saints_book_empty_func |
false |
1 |
|
save_button_a |
false |
1 |
3 |
save_game_populate |
false |
1 |
|
save_load_align_header_columns |
false |
1 |
1 |
save_load_button_b |
false |
1 |
1 |
save_load_button_start |
false |
1 |
|
save_load_button_x |
false |
1 |
|
save_load_button_y |
false |
1 |
2 |
save_load_delete_cb |
false |
1 |
|
save_load_image_done |
false |
1 |
|
save_load_image_update |
false |
1 |
|
save_load_lock_input |
false |
1 |
1 |
save_load_mask_morph |
false |
1 |
2 |
save_load_mouse_click |
false |
1 |
|
save_load_mouse_drag |
false |
1 |
|
save_load_mouse_drag_release |
false |
1 |
|
save_load_mouse_move |
false |
1 |
|
save_load_mouse_scroll |
false |
1 |
|
save_load_nav_down |
false |
1 |
|
save_load_nav_up |
false |
1 |
|
save_load_ps3_complete |
false |
1 |
|
save_load_refresh |
false |
1 |
1 |
save_load_reset_mouse_inputs |
false |
1 |
4 |
save_load_set_button_hints |
false |
1 |
3 |
save_load_set_hints_on_nav |
false |
1 |
4 |
save_load_set_slide_in_values |
false |
1 |
1 |
save_load_show_image |
false |
1 |
|
save_warning_cleanup |
false |
1 |
|
save_warning_init |
false |
1 |
|
screen_capture_close_dialog |
false |
1 |
5 |
screen_capture_init |
false |
1 |
|
screen_capture_input |
false |
1 |
|
screen_capture_mouse_click |
false |
1 |
|
screen_capture_mouse_move |
false |
1 |
|
screen_capture_open_preview_dialog |
false |
1 |
|
screen_fade_1 |
false |
1 |
|
screen_fade_2 |
false |
1 |
|
screen_fade_3 |
false |
1 |
|
screen_fade_4 |
false |
1 |
|
screen_fade_5 |
false |
1 |
|
screen_fade_6 |
false |
1 |
|
screen_fade_auto_save_hide |
false |
1 |
1 |
screen_fade_auto_save_init |
false |
1 |
1 |
screen_fade_auto_save_move |
false |
1 |
1 |
screen_fade_auto_save_show |
false |
1 |
|
screen_fade_cleanup |
false |
1 |
|
screen_fade_complete_cb |
false |
1 |
|
screen_fade_do |
false |
1 |
6screen_fade.lua, line 442: screen_fade_do(SCREEN_FADE_STYLE_LEFT_TO_RIGHT, SCREEN_FADE_TYPE_IN)
screen_fade.lua, line 445: screen_fade_do(SCREEN_FADE_STYLE_LEFT_TO_RIGHT, SCREEN_FADE_TYPE_OUT)
screen_fade.lua, line 448: screen_fade_do(SCREEN_FADE_STYLE_ALPHA, SCREEN_FADE_TYPE_IN)
screen_fade.lua, line 451: screen_fade_do(SCREEN_FADE_STYLE_ALPHA, SCREEN_FADE_TYPE_OUT)
screen_fade.lua, line 454: screen_fade_do(SCREEN_FADE_STYLE_ALPHA, SCREEN_FADE_TYPE_IN, 5000)
screen_fade.lua, line 457: screen_fade_do(SCREEN_FADE_STYLE_ALPHA, SCREEN_FADE_TYPE_OUT, 5000)
|
screen_fade_hide |
false |
1 |
|
screen_fade_images_cleanup |
false |
1 |
1 |
screen_fade_images_fade_cb |
false |
1 |
|
screen_fade_images_hide |
false |
1 |
1 |
screen_fade_images_init |
false |
1 |
1 |
screen_fade_images_loaded |
false |
1 |
|
screen_fade_images_show |
false |
1 |
|
screen_fade_init |
false |
1 |
|
screen_fade_logo_hide |
false |
1 |
1 |
screen_fade_logo_out_cb |
false |
1 |
|
screen_fade_logo_show |
false |
1 |
|
screen_in_complete |
false |
1 |
|
scrollbar_set |
false |
1 |
5 |
scroll_finished |
false |
1 |
|
scroll_list |
false |
2 |
32cell_cheats.lua, line 446: Cheats_list:scroll_list(scroll_lines * -1)
cell_cheats.lua, line 454: Cheats_list:scroll_list(0, new_start_index)
cell_phone.lua, line 1052: Garage_list:scroll_list(0, new_start_index)
cell_phone.lua, line 1079: Garage_list:scroll_list(scroll_lines)
cell_playlist.lua, line 1066: List_left:scroll_list(scroll_lines * -1)
cell_playlist.lua, line 1069: List_right:scroll_list(scroll_lines * -1)
cell_playlist.lua, line 1078: List_left:scroll_list(0, new_start_index)
cell_playlist.lua, line 1081: List_right:scroll_list(0, new_start_index)
game_lobby.lua, line 1449: List:scroll_list(0, new_start_index)
game_lobby.lua, line 1459: List:scroll_list(scroll_lines * -1)
pause_invite_friends.lua, line 668: List:scroll_list(scroll_lines * -1)
pause_invite_friends.lua, line 678: List:scroll_list(0, new_start_index)
pause_options_clip_select.lua, line 255: List:scroll_list(scroll_lines * -1)
pause_options_clip_select.lua, line 264: List:scroll_list(0, new_start_index)
pause_options_display_pc.lua, line 959: List:scroll_list(scroll_lines * -1)
pause_options_display_pc.lua, line 970: List:scroll_list(0, new_start_index)
pause_options_remap.lua, line 429: List:scroll_list(scroll_lines * -1)
pause_options_remap.lua, line 438: List:scroll_list(0, new_start_index)
pause_save_game.lua, line 779: Save_load_list:scroll_list(scroll_lines * -1)
pause_save_game.lua, line 788: Save_load_list:scroll_list(0, new_start_index)
store_character.lua, line 3059: Store_common_color_grid:scroll_list(scroll_lines * -1)
store_character.lua, line 3067: Store_common_color_grid:scroll_list(0, new_start_index)
store_clothing.lua, line 2282: Store_common_color_grid:scroll_list(scroll_lines * -1)
store_clothing.lua, line 2290: Store_common_color_grid:scroll_list(0, new_start_index)
store_common.lua, line 780: Active_list:scroll_list(scroll_lines * -1)
store_common.lua, line 794: Active_list:scroll_list(0, new_start_index)
store_tattoo.lua, line 854: Store_common_color_grid:scroll_list(scroll_lines * -1)
store_tattoo.lua, line 862: Store_common_color_grid:scroll_list(0, new_start_index)
store_vehicle.lua, line 3330: Store_common_color_grid:scroll_list(scroll_lines * -1)
store_vehicle.lua, line 3338: Store_common_color_grid:scroll_list(0, new_start_index)
vint_bugs.lua, line 118: Bugs_megalist:scroll_list(scroll_lines * -1)
vint_bugs.lua, line 127: Bugs_megalist:scroll_list(0, new_start_index)
|
search_enabled_cell |
false |
1 |
8vdo_cell_menu.lua, line 150: local found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, identity, row_up_wrap, try_count)
vdo_cell_menu.lua, line 162: found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, identity, row_up_wrap, try_count)
vdo_cell_menu.lua, line 180: local found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, identity, row_down_wrap, try_count)
vdo_cell_menu.lua, line 192: found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, identity, row_up_wrap, try_count)
vdo_cell_menu.lua, line 210: local found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, column_left_wrap, identity, try_count)
vdo_cell_menu.lua, line 222: found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, column_left_wrap, identity, try_count)
vdo_cell_menu.lua, line 240: local found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, column_right_wrap, identity, try_count)
vdo_cell_menu.lua, line 252: found, found_x, found_y = self:search_enabled_cell(cur_x, cur_y, column_right_wrap, identity, try_count)
|
select |
false |
1 |
4 |
select_button |
false |
1 |
6 |
set_active |
false |
1 |
13cinema_clip_editor.lua, line 1123: CCE_free_buttons[BTN_FREE_PAUSE].button:set_active()
cinema_clip_editor.lua, line 1131: CCE_free_buttons[BTN_FREE_PAUSE].button:set_active()
cinema_clip_editor.lua, line 1139: CCE_free_buttons[BTN_FREE_PAUSE].button:set_active()
cinema_clip_editor.lua, line 1152: CCE_free_buttons[BTN_FREE_PLAY_SLOW].button:set_active()
cinema_clip_editor.lua, line 1153: CCE_free_buttons[BTN_FREE_PLAY].button:set_active()
cinema_clip_editor.lua, line 1154: CCE_free_buttons[BTN_FREE_PLAY_FAST].button:set_active()
cinema_clip_editor.lua, line 1327: CCE_free_buttons[BTN_FREE_REWIND].button:set_active()
cinema_clip_editor.lua, line 1380: CCE_free_buttons[BTN_FREE_OPTIONS].button:set_active()
cinema_clip_editor.lua, line 1455: CCE_free_buttons[BTN_FREE_AV].button:set_active()
cinema_clip_editor.lua, line 1677: CCE_dialogs[DLG_PROP].ease_buttons[i].button:set_active()
cinema_clip_editor.lua, line 1681: CCE_dialogs[DLG_PROP].buttons[i].button:set_active()
cinema_clip_editor.lua, line 1685: CCE_dialogs[DLG_CAMERA_ZONE].buttons[i].button:set_active()
cinema_clip_editor_timeline.lua, line 1087: CCE_free_buttons[BTN_FREE_PAUSE].button:set_active()
|
set_actual_size |
false |
1 |
37cinema_clip_editor.lua, line 499: popup.bg:set_actual_size(popup.w, popup.h)
cinema_clip_editor.lua, line 805: dialog.bg:set_actual_size(dialog.width, dialog.num_buttons * DIALOG_SPACING + dialog.num_headings * DIALOG_HEADER + 32)
cinema_clip_editor_timeline.lua, line 99: Timeline_bg:set_actual_size(TIMELINE_WIDTH, TIMELINE_HEIGHT)
cinema_clip_editor_timeline.lua, line 479: zone.solid:set_actual_size(w, h)
cinema_clip_editor_timeline.lua, line 571: zone.solid:set_actual_size(zone.w, zone.h)
cinema_clip_editor_timeline.lua, line 575: zone.text:set_actual_size(zone.w, temp_h)
cinema_clip_editor_timeline.lua, line 580: zone.lock:set_actual_size(zone.w, temp_h)
cinema_clip_editor_timeline.lua, line 588: zone.splitter:set_actual_size(0, 0)
cinema_clip_editor_timeline.lua, line 590: zone.splitter:set_actual_size(SPLITTER_WIDTH, zone.h)
cinema_clip_editor_timeline.lua, line 745: Mpb_play_to_end:set_actual_size(x - min_x - 2, h)
hud_diversion.lua, line 705: chal_bg:set_actual_size(chal_bg_width, new_bg_height)
hud_diversion.lua, line 713: chal_meter_fill:set_actual_size(fill, Meter_height)
vdo_button_highlight.lua, line 86: bg:set_actual_size(width, bg_height)
vdo_button_highlight.lua, line 87: bottom_bar:set_actual_size(width, bottom_bar_height)
vdo_button_highlight.lua, line 88: bottom_fill:set_actual_size(width - BOTTOM_FILL_PAD, bottom_fill_height)
vdo_button_pc.lua, line 175: self.bar_value_l:set_actual_size(0, 0)
vdo_button_pc.lua, line 176: self.bar_value_r:set_actual_size(0, 0)
vdo_button_pc.lua, line 177: self.bar_outline:set_actual_size(0, 0)
vdo_button_pc.lua, line 192: self.img_left:set_actual_size(0, 0)
vdo_button_pc.lua, line 193: self.img_right:set_actual_size(0, 0)
vdo_button_pc.lua, line 207: self.bar_solid:set_actual_size(self.width_full, self.height)
vdo_button_pc.lua, line 225: self.bar_outline:set_actual_size(self.width_value - 4, self.height - 4)
vdo_button_pc.lua, line 294: self.bar_value_l:set_actual_size(max(0.01, width * percent), self.height - 12)
vdo_button_pc.lua, line 295: self.bar_value_r:set_actual_size(max(0.01, width * (1.0 - percent)), self.height - 12)
vdo_cell_filter.lua, line 117: background:set_actual_size(width, height)
vdo_export_progress_meter.lua, line 42: self.fill:set_actual_size(fill_width, fill_height)
vdo_hint_button.lua, line 55: self.bg_left:set_actual_size(8, self.height)
vdo_hint_button.lua, line 63: self.bg_right:set_actual_size(-8, self.height)
vdo_hint_button.lua, line 70: self.bg_middle:set_actual_size(self.width + self.buffer - 16, self.height)
vdo_hint_button.lua, line 249: self.key_text1:set_actual_size(self.max_width, h)
vdo_hint_button.lua, line 263: self.key_text2:set_actual_size(self.max_width, h)
vdo_hint_button.lua, line 287: self.bg_middle:set_actual_size(self.width + self.buffer - 16, self.height)
vdo_scrollbar.lua, line 28: self.fill:set_actual_size(width, height)
vdo_scrollbar.lua, line 32: self.tab:set_actual_size(width, new_tab_height)
vdo_scrollbar.lua, line 62: self.tab:set_actual_size(fill_width, tab_height)
vdo_slider.lua, line 58: meter_left:set_actual_size(size_x, t_y)
vdo_slider.lua, line 64: meter_right:set_actual_size(size_x, t_y)
|
set_alignment |
false |
2 |
1 |
set_alpha |
false |
1 |
243cell_rewards.lua, line 315: Not_popup_grp:set_alpha(.5)
cell_rewards.lua, line 325: Not_popup_grp:set_alpha(.5)
cell_rewards.lua, line 348: Not_popup_grp:set_alpha(1)
cell_rewards.lua, line 360: Not_popup_grp:set_alpha(1)
cinema_clip_editor.lua, line 1088: everything:set_alpha(.5)
cinema_clip_editor.lua, line 1101: everything:set_alpha(1.0)
cinema_clip_editor.lua, line 1196: everything:set_alpha(.5)
cinema_clip_editor.lua, line 1211: everything:set_alpha(1.0)
cinema_clip_editor.lua, line 1231: everything:set_alpha(.5)
cinema_clip_editor.lua, line 1247: everything:set_alpha(1.0)
cinema_clip_editor.lua, line 1278: everything:set_alpha(0.4)
cinema_clip_editor.lua, line 1294: everything:set_alpha(1.0)
cinema_clip_editor.lua, line 1509: everything:set_alpha(.5)
cinema_clip_editor.lua, line 1526: everything:set_alpha(1.0)
cmp_common.lua, line 143: Cmp_hintbar:set_alpha(0)
hud.lua, line 1658: Hud_respect:set_alpha(0)
hud_collection.lua, line 210: Hud_collection_control_meter:set_alpha(0)
hud_collection.lua, line 211: Hud_collection_respect_meter:set_alpha(0)
hud_diversion.lua, line 61: chal_grp:set_alpha(0)
hud_diversion.lua, line 353: div_gradient_grp:set_alpha(0)
hud_predator.lua, line 773: Predator_hint_bar:set_alpha(alpha)
pause_save_game.lua, line 589: Menu_hint_bar:set_alpha(1.0)
reward_granted.lua, line 25: fleur_outline:set_alpha(0)
reward_granted.lua, line 30: fleur_outline_clone:set_alpha(0)
reward_granted.lua, line 183: Fluer_outline_objects[index]:set_alpha(0)
store_character.lua, line 201: Not_popup_grp:set_alpha(1)
store_character.lua, line 437: Not_popup_grp:set_alpha(.5)
store_character.lua, line 668: Not_popup_grp:set_alpha(.5)
store_character.lua, line 678: Not_popup_grp:set_alpha(1)
store_character.lua, line 978: Not_popup_grp:set_alpha(.5)
store_character.lua, line 985: Not_popup_grp:set_alpha(1)
store_character.lua, line 1813: Not_popup_grp:set_alpha(.5)
store_character.lua, line 1821: Not_popup_grp:set_alpha(1)
store_character.lua, line 2108: Not_popup_grp:set_alpha(1)
store_character.lua, line 2126: Not_popup_grp:set_alpha(1)
store_character.lua, line 2134: Not_popup_grp:set_alpha(0)
store_character.lua, line 2168: Not_popup_grp:set_alpha(.5)
store_character.lua, line 2813: Not_popup_grp:set_alpha(.5)
store_character.lua, line 2820: Not_popup_grp:set_alpha(1)
store_character.lua, line 3163: Not_popup_grp:set_alpha(.5)
store_character.lua, line 3171: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 544: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 545: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 563: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 564: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 574: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 575: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 586: Not_popup_grp:set_alpha(0)
store_clothing.lua, line 587: Store_logo_grp:set_alpha(0)
store_clothing.lua, line 1225: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1226: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1234: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1235: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1242: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1243: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1252: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1253: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1261: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 1262: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 1289: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1290: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1302: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 1303: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 1343: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1344: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1356: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1357: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1368: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1369: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1379: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1380: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1495: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 1496: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 1510: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 1511: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 1973: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 1974: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 1985: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 1986: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 2026: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 2027: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 2052: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 2053: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 2063: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 2064: Store_logo_grp:set_alpha(1)
store_clothing.lua, line 2092: Not_popup_grp:set_alpha(.5)
store_clothing.lua, line 2093: Store_logo_grp:set_alpha(.5)
store_clothing.lua, line 2101: Not_popup_grp:set_alpha(1)
store_clothing.lua, line 2102: Store_logo_grp:set_alpha(1)
store_common.lua, line 912: Store_common_hint_bar:set_alpha(0)
store_common.lua, line 914: Store_common_rotate_hint:set_alpha(0)
