callback |
true |
|
5 |
camera_look_through_do |
true |
|
1 |
camera_revert_target |
true |
|
2 |
camera_script_disable |
true |
|
1 |
camera_set_hide_ui_during_animated |
true |
|
2 |
camera_set_target |
true |
|
6mflighttutorial.lua, line 1191: camera_set_target( LOCAL_PLAYER, true, SYNC_LOCAL )
mflighttutorial.lua, line 1192: camera_set_target( REMOTE_PLAYER, true, SYNC_REMOTE )
mflighttutorial.lua, line 1310: camera_set_target( LOCAL_PLAYER, true, SYNC_LOCAL )
mflighttutorial.lua, line 1311: camera_set_target( REMOTE_PLAYER, true, SYNC_REMOTE )
mflighttutorial.lua, line 1832: camera_set_target( character_name )
sr4_5_city.lua, line 927: camera_set_target( npc_name, true, SYNC_LOCAL )
|
camera_shake_stop |
true |
|
2 |
cash_add |
true |
|
3 |
cat_mouse_results_select |
true |
|
3 |
cellphone_animate_start_do |
true |
|
3 |
cellphone_animate_stop_do |
true |
|
2 |
cellphone_choose_vehicle |
true |
|
3 |
cellphone_dial |
true |
|
1 |
cellphone_enable_powers_tutorial |
true |
|
3 |
cellphone_lock |
true |
|
9 |
cell_allow_camera |
true |
|
1 |
cell_camera_enable |
true |
|
2 |
cell_camera_is_enabled |
true |
|
1 |
cell_cheats_activate_cheat |
true |
|
1 |
cell_cheats_cancel_cheat |
true |
|
1 |
cell_cheats_confirm_cheat |
true |
|
1 |
cell_cheats_unlock_cheat |
true |
|
1 |
cell_is_closing |
true |
|
1 |
cell_is_map_disabled |
true |
|
1 |
cell_is_phone_disabled |
true |
|
1 |
cell_machinima_is_recording |
true |
|
1 |
cell_missions_can_start_objective |
true |
|
1 |
cell_missions_client_objective_locked_by_host_progress |
true |
|
1 |
cell_missions_host_should_wait_for_client |
true |
|
1 |
cell_missions_objective_locked_by_contact |
true |
|
1 |
cell_missions_objective_mystery_locked |
true |
|
1 |
cell_playlist_save_list |
true |
|
1 |
cell_rewards_button_a |
true |
|
2 |
Cell_transition_cb_func |
true |
|
1 |
challenge_get_challenge_tut_id |
true |
|
2 |
challenge_tutorial_mode_is_active |
true |
|
3 |
challenge_tutorial_set_active |
true |
|
3 |
character_add_prop |
true |
|
1 |
character_allow_ragdoll |
true |
|
9game_lib.lua, line 4617: character_allow_ragdoll(attacker, false)
game_lib.lua, line 4618: character_allow_ragdoll(interrogate_data.target, false)
game_lib.lua, line 4655: character_allow_ragdoll(attacker, true)
game_lib.lua, line 4656: character_allow_ragdoll(interrogate_data.target, true)
game_lib.lua, line 4675: character_allow_ragdoll(LOCAL_PLAYER, true)
game_lib.lua, line 4680: character_allow_ragdoll(REMOTE_PLAYER, true)
mintro.lua, line 814: character_allow_ragdoll(mIntro_group.dane_npc.npcs[1], false)
mintrobb.lua, line 1533: character_allow_ragdoll(mIntroBB_homie.blackbeard,false)
mintroshakes.lua, line 765: character_allow_ragdoll(mIntroShakes_group.shakespeare_npc.npcs[1], false)
|
character_clear_combat_move |
true |
|
2 |
character_collision_enable |
true |
|
44mflighttutorial.lua, line 1808: character_collision_enable( character_name, true )
mintrobb.lua, line 1245: character_collision_enable(imp_name, false)
mintrobb.lua, line 1330: character_collision_enable(imp_name, true)
mintrovlad.lua, line 810: character_collision_enable("head_guard<001>",false)
mintrovlad.lua, line 811: character_collision_enable("head_guard<002>",false)
mintrovlad.lua, line 812: character_collision_enable("head_guard<003>",false)
mintrovlad.lua, line 813: character_collision_enable(mIntroVlad_group.peds.ped_1, false)
mintrovlad.lua, line 814: character_collision_enable(mIntroVlad_group.peds.ped_2, false)
mintrovlad.lua, line 815: character_collision_enable(mIntroVlad_group.peds.ped_3, false)
mintrovlad.lua, line 816: character_collision_enable(mIntroVlad_group.peds.ped_4, false)
mintrovlad.lua, line 817: character_collision_enable(mIntroVlad_group.peds.ped_5, false)
mintrovlad.lua, line 818: character_collision_enable(mIntroVlad_group.peds.ped_6, false)
mintrovlad.lua, line 819: character_collision_enable(mIntroVlad_group.peds.ped_7, false)
mintrovlad.lua, line 820: character_collision_enable(mIntroVlad_group.care_animals_group.care_devil_1, false)
mintrovlad.lua, line 821: character_collision_enable(mIntroVlad_group.care_animals_group.care_devil_2, false)
mintrovlad.lua, line 822: character_collision_enable("care_devil<003>", false)
mintrovlad.lua, line 823: character_collision_enable("care_devil<004>", false)
