stronghold_setup_flyby |
false |
1 |
1 |
store_stronghold_upgrade_confirm |
false |
1 |
|
store_stronghold_wipe_complete |
false |
1 |
|
store_tattoo_add_color |
false |
1 |
|
store_tattoo_bg_anim_done |
false |
1 |
|
store_tattoo_cleanup |
false |
1 |
|
store_tattoo_color_grid_nav |
false |
1 |
|
store_tattoo_color_grid_show |
false |
1 |
1 |
store_tattoo_color_select |
false |
1 |
1 |
store_tattoo_composite_alpha_change |
false |
1 |
1 |
store_tattoo_composite_alpha_done |
false |
1 |
|
store_tattoo_enable_mouse |
false |
1 |
13store_tattoo.lua, line 52: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 127: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 157: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 164: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 178: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 222: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 398: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 407: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 440: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 631: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 636: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 649: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 676: store_tattoo_enable_mouse(true)
|
store_tattoo_exit |
false |
1 |
|
store_tattoo_exit_final |
false |
1 |
|
store_tattoo_fail_msg |
false |
1 |
|
store_tattoo_grid_nav |
false |
1 |
1 |
store_tattoo_hair_save_current |
false |
1 |
1 |
store_tattoo_init |
false |
1 |
|
store_tattoo_item_add |
false |
1 |
|
store_tattoo_item_delayed_set |
false |
1 |
|
store_tattoo_item_nav |
false |
1 |
|
store_tattoo_item_purchase_final |
false |
1 |
|
store_tattoo_item_revert |
false |
1 |
1 |
store_tattoo_item_set |
false |
1 |
|
store_tattoo_mouse_click |
false |
1 |
|
store_tattoo_mouse_drag |
false |
1 |
|
store_tattoo_mouse_drag_release |
false |
1 |
|
store_tattoo_mouse_move |
false |
1 |
|
store_tattoo_mouse_scroll |
false |
1 |
|
store_tattoo_populate_list |
false |
1 |
1 |
store_tattoo_purchase |
false |
1 |
3 |
store_tattoo_return_main |
false |
1 |
|
store_tattoo_set_hints |
false |
1 |
1 |
store_tattoo_set_start_camera |
false |
1 |
|
store_unload_doc |
false |
3 |
4 |
store_unlock_controls |
false |
8 |
28store_character.lua, line 892: store_unlock_controls()
store_character.lua, line 1129: store_unlock_controls()
store_character.lua, line 1409: store_unlock_controls()
store_character.lua, line 1973: store_unlock_controls()
store_character.lua, line 2319: store_unlock_controls()
store_character.lua, line 3626: store_unlock_controls()
store_character.lua, line 3718: store_unlock_controls()
store_clothing.lua, line 305: --store_unlock_controls()
store_clothing.lua, line 1940: store_unlock_controls()
store_crib.lua, line 190: store_unlock_controls()
store_gallery.lua, line 378: store_unlock_controls()
store_stronghold.lua, line 157: store_unlock_controls()
store_stronghold.lua, line 637: store_unlock_controls()
store_vehicle.lua, line 413: store_unlock_controls()
store_vehicle.lua, line 436: store_unlock_controls()
store_vehicle.lua, line 450: store_unlock_controls()
store_vehicle.lua, line 461: store_unlock_controls()
store_vehicle.lua, line 1017: store_unlock_controls()
store_vehicle.lua, line 1086: store_unlock_controls()
store_vehicle.lua, line 1357: store_unlock_controls()
store_vehicle.lua, line 2003: store_unlock_controls()
store_vehicle.lua, line 2088: store_unlock_controls()
store_vehicle.lua, line 2588: store_unlock_controls()
store_vehicle.lua, line 3187: store_unlock_controls()
store_vehicle.lua, line 3391: store_unlock_controls()
store_weapon.lua, line 697: store_unlock_controls()
store_weapon.lua, line 2539: store_unlock_controls()
store_weapon.lua, line 3097: store_unlock_controls()
|
store_vehicle_add_area |
false |
1 |
|
store_vehicle_add_color |
false |