store_crib.lua, line 321: Not_popup_grp:set_alpha(1)
store_crib.lua, line 423: Not_popup_grp:set_alpha(.5)
store_crib.lua, line 439: Not_popup_grp:set_alpha(1)
store_crib.lua, line 448: Not_popup_grp:set_alpha(1)
store_crib.lua, line 453: Not_popup_grp:set_alpha(0)
store_gallery.lua, line 243: --Not_popup_grp:set_alpha(.5)
store_gallery.lua, line 262: --Not_popup_grp:set_alpha(1)
store_gallery.lua, line 324: --Not_popup_grp:set_alpha(1)
store_gallery.lua, line 355: --Not_popup_grp:set_alpha(.5)
store_gang.lua, line 512: Not_popup_grp:set_alpha(.5)
store_gang.lua, line 532: Not_popup_grp:set_alpha(1)
store_gang.lua, line 541: Not_popup_grp:set_alpha(1)
store_gang.lua, line 546: Not_popup_grp:set_alpha(0)
store_stronghold.lua, line 281: Not_popup_grp:set_alpha(.5)]]
store_stronghold.lua, line 328: Not_popup_grp:set_alpha(1)
store_stronghold.lua, line 329: Detail_grp:set_alpha(1)
store_stronghold.lua, line 338: Not_popup_grp:set_alpha(1)
store_stronghold.lua, line 339: Detail_grp:set_alpha(1)
store_stronghold.lua, line 344: --Not_popup_grp:set_alpha(0)
store_stronghold.lua, line 416: Not_popup_grp:set_alpha(.5)
store_stronghold.lua, line 417: Detail_grp:set_alpha(.5)
store_stronghold.lua, line 429: Not_popup_grp:set_alpha(.5)
store_stronghold.lua, line 430: Detail_grp:set_alpha(.5)
store_stronghold.lua, line 438: Not_popup_grp:set_alpha(.5)
store_stronghold.lua, line 439: Detail_grp:set_alpha(.5)
store_stronghold.lua, line 446: Not_popup_grp:set_alpha(1)
store_stronghold.lua, line 447: Detail_grp:set_alpha(1)
store_stronghold.lua, line 455: Not_popup_grp:set_alpha(1)
store_stronghold.lua, line 456: Detail_grp:set_alpha(1)
store_tattoo.lua, line 133: Not_popup_grp:set_alpha(.5)
store_tattoo.lua, line 142: Not_popup_grp:set_alpha(.5)
store_tattoo.lua, line 173: Not_popup_grp:set_alpha(1)
store_tattoo.lua, line 217: Not_popup_grp:set_alpha(1)
store_tattoo.lua, line 395: Not_popup_grp:set_alpha(1)
store_tattoo.lua, line 404: Not_popup_grp:set_alpha(1)
store_tattoo.lua, line 413: Not_popup_grp:set_alpha(0)
store_tattoo.lua, line 435: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 316: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 340: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 350: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 369: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 384: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 406: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 420: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 458: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 490: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 524: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 543: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 559: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 580: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 592: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 642: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 1036: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1051: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1063: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 1234: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1247: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1278: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 1399: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1413: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1765: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1777: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1889: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1902: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 1923: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 1942: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2014: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 2025: Not_popup_grp:set_alpha(.5)
store_vehicle.lua, line 2032: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2048: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2634: Not_popup_grp:set_alpha(0)
store_vehicle.lua, line 2635: Vehicle_stats:set_alpha(0)
store_vehicle.lua, line 2641: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2642: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2652: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2653: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2661: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2662: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2677: Not_popup_grp:set_alpha(0)
store_vehicle.lua, line 2678: Vehicle_stats:set_alpha(0)
store_vehicle.lua, line 2684: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2685: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2695: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2696: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2704: Not_popup_grp:set_alpha(1)
store_vehicle.lua, line 2705: Vehicle_stats:set_alpha(1)
store_vehicle.lua, line 2781: Not_popup_grp:set_alpha(0.5)
store_vehicle.lua, line 2782: Vehicle_stats:set_alpha(0.5)
store_weapon.lua, line 338: logo_grp:set_alpha(.35)
store_weapon.lua, line 509: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 510: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 534: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 535: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 544: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 545: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 554: Not_popup_grp:set_alpha(0)
store_weapon.lua, line 555: Store_weapon_not_bg_grp:set_alpha(0)
store_weapon.lua, line 565: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 566: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 659: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 660: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 1152: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 1153: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 1163: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 1164: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 1679: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 1680: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 1688: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 1689: Store_weapon_not_bg_grp:set_alpha(.5)
store_weapon.lua, line 1739: Not_popup_grp:set_alpha(1)
store_weapon.lua, line 1740: Store_weapon_not_bg_grp:set_alpha(1)
store_weapon.lua, line 2013: Not_popup_grp:set_alpha(.5)
store_weapon.lua, line 2014: Store_weapon_not_bg_grp:set_alpha(.5)
tutorial.lua, line 431: outlines_clone:set_alpha(0)
vdo_button_remap.lua, line 145: self.label_text:set_alpha(1)
vdo_button_remap.lua, line 147: self.label_text:set_alpha(0.35)
vdo_button_toggle.lua, line 113: text:set_alpha(1)
vdo_button_toggle.lua, line 116: text:set_alpha(0.35)
vdo_grid_button.lua, line 43: icon:set_alpha(1.0)
vdo_grid_button.lua, line 48: --icon:set_alpha(0.4)
vdo_grid_button_canceled.lua, line 53: icon:set_alpha(1.0)
vdo_grid_button_check.lua, line 74: icon:set_alpha(1.0)
vdo_grid_button_check.lua, line 75: icon2:set_alpha(1.0)
vdo_grid_button_layered.lua, line 48: spec_h:set_alpha(swatch.spec_alpha)
vdo_grid_button_layered.lua, line 52: refl_h:set_alpha(.2)--swatch.refl_alpha)
vdo_grid_button_layered.lua, line 58: spec_h:set_alpha(swatch.spec_alpha)
vdo_grid_button_layered.lua, line 62: refl_h:set_alpha(.6)--swatch.refl_alpha)
vdo_grid_button_layered.lua, line 66: fres_h:set_alpha(1)
vdo_grid_button_layered.lua, line 72: spec_h:set_alpha(swatch.spec_alpha)
vdo_grid_button_layered.lua, line 76: refl_h:set_alpha(.4)--swatch.refl_alpha)
vdo_grid_button_layered.lua, line 80: fres_h:set_alpha(1)
vdo_grid_button_layered.lua, line 88: spec_h:set_alpha(swatch.spec_alpha)
vdo_grid_button_layered.lua, line 92: refl_h:set_alpha(.3)--swatch.refl_alpha)
vdo_grid_button_layered.lua, line 118: base_h:set_alpha(0.4)
vdo_grid_button_layered.lua, line 123: irr_h:set_alpha(1)
vdo_grid_button_layered.lua, line 127: refl_h:set_alpha(0.62)
vdo_grid_button_layered.lua, line 142: spec_h:set_alpha(swatch.spec_alpha) --* 0.8)
vdo_grid_button_layered.lua, line 146: spec_h:set_alpha(0)
vdo_grid_button_layered.lua, line 150: refl_h:set_alpha(swatch.refl)
vdo_grid_button_layered.lua, line 152: refl_h:set_alpha(0)
vdo_grid_button_layered.lua, line 156: sky_h:set_alpha(swatch.refl)-- * 0.2)
vdo_grid_button_layered.lua, line 158: sky_h:set_alpha(0)
vdo_grid_button_layered.lua, line 162: fres_h:set_alpha(swatch.fres_con)-- * 0.5)
vdo_grid_button_layered.lua, line 167: fres_h:set_alpha(0)
vdo_grid_button_layered.lua, line 173: irr_h:set_alpha(0)
vdo_grid_list.lua, line 894: self.titles[title_index].line:set_alpha(1)
vdo_mega_list.lua, line 1598: current_button:set_alpha(1)
vdo_mega_list.lua, line 2148: button:set_alpha(1.0)
vdo_pause_header.lua, line 57: text_obj:set_alpha(1.0)
vdo_pause_mega_list.lua, line 202: button:set_alpha(.5)
vdo_respect_meter.lua, line 356: self.respect_level:set_alpha(1)
vdo_susan.lua, line 232: current_susan_h:set_alpha(Foward_values.alpha_start[i])
|
set_anchor |
false |
1 |
177cell_cheats.lua, line 107: Cheats_list:set_anchor(Cheats_list_start_x, Cheats_list_start_y)
cell_cheats.lua, line 121: Hint_bar:set_anchor(-166, 244)
cell_cheats.lua, line 169: Hint_bar:set_anchor(-166, 130)
cinema_clip_editor.lua, line 211: Export_progress_meter:set_anchor(BTN_POS_RIGHT - ICON_BUTTON_WIDTH * 2.0, BTN_POS_TOP + 30)
cinema_clip_editor.lua, line 227: CCE_free_buttons[BTN_FREE_SHOW_HUD].button:set_anchor(BTN_POS_RIGHT, BTN_POS_BOTTOM + 720) -- Offscreen so it doesn't mess up the Hide HUD button
cinema_clip_editor.lua, line 399: popup.tooltip_text:set_anchor(popup.x, popup.y)
cinema_clip_editor.lua, line 420: popup.export_text:set_anchor(popup.x, popup.y)
cinema_clip_editor.lua, line 424: popup.camera_text:set_anchor(popup.x, popup.y)
cinema_clip_editor.lua, line 498: popup.bg:set_anchor(popup.x, popup.y)
cinema_clip_editor.lua, line 503: popup.text_key[i]:set_anchor(popup.x + KEYS_BUFFER * 0.5, popup.y + KEYS_BUFFER * 0.5 + (i - 1) * KEYS_SPACING)
cinema_clip_editor.lua, line 504: popup.text_action[i]:set_anchor(popup.x + KEYS_BUFFER * 0.5 + (w1 + 2), popup.y + KEYS_BUFFER * 0.5 + (i - 1) * KEYS_SPACING)
cinema_clip_editor.lua, line 508: popup.text_key[i]:set_anchor(popup.x + KEYS_BUFFER * 0.5 + column_2_offset, popup.y + KEYS_BUFFER * 0.5 + (i - popup.split - 1) * KEYS_SPACING)
cinema_clip_editor.lua, line 509: popup.text_action[i]:set_anchor(popup.x + KEYS_BUFFER * 0.5 + (w1 + 2) + column_2_offset, popup.y + KEYS_BUFFER * 0.5 + (i - popup.split - 1) * KEYS_SPACING)
cinema_clip_editor.lua, line 575: data.button:set_anchor(x, y)
cinema_clip_editor.lua, line 826: Hint_bar:set_anchor(x, DIALOG_TOP + DIALOG_BUTTON_OFFSET + 26)
cinema_clip_editor.lua, line 856: dialog.text:set_anchor(dialog.x_pos, dialog_top + DIALOG_TITLE_OFFSET)
cinema_clip_editor.lua, line 857: dialog.bg:set_anchor(dialog.x_pos, dialog_top)
cinema_clip_editor.lua, line 858: dialog.hide:set_anchor(dialog.x_pos + (dialog.width * 0.5) - 13, dialog_top + 13)
cinema_clip_editor.lua, line 867: dialog.headings[heading_count + 1]:set_anchor(dialog.x_pos, dialog_top + i * DIALOG_SPACING + heading_count * DIALOG_HEADER + 13)
cinema_clip_editor.lua, line 883: dialog.buttons[i].button:set_anchor(dialog.x_pos, dialog_top + i * DIALOG_SPACING + heading_count * DIALOG_HEADER + DIALOG_BUTTON_OFFSET)
cinema_clip_editor.lua, line 1036: dialog.ease_buttons[i].button:set_anchor(dialog.x_pos + dialog.width * 0.5 + 14, dialog_top + line * DIALOG_SPACING + heading_count * DIALOG_HEADER + DIALOG_BUTTON_OFFSET)
cinema_clip_editor.lua, line 1283: CCE_buttons[BTN_FREE_SHOW_HUD].button:set_anchor((BTN_POS_RIGHT - 75) * 0.66667, BTN_POS_BOTTOM * 0.66667)
cinema_clip_editor.lua, line 1285: CCE_buttons[BTN_FREE_SHOW_HUD].button:set_anchor(BTN_POS_RIGHT - 75, BTN_POS_BOTTOM)
cinema_clip_editor.lua, line 1298: CCE_buttons[BTN_FREE_SHOW_HUD].button:set_anchor(BTN_POS_RIGHT, BTN_POS_BOTTOM + 720)
cinema_clip_editor_timeline.lua, line 100: Timeline_bg:set_anchor(TIMELINE_X, TIMELINE_Y)
cinema_clip_editor_timeline.lua, line 565: zone.solid:set_anchor(zone.x, zone.y)
cinema_clip_editor_timeline.lua, line 566: zone.text:set_anchor(zone.x, zone.y)
cinema_clip_editor_timeline.lua, line 567: zone.lock:set_anchor(zone.x + zone.w, zone.y)
cinema_clip_editor_timeline.lua, line 568: zone.splitter:set_anchor(zone.x + zone.w, zone.y)
cinema_clip_editor_timeline.lua, line 743: Mpb_play_to_line:set_anchor(x, y)
cinema_clip_editor_timeline.lua, line 744: Mpb_play_to_end:set_anchor(x, y)
cinema_clip_editor_timeline.lua, line 894: Marker_select:set_anchor(mouse_x, TIMELINE_Y)
cinema_clip_editor_timeline.lua, line 1031: Marker_timeline:set_anchor(x, TIMELINE_Y + TIMELINE_HEIGHT * 0.5)
cinema_clip_editor_timeline.lua, line 1049: Marker_timeline:set_anchor(x, TIMELINE_Y + TIMELINE_HEIGHT * 0.5)
cinema_clip_editor_timeline.lua, line 1066: Marker_playback:set_anchor(x, TIMELINE_Y - TIMELINE_HEIGHT * 0.5)
cmp_common.lua, line 1545: Cmp_hintbar:set_anchor(x,y)
cmp_common.lua, line 1553: Cmp_hintbar:set_anchor(x,y)
cmp_common.lua, line 2048: Cmp_hintbar:set_anchor(x - width - 15, y)
cutscene_effects.lua, line 105: Fan_grp:set_anchor(FAN_X, FAN_Y)
hud_collection.lua, line 318: Hud_collection_control_meter:set_anchor(control_x, y)
hud_collection.lua, line 319: Hud_collection_respect_meter:set_anchor(respect_x, y)
hud_diversion.lua, line 134: shift_up_grp:set_anchor(shift_up_x, DIVERSION_ANCHOR_OFFSET * Num_divs)
hud_diversion.lua, line 691: --chal_title:set_anchor(CHAL_TITLE_X, CHAL_TITLE_Y)
hud_diversion.lua, line 696: --chal_title:set_anchor(CHAL_TITLE_NO_IMAGE_X, CHAL_TITLE_Y)
hud_msg.lua, line 674: Hud_msg_use_btn:set_anchor(button_x, 0)
hud_msg.lua, line 823: Hud_msg_gameplay_btn:set_anchor(new_button_x, 0)
main_menu_top.lua, line 95: Menu_newsticker:set_anchor(x, y + 40)
main_menu_top.lua, line 97: Menu_newsticker:set_anchor(x, y + 50)
main_menu_top.lua, line 314: Menu_newsticker:set_anchor(x, y + 40)
main_menu_top.lua, line 316: Menu_newsticker:set_anchor(x, y + 50)
msn_cyber.lua, line 78: error_msg4:set_anchor(text_x + text_width, text_y)
msn_text_adventure.lua, line 307: Text_buffer[2]:set_anchor(text_x, text_y - move_height)
pause_map.lua, line 539: Pause_map_stag_popup:set_anchor(Pause_map_stag_popup_x, Pause_map_stag_popup_y- height)
store_character.lua, line 2420: Active_list:set_anchor(list_x, STORE_COMMON_LIST_NO_PRICE_Y)
store_character.lua, line 2421: Store_common_color_grid:set_anchor(grid_x, STORE_COMMON_GRID_NO_PRICE_Y)
store_clothing.lua, line 254: store_main_grp:set_anchor(0,0)
store_crib.lua, line 141: --cell_mask:set_anchor(344,360)
store_crib.lua, line 186: Store_common_popup:set_anchor(STORE_CRIB_POPUP_X,STORE_CRIB_POPUP_Y)
store_crib.lua, line 246: Store_common_popup:set_anchor(STORE_CRIB_POPUP_X,STORE_CRIB_POPUP_Y)
store_gang.lua, line 101: store_main_grp:set_anchor(0,0)
store_stronghold.lua, line 95: --cell_mask:set_anchor(344,360)
store_stronghold.lua, line 145: Store_common_popup:set_anchor(STORE_STRONGHOLD_POPUP_X,STORE_STRONGHOLD_POPUP_Y)
store_vehicle.lua, line 2449: --Store_common_popup:set_anchor(155,popup_y)
store_vehicle.lua, line 2481: Store_common_color_grid:set_anchor(grid_x, STORE_COMMON_GRID_VEHICLE_Y)
store_vehicle.lua, line 2528: store_main_grp:set_anchor(0,0)
store_weapon.lua, line 291: store_main_grp:set_anchor(0,0)
store_weapon.lua, line 774: Store_weapon_radial:set_anchor(Radial_store_x,395)
store_weapon.lua, line 950: cur_weapon:set_anchor(new_x, new_y)
store_weapon.lua, line 972: cur_weapon:set_anchor(new_x, new_y)
store_weapon.lua, line 987: available_grp:set_anchor(avail_x, new_y)
store_weapon.lua, line 1002: cur_weapon:set_anchor(new_x, new_y)
store_weapon.lua, line 1039: Slot_stats_grp:set_anchor(STORE_WEAPON_STATS_GRP_SD_X, new_stats_y)
store_weapon.lua, line 1041: Slot_stats_grp:set_anchor(STORE_WEAPON_STATS_GRP_X, new_stats_y)
store_weapon.lua, line 1211: Store_weapon_radial:set_anchor(Radial_store_x,395)
store_weapon.lua, line 1816: Store_weapon_radial:set_anchor(Radial_cache_x,395)
tutorial.lua, line 216: content.hint_bar:set_anchor(24,height + (hint_height / 2) + TUTORIAL_HINT_SPACING)
vdo_bitmap_viewer.lua, line 68: self.description:set_anchor(desc_x, desc_y)
vdo_button_pc.lua, line 179: self.bar_value_l:set_anchor(0, 0)