mintrovlad.lua, line 824: character_collision_enable("care_devil<005>", false)
mintrovlad.lua, line 825: character_collision_enable("care_devil<006>", false)
mintrovlad.lua, line 826: character_collision_enable("care_devil<007>", false)
mintrovlad.lua, line 827: character_collision_enable("care_devil<008>", false)
mintrovlad.lua, line 828: character_collision_enable("care_devil<009>", false)
mintrovlad.lua, line 829: character_collision_enable("care_devil<010>", false)
mintrovlad.lua, line 903: character_collision_enable("head_guard<001>",true)
mintrovlad.lua, line 904: character_collision_enable("head_guard<002>",true)
mintrovlad.lua, line 905: character_collision_enable("head_guard<003>",true)
mintrovlad.lua, line 906: character_collision_enable(mIntroVlad_group.peds.ped_1, true)
mintrovlad.lua, line 907: character_collision_enable(mIntroVlad_group.peds.ped_2, true)
mintrovlad.lua, line 908: character_collision_enable(mIntroVlad_group.peds.ped_3, true)
mintrovlad.lua, line 909: character_collision_enable(mIntroVlad_group.peds.ped_4, true)
mintrovlad.lua, line 910: character_collision_enable(mIntroVlad_group.peds.ped_5, true)
mintrovlad.lua, line 911: character_collision_enable(mIntroVlad_group.peds.ped_6, true)
mintrovlad.lua, line 912: character_collision_enable(mIntroVlad_group.peds.ped_7, true)
mintrovlad.lua, line 913: character_collision_enable(mIntroVlad_group.care_animals_group.care_devil_1, true)
mintrovlad.lua, line 914: character_collision_enable(mIntroVlad_group.care_animals_group.care_devil_2, true)
mintrovlad.lua, line 915: character_collision_enable("care_devil<003>", true)
mintrovlad.lua, line 916: character_collision_enable("care_devil<004>", true)
mintrovlad.lua, line 917: character_collision_enable("care_devil<005>", true)
mintrovlad.lua, line 918: character_collision_enable("care_devil<006>", true)
mintrovlad.lua, line 919: character_collision_enable("care_devil<007>", true)
mintrovlad.lua, line 920: character_collision_enable("care_devil<008>", true)
mintrovlad.lua, line 921: character_collision_enable("care_devil<009>", true)
mintrovlad.lua, line 922: character_collision_enable("care_devil<010>", true)
msatanflight.lua, line 244: character_collision_enable(LOCAL_PLAYER, true)
|
character_damage |
true |
|
1 |
character_destroy |
true |
|
1 |
character_enable_superpower_immunity |
true |
|
44mintrobb.lua, line 1240: character_enable_superpower_immunity(imp_name, true)
mintrobb.lua, line 1327: character_enable_superpower_immunity(imp_name, false)
mintrobb.lua, line 1529: character_enable_superpower_immunity(blackbeard_group.blackbeard, true)
mintroshakes.lua, line 771: character_enable_superpower_immunity(mIntroShakes_group.shakespeare_npc.npcs[1], true)
mintrovlad.lua, line 839: character_enable_superpower_immunity("head_guard<001>",true)
mintrovlad.lua, line 840: character_enable_superpower_immunity("head_guard<002>",true)
mintrovlad.lua, line 841: character_enable_superpower_immunity("head_guard<003>",true)
mintrovlad.lua, line 842: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_1, true)
mintrovlad.lua, line 843: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_2, true)
mintrovlad.lua, line 844: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_3, true)
mintrovlad.lua, line 845: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_4, true)
mintrovlad.lua, line 846: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_5, true)
mintrovlad.lua, line 847: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_6, true)
mintrovlad.lua, line 848: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_7, true)
mintrovlad.lua, line 849: character_enable_superpower_immunity(mIntroVlad_group.care_animals_group.care_devil_1, true)
mintrovlad.lua, line 850: character_enable_superpower_immunity(mIntroVlad_group.care_animals_group.care_devil_2, true)
mintrovlad.lua, line 851: character_enable_superpower_immunity("care_devil<003>", true)
mintrovlad.lua, line 852: character_enable_superpower_immunity("care_devil<004>", true)
mintrovlad.lua, line 853: character_enable_superpower_immunity("care_devil<005>", true)
mintrovlad.lua, line 854: character_enable_superpower_immunity("care_devil<006>", true)
mintrovlad.lua, line 855: character_enable_superpower_immunity("care_devil<007>", true)