1 |
|
store_vehicle_add_palette |
false |
1 |
|
store_vehicle_area_on_enter |
false |
1 |
|
store_vehicle_background_hide_vehicle |
false |
1 |
|
store_vehicle_bg_is_loaded |
false |
1 |
1 |
store_vehicle_build_areas |
false |
1 |
2 |
store_vehicle_cleanup |
false |
1 |
|
store_vehicle_clear_rim_selections |
false |
1 |
|
store_vehicle_color_grid_draw |
false |
1 |
|
store_vehicle_color_grid_nav |
false |
1 |
2 |
store_vehicle_color_selected |
false |
1 |
1 |
store_vehicle_component_confirm |
false |
1 |
1 |
store_vehicle_component_confirm2 |
false |
1 |
1 |
store_vehicle_component_confirm_final |
false |
1 |
2 |
store_vehicle_crib_exit |
false |
1 |
|
store_vehicle_debug_hide_toggle |
false |
1 |
|
store_vehicle_enable_mouse |
false |
1 |
42store_vehicle.lua, line 309: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 328: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 338: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 394: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 478: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 512: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 533: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 547: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 570: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 582: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 633: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 861: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1031: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1046: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1058: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1215: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1258: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1320: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1368: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1387: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1489: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1700: -- store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1761: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1884: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1922: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1933: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1979: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2011: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 2042: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2057: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2605: -- store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2643: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2654: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2662: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2688: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2699: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2708: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2789: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 2861: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 3167: --store_vehicle_enable_mouse(false)
store_vehicle.lua, line 3357: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 3362: store_vehicle_enable_mouse(true)
|
store_vehicle_exit |
false |
1 |
1 |
store_vehicle_exit_begin_bg_clear |
false |
1 |
|
store_vehicle_exit_final |
false |
1 |
|
store_vehicle_fail_msg |
false |
2 |
|
store_vehicle_garage_vehicle_select |
false |
1 |
1 |
store_vehicle_get_palette_colors |
false |
1 |
|
store_vehicle_grid_nav |
false |
1 |
7store_vehicle.lua, line 931: store_vehicle_grid_nav(event, false, value)
store_vehicle.lua, line 1647: -- store_vehicle_grid_nav(event, false, value)
store_vehicle.lua, line 1739: store_vehicle_grid_nav(event, false, value)
store_vehicle.lua, line 1869: store_vehicle_grid_nav(event, false, value)