vdo_button_pc.lua, line 180: self.bar_value_r:set_anchor(0, 0)
vdo_button_pc.lua, line 181: self.bar_outline:set_anchor(0, 0)
vdo_button_pc.lua, line 195: self.text_value:set_anchor(0, 0)
vdo_button_pc.lua, line 196: self.img_left:set_anchor(0, 0)
vdo_button_pc.lua, line 197: self.img_right:set_anchor(0, 0)
vdo_button_pc.lua, line 216: self.text_label:set_anchor(-(self.width_full / 2.0) + 2, OFFSET_TEXT)
vdo_button_pc.lua, line 220: self.img_left:set_anchor((self.width_full / 2.0) - ARROW_PAD * 2 - self.width_value, 0)
vdo_button_pc.lua, line 221: self.img_right:set_anchor((self.width_full / 2.0), 0)
vdo_button_pc.lua, line 226: self.bar_outline:set_anchor(self.width_full / 2.0 - ARROW_PAD - 2, OFFSET_BAR_VALUE)
vdo_button_pc.lua, line 229: self.bar_value_r:set_anchor(self.width_full / 2.0 - ARROW_PAD - 6, OFFSET_BAR_VALUE)
vdo_button_pc.lua, line 230: self.bar_value_l:set_anchor((self.width_full / 2.0) - ARROW_PAD - self.width_value + 6, 0)
vdo_button_pc.lua, line 236: self.text_value:set_anchor(self.width_full / 2.0 - (self.width_value / 2.0) - ARROW_PAD, OFFSET_TEXT)
vdo_button_pc.lua, line 240: --self.text_label:set_anchor(-(self.width_full / 2.0) + 2, OFFSET_TEXT)
vdo_button_pc.lua, line 242: self.text_label:set_anchor(0, OFFSET_TEXT)
vdo_button_pc.lua, line 300: self.text_value:set_anchor(text_offset, OFFSET_TEXT)
vdo_button_pc.lua, line 363: self:set_anchor(cur_x + x, cur_y + y)
vdo_button_pc.lua, line 568: self.img_icon:set_anchor(x, y)
vdo_button_remap.lua, line 51: self.value_bg[1]:set_anchor(DEFAULT_VALUE1_OFFSET + offset, 0)
vdo_button_remap.lua, line 52: self.value_text[1]:set_anchor(DEFAULT_VALUE1_OFFSET + offset, 0)
vdo_button_remap.lua, line 53: self.value_button[1]:set_anchor(DEFAULT_VALUE1_OFFSET + offset, 0)
vdo_button_remap.lua, line 54: self.value_bg[2]:set_anchor(DEFAULT_VALUE2_OFFSET + offset, 0)
vdo_button_remap.lua, line 55: self.value_text[2]:set_anchor(DEFAULT_VALUE2_OFFSET + offset, 0)
vdo_button_remap.lua, line 56: self.value_button[2]:set_anchor(DEFAULT_VALUE2_OFFSET + offset, 0)
vdo_button_toggle.lua, line 181: self.icon1:set_anchor(x - 100, y) -- Hacky, but works
vdo_button_toggle.lua, line 192: text_obj:set_anchor(icon2_x + BUTTON_TOGGLE_LOCK_OFFSET, text_obj_y)
vdo_button_toggle.lua, line 195: text_obj:set_anchor(icon2_x + BUTTON_TOGGLE_LOCK_OFFSET, text_obj_y)
vdo_button_toggle.lua, line 202: text_obj:set_anchor(icon2_x + BUTTON_TOGGLE_LOCK_OFFSET, text_obj_y)
vdo_button_toggle.lua, line 209: text_obj:set_anchor(icon2_x + BUTTON_TOGGLE_LOCK_OFFSET, text_obj_y)
vdo_button_toggle.lua, line 237: text_obj:set_anchor(new_x, toggle_text_y)
vdo_cell_filter.lua, line 73: filter_item:set_anchor(pos_x, pos_y)
vdo_cell_filter.lua, line 176: dpad:set_anchor(dpad_x, y)
vdo_cell_menu_button.lua, line 51: self.btn_label:set_anchor(0 , btn_height * 0.55 + BTN_LABEL_BUFFER)
vdo_cell_menu_button.lua, line 74: self.btn_label:set_anchor(0, btn_height * 0.5 + BTN_LABEL_BUFFER)
vdo_cell_missions_list.lua, line 112: self.scrollbar:set_anchor(scrollbar_x,clip_y)
vdo_grid_button_check.lua, line 58: checkbox:set_anchor((width * 0.5) - CHECKBOX_BUFFER, (width * 0.5) - CHECKBOX_BUFFER)
vdo_grid_button_layered.lua, line 120: base_h:set_anchor(3,3)
vdo_grid_list.lua, line 170: base_button:set_anchor(base_button.x + (self.grid_spacing * -2), base_button.y + (self.grid_spacing * -2))
vdo_grid_list.lua, line 205: self.bg:set_anchor((self.button_w + self.grid_spacing) * -0.5, (self.button_h + self.grid_spacing) * -0.5)
vdo_grid_list.lua, line 415: self.scrollbar:set_anchor(bg_x + adjusted_width + GRID_BUTTON_SPACING, bg_y)
vdo_grid_list.lua, line 437: self.highlight_name:set_anchor(bg_x, bg_y + adjusted_height + GRID_BUTTON_SPACING, 1)
vdo_grid_list.lua, line 534: hint_button:set_anchor(button_x + (highlight_width * highlight_scale_x * .5) - 35, button_y + (highlight_height * highlight_scale_y * .5) - 35)
vdo_grid_list.lua, line 536: hint_button:set_anchor(button_x + hint_button_offset, button_y + hint_button_offset)
vdo_grid_list.lua, line 551: self.group:set_anchor((self.button_w - SIZE_GRID_BUTTON) * 0.5, (self.button_h - SIZE_GRID_BUTTON)* 0.5)
vdo_grid_list.lua, line 889: self.titles[title_index].line:set_anchor(text_width + 10, text_height * 0.5)
vdo_grid_list.lua, line 896: self.titles[title_index]:set_anchor(self.button_w * -0.5 + 10, y_pos + self.button_h)
vdo_grid_list.lua, line 1031: hint_button:set_anchor(button_x + (highlight_width * highlight_scale_x * .5) - 35, button_y + (highlight_height * highlight_scale_y * .5) - 35)
vdo_grid_list.lua, line 1033: hint_button:set_anchor(button_x + hint_button_offset, button_y + hint_button_offset)
vdo_grid_list.lua, line 1046: self.group:set_anchor((self.button_w - SIZE_GRID_BUTTON) * 0.5, (self.button_h - SIZE_GRID_BUTTON)* 0.5)
vdo_gsi.lua, line 930: icon_obj:set_anchor(indicator_x_offset, y -1)
vdo_gsi.lua, line 933: indicator_obj:set_anchor(indicator_x_offset + indent, y)
vdo_gsi_combo.lua, line 150: combo_txt_obj:set_anchor(combo_x, label_y)
vdo_gsi_info.lua, line 119: info_txt_obj:set_anchor(info_x, info_y)
vdo_hint_bar.lua, line 162: button:set_anchor(button_x_new, button_y)
vdo_hint_bar.lua, line 163: text:set_anchor(text_x_new, text_y)
vdo_hint_button.lua, line 54: self.bg_left:set_anchor((self.width + self.buffer) * -0.5 + 4, 0)
vdo_hint_button.lua, line 62: self.bg_right:set_anchor((self.width + self.buffer) * 0.5 - 4, 0)
vdo_hint_button.lua, line 83: self.key_text1:set_anchor(0, 0)
vdo_hint_button.lua, line 91: self.key_text2:set_anchor(0, self.text_offset) -- self.buffer * 0.5)
vdo_hint_button.lua, line 234: self.key_text1:set_anchor(0, 0)
vdo_hint_button.lua, line 254: self.key_text1:set_anchor(0, -self.text_offset)
vdo_hint_button.lua, line 267: self.key_text1:set_anchor(0, 0)
vdo_hint_button.lua, line 285: self.bg_left:set_anchor((self.width + self.buffer) * -0.5 + 4, 0)
vdo_hint_button.lua, line 286: self.bg_right:set_anchor((self.width + self.buffer) * 0.5 - 4, 0)
vdo_level_meter.lua, line 67: left_frame:set_anchor(x, y)
vdo_level_meter.lua, line 72: fill:set_anchor(x + Level_meter_fill_spacing_x, y + Level_meter_fill_spacing_y)
vdo_level_meter.lua, line 93: self.right_frame_obj:set_anchor(x + Level_meter_frame_left_width + 1)
vdo_mega_list.lua, line 1244: button:set_anchor(self.button_x, button_y)
vdo_mega_list.lua, line 1597: current_button:set_anchor(self.button_x, button_y)
vdo_pause_header.lua, line 58: text_obj:set_anchor(0,0)
vdo_scrollbar.lua, line 81: scrollbar_tab:set_anchor(0, tab_position)
vdo_scrollbar.lua, line 134: self.tab:set_anchor(tab_x, tab_position)
vdo_slider.lua, line 49: slider_value:set_anchor(pos_x,0)
vdo_store_header.lua, line 285: self.title[1]:set_anchor(0, title1_y)
vdo_store_header.lua, line 286: self.arrow[1]:set_anchor(0, arrow1_y)
vdo_store_header.lua, line 295: self.bar_top:set_anchor(new_bar_width, bar_top_y)
vdo_store_header.lua, line 296: self.bar_bottom:set_anchor(new_bar_width, bar_bottom_y)
vdo_store_header.lua, line 304: self.title[1]:set_anchor(PCR_CRUMB_ANCHOR_OFFSET, title1_y)
vdo_store_header.lua, line 305: self.arrow[1]:set_anchor(PCR_CRUMB_ANCHOR_OFFSET, arrow1_y)
vdo_store_header.lua, line 314: self.bar_top:set_anchor(new_bar_width - 75, bar_top_y)
vdo_store_header.lua, line 315: self.bar_bottom:set_anchor(new_bar_width - 75, bar_bottom_y)
vdo_store_header.lua, line 319: self.cash:set_anchor(new_bar_width - 4, cash_y)
vdo_store_header.lua, line 320: self.price:set_anchor(new_bar_width - 4, price_y)
vdo_store_popup.lua, line 90: self.list:set_anchor(list_x, text_y + text_height + STORE_POPUP_TEXT_PAD)
vdo_susan.lua, line 231: current_susan_h:set_anchor(Foward_values.anchor_start[i],0)
vdo_triangle_select.lua, line 111: Cursor:set_anchor(TRIANGLE_NW_X + Max_x / 2, TRIANGLE_NW_Y + TRIANGLE_SIDE * CENTER_TO_CORNER)
vdo_triangle_select.lua, line 124: Cursor:set_anchor(x,y)
vdo_triangle_select.lua, line 126: Cursor:set_anchor(TRIANGLE_NW_X + Max_x / 2, TRIANGLE_NW_Y + TRIANGLE_SIDE * CENTER_TO_CORNER)
vdo_triangle_select.lua, line 303: Cursor:set_anchor(new_x, new_y)
vdo_triangle_select.lua, line 411: Cursor:set_anchor(new_x, new_y)
vdo_weapon_radial.lua, line 141: dpad_menu:set_anchor(ANCHOR_DPAD_MENU_STORE_X,ANCHOR_DPAD_MENU_STORE_Y)
vdo_weapon_radial.lua, line 156: stick_grp:set_anchor(x, y)
vdo_weapon_radial.lua, line 335: selector_grp:set_anchor(selector_x, selector_y)
vdo_weapon_radial.lua, line 336: self.btn_hint:set_anchor(selector_x + BUTTON_HINT_OFFSET_X + dpad_menu_x, selector_y + BUTTON_HINT_OFFSET_Y + dpad_menu_y)
vdo_weapon_radial.lua, line 357: self.purchase_grp:set_anchor(weapon_txt_x + AMMO_IMAGE_OFFSET, weapon_txt_y + 20)
vdo_weapon_radial.lua, line 358: img_ammo:set_anchor(slot_ammo_width * -0.5 - AMMO_IMAGE_OFFSET, 0)
vdo_weapon_radial_slot.lua, line 143: dual_inv_1_bmp:set_anchor(0, 0)
vdo_weapon_radial_slot.lua, line 162: dual_inv_1_bmp:set_anchor(Vdo_weapon_radial_slot_dual_1_x, Vdo_weapon_radial_slot_dual_1_y)
vdo_weapon_radial_slot.lua, line 163: dual_inv_2_bmp:set_anchor(Vdo_weapon_radial_slot_dual_2_x, Vdo_weapon_radial_slot_dual_2_y)
vdo_weapon_radial_slot.lua, line 166: dual_inv_1_bmp:set_anchor(0, 0)
|
set_anim_in_cb |
false |
1 |
1 |
set_anim_out_cb |
false |
1 |
1 |
set_arrow_color |
false |
1 |
5 |
set_arrow_direction |
false |
1 |
4 |
set_auto_offset |
false |
1 |
|
set_blur |
false |
1 |
|
set_button |
false |
1 |
31building_purchase.lua, line 208: button:set_button(CTRL_MENU_BUTTON_A)
cell_camera.lua, line 62: camera_hint_icon_vdo:set_button( CTRL_BUTTON_DPAD_DOWN, game_get_key_name_for_action( "CBA_GAC_TAKE_SCREENSHOT" ), false, false)
cell_missions.lua, line 58: hint_btn:set_button(CTRL_MENU_BUTTON_A)
cell_phone.lua, line 99: highlight_btn:set_button(CTRL_MENU_BUTTON_A)
cell_saintsbook.lua, line 172: gps_btn:set_button(CTRL_MENU_BUTTON_A)
cell_saintsbook.lua, line 482: btn_obj:set_button(CTRL_MENU_BUTTON_A)
cell_saintsbook.lua, line 818: hint_btn:set_button(CTRL_MENU_BUTTON_A)
hud.lua, line 387: Hud_balance_status.ls_btn:set_button(CTRL_BUTTON_LS)
hud.lua, line 389: Hud_balance_status.ls_btn:set_button(CTRL_BUTTON_LS, game_get_key_name_for_action("CAA_WALK_TURN_LEFT_RIGHT"))
hud.lua, line 926: Hud_radio_elements.hint_right_h:set_button( nil, game_get_key_name_for_action( "CBA_VDC_NEXT_RADIO" ), false, true)
hud.lua, line 927: Hud_radio_elements.hint_left_h:set_button( nil, game_get_key_name_for_action( "CBA_VDC_PREV_RADIO" ) , false, true)
hud.lua, line 965: Hud_camera.hint_icon:set_button( Hud_camera.hint_button, Hud_camera.hint_key, false, false)
hud_msg.lua, line 669: Hud_msg_use_btn:set_button(icon_bmp, pc_key)
hud_msg.lua, line 800: Hud_msg_gameplay_btn:set_button(icon_bmp, pc_key)
msn_proto_select.lua, line 219: button:set_button(CTRL_MENU_BUTTON_A)
msn_proto_select.lua, line 354: button:set_button(CTRL_MENU_BUTTON_A)
player_choice_tutorial.lua, line 71: ctrl_btn:set_button(CTRL_MENU_BUTTON_A)
vdo_button_highlight.lua, line 57: button:set_button( button_icon, "", true )
vdo_button_highlight.lua, line 59: button:set_button( button_icon )
vdo_button_remap.lua, line 68: self.value_button[column]:set_button(nil, shortcut)
vdo_cell_filter.lua, line 48: dpad:set_button(CTRL_BUTTON_DPAD_UP_DOWN, game_get_key_name(59))--"F1"
vdo_cell_menu_button.lua, line 30: self.btn_hint:set_button(CTRL_MENU_BUTTON_A)
vdo_cell_menu_button.lua, line 41: self.btn_hint:set_button(CTRL_MENU_BUTTON_A)
vdo_grid_list.lua, line 47: highlight:set_button(CTRL_MENU_BUTTON_A)
vdo_hint_bar.lua, line 125: button:set_button(btn_img_string, btn_pc_key_text, force_gamepad_icons, force_kbd_icons)
vdo_pause_button_highlight.lua, line 39: button:set_button( button_icon )
vdo_respect_meter.lua, line 266: self.button_h:set_button( self.back_button_img, self.back_button_key, false, false)
vdo_respect_meter.lua, line 267: self.button_pulse_h:set_button( self.back_button_img, self.back_button_key, false, false)
vdo_respect_meter.lua, line 286: --self.button_h:set_button( self.back_button_img, self.back_button_key, false, false)
vdo_respect_meter.lua, line 287: --self.button_pulse_h:set_button( self.back_button_img, self.back_button_key, false, false)
vdo_weapon_radial.lua, line 85: self.btn_hint:set_button(CTRL_MENU_BUTTON_A)
|
set_button_color |
false |
1 |
1main_menu_top.lua, line 260: Main_menu_list:set_button_color(COLOR_MAINMENU_TOGGLE_TEXT_SELECTED, COLOR_MAINMENU_TOGGLE_TEXT_UNSELECTED)
|
set_button_mini |
false |
1 |
|
set_cancel |
false |
1 |
5 |
set_cash |
false |
1 |
1 |
set_checkbox |
false |
1 |
4 |
set_check_box |
false |
2 |
1 |
set_child_tween_reverse |
false |
1 |
|
set_child_tween_state |
false |
1 |
|
set_child_tween_target_handle |
false |
1 |
|
set_color |
false |
9 |
212cell_missions.lua, line 39: Call_text:set_color(0, 0, 0)
cell_rewards.lua, line 63: Store_header:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
cell_rewards.lua, line 76: Store_popup:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
cell_stats.lua, line 283: Arrow_left:set_color(0, 0, 0)
cell_stats.lua, line 284: Arrow_right:set_color(0, 0, 0)
cell_stats.lua, line 288: Arrow_left:set_color(COLOR_CELL_MENU_HIGHLIGHT_TEXT)
cell_stats.lua, line 289: Arrow_right:set_color(COLOR_CELL_MENU_HIGHLIGHT_TEXT)
cinema_clip_editor.lua, line 191: Confirm_popup:set_color(COLOR_SAINTS_PURPLE, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
cinema_clip_editor.lua, line 398: popup.tooltip_text:set_color(COLOR_TOOLTIP_TEXT)
cinema_clip_editor.lua, line 418: popup.export_text:set_color(COLOR_EXPORT_TITLE)
cinema_clip_editor.lua, line 432: popup.camera_text:set_color(COLOR_EXPORT_LOCKED)
cinema_clip_editor.lua, line 435: popup.camera_text:set_color(COLOR_EXPORT_UNLOCKED)
cinema_clip_editor.lua, line 455: popup.text_key[i]:set_color(COLOR_KEYS_KEY)
cinema_clip_editor.lua, line 456: popup.text_action[i]:set_color(COLOR_KEYS_ACTION)
cinema_clip_editor.lua, line 792: dialog.text:set_color(COLOR_DIALOG_HEADING)
cinema_clip_editor.lua, line 837: dialog.headings[dialog.num_headings]:set_color(COLOR_DIALOG_HEADING)
cinema_clip_editor_timeline.lua, line 448: zone.solid:set_color(COLOR_SOLID_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 449: zone.text:set_color(COLOR_TEXT_INACTIVE_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 450: zone.lock:set_color(COLOR_LOCK_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 452: zone.solid:set_color(COLOR_SOLID_NORMAL)
cinema_clip_editor_timeline.lua, line 453: zone.text:set_color(COLOR_TEXT_INACTIVE_NORMAL)
cinema_clip_editor_timeline.lua, line 454: zone.lock:set_color(COLOR_LOCK_NORMAL)
cinema_clip_editor_timeline.lua, line 456: zone.solid:set_color(COLOR_SOLID_NORMAL)
cinema_clip_editor_timeline.lua, line 457: zone.text:set_color(COLOR_TEXT_NORMAL)
cinema_clip_editor_timeline.lua, line 458: zone.lock:set_color(COLOR_LOCK_NORMAL)
cinema_clip_editor_timeline.lua, line 460: zone.solid:set_color(COLOR_SOLID_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 461: zone.text:set_color(COLOR_TEXT_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 462: zone.lock:set_color(COLOR_LOCK_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 934: Zones[s_zone].splitter:set_color(COLOR_SPLITTER_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 936: Zones[s_zone].splitter:set_color(COLOR_SPLITTER_NORMAL)
cinema_clip_editor_timeline.lua, line 1009: img:set_color(COLOR_TEXT_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 1010: bg:set_color(COLOR_SOLID_HIGHLIGHT)
cinema_clip_editor_timeline.lua, line 1012: img:set_color(COLOR_TEXT_NORMAL)
cinema_clip_editor_timeline.lua, line 1013: bg:set_color(COLOR_SOLID_NORMAL)
dialog.lua, line 67: Dialog_objects[0]:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_PRIMARY)
dialog.lua, line 68: Dialog_objects[1]:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_PRIMARY)
hud_diversion.lua, line 57: meter_fill:set_color(COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
hud_predator.lua, line 717: --Predator_hint_bar:set_color(Predator_btn_hints_colors[mode]) --DO not color hints, just looks bad...(JMH 7/11/2011)
msn_text_adventure.lua, line 308: Text_buffer[2]:set_color(COLOR_TEXT_ADVENTURE_TERTIARY.R,COLOR_TEXT_ADVENTURE_TERTIARY.G,COLOR_TEXT_ADVENTURE_TERTIARY.B)
pause_map.lua, line 435: Pause_map_stag_popup:set_color({R = 204/255, G = 89/255, B = 10/255}) -- Stag color referenced from our document...