mintrovlad.lua, line 856: character_enable_superpower_immunity("care_devil<008>", true)
mintrovlad.lua, line 857: character_enable_superpower_immunity("care_devil<009>", true)
mintrovlad.lua, line 858: character_enable_superpower_immunity("care_devil<010>", true)
mintrovlad.lua, line 874: character_enable_superpower_immunity("head_guard<001>",false)
mintrovlad.lua, line 875: character_enable_superpower_immunity("head_guard<002>",false)
mintrovlad.lua, line 876: character_enable_superpower_immunity("head_guard<003>",false)
mintrovlad.lua, line 877: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_1, false)
mintrovlad.lua, line 878: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_2, false)
mintrovlad.lua, line 879: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_3, false)
mintrovlad.lua, line 880: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_4, false)
mintrovlad.lua, line 881: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_5, false)
mintrovlad.lua, line 882: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_6, false)
mintrovlad.lua, line 883: character_enable_superpower_immunity(mIntroVlad_group.peds.ped_7, false)
mintrovlad.lua, line 884: character_enable_superpower_immunity(mIntroVlad_group.care_animals_group.care_devil_1, false)
mintrovlad.lua, line 885: character_enable_superpower_immunity(mIntroVlad_group.care_animals_group.care_devil_2, false)
mintrovlad.lua, line 886: character_enable_superpower_immunity("care_devil<003>", false)
mintrovlad.lua, line 887: character_enable_superpower_immunity("care_devil<004>", false)
mintrovlad.lua, line 888: character_enable_superpower_immunity("care_devil<005>", false)
mintrovlad.lua, line 889: character_enable_superpower_immunity("care_devil<006>", false)
mintrovlad.lua, line 890: character_enable_superpower_immunity("care_devil<007>", false)
mintrovlad.lua, line 891: character_enable_superpower_immunity("care_devil<008>", false)
mintrovlad.lua, line 892: character_enable_superpower_immunity("care_devil<009>", false)
mintrovlad.lua, line 893: character_enable_superpower_immunity("care_devil<010>", false)
|
character_enable_supersprint_immunity |
true |
|
2 |
character_evacuate_from_all_vehicles |
true |
|
5mflighttutorial.lua, line 1609: --character_evacuate_from_all_vehicles(LOCAL_PLAYER)
mflighttutorial.lua, line 1611: -- character_evacuate_from_all_vehicles(REMOTE_PLAYER)
mintro.lua, line 1102: character_evacuate_from_all_vehicles(LOCAL_PLAYER, false, true)
mintro.lua, line 1105: character_evacuate_from_all_vehicles(mIntro_homie.kinzie, false, true)
mintro.lua, line 1107: character_evacuate_from_all_vehicles(REMOTE_PLAYER, false, true)
|
character_exists |
true |
|
1 |
character_get_anim_set |
true |
|
10mintrobb.lua, line 810: if character_get_anim_set(LOCAL_PLAYER) == "PLYM" then
mintrobb.lua, line 927: if character_get_anim_set(LOCAL_PLAYER) == "PLYM" then
mintrobb.lua, line 1370: if character_get_anim_set(LOCAL_PLAYER) == "PLYM" then
mintrotwins.lua, line 802: if character_get_anim_set(LOCAL_PLAYER) == "PLYM" then
mintrotwins.lua, line 859: if character_get_anim_set(LOCAL_PLAYER) == "PLYM" then
mintrotwins.lua, line 895: if character_get_anim_set(LOCAL_PLAYER) == "PLYM" then
mintrovlad.lua, line 1084: if character_get_anim_set(LOCAL_PLAYER) == "PLYM" then
msatan.lua, line 377: if character_get_anim_set(LOCAL_PLAYER) == "PLYM" then
msatan.lua, line 438: if character_get_anim_set(LOCAL_PLAYER) ~= "PLYM" then
msatan.lua, line 501: if character_get_anim_set(LOCAL_PLAYER) ~= "PLYM" then
|
character_get_gender |
true |
|
1 |
character_has_human_shield |
true |
|
2 |
character_has_specific_human_shield |
true |
|
3 |
character_has_ultra_shield_up |
true |
|
1 |
character_hide |
true |
|
4 |
character_is_combat_ready |
true |
|
1 |
character_is_dead |
true |
|
21game_lib.lua, line 575: if (character_is_dead(speaking_character)) then
game_lib.lua, line 850: if ( ( not character_is_dead( npc_name ) ) and ( ( not character_is_dead( target ) ) ) ) then
game_lib.lua, line 850: if ( ( not character_is_dead( npc_name ) ) and ( ( not character_is_dead( target ) ) ) ) then
game_lib.lua, line 1065: if (character_is_dead(human_name)) then
game_lib.lua, line 1195: if (character_is_dead(human_name)) then