store_vehicle.lua, line 2867: local redraw_grid = store_vehicle_grid_nav(event, true, value)
store_vehicle.lua, line 2900: store_vehicle_grid_nav(event, false, value)
store_vehicle.lua, line 2915: store_vehicle_grid_nav(event, false, value)
|
store_vehicle_hide_custom_bg |
false |
1 |
|
store_vehicle_init |
false |
1 |
|
store_vehicle_loop_bg_anims |
false |
1 |
|
store_vehicle_mode_set_init |
false |
1 |
4 |
store_vehicle_mouse_click |
false |
1 |
|
store_vehicle_mouse_drag |
false |
1 |
|
store_vehicle_mouse_drag_release |
false |
1 |
|
store_vehicle_mouse_move |
false |
1 |
|
store_vehicle_mouse_scroll |
false |
1 |
|
store_vehicle_nav_areas |
false |
1 |
1 |
store_vehicle_nav_component |
false |
1 |
|
store_vehicle_nav_slot |
false |
1 |
|
store_vehicle_no_vehicle_exit_final |
false |
1 |
|
store_vehicle_palette_grid_nav |
false |
1 |
1 |
store_vehicle_palette_selected |
false |
1 |
1 |
store_vehicle_play_exit_anim |
false |
1 |
|
store_vehicle_populate_color_grid |
false |
1 |
3 |
store_vehicle_populate_list |
false |
1 |
7store_vehicle.lua, line 432: store_vehicle_populate_list(Menu_data, next_sel)
store_vehicle.lua, line 1792: store_vehicle_populate_list(Menu_data, Active_list:get_selection())
store_vehicle.lua, line 2083: store_vehicle_populate_list(Menu_data, index)
store_vehicle.lua, line 2106: store_vehicle_populate_list(Menu_data, index)
store_vehicle.lua, line 2367: store_vehicle_populate_list(Menu_data, 1)
store_vehicle.lua, line 3061: store_vehicle_populate_list(Menu_data, 1)
store_vehicle.lua, line 3076: store_vehicle_populate_list(Menu_data, 1)
|
store_vehicle_populate_palette_grid |
false |
1 |
1 |
store_vehicle_populate_rim_category |
false |
1 |
|
store_vehicle_populate_rim_grid |
false |
1 |
|
store_vehicle_populate_trim_color_grid |
false |
1 |
2 |
store_vehicle_populate_underglow_grid |
false |
1 |
|
store_vehicle_purchase_color_final |
false |
1 |
|
store_vehicle_purchase_upgrade |
false |
1 |
|
store_vehicle_purchase_upgrade_final |
false |
1 |
|
store_vehicle_purchase_wheels |
false |
1 |
|
store_vehicle_purchase_wheels_final |
false |
1 |
|
store_vehicle_resume_game |
false |
1 |
|
store_vehicle_return_to_color_grid |
false |
1 |
3 |
store_vehicle_return_to_crib |
false |
1 |
2 |
store_vehicle_revert_component |
false |
1 |
|
store_vehicle_rim_grid_nav |
false |
1 |
|
store_vehicle_rim_peg_loaded |
false |
1 |
|
store_vehicle_rim_selected |
false |
1 |
1 |
store_vehicle_rim_size_update |
false |
1 |
|
store_vehicle_screen_is_covered |
false |
1 |
|
store_vehicle_select_axle |
false |
1 |
|
store_vehicle_select_component |
false |
1 |
|
store_vehicle_select_region |
false |
1 |
|
store_vehicle_set_description |
false |
1 |
2 |
store_vehicle_set_hints |
false |
1 |
|
store_vehicle_signal_swap_complete |
false |
1 |
|
store_vehicle_switch_mode |
false |
1 |
6 |
store_vehicle_switch_mode_complete |
false |
1 |
|
store_vehicle_switch_to_garage |
false |
1 |
|
store_vehicle_switch_to_store |
false |
1 |
|
store_vehicle_tire_grid_nav |
false |
1 |
|
store_vehicle_tire_peg_loaded |
false |
1 |
|
store_vehicle_tire_selected |
false |
1 |
1 |
store_vehicle_trim_color_grid_nav |
false |
1 |
|
store_vehicle_trim_color_selected |
false |
1 |
|
store_vehicle_trim_palette_reverted |
false |
1 |
|
store_vehicle_trim_palette_selected |
false |
2 |
|
store_vehicle_underglow_color_add |
false |
1 |
|
store_vehicle_underglow_color_grid_nav |
false |
1 |
1 |
store_vehicle_underglow_color_selected |
false |
1 |
|
store_vehicle_underglow_fail_msg |
false |
1 |
|
store_vehicle_underglow_purchase_color_final |
false |
1 |
|
store_vehicle_update_total_price |
false |
1 |
7 |
store_vehicle_upgrade_enter |
false |
1 |
|
store_vehicle_upgrade_nav |
false |
1 |
3 |
store_vehicle_wheel_size_update |
false |
1 |
|
store_vehicle_wheel_width_update |
false |
1 |
|
store_vendor_cash_update |
false |
1 |
|
store_vendor_cleanup |
false |
1 |
|