store_character.lua, line 2517: Store_header:set_color(color_primary, color_secondary, color_tertiary)
store_character.lua, line 2521: Store_common_popup:set_color(color_primary, color_secondary, color_tertiary)
store_clothing.lua, line 261: Store_header:set_color(Store_clothing_data[Store_index].color, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_clothing.lua, line 267: Store_common_popup:set_color(Store_clothing_data[Store_index].color, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_crib.lua, line 173: Store_header:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_crib.lua, line 183: Store_common_popup:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_demo.lua, line 38: Store_header:set_color(COLOR_STORE_PLANET_PRIMARY, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_demo.lua, line 39: Store_popup:set_color(COLOR_STORE_PLANET_PRIMARY, COLOR_STORE_CLOTHING_SECONDARY, COLOR_STORE_CLOTHING_TERTIARY)
store_dlc.lua, line 46: Store_dlc_scrollbox:set_color(COLOR_STORE_REWARDS_PRIMARY)
store_gang.lua, line 80: Store_header:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_gang.lua, line 92: Store_common_popup:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_stronghold.lua, line 128: Store_header:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_stronghold.lua, line 142: Store_common_popup:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_tattoo.lua, line 614: Store_header:set_color(color_primary, color_secondary, color_tertiary)
store_tattoo.lua, line 617: Store_common_popup:set_color(color_primary, color_secondary, color_tertiary)
store_vehicle.lua, line 2530: Store_common_spinner:set_color(COLOR_SAINTS_PURPLE)
store_vehicle.lua, line 2795: upgrade_desc:set_color(COLOR_STORE_VEHICLE_PRIMARY.R, COLOR_STORE_VEHICLE_PRIMARY.G, COLOR_STORE_VEHICLE_PRIMARY.B)
store_vehicle.lua, line 2994: Store_header:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_vehicle.lua, line 2997: Store_common_popup:set_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_vehicle.lua, line 2998: Store_common_spinner:set_color(COLOR_SAINTS_PURPLE)
store_vehicle.lua, line 3019: Store_header:set_color(COLOR_STORE_VEHICLE_PRIMARY, COLOR_STORE_VEHICLE_SECONDARY, COLOR_STORE_VEHICLE_TERTIARY)
store_vehicle.lua, line 3022: Store_common_popup:set_color(COLOR_STORE_VEHICLE_PRIMARY, COLOR_STORE_VEHICLE_SECONDARY, COLOR_STORE_VEHICLE_TERTIARY)
store_vehicle.lua, line 3023: Store_common_spinner:set_color(COLOR_STORE_VEHICLE_PRIMARY)
store_weapon.lua, line 271: header_txt:set_color(Weapon_store_highlight_color.R,Weapon_store_highlight_color.G,Weapon_store_highlight_color.B)
store_weapon.lua, line 274: weapon_title:set_color(Weapon_store_highlight_color.R,Weapon_store_highlight_color.G,Weapon_store_highlight_color.B)
store_weapon.lua, line 363: Store_header:set_color(Weapon_store_highlight_color, COLOR_STORE_WEAPON_SECONDARY, COLOR_STORE_WEAPON_TERTIARY)
store_weapon.lua, line 365: Store_common_popup:set_color(Weapon_store_highlight_color, COLOR_STORE_WEAPON_SECONDARY, COLOR_STORE_WEAPON_TERTIARY)
vdo_bitmap_viewer.lua, line 51: self.current_img:set_color(50/255, 50/255, 50/255)
vdo_bitmap_viewer.lua, line 53: self.current_img:set_color(255/255, 255/255, 255/255)
vdo_button_highlight.lua, line 104: bg:set_color(new_color.R, new_color.G, new_color.B)
vdo_button_highlight.lua, line 105: self.bottom_bar:set_color(new_color.R, new_color.G, new_color.B)
vdo_button_highlight.lua, line 106: self.extended_text:set_color(new_color.R, new_color.G, new_color.B)
vdo_button_pc.lua, line 153: self.text_value:set_color(COLOR_SLIDER_TEXT)
vdo_button_pc.lua, line 453: self.bar_solid:set_color(COLOR_SOLID_HIGHLIGHT)
vdo_button_pc.lua, line 590: self.bar_solid:set_color(COLOR_SOLID_INACTIVE)
vdo_button_pc.lua, line 595: self.bar_solid:set_color(COLOR_SOLID_HIGHLIGHT)
vdo_button_pc.lua, line 600: self.bar_solid:set_color(COLOR_SOLID_NORMAL)
vdo_button_pc.lua, line 614: self.img_icon:set_color(color)
vdo_button_pc.lua, line 615: self.text_label:set_color(color)
vdo_button_pc.lua, line 617: self.text_value:set_color(color)
vdo_button_pc.lua, line 621: self.text_value:set_color(COLOR_VALUE_HIGHLIGHT)
vdo_button_pc.lua, line 623: self.text_value:set_color(COLOR_SLIDER_TEXT)
vdo_button_pc.lua, line 630: self.bar_value_l:set_color(color)
vdo_button_pc.lua, line 631: self.bar_value_r:set_color(color)
vdo_button_pc.lua, line 636: self.img_left:set_color(color)
vdo_button_pc.lua, line 637: self.img_right:set_color(color)
vdo_button_remap.lua, line 94: self.label_text:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_button_remap.lua, line 97: self.label_text:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED)
vdo_button_remap.lua, line 115: self.value_text[1]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_button_remap.lua, line 116: self.value_text[2]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_button_remap.lua, line 119: self.value_button[1]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_button_remap.lua, line 120: self.value_button[2]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_button_remap.lua, line 125: self.value_text[self.current_column]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED)
vdo_button_remap.lua, line 126: self.value_button[self.current_column]:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED)
vdo_button_toggle.lua, line 76: self.icon1:set_color(0,0,0)
vdo_button_toggle.lua, line 78: self.icon1:set_color(COLOR_ICON_SPECIAL)
vdo_button_toggle.lua, line 82: text_obj:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_button_toggle.lua, line 84: self.icon1:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_button_toggle.lua, line 86: self.icon2:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_button_toggle.lua, line 88: text_obj:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.R, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.G, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.B)
vdo_button_toggle.lua, line 90: self.icon1:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.R, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.G, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.B)
vdo_button_toggle.lua, line 92: self.icon2:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.R, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.G, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED.B)
vdo_button_toggle.lua, line 96: text_obj:set_color(self.icon_color.R, self.icon_color.G, self.icon_color.B)
vdo_button_toggle.lua, line 98: self.icon1:set_color(self.icon_color.R, self.icon_color.G, self.icon_color.B)
vdo_button_toggle.lua, line 100: self.icon1:set_color(COLOR_ICON_SPECIAL_DARK)
vdo_button_toggle.lua, line 102: self.icon2:set_color(self.icon_color.R, self.icon_color.G, self.icon_color.B)
vdo_button_toggle.lua, line 114: --text:set_color(1,1,1)
vdo_button_toggle.lua, line 117: --text:set_color(.2,.2,.2)
vdo_button_toggle.lua, line 183: self.icon1:set_color(COLOR_ICON_SPECIAL_DARK)
vdo_cell_menu_button.lua, line 62: self.btn_label:set_color(COLOR_CELL_MENU_HIGHLIGHT_TEXT.R,COLOR_CELL_MENU_HIGHLIGHT_TEXT.G,COLOR_CELL_MENU_HIGHLIGHT_TEXT.B)
vdo_cell_menu_button.lua, line 81: self.btn_label:set_color(COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.R,COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.G,COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.B)
vdo_cell_menu_button.lua, line 119: self:set_color(.5,.5,.5)
vdo_cell_missions_button.lua, line 23: self.mission_title:set_color(COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.R,COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.G,COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.B)
vdo_cell_missions_button.lua, line 24: self.contact_name:set_color(COLOR_CELL_MENU_HIGHLIGHT_TEXT.R,COLOR_CELL_MENU_HIGHLIGHT_TEXT.G,COLOR_CELL_MENU_HIGHLIGHT_TEXT.B)
vdo_cell_missions_button.lua, line 50: self.mission_title:set_color(.75,.75,.75)
vdo_cell_missions_button.lua, line 51: self.contact_name:set_color(0,0,0)
vdo_cell_missions_button.lua, line 54: self.mission_title:set_color(COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.R,COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.G,COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.B)
vdo_cell_missions_button.lua, line 55: self.contact_name:set_color(COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.R,COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.G,COLOR_CELL_MENU_UNHIGHLIGHT_TEXT.B)
vdo_city_control.lua, line 169: meter:set_color(COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
vdo_export_progress_meter.lua, line 31: self.label_txt:set_color(0, 0, 0)
vdo_export_progress_meter.lua, line 33: self.label_txt:set_color(220, 220, 220)
vdo_grid_button_check.lua, line 76: self.bg_highlight:set_color(self.highlight_color.R,self.highlight_color.G,self.highlight_color.B)
vdo_grid_button_check.lua, line 96: checkbox:set_color(color.R,color.G,color.B)
vdo_grid_button_check.lua, line 122: self.bg_highlight:set_color(color.R,color.G,color.B)
vdo_grid_button_layered.lua, line 41: base_h:set_color(swatch.base_r, swatch.base_g, swatch.base_b)
vdo_grid_button_layered.lua, line 47: spec_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 51: refl_h:set_color(swatch.base_r, swatch.base_g, swatch.base_b)
vdo_grid_button_layered.lua, line 57: spec_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 61: refl_h:set_color(swatch.base_r, swatch.base_g, swatch.base_b)
vdo_grid_button_layered.lua, line 65: fres_h:set_color(swatch.fres_col_r, swatch.fres_col_g, swatch.fres_col_b)
vdo_grid_button_layered.lua, line 71: spec_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 75: refl_h:set_color(swatch.base_r, swatch.base_g, swatch.base_b)
vdo_grid_button_layered.lua, line 79: fres_h:set_color(swatch.fres_col_r, swatch.fres_col_g, swatch.fres_col_b)
vdo_grid_button_layered.lua, line 83: irr_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 87: spec_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 91: refl_h:set_color(swatch.base_r, swatch.base_g, swatch.base_b)
vdo_grid_button_layered.lua, line 101: base_h:set_color(swatch.base_r * base_adj, swatch.base_g * base_adj, swatch.base_b * base_adj)
vdo_grid_button_layered.lua, line 119: base_h:set_color(0,0,0)
vdo_grid_button_layered.lua, line 124: irr_h:set_color(swatch.base_r * base_adj, swatch.base_g * base_adj, swatch.base_b * base_adj)
vdo_grid_button_layered.lua, line 128: refl_h:set_color(1,1,1)
vdo_grid_button_layered.lua, line 143: spec_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 144: irr_h:set_color(swatch.spec_col_r, swatch.spec_col_g, swatch.spec_col_b)
vdo_grid_button_layered.lua, line 163: fres_h:set_color(swatch.fres_col_r, swatch.fres_col_g, swatch.fres_col_b)
vdo_grid_button_layered.lua, line 164: sky_h:set_color(swatch.fres_col_r, swatch.fres_col_g, swatch.fres_col_b)
vdo_grid_button_layered.lua, line 165: refl_h:set_color(swatch.fres_col_r, swatch.fres_col_g, swatch.fres_col_b)
vdo_grid_list.lua, line 360: button:set_color(button_data.color.red, button_data.color.green, button_data.color.blue)
vdo_grid_list.lua, line 389: button:set_color(grey/255,grey/255,grey/255)
vdo_grid_list.lua, line 502: highlight_button:set_color(button_data.color.red, button_data.color.green, button_data.color.blue)
vdo_grid_list.lua, line 864: self.highlight_name:set_color(color.R, color.G, color.B)
vdo_grid_list.lua, line 1001: highlight_button:set_color(val.color.red, val.color.green, val.color.blue)
vdo_gsi_combo.lua, line 42: fill_obj:set_color(tint[1], tint[2], tint[3])
vdo_gsi_combo.lua, line 43: fill_2_obj:set_color(tint[1], tint[2], tint[3])
vdo_gsi_combo.lua, line 113: fill_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 114: fill_2_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 117: combo_txt_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 120: combo_txt_obj:set_color(GSI_SKIN["Mayhem"].tint[1], GSI_SKIN["Mayhem"].tint[2], GSI_SKIN["Mayhem"].tint[3])
vdo_gsi_combo.lua, line 125: fill_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 126: fill_2_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 129: combo_txt_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_combo.lua, line 132: combo_txt_obj:set_color(GSI_SKIN["TankMayhem"].tint[1], GSI_SKIN["TankMayhem"].tint[2], GSI_SKIN["TankMayhem"].tint[3])
vdo_gsi_info.lua, line 72: info_txt_obj:set_color(GSI_SKIN["Default"].tint[1], GSI_SKIN["Default"].tint[2], GSI_SKIN["Default"].tint[3])
vdo_gsi_info.lua, line 84: info_txt_obj:set_color(Hud_mayhem_world_cash_status.color_r, Hud_mayhem_world_cash_status.color_g, Hud_mayhem_world_cash_status.color_b)
vdo_gsi_info.lua, line 87: info_txt_obj:set_color(GSI_SKIN["Mayhem"].tint[1], GSI_SKIN["Mayhem"].tint[2], GSI_SKIN["Mayhem"].tint[3])
vdo_hint_bar.lua, line 263: self.hint_objects[i].text:set_color(color.R, color.G, color.B)
vdo_hint_bar.lua, line 322: self.hint_objects[i].text:set_color(COLOR_UNHIGHLIGHT_TEXT.R, COLOR_UNHIGHLIGHT_TEXT. G, COLOR_UNHIGHLIGHT_TEXT.B)
vdo_hint_bar.lua, line 332: self.hint_objects[index].text:set_color(color.R, color.G, color.B)
vdo_hint_button.lua, line 53: self.bg_left:set_color(self.bg_color)
vdo_hint_button.lua, line 61: self.bg_right:set_color(self.bg_color)
vdo_hint_button.lua, line 69: self.bg_middle:set_color(self.bg_color)
vdo_hint_button.lua, line 85: self.key_text1:set_color(self.text_color)
vdo_hint_button.lua, line 93: self.key_text2:set_color(self.text_color)
vdo_mega_list.lua, line 601: button:set_color(self.highlight_color)
vdo_mega_list.lua, line 2156: button.row:set_color(COLOR_CELL_MENU_HIGHLIGHT_TEXT)
vdo_mega_list.lua, line 2171: current_button.row:set_color(COLOR_SAINTS_PURPLE)
vdo_pause_button_highlight.lua, line 60: bar_obj:set_color(color.R, color.G, color.B)
vdo_pause_button_toggle.lua, line 26: self:set_color(COLOR_PAUSE_BUTTON_TOGGLE_TEXT_SELECTED, COLOR_PAUSE_BUTTON_TOGGLE_TEXT_UNSELECTED)
vdo_pause_button_toggle.lua, line 82: value_obj:set_color(self.selected_color.R, self.selected_color.G, self.selected_color.B)
vdo_pause_button_toggle.lua, line 83: text_obj:set_color(self.selected_color.R, self.selected_color.G, self.selected_color.B)
vdo_pause_button_toggle.lua, line 90: value_obj:set_color(self.unselected_color.R, self.unselected_color.G, self.unselected_color.B)
vdo_pause_button_toggle.lua, line 91: text_obj:set_color(self.unselected_color.R, self.unselected_color.G, self.unselected_color.B)
vdo_pause_header.lua, line 31: --text_obj:set_color(COLOR_PAUSE_HEADER.R, COLOR_PAUSE_HEADER.G, COLOR_PAUSE_HEADER.B)
vdo_pause_mega_list.lua, line 189: button:set_color(self.button_selected_color, self.button_unselected_color)
vdo_pause_mega_list.lua, line 606: self.highlight:set_color(color)
vdo_respect_meter.lua, line 44: self.respect_meter:set_color(COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
vdo_respect_meter.lua, line 45: circle_pulse_00:set_color(COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
vdo_respect_meter.lua, line 46: circles_pulse_01:set_color(COLOR_RESPECT_METER_HIGHLIGHT.R, COLOR_RESPECT_METER_HIGHLIGHT.G, COLOR_RESPECT_METER_HIGHLIGHT.B)
vdo_scrollbar.lua, line 89: self.tab:set_color(color.R,color.G,color.B)
vdo_slider.lua, line 84: meter_left:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_slider.lua, line 85: meter_right:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_slider.lua, line 90: meter_left:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_slider.lua, line 91: meter_right:set_color(self.highlight_color.R, self.highlight_color.G, self.highlight_color.B)
vdo_slider.lua, line 92: --meter_left:set_color(PAUSE_COLOR_SLIDER_FILL_UNSELECTED.R, PAUSE_COLOR_SLIDER_FILL_UNSELECTED.G, PAUSE_COLOR_SLIDER_FILL_UNSELECTED.B)
vdo_slider.lua, line 93: --meter_right:set_color(PAUSE_COLOR_SLIDER_FILL_UNSELECTED.R, PAUSE_COLOR_SLIDER_FILL_UNSELECTED.G, PAUSE_COLOR_SLIDER_FILL_UNSELECTED.B)
vdo_store_header.lua, line 153: self.bar_top:set_color(primary.R, primary.G, primary.B)
vdo_store_header.lua, line 154: self.font_grp:set_color(primary.R, primary.G, primary.B)
vdo_store_header.lua, line 155: self.title_grp:set_color(secondary.R, secondary.G, secondary.B)
vdo_store_header.lua, line 156: self.cash:set_color(secondary.R, secondary.G, secondary.B)
vdo_store_header.lua, line 157: self.bar_bottom_grp:set_color(tertiary.R, tertiary.G, tertiary.B)
vdo_store_header.lua, line 159: self.respect_meter:set_color(primary)
vdo_store_header.lua, line 162: self.arrow[i]:set_color(primary.R, primary.G, primary.B)
vdo_susan.lua, line 234: current_susan_h:set_color(tint/255, tint/255, tint/255)
vdo_triangle_select.lua, line 316: Fat_txt:set_color(new_color.R, new_color.G, new_color.B)
vdo_triangle_select.lua, line 317: Skinny_txt:set_color(new_color.R, new_color.G, new_color.B)
vdo_triangle_select.lua, line 318: Strength_txt:set_color(new_color.R, new_color.G, new_color.B)
vdo_triangle_select.lua, line 319: self.glow_bmp:set_color(new_color.R, new_color.G, new_color.B)
vdo_triangle_select.lua, line 320: self.tri_color_grp:set_color(new_color.R, new_color.G, new_color.B)
vdo_weapon_radial_slot.lua, line 209: main:set_color(1,1,1)
vdo_weapon_radial_slot.lua, line 214: main:set_color(.15,.15,.15)
vdo_weapon_radial_slot.lua, line 219: dual_inv_1_bmp:set_color(.5, .5, .5)
vdo_weapon_radial_slot.lua, line 220: dual_inv_2_bmp:set_color(.5, .5, .5)
vdo_weapon_radial_slot.lua, line 223: dual_inv_1_bmp:set_color(1, 1, 1)
vdo_weapon_radial_slot.lua, line 224: dual_inv_2_bmp:set_color(1, 1, 1)
|
set_colors |
false |
1 |
10vdo_button_pc.lua, line 87: self:set_colors(false, false)
vdo_button_pc.lua, line 369: self:set_colors(false, false)
vdo_button_pc.lua, line 375: self:set_colors(false, false)
vdo_button_pc.lua, line 419: self:set_colors(false, true)
vdo_button_pc.lua, line 425: self:set_colors(false, true)
vdo_button_pc.lua, line 441: self:set_colors(true, false)
vdo_button_pc.lua, line 443: self:set_colors(true, false)
vdo_button_pc.lua, line 459: self:set_colors(true, false)
vdo_button_pc.lua, line 466: self:set_colors(false, true)