game_lib.lua, line 1298: while ( character_is_dead( character ) == false and
game_lib.lua, line 1299: character_is_dead( victim ) == false and
game_lib.lua, line 2616: while ( character_is_dead( name ) == false and
game_lib.lua, line 2630: while ( character_is_dead( name ) == false and
game_lib.lua, line 2640: return (not character_is_dead( name ))
game_lib.lua, line 2656: if ( character_is_dead( name ) == true ) then
game_lib.lua, line 2694: if (character_is_dead(name) or character_is_in_vehicle( name )) then
game_lib.lua, line 2717: if (character_is_dead(name) or character_is_in_vehicle( name )) then
game_lib.lua, line 2734: if (character_is_dead(name) or character_is_in_vehicle( name )) then
game_lib.lua, line 3145: while ( character_is_dead( player ) == false and
game_lib.lua, line 3146: character_is_dead( victim ) == false and
game_lib.lua, line 4386: if character_is_dead(npc_name) then
game_lib.lua, line 4503: if character_is_dead(npc_name) then
mintrobb.lua, line 1412: if imp ~= nil and not character_is_dead(imp) then
mintrobb.lua, line 1442: while not character_is_dead(imp_name) and not reached do
mintrovlad.lua, line 1067: while (character_is_dead(mIntroVlad_homie.vlad) == true)do
|
character_is_entering_vehicle |
true |
|
2 |
character_is_exiting_vehicle |
true |
|
1 |
character_is_in_lava |
true |
|
2 |
character_is_in_vehicle |
true |
|
17game_lib.lua, line 956: and (not character_is_in_vehicle(speaking_character))
game_lib.lua, line 1011: while (not character_is_in_vehicle(speaking_character)) do
game_lib.lua, line 2694: if (character_is_dead(name) or character_is_in_vehicle( name )) then
game_lib.lua, line 2700: if (character_is_in_vehicle( name )) then
game_lib.lua, line 2717: if (character_is_dead(name) or character_is_in_vehicle( name )) then
game_lib.lua, line 2734: if (character_is_dead(name) or character_is_in_vehicle( name )) then
game_lib.lua, line 3694: if (not character_is_in_vehicle(LOCAL_PLAYER, vehicle_name)) then
game_lib.lua, line 3697: if (coop_is_active() and not character_is_in_vehicle(REMOTE_PLAYER, vehicle_name)) then
game_lib.lua, line 5020: if (character_is_in_vehicle(seat.character, rail_table.vehicle) == false) then
mintro.lua, line 833: if character_is_in_vehicle(LOCAL_PLAYER) == false then
mintro.lua, line 842: if not character_is_in_vehicle(LOCAL_PLAYER) then
mintro.lua, line 847: if not character_is_in_vehicle(REMOTE_PLAYER) then
mintro.lua, line 865: if character_is_in_vehicle(LOCAL_PLAYER) then
mintro.lua, line 881: if character_is_in_vehicle(REMOTE_PLAYER) then
mintro.lua, line 927: if character_is_in_vehicle(LOCAL_PLAYER) == false then
mintro.lua, line 1269: if character_is_in_vehicle(LOCAL_PLAYER) == false then
mintro.lua, line 1302: if character_is_in_vehicle(LOCAL_PLAYER) == false then
|
character_is_on_fire |
true |
|
2 |
character_is_player |
true |
|
5 |
character_is_ragdolled |
true |
|
1 |
character_kill |
true |
|
7 |
character_limb_immune_to_imp |
true |
|
1 |
character_prevent_bumping |
true |
|
1 |
character_prevent_explosion_fling |
true |
|
3 |
character_prevent_flinching |
true |
|
8game_lib.lua, line 4619: character_prevent_flinching(attacker, true)
game_lib.lua, line 4620: character_prevent_flinching(interrogate_data.target, true)
game_lib.lua, line 4653: character_prevent_flinching(attacker, false)
game_lib.lua, line 4654: character_prevent_flinching(interrogate_data.target, false)
game_lib.lua, line 4674: character_prevent_flinching(LOCAL_PLAYER, false)
game_lib.lua, line 4679: character_prevent_flinching(REMOTE_PLAYER, false)
mintro.lua, line 815: character_prevent_flinching(mIntro_group.dane_npc.npcs[1], true)
mintroshakes.lua, line 766: character_prevent_flinching(mIntroShakes_group.shakespeare_npc.npcs[1], true)
|
character_ragdoll |
true |
|
1 |
character_ragdoll_stop |
true |
|
1 |
character_set_animation_overrides |
true |
|
11mintro.lua, line 824: --character_set_animation_overrides(mIntro_group.dane_npc.npcs[1],"stand")
mintro.lua, line 1144: --character_set_animation_overrides(mIntro_group.dane_npc.npcs[1],"")
mintroshakes.lua, line 760: character_set_animation_overrides(mIntroShakes_group.shakespeare_npc.npcs[1],"djvc djing")
mintroshakes.lua, line 917: character_set_animation_overrides(mIntroShakes_group.shakespeare_npc.npcs[1],"")
mintrovlad.lua, line 715: character_set_animation_overrides(mIntroVlad_group.vlad_group.vlad_npc,"back liedown")
mintrovlad.lua, line 982: character_set_animation_overrides(mIntroVlad_group.vlad_group.vlad_npc,"back liedown")
mintrovlad.lua, line 987: character_set_animation_overrides(mIntroVlad_group.vlad_group.vlad_npc,"back liedown")
mintrovlad.lua, line 1072: character_set_animation_overrides(mIntroVlad_group.vlad_group.vlad_npc,"")
mintrovlad.lua, line 1140: character_set_animation_overrides(mIntroVlad_group.vlad_group.vlad_npc,"")
mmauratutorial.lua, line 762: --character_set_animation_overrides(wave_member, "cop_ps_cvch_lft" )--"crv crouch left")
mmauratutorial.lua, line 766: --character_set_animation_overrides(wave_member,"crv crouch left")
|
character_set_counter_on_grabbed_by_player |
true |
|
1 |
character_set_never_catch_fire |
true |
|
11mintrotwins.lua, line 704: character_set_never_catch_fire(mIntroTwins_group.kiki_npc_combat.npcs[1])
mintrotwins.lua, line 708: character_set_never_catch_fire(mIntroTwins_group.viola_npc_combat.npcs[1])
mintrotwins.lua, line 759: character_set_never_catch_fire(mIntroTwins_group.kiki_npc_combat.npcs[1])
mintrotwins.lua, line 763: character_set_never_catch_fire(mIntroTwins_group.viola_npc_combat.npcs[1])
mmauratutorial.lua, line 824: character_set_never_catch_fire( wave_member )
mmauratutorial.lua, line 845: character_set_never_catch_fire( wave_member )
mmstomptutorial.lua, line 887: character_set_never_catch_fire(wave_member)
mmsummontutorial.lua, line 825: character_set_never_catch_fire( wave_member, true )
msatan.lua, line 385: character_set_never_catch_fire(mSatan_group.kinzie.members[1])
msatan.lua, line 394: character_set_never_catch_fire(mSatan_group.johnny.members[1])
msatan.lua, line 463: character_set_never_catch_fire(mSatan_group.kinzie.members[1])
|
character_set_orient_from_nav |
true |
|
1 |
character_show |
true |
|
14mflighttutorial.lua, line 1182: character_show( LOCAL_PLAYER )
mflighttutorial.lua, line 1187: character_show( LOCAL_PLAYER )
mflighttutorial.lua, line 1188: character_show( REMOTE_PLAYER )
mflighttutorial.lua, line 1301: character_show( LOCAL_PLAYER )
mflighttutorial.lua, line 1306: character_show( LOCAL_PLAYER )
mflighttutorial.lua, line 1307: character_show( REMOTE_PLAYER )
mintrobb.lua, line 1244: character_show(imp_name)
mmauratutorial.lua, line 963: character_show( npc )
mmblasttutorial.lua, line 1036: character_show( npc )
mmstomptutorial.lua, line 1080: character_show( npc )
mmstomptutorial.lua, line 1127: character_show( npc )
mmsummontutorial.lua, line 937: character_show( npc )
sr4_5_city.lua, line 954: character_show( LOCAL_PLAYER )
sr4_5_city.lua, line 1107: character_show( "VP_01" )
|
character_take_human_shield_check_done |
true |
|
2 |
character_take_human_shield_do |
true |
|
1 |
check_animation_state |
true |
|
2 |
check_script_animation_state |
true |
|
1mintrobb.lua, line 1414: if check_script_animation_state(imp, mIntroBB_imp_animation_state) and not human_is_frozen(imp) then
|
cinema_editor_create_camera_zone |
true |
|
2 |
cinema_editor_save_clip |
true |
|
1 |
city_load_img_load_complete |
true |
|
1 |
city_zone_swap |
true |
|
19mflighttutorial.lua, line 983: city_zone_swap( "u_train", false )
mflighttutorial.lua, line 1179: --city_zone_swap( "f_train", true )
mflighttutorial.lua, line 1298: --city_zone_swap( "f_train", true )
mintrovlad.lua, line 502: city_zone_swap("m_prison", true)
mintrovlad.lua, line 590: city_zone_swap("m_prison", false)
mmauratutorial.lua, line 358: city_zone_swap( "u_train", true )
mmauratutorial.lua, line 392: city_zone_swap( "u_train", false, true )
mmblasttutorial.lua, line 454: city_zone_swap( "u_train", true )
mmblasttutorial.lua, line 492: city_zone_swap( "u_train", false, true )
mmblasttutorial.lua, line 540: -- city_zone_swap( "u_train", false )
mmstomptutorial.lua, line 476: city_zone_swap( "u_train", true )
mmstomptutorial.lua, line 512: city_zone_swap( "u_train", false, true )
mmsummontutorial.lua, line 415: city_zone_swap( "u_train", true )
mmsummontutorial.lua, line 457: city_zone_swap( "u_train", false, true )
msatan.lua, line 266: city_zone_swap("m_Sthrone", false)
msatan.lua, line 401: city_zone_swap("m_Sthrone", true)