vdo_button_pc.lua, line 471: self:set_colors(false, false)
|
set_color_value |
false |
1 |
1 |
set_column_count |
false |
1 |
1 |
set_crumb |
false |
1 |
1 |
set_depth |
false |
1 |
18vdo_cell_menu_button.lua, line 65: self:set_depth(-20)
vdo_cell_menu_button.lua, line 84: self:set_depth(10)
vdo_hint_bar.lua, line 219: button:set_depth(-100)
vdo_hint_bar.lua, line 220: text:set_depth(-100)
vdo_hint_button.lua, line 57: self.bg_left:set_depth(2)
vdo_hint_button.lua, line 65: self.bg_right:set_depth(2)
vdo_hint_button.lua, line 72: self.bg_middle:set_depth(2)
vdo_susan.lua, line 101: current_susan_h:set_depth(-2)
vdo_susan.lua, line 103: current_susan_h:set_depth(-1)
vdo_susan.lua, line 105: current_susan_h:set_depth(0)
vdo_susan.lua, line 171: current_susan_h:set_depth(0)
vdo_susan.lua, line 173: current_susan_h:set_depth(-1)
vdo_susan.lua, line 175: current_susan_h:set_depth(-2)
vdo_susan.lua, line 248: current_susan_h:set_depth(-1)
vdo_susan.lua, line 250: current_susan_h:set_depth(-2)
vdo_susan.lua, line 252: current_susan_h:set_depth(-1)
vdo_weapon_radial_slot.lua, line 174: dual_inv_1_bmp:set_depth(-400)
vdo_weapon_radial_slot.lua, line 175: dual_inv_2_bmp:set_depth(-300)
|
set_description |
false |
1 |
3 |
set_dialog_callback |
false |
1 |
|
set_disabled |
false |
3 |
2 |
set_enabled |
false |
6 |
6 |
set_end_event |
false |
1 |
77genki_common.lua, line 317: panda_shock_twn:set_end_event("hud_running_man_switch_panda")
genki_common.lua, line 320: panda_twn:set_end_event("hud_running_man_switch_panda")
gis_grain.lua, line 43: twn_out_h:set_end_event("gis_grain_exit")
hud_diversion.lua, line 434: div_end_event:set_end_event("hud_diversion_remove_complete")
hud_diversion.lua, line 707: end_event:set_end_event("hud_diversion_chal_complete")
hud_running_man.lua, line 214: panda_shock_twn:set_end_event("hud_running_man_switch_panda")
hud_running_man.lua, line 217: panda_twn:set_end_event("hud_running_man_switch_panda")
main_menu_common.lua, line 65: twn:set_end_event("menu_common_anim_in_cb")
main_menu_common.lua, line 69: twn2:set_end_event("menu_common_anim_out_cb")
main_menu_common.lua, line 73: twn_out:set_end_event("menu_common_anim_out_cb")
main_menu_common.lua, line 77: twn_in:set_end_event("menu_common_anim_in_cb")
main_menu_common.lua, line 81: twn_back_in:set_end_event("menu_common_anim_in_cb")
main_menu_common.lua, line 85: twn_back_out:set_end_event("menu_common_anim_out_cb")
msn_cyber.lua, line 91: end_event_twn:set_end_event("msn_cyber_enable_control")
pause_menu_common.lua, line 51: twn:set_end_event("menu_common_anim_in_cb")
pause_menu_common.lua, line 55: twn2:set_end_event("menu_common_anim_out_cb")
pause_menu_common.lua, line 59: twn_out:set_end_event("menu_common_anim_out_cb")
pause_menu_common.lua, line 63: twn_in:set_end_event("menu_common_anim_in_cb")
pause_menu_common.lua, line 67: twn_back_in:set_end_event("menu_common_anim_in_cb")
pause_menu_common.lua, line 71: twn_back_out:set_end_event("menu_common_anim_out_cb")
power_up.lua, line 15: twn_h:set_end_event("power_up_exit")
store_character.lua, line 2496: end_event_twn:set_end_event("store_unlock_controls")
store_character.lua, line 2499: iad_end_event_twn:set_end_event("store_loop_bg_anims")
store_character.lua, line 2880: end_event_twn:set_end_event("store_unload_doc")
store_clothing.lua, line 246: end_event_twn:set_end_event("store_unlock_controls")
store_clothing.lua, line 284: planet_bg_twn:set_end_event("store_clothing_bg_anim_done")
store_clothing.lua, line 317: bg_twn:set_end_event("store_loop_bg_anims")
store_clothing.lua, line 318: bg_twn2:set_end_event("store_loop_bg_anims")
store_clothing.lua, line 319: bg_twn4:set_end_event("store_clothing_bg_anim_done")
store_clothing.lua, line 330: end_event_twn:set_end_event("store_clothing_loop_nobody_bg")
store_clothing.lua, line 342: twn:set_end_event("store_clothing_bg_anim_done")
store_clothing.lua, line 363: lace_bg_twn:set_end_event("store_clothing_bg_anim_done")
store_clothing.lua, line 385: planet_bg_twn:set_end_event("store_clothing_bg_anim_done")
store_clothing.lua, line 494: end_event_twn:set_end_event(nil)
store_clothing.lua, line 530: back_out_end_twn:set_end_event("store_clothing_crib_exit")
store_clothing.lua, line 1878: wardrobe_twn_1:set_end_event("store_clothing_switch_to_store")
store_clothing.lua, line 1881: wardrobe_twn_1:set_end_event("store_clothing_switch_to_wardrobe")
store_clothing.lua, line 1884: wardrobe_twn_2:set_end_event("store_clothing_switch_mode_complete")
store_clothing.lua, line 2137: end_event_twn:set_end_event("store_unload_doc")
store_clothing.lua, line 2162: end_event_twn:set_end_event("store_unload_doc")
store_clothing.lua, line 2172: end_event_twn:set_end_event("store_unload_doc")
store_clothing.lua, line 2184: end_event_twn:set_end_event("store_unload_doc")
store_clothing.lua, line 2194: end_event_twn:set_end_event("store_unload_doc")
store_clothing.lua, line 2204: end_event_twn:set_end_event("store_unload_doc")
store_crib.lua, line 298: title_twn:set_end_event("store_crib_anim_complete")
store_crib.lua, line 357: back_out_end_twn:set_end_event("store_crib_back_out_anim_complete")
store_gang.lua, line 109: end_event_twn:set_end_event("store_unlock_controls")
store_gang.lua, line 241: end_event_twn:set_end_event("store_gang_random_anim_complete")
store_gang.lua, line 501: back_out_end_twn:set_end_event("store_gang_crib_exit")
store_tattoo.lua, line 594: end_event_twn:set_end_event("store_unlock_controls")
store_vehicle.lua, line 186: back_out_end_twn:set_end_event("store_vehicle_crib_exit")
store_vehicle.lua, line 2535: end_event_twn:set_end_event("store_unlock_controls")
store_vehicle.lua, line 2569: bg_end_event_twn:set_end_event("store_vehicle_screen_is_covered")
store_vehicle.lua, line 2570: rim_jobs_bg_twn:set_end_event("store_vehicle_loop_bg_anims")
store_vehicle.lua, line 3105: garage_twn_1:set_end_event("store_vehicle_switch_to_store")
store_vehicle.lua, line 3129: bg_end_event_twn:set_end_event("store_vehicle_screen_is_covered")
store_vehicle.lua, line 3130: rim_jobs_bg_twn:set_end_event("store_vehicle_loop_bg_anims")
store_vehicle.lua, line 3144: garage_twn_1:set_end_event("store_vehicle_switch_to_garage")
store_vehicle.lua, line 3150: end_event_twn:set_end_event("store_vehicle_hide_custom_bg")
store_vehicle.lua, line 3155: end_event_twn:set_end_event("store_vehicle_hide_custom_bg")
store_vehicle.lua, line 3161: garage_twn_2:set_end_event("store_vehicle_switch_mode_complete")
store_vehicle.lua, line 3236: end_event_twn:set_end_event("store_unload_doc")
store_vehicle.lua, line 3437: end_event_twn:set_end_event("store_unload_doc")
store_weapon.lua, line 299: end_event_twn:set_end_event("store_weapon_intro_anim_complete")
store_weapon.lua, line 350: end_event_twn:set_end_event("store_weapon_intro_anim_complete")
store_weapon.lua, line 434: end_event_twn:set_end_event(nil)
store_weapon.lua, line 495: back_out_end_twn:set_end_event("store_weapon_crib_exit")
vdo_pause_mega_list.lua, line 258: anchor_tween_clone:set_end_event(self.anim_in_func_cb)
vdo_pause_mega_list.lua, line 578: twn_out:set_end_event(self.anim_out_func_cb)
vdo_respect_meter.lua, line 84: respect_up_end_tween:set_end_event(respect_up_callback_string)
vdo_respect_meter.lua, line 90: rank_up_end_tween:set_end_event(rank_up_callback_string)
vdo_respect_meter.lua, line 96: rank_up_and_upgrade_end_tween:set_end_event(rank_up_and_upgrade_callback_string)
vdo_respect_meter.lua, line 102: rank_and_upgrade_return_twn:set_end_event(return_callback_string)
vdo_respect_meter.lua, line 106: rank_return_twn:set_end_event(return_callback_string)
vdo_respect_meter.lua, line 110: respect_up_return_twn:set_end_event(return_callback_string)
vdo_susan.lua, line 69: end_event_twn:set_end_event(callback_string)
vdo_susan.lua, line 74: end_event_twn:set_end_event(callback_string)
|
set_end_value |
false |
1 |
2 |
set_event_reference |
false |
1 |
|
set_fg_color |
false |
1 |
4 |
set_font |
false |
1 |
|
set_font_scale |
false |
1 |
1 |
set_highlight |
false |
17vdo_button_highlight.lua, line 91
vdo_button_remap.lua, line 92
vdo_button_toggle.lua, line 71
vdo_cell_menu.lua, line 82
vdo_cell_menu_button.lua, line 34
vdo_cell_missions_button.lua, line 47
vdo_grid_button.lua, line 39
vdo_grid_button_canceled.lua, line 49
vdo_grid_button_check.lua, line 63
vdo_grid_button_layered.lua, line 195
vdo_hint_bar.lua, line 320
vdo_pause_button_highlight.lua, line 56
vdo_pause_button_toggle.lua, line 75
vdo_row.lua, line 173
vdo_slider.lua, line 76
vdo_toggle.lua, line 91
vdo_toggle_color.lua, line 34
|
187cell_camera.lua, line 102: Hint_bar:set_highlight(0)
cell_camera.lua, line 208: Hint_bar:set_highlight(0)
cell_camera.lua, line 212: Hint_bar:set_highlight(hint_index)
cell_cheats.lua, line 79: Hint_bar:set_highlight(0)
cell_cheats.lua, line 81: Continue_hint_bar:set_highlight(1, COLOR_CHEATS_SECONDARY)
cell_cheats.lua, line 421: Hint_bar:set_highlight(0)
cell_cheats.lua, line 422: Continue_hint_bar:set_highlight(0)
cell_cheats.lua, line 425: Hint_bar:set_highlight(hint_index)
cell_cheats.lua, line 430: Continue_hint_bar:set_highlight(1, COLOR_CHEATS_PRIMARY)
cell_extras.lua, line 48: Hint_bar:set_highlight(0)
cell_extras.lua, line 128: Hint_bar:set_highlight(0)
cell_extras.lua, line 132: Hint_bar:set_highlight(hint_index)
cell_menu_main.lua, line 160: Hint_bar:set_highlight(0)
cell_menu_main.lua, line 240: Hint_bar:set_highlight(0)
cell_menu_main.lua, line 244: Hint_bar:set_highlight(hint_index)
cell_missions.lua, line 88: Hint_bar:set_highlight(0)
cell_missions.lua, line 262: Hint_bar:set_highlight(0)
cell_missions.lua, line 265: Hint_bar:set_highlight(hint_index)
cell_music_menu.lua, line 43: Hint_bar:set_highlight(0)
cell_music_menu.lua, line 203: Hint_bar:set_highlight(0)
cell_music_menu.lua, line 207: Hint_bar:set_highlight(hint_index)
cell_music_sub.lua, line 49: Hint_bar:set_highlight(0)
cell_music_sub.lua, line 127: Hint_bar:set_highlight(0)
cell_music_sub.lua, line 131: Hint_bar:set_highlight(hint_index)
cell_phone.lua, line 1002: Hint_bar:set_highlight(0)
cell_phone.lua, line 1006: Hint_bar:set_highlight(hint_index)
cell_phone.lua, line 1017: Garage_hint_bar:set_highlight(0)
cell_phone.lua, line 1021: Garage_hint_bar:set_highlight(garage_hint_index)
cell_playlist.lua, line 199: Hint_bar:set_highlight(0)
cell_playlist.lua, line 1028: Hint_bar:set_highlight(0)
cell_playlist.lua, line 1032: Hint_bar:set_highlight(hint_index)
cell_rewards.lua, line 118: Hint_bar:set_highlight(0)
cell_rewards.lua, line 559: Hint_bar:set_highlight(0)
cell_rewards.lua, line 563: Hint_bar:set_highlight(hint_index)
cell_saintsbook.lua, line 572: Hint_bar:set_highlight(0)
cell_saintsbook.lua, line 577: Hint_bar:set_highlight(hint_index) --COLOR_PLAYER_CREATION_PRIMARY)
cell_stats.lua, line 61: Hint_bar:set_highlight(0)
cell_stats.lua, line 271: Hint_bar:set_highlight(0)
cell_stats.lua, line 274: Hint_bar:set_highlight(hint_index)
cinema_clip_manager.lua, line 70: Hint_bar:set_highlight(0) -- Mouse-specific
cinema_clip_manager.lua, line 205: Hint_bar:set_highlight(0)
cinema_clip_manager.lua, line 209: Hint_bar:set_highlight(hint_index)
cmp_fail.lua, line 179: Menu_hint_bar:set_highlight(0)
cmp_fail.lua, line 476: Menu_hint_bar:set_highlight(0)
cmp_fail.lua, line 480: Menu_hint_bar:set_highlight(hint_index)
dialog.lua, line 431: Dialog_objects[Dialog_current_idx].hint_bar:set_highlight(hint_index)
dialog.lua, line 433: Dialog_objects[Dialog_current_idx].hint_bar:set_highlight(0)
game_lobby.lua, line 186: Hint_bar:set_highlight(0)
game_lobby.lua, line 1432: Hint_bar:set_highlight(0)
game_lobby.lua, line 1436: Hint_bar:set_highlight(hint_index)
main_menu_campaign.lua, line 75: Menu_hint_bar:set_highlight(0)
main_menu_campaign.lua, line 162: Menu_hint_bar:set_highlight(0)
main_menu_campaign.lua, line 166: Menu_hint_bar:set_highlight(hint_index)
main_menu_coop.lua, line 151: Menu_hint_bar:set_highlight(0)
main_menu_coop.lua, line 284: Menu_hint_bar:set_highlight(0)
main_menu_coop.lua, line 288: Menu_hint_bar:set_highlight(hint_index)
main_menu_coop_top.lua, line 89: Menu_hint_bar:set_highlight(0)
main_menu_coop_top.lua, line 348: Menu_hint_bar:set_highlight(0)
main_menu_coop_top.lua, line 352: Menu_hint_bar:set_highlight(hint_index)
main_menu_extras.lua, line 80: Menu_hint_bar:set_highlight(0)
main_menu_extras.lua, line 177: Menu_hint_bar:set_highlight(0)
main_menu_extras.lua, line 181: Menu_hint_bar:set_highlight(hint_index)
main_menu_new_game.lua, line 89: Menu_hint_bar:set_highlight(0)
main_menu_new_game.lua, line 217: Menu_hint_bar:set_highlight(0)
main_menu_new_game.lua, line 221: Menu_hint_bar:set_highlight(hint_index)
msn_proto_select.lua, line 202: Hint_bar:set_highlight(1, MSN_PROTO_COLOR_NORMAL)
msn_proto_select.lua, line 637: Hint_bar:set_highlight(1, MSN_PROTO_COLOR_HIGHLIGHT)
msn_proto_select.lua, line 639: Hint_bar:set_highlight(1, MSN_PROTO_COLOR_NORMAL)
pause_co_op_menu.lua, line 309: Menu_hint_bar:set_highlight(0)
pause_co_op_menu.lua, line 314: Menu_hint_bar:set_highlight(hint_index)
pause_ctrl_scheme.lua, line 85: Menu_hint_bar:set_highlight(0)
pause_ctrl_scheme.lua, line 498: Menu_hint_bar:set_highlight(0)
pause_ctrl_scheme.lua, line 502: Menu_hint_bar:set_highlight(hint_index)
pause_invite_friends.lua, line 653: Menu_hint_bar:set_highlight(hint_index)
pause_invite_friends.lua, line 655: Menu_hint_bar:set_highlight(0)
pause_map.lua, line 1660: PC_hint_bar:set_highlight(hint_index)
pause_map.lua, line 1662: PC_hint_bar:set_highlight(0)
pause_menu_top.lua, line 223: Menu_hint_bar:set_highlight(0)
pause_menu_top.lua, line 539: Menu_hint_bar:set_highlight(0)
pause_menu_top.lua, line 543: Menu_hint_bar:set_highlight(hint_index)
pause_options_audio.lua, line 160: Menu_hint_bar:set_highlight(0)
pause_options_audio.lua, line 386: Menu_hint_bar:set_highlight(0)
pause_options_audio.lua, line 390: Menu_hint_bar:set_highlight(hint_index)
pause_options_clip_select.lua, line 89: Menu_hint_bar:set_highlight(0)
pause_options_clip_select.lua, line 234: Menu_hint_bar:set_highlight(0)
pause_options_clip_select.lua, line 238: Menu_hint_bar:set_highlight(hint_index)
pause_options_controls.lua, line 61: Menu_hint_bar:set_highlight(0)
pause_options_controls.lua, line 338: Menu_hint_bar:set_highlight(0)
pause_options_controls.lua, line 342: Menu_hint_bar:set_highlight(hint_index)
pause_options_difficulty.lua, line 170: Menu_hint_bar:set_highlight(0)
pause_options_difficulty.lua, line 323: Menu_hint_bar:set_highlight(0)
pause_options_difficulty.lua, line 327: Menu_hint_bar:set_highlight(hint_index)
pause_options_display_cal.lua, line 126: Hint_bar:set_highlight(0)
pause_options_display_cal.lua, line 397: Hint_bar:set_highlight(0)
pause_options_display_cal.lua, line 401: Hint_bar:set_highlight(hint_index)
pause_options_display_pc.lua, line 451: Menu_hint_bar:set_highlight(0)
pause_options_display_pc.lua, line 936: Menu_hint_bar:set_highlight(0)
pause_options_display_pc.lua, line 940: Menu_hint_bar:set_highlight(hint_index)
pause_options_menu.lua, line 138: Menu_hint_bar:set_highlight(0)
pause_options_menu.lua, line 262: Menu_hint_bar:set_highlight(0)
pause_options_menu.lua, line 266: Menu_hint_bar:set_highlight(hint_index)
pause_options_mouse.lua, line 56: Menu_hint_bar:set_highlight(0)
pause_options_mouse.lua, line 292: Menu_hint_bar:set_highlight(0)
pause_options_mouse.lua, line 296: Menu_hint_bar:set_highlight(hint_index)
pause_options_record_mode.lua, line 112: Menu_hint_bar:set_highlight(0)
pause_options_record_mode.lua, line 266: Menu_hint_bar:set_highlight(0)
pause_options_record_mode.lua, line 270: Menu_hint_bar:set_highlight(hint_index)
pause_options_remap.lua, line 170: Menu_hint_bar:set_highlight(0)
pause_options_remap.lua, line 399: Menu_hint_bar:set_highlight(0)
pause_options_remap.lua, line 403: Menu_hint_bar:set_highlight(hint_index)
pause_save_game.lua, line 156: Menu_hint_bar:set_highlight(0)
pause_save_game.lua, line 765: Menu_hint_bar:set_highlight(0)
pause_save_game.lua, line 769: Menu_hint_bar:set_highlight(hint_index)
store_character.lua, line 2999: Store_common_hint_bar:set_highlight(0)
store_character.lua, line 3007: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_character.lua, line 3009: Store_common_hint_bar:set_highlight(hint_index, COLOR_SAINTS_PURPLE) --COLOR_PLAYER_CREATION_PRIMARY)
store_clothing.lua, line 2255: Store_common_hint_bar:set_highlight(0)
store_clothing.lua, line 2259: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_common.lua, line 748: Store_common_hint_bar:set_highlight(0)
store_common.lua, line 765: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_common.lua, line 856: Store_common_hint_bar:set_highlight(0)
store_crib.lua, line 586: Store_common_hint_bar:set_highlight(0)
store_crib.lua, line 591: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_crib_cash.lua, line 280: Hint_bar:set_highlight(0)
store_crib_cash.lua, line 285: Hint_bar:set_highlight(hint_index, CRIB_CASH_COLOR_PRIMARY)
store_gang.lua, line 717: Store_common_hint_bar:set_highlight(0)
store_gang.lua, line 722: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_stronghold.lua, line 769: Store_common_hint_bar:set_highlight(0)
store_stronghold.lua, line 774: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_tattoo.lua, line 829: Store_common_hint_bar:set_highlight(0)
store_tattoo.lua, line 833: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_vehicle.lua, line 2807: Store_common_hint_bar:set_highlight(0)
store_vehicle.lua, line 3305: Store_common_hint_bar:set_highlight(0)
store_vehicle.lua, line 3309: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
store_weapon.lua, line 603: Store_common_hint_bar:set_highlight(0)
store_weapon.lua, line 2261: Store_common_hint_bar:set_highlight(0)
store_weapon.lua, line 2266: Store_common_hint_bar:set_highlight(hint_index, Store_common_current_highlight_color)
vdo_button_remap.lua, line 46: self:set_highlight(false)
vdo_cell_menu.lua, line 28: self:set_highlight(self.cursor_x, self.cursor_y)
vdo_cell_menu.lua, line 55: self.menu_btn[j ..i]:set_highlight(false)