tultor.lua, line 194: city_zone_swap("u_train", true)
tultor.lua, line 230: city_zone_swap("u_train", false)
tultor.lua, line 362: city_zone_swap("u_train", false)
|
clear_animation_state |
true |
|
9 |
clear_callbacks_for_obj |
true |
|
1 |
closest_point_on_line_segment |
true |
|
6vdo_triangle_select.lua, line 185: rel_x, rel_y= closest_point_on_line_segment(rel_x, rel_y, ax, ay, bx, by)
vdo_triangle_select.lua, line 189: rel_x, rel_y = closest_point_on_line_segment(rel_x, rel_y, bx, by, cx, cy)
vdo_triangle_select.lua, line 193: rel_x, rel_y = closest_point_on_line_segment(rel_x, rel_y, cx, cy, ax, ay)
vdo_triangle_select.lua, line 399: new_x, new_y = closest_point_on_line_segment(mouse_x, mouse_y, ax, ay, bx, by)
vdo_triangle_select.lua, line 403: new_x, new_y = closest_point_on_line_segment(mouse_x, mouse_y, bx, by, cx, cy)
vdo_triangle_select.lua, line 407: new_x, new_y = closest_point_on_line_segment(mouse_x, mouse_y, cx, cy, ax, ay)
|
collectible_hide_orbs |
true |
|
4 |
completion_call_callback |
true |
|
1 |
completion_camera_shake |
true |
|
1 |
completion_credits_were_active |
true |
|
1 |
completion_cutscene_was_active |
true |
|
3 |
completion_cutscene_was_skipped |
true |
|
1 |
Completion_get_other_player_name |
true |
|
2 |
Completion_is_client |
true |
|
2 |
completion_load_lut |
true |
|
6 |
completion_screen_finished |
true |
|
2 |
Completion_should_wait_for_coop |
true |
|
1 |
Completion_user_is_done_viewing |
true |
|
1 |
continuous_explosion_stop |
true |
|
1 |
continuous_spawn_stop |
true |
|
2 |
coop_is_active |
true |
|
163cell_menu_main.lua, line 228: if coop_is_active() == true then
game_lib.lua, line 1421: if (coop_is_active()) then
game_lib.lua, line 1681: if ( coop_is_active() == false ) then
game_lib.lua, line 2441: if ( coop_is_active() ) then
game_lib.lua, line 2504: if ( coop_is_active() ) then
game_lib.lua, line 2522: if ( coop_is_active() ) then
game_lib.lua, line 3204: if (coop_is_active()) then
game_lib.lua, line 3212: if (coop_is_active()) then
game_lib.lua, line 3214: repeat thread_yield() until (teleport_check_done(REMOTE_PLAYER) or coop_is_active() == false)
game_lib.lua, line 3697: if (coop_is_active() and not character_is_in_vehicle(REMOTE_PLAYER, vehicle_name)) then
game_lib.lua, line 3719: if (coop_is_active()) then
game_lib.lua, line 4605: elseif (coop_is_active() and character_has_specific_human_shield(REMOTE_PLAYER, interrogate_data.target)) then
game_lib.lua, line 4677: if coop_is_active() then
game_lib.lua, line 4849: local in_coop = equip_remote and coop_is_active()
game_lib.lua, line 4890: local in_coop = equip_remote and coop_is_active()
game_lib.lua, line 4964: if coop_is_active() then
game_lib.lua, line 5112: if coop_is_active() then
hud.lua, line 1178: if coop_is_active() == false then
hud.lua, line 1280: if coop_is_active() == false then
mflighttutorial.lua, line 929: if coop_is_active() then
mflighttutorial.lua, line 994: if coop_is_active() then
mflighttutorial.lua, line 1180: if coop_is_active() == false then
mflighttutorial.lua, line 1201: if coop_is_active() then
mflighttutorial.lua, line 1247: if coop_is_active() then
mflighttutorial.lua, line 1299: if coop_is_active() == false then
mflighttutorial.lua, line 1320: if coop_is_active() then
mflighttutorial.lua, line 1395: if coop_is_active() then
mflighttutorial.lua, line 1449: --if coop_is_active() then
mflighttutorial.lua, line 1511: if coop_is_active() then
mflighttutorial.lua, line 1521: --if coop_is_active() then
mflighttutorial.lua, line 1550: if coop_is_active() then
mflighttutorial.lua, line 1603: if coop_is_active() then
mflighttutorial.lua, line 1610: --if coop_is_active() then
mflighttutorial.lua, line 1625: if coop_is_active() then
mflighttutorial.lua, line 1639: if coop_is_active() then
mflighttutorial.lua, line 1655: if coop_is_active() then
mflighttutorial.lua, line 1696: if coop_is_active() then
mflighttutorial.lua, line 1701: if coop_is_active() then
mflighttutorial.lua, line 1819: if coop_is_active() then
mflighttutorial.lua, line 1839: if coop_is_active() then
mflighttutorial.lua, line 2432: -- --if coop_is_active() then
mflighttutorial.lua, line 2970: --if coop_is_active() then
mintro.lua, line 420: if (coop_is_active() == true) then
mintro.lua, line 438: if (coop_is_active() == true) then