vdo_cell_menu.lua, line 79: self:set_highlight(self.cursor_x, self.cursor_y)
vdo_cell_menu.lua, line 87: self.menu_btn[previous_x .. previous_y]:set_highlight(false)
vdo_cell_menu.lua, line 90: self.menu_btn[position_x .. position_y]:set_highlight(true)
vdo_cell_menu.lua, line 102: self.menu_btn[previous_x .. previous_y]:set_highlight(show)
vdo_cell_menu.lua, line 153: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 164: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 183: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 194: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 213: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 224: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 243: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 254: self:set_highlight(found_x, found_y)
vdo_cell_menu.lua, line 295: self:set_highlight(j, i)
vdo_cell_menu_button.lua, line 31: self:set_highlight(false)
vdo_cell_missions_list.lua, line 146: buttons:set_highlight(false)
vdo_cell_missions_list.lua, line 153: current_button:set_highlight(true)
vdo_grid_list.lua, line 584: button:set_highlight(false)
vdo_grid_list.lua, line 939: highlight_button:set_highlight(true, true)
vdo_grid_list.lua, line 941: highlight_button:set_highlight(true)
vdo_mega_list.lua, line 1102: current_button:set_highlight(false)
vdo_mega_list.lua, line 1129: current_button:set_highlight(true)
vdo_mega_list.lua, line 1136: current_button.slider:set_highlight(true)
vdo_mega_list.lua, line 1138: current_button.toggle:set_highlight(true)
vdo_mega_list.lua, line 1140: current_button.row:set_highlight(true)
vdo_mega_list.lua, line 1143: current_button.remap:set_highlight(true)
vdo_mega_list.lua, line 1238: button:set_highlight(false)
vdo_mega_list.lua, line 1248: button.slider:set_highlight(false)
vdo_mega_list.lua, line 1250: button.toggle:set_highlight(false)
vdo_mega_list.lua, line 1252: button.row:set_highlight(false)
vdo_mega_list.lua, line 1254: button.remap:set_highlight(false)
vdo_mega_list.lua, line 1575: current_button:set_highlight(state)
vdo_mega_list.lua, line 1609: button:set_highlight(false)
vdo_mega_list.lua, line 1612: self.buttons[current_idx]:set_highlight(is_on)
vdo_mega_list.lua, line 1630: current_button:set_highlight(visible)
vdo_mega_list.lua, line 1635: current_button.slider:set_highlight(visible)
vdo_mega_list.lua, line 1637: current_button.toggle:set_highlight(visible)
vdo_mega_list.lua, line 1640: current_button.remap:set_highlight(visible)
vdo_pause_mega_list.lua, line 207: button:set_highlight(true)
vdo_pause_mega_list.lua, line 209: button:set_highlight(false)
vdo_pause_mega_list.lua, line 328: button:set_highlight(false)
vdo_pause_mega_list.lua, line 387: current_button:set_highlight(true)
vdo_pause_mega_list.lua, line 399: highlight:set_highlight()
vdo_pause_mega_list.lua, line 539: current_button:set_highlight(state)
vdo_pause_mega_list.lua, line 559: button:set_highlight(false)
vdo_pause_mega_list.lua, line 562: self.buttons[current_idx]:set_highlight(is_on)
vdo_triangle_select.lua, line 74: self.btn_select:set_highlight(true)
vdo_triangle_select.lua, line 75: self.btn_highlight:set_highlight(true)
|
set_highlight_color |
false |
15vdo_button_highlight.lua, line 100
vdo_button_remap.lua, line 151
vdo_button_toggle.lua, line 122
vdo_grid_button.lua, line 55
vdo_grid_button_canceled.lua, line 61
vdo_grid_button_check.lua, line 120
vdo_grid_button_layered.lua, line 198
vdo_grid_list.lua, line 862
vdo_mega_list.lua, line 1616
vdo_pause_mega_list.lua, line 605
vdo_scrollbar.lua, line 88
vdo_slider.lua, line 114
vdo_toggle.lua, line 114
vdo_triangle_select.lua, line 314
vdo_weapon_radial.lua, line 492
|
59cat_mouse_results.lua, line 179: Mega_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
cell_cheats.lua, line 61: Cheats_list:set_highlight_color(COLOR_CHEATS_PRIMARY, COLOR_CHEATS_SECONDARY)
cell_phone.lua, line 118: Garage_list:set_highlight_color(LIST_COLOR_HIGHLIGHT, LIST_COLOR_UNHIGHLIGHT)
cell_phone.lua, line 149: Scrollbar:set_highlight_color(LIST_COLOR_HIGHLIGHT)
cell_playlist.lua, line 132: List_left:set_highlight_color(COLOR_CHEATS_PRIMARY, COLOR_CHEATS_SECONDARY)
cell_playlist.lua, line 133: List_right:set_highlight_color(COLOR_CHEATS_PRIMARY, COLOR_CHEATS_SECONDARY)
cell_rewards.lua, line 83: Active_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
cell_saintsbook.lua, line 150: Cell_saintsbook_main_scrollbar:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY)
cell_saintsbook.lua, line 151: Cell_saintsbook_sub_scrollbar:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY)
cinema_clip_manager.lua, line 63: Active_list:set_highlight_color(COLOR_SAINTS_PURPLE)
cmp_fail.lua, line 192: List:set_highlight_color(COLOR_CMP_FAIL)
game_lobby.lua, line 167: List:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY)
horde_results.lua, line 356: Mega_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
main_menu_common.lua, line 54: List:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
main_menu_top.lua, line 590: -- Main_menu_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY)
msn_text_adventure.lua, line 255: Active_list:set_highlight_color(COLOR_TEXT_ADVENTURE_TERTIARY,COLOR_STORE_VEHICLE_SECONDARY,COLOR_STORE_VEHICLE_TERTIARY)
pause_ctrl_scheme.lua, line 38: Control_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
pause_menu_common.lua, line 74: List:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
pause_options_display_cal.lua, line 84: Display_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
pause_save_game.lua, line 94: Save_load_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
screen_capture.lua, line 31: Mega_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
store_character.lua, line 2399: Active_list:set_highlight_color(COLOR_SAINTS_PURPLE, COLOR_PLAYER_CREATION_SECONDARY, COLOR_PLAYER_CREATION_TERTIARY)
store_character.lua, line 2518: Active_list:set_highlight_color(color_primary, color_secondary, color_tertiary)
store_character.lua, line 2519: Store_common_color_grid:set_highlight_color(color_primary, color_secondary, color_tertiary)
store_character.lua, line 2520: Triangle_select:set_highlight_color(color_primary, color_secondary, color_tertiary)
store_clothing.lua, line 224: Active_list:set_highlight_color(Store_clothing_data[Store_index].color)
store_clothing.lua, line 264: --Active_list:set_highlight_color(Store_clothing_data[Store_index].color)
store_clothing.lua, line 265: Store_common_color_grid:set_highlight_color(Store_clothing_data[Store_index].color)
store_crib.lua, line 176: Active_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
store_demo.lua, line 40: Active_list:set_highlight_color(COLOR_STORE_PLANET_PRIMARY)
store_demo.lua, line 41: Color_grid:set_highlight_color(COLOR_STORE_PLANET_PRIMARY)
store_gang.lua, line 85: Active_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
store_stronghold.lua, line 134: Active_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
store_tattoo.lua, line 615: Active_list:set_highlight_color(color_primary, color_secondary, color_tertiary)
store_tattoo.lua, line 616: Store_common_color_grid:set_highlight_color(color_primary, color_secondary, color_tertiary)
store_vehicle.lua, line 2995: Active_list:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY)
store_vehicle.lua, line 2996: Store_common_color_grid:set_highlight_color(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, COLOR_STORE_REWARDS_TERTIARY)
store_vehicle.lua, line 3020: Active_list:set_highlight_color(COLOR_STORE_VEHICLE_PRIMARY, COLOR_STORE_VEHICLE_SECONDARY, COLOR_STORE_VEHICLE_TERTIARY)
store_vehicle.lua, line 3021: Store_common_color_grid:set_highlight_color(COLOR_STORE_VEHICLE_PRIMARY, COLOR_STORE_VEHICLE_SECONDARY, COLOR_STORE_VEHICLE_TERTIARY)
store_weapon.lua, line 134: Store_weapon_radial:set_highlight_color(Weapon_store_highlight_color)
store_weapon.lua, line 280: Store_common_color_grid:set_highlight_color(Weapon_store_highlight_color)
store_weapon.lua, line 364: Active_list:set_highlight_color(Weapon_store_highlight_color, COLOR_STORE_WEAPON_SECONDARY)
store_weapon.lua, line 1287: Store_common_color_grid:set_highlight_color(Weapon_store_highlight_color)
vdo_cell_missions_list.lua, line 27: self.scrollbar:set_highlight_color(COLOR_SAINTS_PURPLE)
vdo_dialog.lua, line 824: self.highlight:set_highlight_color(highlight_color)
vdo_grid_list.lua, line 508: highlight_button:set_highlight_color(self.highlight_color)
vdo_grid_list.lua, line 863: self.scrollbar:set_highlight_color(color)
vdo_grid_list.lua, line 1005: highlight_button:set_highlight_color(self.highlight_color)
vdo_mega_list.lua, line 490: self:set_highlight_color(highlight_color, non_highlight_color)
vdo_mega_list.lua, line 677: toggle:set_highlight_color(self.highlight_color)
vdo_mega_list.lua, line 723: slider:set_highlight_color(self.highlight_color)
vdo_mega_list.lua, line 1069: self.button_highlight:set_highlight_color(self.highlight_color)
vdo_mega_list.lua, line 1618: self.button_highlight:set_highlight_color(color)
vdo_mega_list.lua, line 1619: self.scrollbar:set_highlight_color(color)
vdo_scrollbox.lua, line 253: self.scrollbar:set_highlight_color(color)
vdo_store_popup.lua, line 51: self.list:set_highlight_color(primary)
vdo_triangle_select.lua, line 315: self.btn_highlight:set_highlight_color(new_color)
vdo_weapon_radial.lua, line 310: self:set_highlight_color(COLOR_SAINTS_PURPLE)
vint_bugs.lua, line 31: Bugs_megalist:set_highlight_color(COLOR_CHEATS_PRIMARY, COLOR_CHEATS_SECONDARY)
|
set_highlight_column |
false |
1 |
8 |
set_highlight_size |
false |
1 |
2 |
set_hints |
false |
1 |
124cell_camera.lua, line 92: action_hint_bar:set_hints(action_hint_data)
cell_camera.lua, line 99: Hint_bar:set_hints(hint_data)
cell_cheats.lua, line 58: Continue_hint_bar:set_hints(data)
cell_cheats.lua, line 77: Hint_bar:set_hints(hint_data)
cell_extras.lua, line 46: Hint_bar:set_hints(hint_data)
cell_menu_main.lua, line 144: Hint_bar:set_hints(hint_data)
cell_menu_main.lua, line 375: Hint_bar:set_hints(hint_data)
cell_missions.lua, line 86: Hint_bar:set_hints(hint_data)
cell_music_menu.lua, line 24: Hint_bar:set_hints(hint_data)
cell_music_sub.lua, line 45: Hint_bar:set_hints(hint_data)
cell_phone.lua, line 159: Hint_bar:set_hints(hints)
cell_phone.lua, line 160: Garage_hint_bar:set_hints(hints)
cell_playlist.lua, line 187: Hint_bar:set_hints(Station_menu_hints)
cell_playlist.lua, line 506: Hint_bar:set_hints(Station_menu_hints)
cell_playlist.lua, line 774: Hint_bar:set_hints(hint_data)
cell_rewards.lua, line 60: Hint_bar:set_hints(hint_data)
cell_saintsbook.lua, line 130: Hint_bar:set_hints(hint_data)
cell_saintsbook.lua, line 166: Hint_bar:set_hints(hint_data)
cell_stats.lua, line 37: Hint_bar:set_hints(hint_data)
cinema_clip_editor.lua, line 822: Hint_bar:set_hints(hint_data)
cinema_clip_manager.lua, line 69: Hint_bar:set_hints(hint_data)
cmp_common.lua, line 140: Cmp_hintbar:set_hints(continue_hint_data)
cmp_common.lua, line 146: coop_hintbar:set_hints(coop_hint_data)
cmp_fail.lua, line 169: Menu_hint_bar:set_hints(Coop_hint_data)
game_lobby.lua, line 131: Hint_bar:set_hints(hint_data)
game_lobby.lua, line 142: Hint_bar:set_hints(hint_data)
game_lobby.lua, line 145: Hint_bar:set_hints(nil)
game_lobby.lua, line 1129: Hint_bar:set_hints(hint_data)
hud.lua, line 1500: Hud_sniper_hint_bar:set_hints(Hud_sniper_button_hints)
hud.lua, line 1514: Hud_sniper_hint_bar:set_hints(Hud_vtol_button_hints)
hud.lua, line 2223: Hud_player_status.cruise_control_obj:set_hints(Hud_cruise_control_hint_data)
hud_predator.lua, line 101: Predator_hint_bar:set_hints(Predator_btn_hints[PREDATOR_MODE_GUIDED])
hud_predator.lua, line 716: Predator_hint_bar:set_hints(Predator_btn_hints[mode])
main_menu_campaign.lua, line 56: Menu_hint_bar:set_hints(hint_data)
main_menu_coop.lua, line 133: Menu_hint_bar:set_hints(hint_data)
main_menu_coop_top.lua, line 65: Menu_hint_bar:set_hints(hint_data)
main_menu_extras.lua, line 61: Menu_hint_bar:set_hints(hint_data)
main_menu_new_game.lua, line 60: Menu_hint_bar:set_hints(hint_data)
main_menu_top.lua, line 45: --Menu_hint_bar:set_hints()
main_menu_top.lua, line 132: Menu_hint_bar:set_hints()
main_menu_top.lua, line 280: Menu_hint_bar:set_hints()
menu_common.lua, line 151: Menu_hint_bar:set_hints(false)
menu_common.lua, line 187: Menu_hint_bar:set_hints(false)
msn_proto_select.lua, line 229: Hint_bar:set_hints(hint_data)
msn_proto_select.lua, line 249: Hint_bar:set_hints(hint_data)
pause_co_op_menu.lua, line 92: Menu_hint_bar:set_hints(hint_data)
pause_ctrl_scheme.lua, line 47: Menu_hint_bar:set_hints(hint_data)
pause_invite_friends.lua, line 91: Menu_hint_bar:set_hints(hint_data)
pause_invite_friends.lua, line 404: Menu_hint_bar:set_hints(hint_data)
pause_invite_friends.lua, line 437: Menu_hint_bar:set_hints(hint_data)
pause_map.lua, line 471: PC_hint_bar:set_hints(hint_data, false, false) --Entered_with_gamepad, not Entered_with_gamepad)
pause_map.lua, line 1067: status.hint_bar:set_hints(hint_data, false, false)--Entered_with_gamepad, not Entered_with_gamepad)
pause_map.lua, line 1493: Hint_bar:set_hints(hint_data, false, false) --Entered_with_gamepad, not Entered_with_gamepad)
pause_menu_top.lua, line 203: Menu_hint_bar:set_hints(hint_data)
pause_menu_top.lua, line 252: Menu_hint_bar:set_hints(hint_data)
pause_options_audio.lua, line 141: Menu_hint_bar:set_hints(hint_data)
pause_options_clip_select.lua, line 74: Menu_hint_bar:set_hints(hint_data)
pause_options_controls.lua, line 47: Menu_hint_bar:set_hints(hint_data)
pause_options_difficulty.lua, line 158: Menu_hint_bar:set_hints(hint_data)
pause_options_display.lua, line 65: Menu_hint_bar:set_hints(hint_data)
pause_options_display_cal.lua, line 76: Hint_bar:set_hints(hint_data)
pause_options_display_pc.lua, line 410: Menu_hint_bar:set_hints(hint_data)
pause_options_menu.lua, line 110: Menu_hint_bar:set_hints(hint_data)
pause_options_mouse.lua, line 42: Menu_hint_bar:set_hints(hint_data)
pause_options_record_mode.lua, line 71: Menu_hint_bar:set_hints(hint_data)
pause_options_remap.lua, line 142: Menu_hint_bar:set_hints(hint_data)
pause_save_game.lua, line 587: Menu_hint_bar:set_hints(hint_data)
player_choice_tutorial.lua, line 133: coop_hintbar:set_hints(hint_data)
reward_granted.lua, line 41: button_tips:set_hints(hint_data)
store_character.lua, line 1908: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 2357: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 2364: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_character.lua, line 2477: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 2739: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 3336: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 3391: Store_common_hint_bar:set_hints(hint_data)
store_character.lua, line 3485: Store_common_hint_bar:set_hints(hint_data)
store_clothing.lua, line 181: Store_common_hint_bar:set_hints(hint_data)
store_clothing.lua, line 188: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_clothing.lua, line 1680: Store_common_hint_bar:set_hints(hint_data)
store_clothing.lua, line 1692: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_common.lua, line 475: -- Store_common_rotate_hint:set_hints(hint_rotate_data)
store_crib.lua, line 151: Store_common_hint_bar:set_hints(hint_data)
store_crib.lua, line 158: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_crib.lua, line 326: Store_common_hint_bar:set_hints(hint_data)
store_crib_cash.lua, line 39: Hint_bar:set_hints(hints)
store_crib_cash.lua, line 127: Hint_bar:set_hints(hints)
store_demo.lua, line 18: Hint_bar:set_hints(hint_data)
store_demo.lua, line 31: Hint_bar_rotate:set_hints(hint_rotate_data)
store_dlc.lua, line 63: Hint_bar:set_hints(hint_data)
store_gallery.lua, line 47: Store_common_hint_bar:set_hints(hint_data)
store_gang.lua, line 58: Store_common_hint_bar:set_hints(hint_data)
store_gang.lua, line 65: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_gang.lua, line 383: Store_common_rotate_hint:set_hints(hint_rotate_data)]]--
store_gang.lua, line 665: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_stronghold.lua, line 101: Store_common_hint_bar:set_hints(hint_data)
store_stronghold.lua, line 108: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_stronghold.lua, line 537: Store_common_hint_bar:set_hints(hint_data)
store_stronghold.lua, line 643: Store_common_hint_bar:set_hints(hint_data)
store_tattoo.lua, line 538: Store_common_hint_bar:set_hints(hint_data)
store_tattoo.lua, line 544: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_tattoo.lua, line 712: Store_common_hint_bar:set_hints(hint_data)
store_tattoo.lua, line 725: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_vehicle.lua, line 203: -- Store_common_rotate_hint:set_hints(hint_rotate_data)
store_vehicle.lua, line 2405: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_vehicle.lua, line 2463: Store_common_hint_bar:set_hints(hint_data)
store_vehicle.lua, line 2469: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_vehicle.lua, line 2967: Store_common_hint_bar:set_hints(hint_data)
store_vehicle.lua, line 2980: Store_common_rotate_hint:set_hints(hint_rotate_data)
store_weapon.lua, line 161: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 169: -- Hint_bar_rotate:set_hints(hint_rotate_data)
store_weapon.lua, line 252: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 685: --Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 739: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 1195: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 1304: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 1851: Store_common_hint_bar:set_hints(hint_data)
store_weapon.lua, line 2085: Store_common_hint_bar:set_hints(hint_data)
tutorial.lua, line 40: Tutorial_content[1].hint_bar:set_hints(hint_data)
tutorial.lua, line 53: Tutorial_content[2].hint_bar:set_hints(hint_data)
vdo_dialog.lua, line 237: self.hint_bar:set_hints(data)
vdo_hint_bar.lua, line 46: self:set_hints()
vdo_hint_bar.lua, line 199: self:set_hints(hint_data, force_gamepad_icons, force_kbd_icons, new_scale)