mintro.lua, line 452: if (coop_is_active() == true) then
mintro.lua, line 465: if (coop_is_active() == true) then
mintro.lua, line 555: if not coop_is_active() and not player_is_default_character() then
mintro.lua, line 610: -- if (coop_is_active() == true) then
mintro.lua, line 693: -- if mIntro_groups.homies.kinzie ~= nil and coop_is_active()==false and mIntro_groups.homies.kinzie ~= "" then
mintro.lua, line 704: -- if (coop_is_active() == true) then
mintro.lua, line 713: -- if mIntro_groups.homies.kinzie ~= nil and coop_is_active()==false then
mintro.lua, line 755: if (coop_is_active() == false) then
mintro.lua, line 763: if (coop_is_active() == true) then
mintro.lua, line 799: if (coop_is_active() == true) then
mintro.lua, line 846: if coop_is_active() then
mintro.lua, line 902: if coop_is_active() then
mintro.lua, line 960: if coop_is_active() then
mintro.lua, line 1037: if coop_is_active() then
mintro.lua, line 1043: --if (coop_is_active() == true) then
mintro.lua, line 1096: if (coop_is_active() == true) then
mintro.lua, line 1104: if (coop_is_active() == false) then
mintro.lua, line 1119: if (coop_is_active() == true) then
mintro.lua, line 1151: if (coop_is_active() == true) then
mintro.lua, line 1250: if (coop_is_active() == false) then
mintrobb.lua, line 567: if (coop_is_active() == true) then
mintrobb.lua, line 691: if coop_is_active() then
mintrobb.lua, line 700: if (coop_is_active() == true) then
mintrobb.lua, line 833: if coop_is_active() then
mintrobb.lua, line 938: if coop_is_active() then
mintrobb.lua, line 969: -- if coop_is_active() then
mintrobb.lua, line 1015: if (coop_is_active() == true) then
mintrobb.lua, line 1023: if (coop_is_active() == true) then
mintrobb.lua, line 1058: if coop_is_active() then
mintrobb.lua, line 1085: if coop_is_active() then
mintrobb.lua, line 1114: if coop_is_active() then
mintrobb.lua, line 1154: if (coop_is_active() == true) then
mintrobb.lua, line 1361: if (coop_is_active() == true) then
mintrobb.lua, line 1369: if not coop_is_active() then
mintrobb.lua, line 1489: if coop_is_active() then
mintroshakes.lua, line 580: if coop_is_active() then
mintroshakes.lua, line 912: if coop_is_active() then
mintroshakes.lua, line 944: if coop_is_active() then
mintrotwins.lua, line 592: if coop_is_active() then
mintrotwins.lua, line 813: if coop_is_active() then
mintrotwins.lua, line 904: if coop_is_active() then
mintrotwins.lua, line 935: if coop_is_active() then
mintrovlad.lua, line 563: if coop_is_active() then
mintrovlad.lua, line 612: if coop_is_active() then
mintrovlad.lua, line 1134: if coop_is_active() then
mintrovlad.lua, line 1155: if coop_is_active() then
mmauratutorial.lua, line 407: if coop_is_active() == true then
mmauratutorial.lua, line 431: if coop_is_active() == true then
mmauratutorial.lua, line 539: if coop_is_active() == true then
mmauratutorial.lua, line 545: if coop_is_active() == true then
mmauratutorial.lua, line 550: if coop_is_active() then
mmauratutorial.lua, line 579: if coop_is_active() == true then
mmauratutorial.lua, line 699: if coop_is_active() == true then
mmauratutorial.lua, line 707: if coop_is_active() == true then
mmauratutorial.lua, line 713: if coop_is_active() == true then
mmauratutorial.lua, line 758: -- if coop_is_active() then
mmauratutorial.lua, line 777: if coop_is_active() then
mmauratutorial.lua, line 834: if coop_is_active() then
mmauratutorial.lua, line 881: if coop_is_active() then
mmauratutorial.lua, line 903: if coop_is_active() then
mmauratutorial.lua, line 1030: if coop_is_active() then
mmblasttutorial.lua, line 534: if coop_is_active() == true then
mmblasttutorial.lua, line 633: if coop_is_active() == true then
mmblasttutorial.lua, line 639: if coop_is_active() == true then
mmblasttutorial.lua, line 649: if coop_is_active() then
mmblasttutorial.lua, line 677: if coop_is_active() == true then
mmblasttutorial.lua, line 759: if coop_is_active() == true then
mmblasttutorial.lua, line 770: if coop_is_active() == true then
mmblasttutorial.lua, line 823: if coop_is_active() == true then
mmblasttutorial.lua, line 831: if coop_is_active() == true then
mmblasttutorial.lua, line 839: if coop_is_active() == true then
mmblasttutorial.lua, line 845: if coop_is_active() == true then
mmblasttutorial.lua, line 889: if coop_is_active() then
mmblasttutorial.lua, line 902: if coop_is_active() then
mmblasttutorial.lua, line 939: if coop_is_active() then
mmblasttutorial.lua, line 955: if coop_is_active() then
mmstomptutorial.lua, line 544: if coop_is_active() == true then
mmstomptutorial.lua, line 647: if coop_is_active() == true then
mmstomptutorial.lua, line 653: if coop_is_active() == true then
mmstomptutorial.lua, line 665: if coop_is_active() then
mmstomptutorial.lua, line 692: if coop_is_active() == true then
mmstomptutorial.lua, line 831: if coop_is_active() == true then
mmstomptutorial.lua, line 839: if coop_is_active() == true then
mmstomptutorial.lua, line 845: if coop_is_active() == true then
mmstomptutorial.lua, line 888: if coop_is_active() then
mmstomptutorial.lua, line 904: if coop_is_active() then
mmstomptutorial.lua, line 943: if coop_is_active() then
mmstomptutorial.lua, line 959: if coop_is_active() then
mmstomptutorial.lua, line 999: if coop_is_active() then
mmstomptutorial.lua, line 1011: if coop_is_active() then
mmsummontutorial.lua, line 469: if coop_is_active() == true then
mmsummontutorial.lua, line 486: if coop_is_active() then
mmsummontutorial.lua, line 492: if coop_is_active() == true then
mmsummontutorial.lua, line 598: if coop_is_active() == true then
mmsummontutorial.lua, line 604: if coop_is_active() == true then
mmsummontutorial.lua, line 614: if coop_is_active() then
mmsummontutorial.lua, line 642: if coop_is_active() == true then
mmsummontutorial.lua, line 668: if coop_is_active() then
mmsummontutorial.lua, line 679: if coop_is_active() then
mmsummontutorial.lua, line 686: if coop_is_active() then
mmsummontutorial.lua, line 699: if coop_is_active() then
mmsummontutorial.lua, line 706: if coop_is_active() then
mmsummontutorial.lua, line 725: if coop_is_active() then
mmsummontutorial.lua, line 730: if coop_is_active() then
mmsummontutorial.lua, line 772: if coop_is_active() == true then
mmsummontutorial.lua, line 778: if coop_is_active() == true then
mmsummontutorial.lua, line 819: --if coop_is_active() then
mmsummontutorial.lua, line 835: if coop_is_active() and ignore_coop_wave == false then
mmsummontutorial.lua, line 845: if coop_is_active() then
mmsummontutorial.lua, line 1088: if coop_is_active() and remote_player_reticle_in_trigger == false then
mmsummontutorial.lua, line 1096: if coop_is_active() then
msatan.lua, line 373: if (coop_is_active() == false) then
msatan.lua, line 435: if (coop_is_active() == false) then
msatan.lua, line 499: if coop_is_active() then
msatanflight.lua, line 302: -- if mSatanFlight_groups.homies.kinzie ~= nil and coop_is_active()==false and mSatanFlight_groups.homies.kinzie ~= "" then
msatanflight.lua, line 313: -- if (coop_is_active() == true) then
msatanflight.lua, line 322: -- if mSatanFlight_groups.homies.kinzie ~= nil and coop_is_active()==false then
pause_co_op_menu.lua, line 78: elseif coop_is_active() then
pause_co_op_menu.lua, line 371: local cur_coop_is_active = coop_is_active()
|
credits_force_close |
true |
|
1 |
credits_in_cutscene |
true |
|
1 |
credits_were_skipped |
true |
|
1 |
crib_has_garage_with_vehicles_of_type |
true |
|
4 |
crib_is_garage_disabled |
true |
|
1 |
crib_ship_nemo_chair_enter_check_done |
true |
|
1 |
crib_ship_nemo_chair_enter_do |
true |
|
1 |
crib_ship_nemo_chair_exit_check_done |
true |
|
2 |
crib_ship_nemo_chair_exit_do |
true |
|
1 |
crib_ship_nemo_chair_exit_setup_do |
true |
|
1 |
customization_item_wear |
true |
|
4game_lib.lua, line 5494: customization_item_wear(item_name, wear_option, variant, add_to_wardrobe, sync_flags, clear_facewear)
game_lib.lua, line 5500: customization_item_wear(item_name, wear_option, variant, add_to_wardrobe, sync_flags, clear_facewear)
mintro.lua, line 564: customization_item_wear( "cm_PCGatJSuit", "PC_Gat_Jsuit.cmeshx", "default", add_to_wardrobe, SYNC_LOCAL, clear_facewear )
mintro.lua, line 566: customization_item_wear( "cf_PCKinzieJSuit", "cf_pckinziejsuit.cmeshx", "default", add_to_wardrobe, SYNC_REMOTE, not clear_facewear )
|
cutscene_check_exiting |
true |
|
4 |
cutscene_play_do |
true |
|
1game_lib.lua, line 1506: cutscene_play_do(name, converted_group, converted_teleports, fade_in_after, wait_for_spawning, restore_players_vehicle)
|