vdo_hint_bar.lua, line 291: self:set_hints(self.hint_data)
|
set_icon |
false |
8 |
31cinema_clip_editor.lua, line 1793: dialog.ease_buttons[BTN_EASE_POSITION].button:set_icon(PC_ICON_EASE_NONE + zone.camera_blend)
cinema_clip_editor.lua, line 1794: dialog.ease_buttons[BTN_EASE_FOV].button:set_icon(PC_ICON_EASE_NONE + zone.fov_blend)
cinema_clip_editor.lua, line 1795: dialog.ease_buttons[BTN_EASE_TILT].button:set_icon(PC_ICON_EASE_NONE + zone.tilt_blend)
cinema_clip_editor.lua, line 1796: dialog.ease_buttons[BTN_EASE_HANDYCAM].button:set_icon(PC_ICON_EASE_NONE + zone.handycam_blend)
cinema_clip_editor.lua, line 1797: dialog.ease_buttons[BTN_EASE_DOF_DIST].button:set_icon(PC_ICON_EASE_NONE + zone.dof_dist_blend)
cinema_clip_editor.lua, line 1798: dialog.ease_buttons[BTN_EASE_DOF_FOCAL].button:set_icon(PC_ICON_EASE_NONE + zone.dof_focal_blend)
vdo_button_pc.lua, line 90: self:set_icon(0)
vdo_button_pc.lua, line 159: self:set_icon(data.icon)
vdo_button_pc.lua, line 283: self:set_icon(self.icon_num)
vdo_button_toggle.lua, line 41: self:set_icon(0,0)
vdo_grid_list.lua, line 346: button:set_icon(button_data.icon, true)
vdo_grid_list.lua, line 348: self:set_icon(button, button_data)
vdo_grid_list.lua, line 512: self:set_icon(highlight_button, button_data)
vdo_grid_list.lua, line 513: self:set_icon(highlight_button_outline, button_data)
vdo_grid_list.lua, line 906: button:set_icon(button_data)
vdo_grid_list.lua, line 909: button:set_icon(button_data.icon)
vdo_grid_list.lua, line 1009: self:set_icon(highlight_button, val)
vdo_grid_list.lua, line 1010: self:set_icon(highlight_button_outline, val)
vdo_mega_list.lua, line 587: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 600: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NEW, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 612: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_DLC, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 616: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_LOCK, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 621: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_BOX_CHECKED)
vdo_mega_list.lua, line 624: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_BOX)
vdo_mega_list.lua, line 627: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_INDENT)
vdo_mega_list.lua, line 632: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_BOX_CHECKED, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 643: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_SPECIAL, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 1112: current_button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 1122: current_button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NONE, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 1262: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_NEW, BUTTON_TOGGLE_ICON_TYPE_NONE)
vdo_mega_list.lua, line 1272: button:set_icon(BUTTON_TOGGLE_ICON_TYPE_DLC, BUTTON_TOGGLE_ICON_TYPE_NONE)
|
set_icon_crc |
false |
4 |
1 |
set_icon_mid |
false |
1 |
1 |
set_icon_offset |
false |
1 |
|
set_icon_scale |
false |
1 |
1 |
set_id |
false |
1 |
1 |
set_image |
false |
2 |
87cell_rewards.lua, line 213: Reward_image:set_image(new_image, Menu_data[index].is_locked, Menu_data[index].is_purchased, Menu_data[index].level, Menu_data[index].level_required, img_scale_x, img_scale_y)
cinema_clip_editor_timeline.lua, line 469: zone.lock:set_image("ui_pc_icon_locked")
cinema_clip_editor_timeline.lua, line 471: zone.lock:set_image("ui_pc_icon_unlocked")
cinema_clip_editor_timeline.lua, line 475: zone.solid:set_image("ui_pc_gradient_256")
cinema_clip_editor_timeline.lua, line 477: zone.solid:set_image("ui_blank")
genki_common.lua, line 439: panda_img:set_image("ui_rm_nuetral_panda")
genki_common.lua, line 442: panda_img:set_image("ui_rm_sad_panda")
genki_common.lua, line 451: panda_img:set_image("ui_rm_panda_shocked")
genki_common.lua, line 454: panda_img:set_image("ui_rm_panda_skeleton")
hud_diversion.lua, line 585: fire:set_image("ui_hud_diversion_fire"..fire_count)
hud_diversion.lua, line 689: chal_image:set_image(Hud_challenge_data.image)
hud_running_man.lua, line 304: panda_img:set_image("ui_rm_nuetral_panda")
hud_running_man.lua, line 307: panda_img:set_image("ui_rm_sad_panda")
hud_running_man.lua, line 316: panda_img:set_image("ui_rm_panda_shocked")
hud_running_man.lua, line 319: panda_img:set_image("ui_rm_panda_skeleton")
store_clothing.lua, line 445: brand_logo:set_image(Store_clothing_brand_data[brand_id].logo)
store_clothing.lua, line 1664: Store_logo1:set_image("ui_store_logo_lets_pretend")
store_clothing.lua, line 1665: Store_logo2:set_image("ui_store_logo_lets_pretend")
store_clothing.lua, line 1669: r_h:set_image("ui_store_lets_pretend_rainbow")
store_clothing.lua, line 1671: r_h:set_image("ui_store_lets_pretend_rainbow")
store_vehicle.lua, line 3417: brand_logo:set_image(Store_vehicle_brand_data[brand_id])
vdo_bitmap_viewer.lua, line 44: self.current_img:set_image(image)
vdo_button_pc.lua, line 546: if icon == PC_ICON_PLAY then self.img_icon:set_image("ui_pc_icon_play")
vdo_button_pc.lua, line 547: elseif icon == PC_ICON_PLAY_SLOW then self.img_icon:set_image("ui_pc_icon_play_slow") -- TODO: REPLACE THIS
vdo_button_pc.lua, line 548: elseif icon == PC_ICON_PLAY_FAST then self.img_icon:set_image("ui_pc_icon_play_fast") -- TODO: REPLACE THIS
vdo_button_pc.lua, line 549: elseif icon == PC_ICON_PAUSE then self.img_icon:set_image("ui_pc_icon_pause")
vdo_button_pc.lua, line 550: elseif icon == PC_ICON_REWIND then self.img_icon:set_image("ui_pc_icon_rewind")
vdo_button_pc.lua, line 551: elseif icon == PC_ICON_OPTIONS then self.img_icon:set_image("ui_pc_icon_options")
vdo_button_pc.lua, line 552: elseif icon == PC_ICON_AV_OPTIONS then self.img_icon:set_image("ui_pc_icon_av_options")
vdo_button_pc.lua, line 553: elseif icon == PC_ICON_SAVE then self.img_icon:set_image("ui_pc_icon_save")
vdo_button_pc.lua, line 554: elseif icon == PC_ICON_EXPORT then self.img_icon:set_image("ui_pc_icon_export")
vdo_button_pc.lua, line 555: elseif icon == PC_ICON_EXIT then self.img_icon:set_image("ui_pc_icon_exit")
vdo_button_pc.lua, line 556: elseif icon == PC_ICON_LOCKED then self.img_icon:set_image("ui_pc_icon_locked")
vdo_button_pc.lua, line 557: elseif icon == PC_ICON_UNLOCKED then self.img_icon:set_image("ui_pc_icon_unlocked")
vdo_button_pc.lua, line 558: elseif icon == PC_ICON_EASE_NONE then self.img_icon:set_image("ui_pc_icon_ease_none")
vdo_button_pc.lua, line 559: elseif icon == PC_ICON_EASE_IN then self.img_icon:set_image("ui_pc_icon_ease_in")
vdo_button_pc.lua, line 560: elseif icon == PC_ICON_EASE_OUT then self.img_icon:set_image("ui_pc_icon_ease_out")
vdo_button_pc.lua, line 561: elseif icon == PC_ICON_EASE_BOTH then self.img_icon:set_image("ui_pc_icon_ease_both")
vdo_button_toggle.lua, line 149: self.icon1:set_image("ui_store_icon_lock_sm")
vdo_button_toggle.lua, line 154: self.icon1:set_image("ui_store_icon_box")
vdo_button_toggle.lua, line 160: self.icon1:set_image("ui_store_icon_checkbox")
vdo_button_toggle.lua, line 165: self.icon1:set_image("ui_menu_tmp_arrow_e")
vdo_button_toggle.lua, line 170: self.icon1:set_image("ui_store_icon_dlc")
vdo_button_toggle.lua, line 175: self.icon1:set_image("ui_blank")
vdo_button_toggle.lua, line 196: self.icon2:set_image("ui_store_icon_lock_sm")
vdo_button_toggle.lua, line 203: self.icon2:set_image("ui_store_icon_box")
vdo_button_toggle.lua, line 210: self.icon2:set_image("ui_store_icon_checkbox")
vdo_cell_menu_button.lua, line 92: self.btn_img:set_image(icon)
vdo_cell_missions_button.lua, line 31: self.contact_img:set_image(contact_image)
vdo_city_control.lua, line 163: icon:set_image("ui_hud_respect_fluer")
vdo_grid_button_check.lua, line 103: checkbox:set_image("ui_store_icon_box")
vdo_grid_button_check.lua, line 104: checkbox_shadow:set_image("ui_store_icon_box")
vdo_grid_button_check.lua, line 108: checkbox:set_image("ui_store_icon_checkbox")
vdo_grid_button_check.lua, line 109: checkbox_shadow:set_image("ui_store_icon_checkbox")
vdo_grid_button_check.lua, line 113: checkbox:set_image("ui_store_icon_lock_sm")
vdo_grid_button_check.lua, line 114: checkbox_shadow:set_image("ui_store_icon_checkbox")
vdo_grid_button_layered.lua, line 96: --[[--base_h:set_image(swatch.icon)
vdo_grid_button_layered.lua, line 104: -- base_h:set_image("ui_bms_veh_glass")
vdo_grid_button_layered.lua, line 117: base_h:set_image("ui_menu_veh_glass") -- dark
vdo_grid_button_layered.lua, line 122: irr_h:set_image("ui_menu_veh_glass") --normal
vdo_grid_button_layered.lua, line 126: refl_h:set_image("ui_menu_veh_glass")
vdo_grid_button_layered.lua, line 136: base_h:set_image("ui_menu_veh_pnt_base")
vdo_grid_button_layered.lua, line 137: irr_h:set_image("ui_menu_veh_pnt_base")
vdo_grid_button_layered.lua, line 138: refl_h:set_image("ui_menu_veh_pnt_base")
vdo_gsi.lua, line 551: self.indicators[ind_index].icon:set_image(icon_name)
vdo_gsi.lua, line 587: self.indicators[ind_index].icon:set_image(icon_name)
vdo_gsi.lua, line 628: self.indicators[ind_index].icon:set_image(icon_name)
vdo_gsi.lua, line 666: self.indicators[ind_index].icon:set_image(icon_name)
vdo_gsi.lua, line 709: self.indicators[ind_index].icon:set_image(icon_name)
vdo_hint_button.lua, line 52: self.bg_left:set_image("ui_pc_key_side")
vdo_hint_button.lua, line 60: self.bg_right:set_image("ui_pc_key_side")
vdo_hint_button.lua, line 68: self.bg_middle:set_image("ui_pc_key_middle")
vdo_hint_button.lua, line 161: icon:set_image(button)
vdo_susan.lua, line 110: current_susan_h:set_image(Susan_images[Previous_index].image_name)
vdo_susan.lua, line 180: current_susan_h:set_image(Susan_images[Previous_index].image_name)
vdo_susan.lua, line 242: current_susan_h:set_image(Susan_images[streamer_index].image_name)
vdo_triangle_select.lua, line 87: triangle_bmp:set_image("ui_menu_pcr_tri")
vdo_triangle_select.lua, line 95: cursor_bmp:set_image("ui_hud_combo_thumb_ps3")
vdo_triangle_select.lua, line 98: cursor_bmp:set_image("ui_pc_body_select_circle")
vdo_triangle_select.lua, line 101: cursor_bmp:set_image("ui_hud_combo_thumb")
vdo_weapon_radial.lua, line 50: control_stick_bmp:set_image(get_control_stick_thumb())
vdo_weapon_radial.lua, line 54: stick_base_bmp:set_image(get_control_stick_base())
vdo_weapon_radial.lua, line 58: dpad_bmp:set_image(get_dpad_image())
vdo_weapon_radial.lua, line 347: img_ammo:set_image(slot_new_obj.ammo_type)
vdo_weapon_radial_slot.lua, line 144: dual_inv_1_bmp:set_image(Weapon_store_images[slot_num])
vdo_weapon_radial_slot.lua, line 152: dual_inv_1_bmp:set_image(weapon_bmp_name)
vdo_weapon_radial_slot.lua, line 153: dual_inv_2_bmp:set_image(weapon_bmp_name)
|
set_images |
false |
1 |
1 |
set_inactive |
false |
1 |
28cinema_clip_editor.lua, line 1122: CCE_free_buttons[BTN_FREE_PLAY_SLOW].button:set_inactive()
cinema_clip_editor.lua, line 1130: CCE_free_buttons[BTN_FREE_PLAY].button:set_inactive()
cinema_clip_editor.lua, line 1138: CCE_free_buttons[BTN_FREE_PLAY_FAST].button:set_inactive()
cinema_clip_editor.lua, line 1145: click_button:set_inactive()
cinema_clip_editor.lua, line 1156: CCE_free_buttons[BTN_FREE_PLAY_SLOW].button:set_inactive()
cinema_clip_editor.lua, line 1157: CCE_free_buttons[BTN_FREE_PLAY].button:set_inactive()
cinema_clip_editor.lua, line 1158: CCE_free_buttons[BTN_FREE_PLAY_FAST].button:set_inactive()
cinema_clip_editor.lua, line 1702: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_DOF_DIST].button:set_inactive()
cinema_clip_editor.lua, line 1703: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_DOF_FOCAL].button:set_inactive()
cinema_clip_editor.lua, line 1704: CCE_dialogs[DLG_PROP].ease_buttons[BTN_EASE_DOF_DIST].button:set_inactive()
cinema_clip_editor.lua, line 1705: CCE_dialogs[DLG_PROP].ease_buttons[BTN_EASE_DOF_FOCAL].button:set_inactive()
cinema_clip_editor.lua, line 1715: CCE_dialogs[DLG_CAMERA_ZONE].buttons[BTN_CZ_POS_CAMERA].button:set_inactive()
cinema_clip_editor.lua, line 1716: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_POS_CAMERA].button:set_inactive()
cinema_clip_editor.lua, line 1717: CCE_dialogs[DLG_PROP].ease_buttons[BTN_EASE_POSITION].button:set_inactive()
cinema_clip_editor.lua, line 1718: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_SELECT_TARGET].button:set_inactive()
cinema_clip_editor.lua, line 1719: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_TILT].button:set_inactive()
cinema_clip_editor.lua, line 1720: CCE_dialogs[DLG_PROP].ease_buttons[BTN_EASE_TILT].button:set_inactive()
cinema_clip_editor.lua, line 1722: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_SELECT_TARGET].button:set_inactive()
cinema_clip_editor.lua, line 1727: CCE_dialogs[DLG_PROP].buttons[BTN_PROP_ZONE_TYPE].button:set_inactive()
cinema_clip_editor.lua, line 1732: CCE_dialogs[DLG_CAMERA_ZONE].buttons[BTN_CZ_COPY_NEXT].button:set_inactive()
cinema_clip_editor.lua, line 1736: CCE_dialogs[DLG_CAMERA_ZONE].buttons[BTN_CZ_POS_CAMERA].button:set_inactive()
cinema_clip_editor.lua, line 1737: CCE_dialogs[DLG_CAMERA_ZONE].buttons[BTN_CZ_EDIT_PROPERTIES].button:set_inactive()
cinema_clip_editor.lua, line 1750: CCE_dialogs[DLG_PROP].buttons[i].button:set_inactive()
cinema_clip_editor.lua, line 1753: CCE_dialogs[DLG_PROP].buttons[i].button:set_inactive()
cinema_clip_editor_timeline.lua, line 171: CCE_free_buttons[BTN_FREE_PAUSE].button:set_inactive()
cinema_clip_editor_timeline.lua, line 172: CCE_free_buttons[BTN_FREE_PLAY_SLOW].button:set_inactive()
cinema_clip_editor_timeline.lua, line 173: CCE_free_buttons[BTN_FREE_PLAY].button:set_inactive()
cinema_clip_editor_timeline.lua, line 174: CCE_free_buttons[BTN_FREE_PLAY_FAST].button:set_inactive()
|
set_input_accelleration |
false |
1 |
2 |
set_input_tracker |
false |
2 |
5 |
set_is_in_store |
false |
1 |
1 |
set_label |
false |
4 |
12cinema_clip_editor.lua, line 815: dialog.buttons[1].button:set_label("ESC_"..text_button)
cinema_clip_editor.lua, line 1262: click_button:set_label("PC_HIDE_KEYS")
cinema_clip_editor.lua, line 1264: click_button:set_label("PC_SHOW_KEYS")
vdo_button_pc.lua, line 122: self:set_label("")
vdo_button_pc.lua, line 124: self:set_label(data.label)
vdo_button_remap.lua, line 41: self:set_label("EMPTY")
vdo_mega_list.lua, line 590: button:set_label(item.label)
vdo_mega_list.lua, line 749: button:set_label("")
vdo_mega_list.lua, line 815: button:set_label("")
vdo_mega_list.lua, line 822: remap:set_label(item.label)
vdo_pause_mega_list.lua, line 167: button:set_label(val.label)
vdo_triangle_select.lua, line 69: self.btn_select:set_label("STORE_SELECT_BUILD")
|
set_label_anchor |
false |
1 |
4 |
set_label_crc |
false |
1 |
1 |
set_level |
false |
3 |
3 |
set_list_alignment |
false |
2 |
1 |
set_lock |
false |
2 |
|
set_max_width |
false |
1 |
2 |
set_meter_position |
false |
1 |
2 |
set_mouse_highlight |
false |
1 |
9 |
set_offset |
false |
1 |
|
set_option_index |
false |
1 |
15cinema_clip_editor.lua, line 1779: dialog.buttons[BTN_PROP_ZONE_TYPE].button:set_option_index(zone.zone_type + 1)
cinema_clip_editor.lua, line 1780: dialog.buttons[BTN_PROP_EXPORT_LOCK].button:set_option_index(zone.export_lock + 1)
cinema_clip_editor.lua, line 1781: dialog.buttons[BTN_PROP_FOLLOW].button:set_option_index(zone.camera_mode + 1)
cinema_clip_editor.lua, line 1782: dialog.buttons[BTN_PROP_SLOW_MO].button:set_option_index(zone.slow_mo + 1)
cinema_clip_editor.lua, line 1783: dialog.buttons[BTN_PROP_DOF].button:set_option_index(zone.dof_mode + 1)
cinema_clip_editor.lua, line 1816: --dialog.buttons[BTN_OPT_OUTPUT].button:set_option_index(output_only + 1)
cinema_clip_editor.lua, line 1817: --dialog.buttons[BTN_OPT_WATERMARK].button:set_option_index(watermark + 1)
cinema_clip_editor.lua, line 1820: dialog.buttons[BTN_AV_TIME_OF_DAY].button:set_option_index(tod + 1)
cinema_clip_editor.lua, line 1821: dialog.buttons[BTN_AV_WEATHER].button:set_option_index(weather + 1)
cinema_clip_editor.lua, line 1822: dialog.buttons[BTN_AV_BACKGROUND].button:set_option_index(gs_background + 1)
cinema_clip_editor.lua, line 1823: dialog.buttons[BTN_AV_VEHICLES].button:set_option_index(gs_vehicle + 1)
cinema_clip_editor.lua, line 1824: dialog.buttons[BTN_AV_PEOPLE].button:set_option_index(gs_npc + 1)
cinema_clip_editor.lua, line 1825: dialog.buttons[BTN_AV_PLAYER].button:set_option_index(gs_player + 1)
cinema_clip_editor.lua, line 1826: dialog.buttons[BTN_AV_SOUND_FX].button:set_option_index(sfx + 1)
cinema_clip_editor.lua, line 1827: dialog.buttons[BTN_AV_VOICE].button:set_option_index(voice + 1)
|
set_option_text |
false |
1 |
1dialog.lua, line 588: Dialog_objects[Dialog_current_idx]:set_option_text(option_idx, new_text, true, dialog_box_morph_done)
|
set_price |
false |
1 |
44cell_rewards.lua, line 274: Store_header:set_price(menu_data.price)
cell_rewards.lua, line 460: Store_header:set_price(nil)
store_clothing.lua, line 871: Store_header:set_price(nil)
store_clothing.lua, line 959: Store_header:set_price(Store_clothing_item_info.item_price)
store_clothing.lua, line 1722: Store_header:set_price(nil)
store_common.lua, line 116: Store_header:set_price(nil)
store_crib.lua, line 244: Store_header:set_price(nil)
store_crib.lua, line 479: Store_header:set_price(nil)
store_gang.lua, line 572: Store_header:set_price(nil)
store_stronghold.lua, line 286: Store_header:set_price(nil)
store_stronghold.lua, line 375: Store_header:set_price(nil)
store_stronghold.lua, line 659: Store_header:set_price(nil)
store_stronghold.lua, line 661: Store_header:set_price(data.price)
store_tattoo.lua, line 294: Store_header:set_price(menu_data.price)
store_tattoo.lua, line 324: Store_header:set_price(price)
store_tattoo.lua, line 756: Store_header:set_price(nil)
store_vehicle.lua, line 216: Store_header:set_price(price)
store_vehicle.lua, line 220: --Store_header:set_price(nil)
store_vehicle.lua, line 763: Store_header:set_price(item.price)
store_vehicle.lua, line 902: Store_header:set_price(item.price)
store_vehicle.lua, line 951: Store_header:set_price(item.price)
store_vehicle.lua, line 1009: Store_header:set_price(price)
store_vehicle.lua, line 1506: Store_header:set_price(Store_vehicle_color_price)
store_vehicle.lua, line 1727: Store_header:set_price(Store_vehicle_color_price)
store_vehicle.lua, line 1742: Store_header:set_price(Store_vehicle_color_price)
store_vehicle.lua, line 1819: Store_header:set_price(Store_vehicle_color_price)
store_vehicle.lua, line 2111: Store_header:set_price(menu_data.price)
store_vehicle.lua, line 2871: Store_header:set_price(item.price)
store_vehicle.lua, line 2915: Store_header:set_price(Store_vehicle_color_price)
store_weapon.lua, line 648: Store_header:set_price(nil)
store_weapon.lua, line 650: Store_header:set_price(weapon_info.price)
store_weapon.lua, line 715: Store_header:set_price(nil)
store_weapon.lua, line 795: Store_header:set_price(nil)
store_weapon.lua, line 810: Store_header:set_price(nil)
store_weapon.lua, line 816: Store_header:set_price(nil)
store_weapon.lua, line 818: Store_header:set_price(ammo_info.price)
store_weapon.lua, line 1315: Store_header:set_price(nil)
store_weapon.lua, line 1317: Store_header:set_price(weapon_info.price)
store_weapon.lua, line 1507: Store_header:set_price(nil)
store_weapon.lua, line 1558: Store_header:set_price(nil)
store_weapon.lua, line 1615: Store_header:set_price(nil)
store_weapon.lua, line 1617: Store_header:set_price(price)
store_weapon.lua, line 1636: Store_header:set_price(nil)
store_weapon.lua, line 1638: Store_header:set_price(menu_data.price)
|
set_properties |
false |
1 |
9cell_camera.lua, line 74: Camera_list:set_properties(COLOR_CHEATS_PRIMARY, COLOR_CHEATS_SECONDARY, 10, .8, 364, false, false)
cell_phone.lua, line 117: Garage_list:set_properties(LIST_COLOR_HIGHLIGHT, LIST_COLOR_UNHIGHLIGHT, 10, .8, GARAGE_LIST_WIDTH, false, true)
pause_options_display_pc.lua, line 252: List:set_properties(nil, nil, nil, nil, nil, nil, true)
pause_options_display_pc.lua, line 510: List:set_properties(nil, nil, nil, nil, nil, nil, true)
pause_options_remap.lua, line 75: List:set_properties(nil, nil, nil, nil, nil, nil, true)
pause_options_remap.lua, line 110: List:set_properties(nil, nil, nil, nil, nil, nil, true)
pause_save_game.lua, line 425: Save_load_list:set_properties(nil, nil, Save_load_max_visible, .8, SAVE_LOAD_WIDTH, false, true)
store_dlc.lua, line 81: List:set_properties(COLOR_STORE_REWARDS_PRIMARY, COLOR_STORE_REWARDS_SECONDARY, 6, .9, STORE_DLC_LIST_SIZE, false, false)
vdo_mega_list.lua, line 231: self:set_properties(nil, nil, max_buttons, font_scale, width, force_width, include_scrollbar_in_width)
|
set_property |
false |
1 |
404cell_camera.lua, line 67: camera_hint_icon_vdo:set_property( "anchor", adjusted_hint_x, 0 )
cell_phone.lua, line 423: Scrollbar:set_property("visible", true)
cell_phone.lua, line 431: Scrollbar:set_property("visible", false)
cell_rewards.lua, line 49: cell_mask:set_property("mask", true)
cell_saintsbook.lua, line 147: Cell_saintsbook_main_scrollbar:set_property("visible", false)
cell_saintsbook.lua, line 148: Cell_saintsbook_sub_scrollbar:set_property("visible", false)
cell_saintsbook.lua, line 741: Cell_saintsbook_main_scrollbar:set_property("visible", true)
cell_saintsbook.lua, line 745: Cell_saintsbook_main_scrollbar:set_property("visible", false)
cell_saintsbook.lua, line 1370: Cell_saintsbook_sub_scrollbar:set_property("visible", true)
cell_saintsbook.lua, line 1375: Cell_saintsbook_sub_scrollbar:set_property("visible", false)
cinema_clip_editor.lua, line 397: popup.tooltip_text:set_property("auto_offset", "n")
cinema_clip_editor.lua, line 417: popup.export_text:set_property("auto_offset", "s")
cinema_clip_editor.lua, line 423: popup.camera_text:set_property("auto_offset", "n")
cutscene_effects.lua, line 144: Starburst_anim:set_property("is_paused", true)
cutscene_effects.lua, line 145: Bg_saints_anim:set_property("is_paused", true)
cutscene_effects.lua, line 178: Kanji_anim:set_property("is_paused", true)
hud.lua, line 937: Hud_radio_elements.hint_right_h:set_property( "anchor", new_hint_right_x, hint_right_y )
hud.lua, line 938: Hud_radio_elements.hint_left_h:set_property( "anchor", new_hint_left_x, hint_left_y )
hud.lua, line 973: Hud_camera.hint_icon:set_property( "anchor", adjusted_hint_x, 0 )
hud_diversion.lua, line 139: --div_in_twn:set_property("start_value", start_value_x, start_value_y)
hud_diversion.lua, line 140: div_in_twn:set_property("end_value", end_value_x, start_value_y)
hud_diversion.lua, line 148: --div_clip_resize_twn:set_property("end_value",-180, 50)
hud_diversion.lua, line 280: div_value:set_property("force_case", "upper")
hud_diversion.lua, line 372: fire_scale_twn:set_property("start_value", Hud_diversions[index].fire_scale_x_start, Hud_diversions[index].fire_scale_y_start)
hud_diversion.lua, line 373: fire_scale_twn:set_property("end_value", Hud_diversions[index].fire_scale_x_end, Hud_diversions[index].fire_scale_y_end)
hud_diversion.lua, line 384: fire_scale_twn:set_property("start_value", 1, 1)
hud_diversion.lua, line 385: fire_scale_twn:set_property("end_value", 2.2, 2.2)
hud_diversion.lua, line 403: meter_fill:set_property("end_angle", meter_fill_pct)
hud_diversion.lua, line 552: div_shift_up_twn:set_property("start_value", shift_up_grp_x, shift_up_grp_y)
hud_diversion.lua, line 553: div_shift_up_twn:set_property("end_value", shift_up_grp_x, slot * DIVERSION_ANCHOR_OFFSET)
hud_diversion.lua, line 563: end_event_twn:set_property("per_frame_event", "hud_diversion_loop_fire")
hud_diversion.lua, line 692: --chal_title:set_property("wrap_width", 265)
hud_diversion.lua, line 699: chal_title:set_property("wrap_width", 390)
hud_diversion.lua, line 700: chal_title:set_property("word_wrap", true)
main_menu_coop.lua, line 264: --Anims.list_out_tween:set_property("end_event", "ui_options_audio_anim_done")
msn_cyber.lua, line 53: error_msg1:set_property("font","thin")
msn_cyber.lua, line 54: error_msg2:set_property("font","thin")
msn_cyber.lua, line 55: error_msg3:set_property("font","thin")
msn_cyber.lua, line 56: error_msg4:set_property("font","thin")
msn_cyber.lua, line 58: error_msg1:set_property("text_scale",.8,.8)
msn_cyber.lua, line 59: error_msg2:set_property("text_scale",.8,.8)
msn_cyber.lua, line 60: error_msg3:set_property("text_scale",.8,.8)
msn_cyber.lua, line 61: error_msg4:set_property("text_scale",.8,.8)
pause_invite_friends.lua, line 131: list_back_in:set_property("start_value", 1000, 120)
pause_invite_friends.lua, line 132: header_back_in:set_property("start_value", 1000, 80)
pause_invite_friends.lua, line 134: list_back_in:set_property("end_value", 100, 120)
pause_invite_friends.lua, line 135: header_back_in:set_property("end_value", 130, 80)
pause_invite_friends.lua, line 141: list_slide_out:set_property("start_value", 100, 120)
pause_invite_friends.lua, line 142: header_slide_out:set_property("start_value", 130, 80)
pause_invite_friends.lua, line 144: list_slide_out:set_property("end_value", 1000, 120)
pause_invite_friends.lua, line 145: header_slide_out:set_property("end_value", 1000, 80)
pause_invite_friends.lua, line 150: list_slide_in:set_property("start_value", -200, 120)
pause_invite_friends.lua, line 151: header_slide_in:set_property("start_value", -200, 80)
pause_invite_friends.lua, line 153: list_slide_in:set_property("end_value", 100, 120)
pause_invite_friends.lua, line 154: header_slide_in:set_property("end_value", 130, 80)
pause_invite_friends.lua, line 234: list_slide_in:set_property("start_value", -200, 267)
pause_invite_friends.lua, line 235: header_slide_in:set_property("start_value", -200, 230)
pause_invite_friends.lua, line 237: list_slide_in:set_property("end_value", 100, 267)
pause_invite_friends.lua, line 238: header_slide_in:set_property("end_value", 130, 230)
pause_invite_friends.lua, line 240: list_back_in:set_property("start_value", 1000, 267)
pause_invite_friends.lua, line 241: header_back_in:set_property("start_value", 1000, 230)
pause_invite_friends.lua, line 243: list_back_in:set_property("end_value", 100, 267)
pause_invite_friends.lua, line 244: header_back_in:set_property("end_value", 130, 230)
pause_invite_friends.lua, line 246: list_slide_out:set_property("start_value", 100, 267)
pause_invite_friends.lua, line 247: header_slide_out:set_property("start_value", 130, 230)
pause_invite_friends.lua, line 249: list_slide_out:set_property("end_value", 1000, 267)
pause_invite_friends.lua, line 250: header_slide_out:set_property("end_value", 1000, 230)
pause_invite_friends.lua, line 252: list_back_out:set_property("start_value", 100, 267)
pause_invite_friends.lua, line 253: header_back_out:set_property("start_value", 130, 230)
pause_invite_friends.lua, line 255: list_back_out:set_property("end_value", -300, 267)
pause_invite_friends.lua, line 256: header_back_out:set_property("end_value", -300, 230)
pause_invite_friends.lua, line 542: list_slide_out:set_property("start_value", 100, 120)
pause_invite_friends.lua, line 543: header_slide_out:set_property("start_value", 130, 80)
pause_invite_friends.lua, line 545: list_slide_out:set_property("end_value", 1000, 120)
pause_invite_friends.lua, line 546: header_slide_out:set_property("end_value", 1000, 80)
pause_invite_friends.lua, line 551: list_slide_in:set_property("start_value", -200, 267)
pause_invite_friends.lua, line 552: header_slide_in:set_property("start_value", -200, 230)
pause_invite_friends.lua, line 554: list_slide_in:set_property("end_value", 100, 267)
pause_invite_friends.lua, line 555: header_slide_in:set_property("end_value", 130, 230)
pause_options_display_pc.lua, line 421: list_back_in:set_property("start_value", 1000, 80)
pause_options_display_pc.lua, line 422: header_back_in:set_property("start_value", 1000, 40)
pause_options_display_pc.lua, line 424: list_back_in:set_property("end_value", 100, 80)
pause_options_display_pc.lua, line 425: header_back_in:set_property("end_value", 130, 40)
pause_options_display_pc.lua, line 431: list_slide_out:set_property("start_value", 100, 80)
pause_options_display_pc.lua, line 432: header_slide_out:set_property("start_value", 130, 40)
pause_options_display_pc.lua, line 434: list_slide_out:set_property("end_value", 1000, 80)
pause_options_display_pc.lua, line 435: header_slide_out:set_property("end_value", 1000, 40)
pause_options_display_pc.lua, line 440: list_slide_in:set_property("start_value", -200, 80)
pause_options_display_pc.lua, line 441: header_slide_in:set_property("start_value", -200, 40)
pause_options_display_pc.lua, line 443: list_slide_in:set_property("end_value", 100, 80)
pause_options_display_pc.lua, line 444: header_slide_in:set_property("end_value", 130, 40)
pause_options_display_pc.lua, line 520: list_back_in:set_property("start_value", 1000, 80)
pause_options_display_pc.lua, line 521: header_back_in:set_property("start_value", 1000, 40)
pause_options_display_pc.lua, line 523: list_back_in:set_property("end_value", 100, 80)
pause_options_display_pc.lua, line 524: header_back_in:set_property("end_value", 130, 40)
pause_options_display_pc.lua, line 558: list_back_in:set_property("start_value", 1000, 267)
pause_options_display_pc.lua, line 559: header_back_in:set_property("start_value", 1000, 230)
pause_options_display_pc.lua, line 561: list_back_in:set_property("end_value", 100, 267)
pause_options_display_pc.lua, line 562: header_back_in:set_property("end_value", 130, 230)
pause_options_display_pc.lua, line 564: list_slide_out:set_property("start_value", 100, 267)
pause_options_display_pc.lua, line 565: header_slide_out:set_property("start_value", 130, 230)
pause_options_display_pc.lua, line 567: list_slide_out:set_property("end_value", 1000, 267)
pause_options_display_pc.lua, line 568: header_slide_out:set_property("end_value", 1000, 230)
pause_options_display_pc.lua, line 570: list_slide_in:set_property("start_value", -200, 267)
pause_options_display_pc.lua, line 571: header_slide_in:set_property("start_value", -200, 230)
pause_options_display_pc.lua, line 573: list_slide_in:set_property("end_value", 100, 267)
pause_options_display_pc.lua, line 574: header_slide_in:set_property("end_value", 130, 230)
pause_options_display_pc.lua, line 579: list_back_out:set_property("start_value", 100, 267)
pause_options_display_pc.lua, line 580: header_back_out:set_property("start_value", 130, 230)
pause_options_display_pc.lua, line 582: list_back_out:set_property("end_value", -300, 267)
pause_options_display_pc.lua, line 583: header_back_out:set_property("end_value", -300, 230)
pause_options_display_pc.lua, line 791: list_back_out:set_property("start_value", 100, 80)
pause_options_display_pc.lua, line 792: header_back_out:set_property("start_value", 130, 40)
pause_options_display_pc.lua, line 794: list_back_out:set_property("end_value", -550, 80)
pause_options_display_pc.lua, line 795: header_back_out:set_property("end_value", -550, 40)
pause_options_display_pc.lua, line 836: list_slide_out:set_property("start_value", 100, 80)
pause_options_display_pc.lua, line 837: header_slide_out:set_property("start_value", 130, 40)
pause_options_display_pc.lua, line 839: list_slide_out:set_property("end_value", 1000, 80)
pause_options_display_pc.lua, line 840: header_slide_out:set_property("end_value", 1000, 40)
pause_options_remap.lua, line 160: list_back_in:set_property("start_value", 1000, 120)
pause_options_remap.lua, line 161: header_back_in:set_property("start_value", 1000, 80)
pause_options_remap.lua, line 163: list_back_in:set_property("end_value", 100, 120)
pause_options_remap.lua, line 164: header_back_in:set_property("end_value", 130, 80)
pause_options_remap.lua, line 217: list_back_in:set_property("start_value", 1000, 267)
pause_options_remap.lua, line 218: header_back_in:set_property("start_value", 1000, 230)
pause_options_remap.lua, line 220: list_back_in:set_property("end_value", 100, 267)
pause_options_remap.lua, line 221: header_back_in:set_property("end_value", 130, 230)
pause_options_remap.lua, line 227: list_slide_out:set_property("start_value", 100, 267)
pause_options_remap.lua, line 228: header_slide_out:set_property("start_value", 130, 230)
pause_options_remap.lua, line 230: list_slide_out:set_property("end_value", 1000, 267)
pause_options_remap.lua, line 231: header_slide_out:set_property("end_value", 1000, 230)
pause_options_remap.lua, line 316: list_slide_out:set_property("start_value", 100, 120)
pause_options_remap.lua, line 317: header_slide_out:set_property("start_value", 130, 80)
pause_options_remap.lua, line 319: list_slide_out:set_property("end_value", 1000, 120)
pause_options_remap.lua, line 320: header_slide_out:set_property("end_value", 1000, 80)
store_character.lua, line 2410: player_creation_grp:set_property("background", false)
store_character.lua, line 3314: end_tween:set_property("end_event","store_character_lineup_susan_out_done")
store_character.lua, line 3369: end_tween:set_property("end_event","store_character_lineup_susan_in_done")
store_character.lua, line 3463: end_tween:set_property("end_event","store_character_lineup_susan_in_done")
store_clothing.lua, line 1873: store_main_grp:set_property("background", true)
store_clothing.lua, line 1899: store_main_grp:set_property("background", false)
store_common.lua, line 92: cell_mask:set_property("mask",false)
store_crib.lua, line 139: cell_mask:set_property("mask", true)
store_crib.lua, line 140: cell_mask:set_property("screen_size",488,720)
store_crib.lua, line 273: cell_mask:set_property("mask", true)
store_crib.lua, line 278: crib_in_mask_twn_h:set_property("start_value", mask_end_x, mask_end_y)
store_crib.lua, line 296: title_twn:set_property("start_value",-800,0)
store_crib.lua, line 297: title_twn:set_property("end_value",0,0)
store_crib.lua, line 305: mask_twn:set_property("start_value", new_x, -52)
store_crib.lua, line 306: mask_twn:set_property("end_value", new_x, -52)
store_crib.lua, line 361: title_twn:set_property("start_value",0,0)
store_crib.lua, line 362: title_twn:set_property("end_value",-800,0)
store_crib.lua, line 381: cell_mask:set_property("mask", false)
store_stronghold.lua, line 93: cell_mask:set_property("mask", true)
store_stronghold.lua, line 94: cell_mask:set_property("screen_size",488,600)
store_vehicle.lua, line 2488: cell_mask:set_property("mask", false)
store_vehicle.lua, line 3101: store_main_grp:set_property("background", true)
store_vehicle.lua, line 3186: --Vehicle_stats:set_property("background", false)
store_vehicle.lua, line 3187: store_main_grp:set_property("background", false)
store_vehicle.lua, line 3199: store_vehicle_list_twn:set_property("end_value", 0, 0)
store_vehicle.lua, line 3214: store_vehicle_list_twn:set_property("end_value", 0, 0)
store_weapon.lua, line 202: Weapon_bg_grp:set_property("background", true)
store_weapon.lua, line 889: base_weapon_txt:set_property("wrap_width", 320)
store_weapon.lua, line 1349: level_desc:set_property("wrap_width",340)
store_weapon.lua, line 1364: Weapon_bg_grp:set_property("background", false)
store_weapon.lua, line 1380: Weapon_bg_grp:set_property("background", true)
store_weapon.lua, line 1651: level_desc:set_property("wrap_width",340)
vdo_anim_object.lua, line 39: self:set_property("is_paused", false)
vdo_anim_object.lua, line 42: return self:set_property("start_time", start_time + current_time_idx)
vdo_anim_object.lua, line 47: return self:set_property("is_paused", true)
vdo_anim_object.lua, line 51: return self:set_property("is_paused", true)
vdo_anim_object.lua, line 55: return self:set_property("is_paused", false)
vdo_anim_object.lua, line 59: return self:set_property("reverse", value)
vdo_anim_object.lua, line 63: return self:set_property("target_handle", target_handle)
vdo_anim_object.lua, line 70: return self:set_property("target_handle", target_handle)
vdo_anim_object.lua, line 74: return self:set_property("target_name", target_name)
vdo_anim_object.lua, line 78: return self:set_property("start_value", ...)
vdo_anim_object.lua, line 82: return self:set_property("end_value", ...)
vdo_anim_object.lua, line 94: return self:set_property("start_event", start_event)
vdo_anim_object.lua, line 98: return self:set_property("end_event", end_event)
vdo_base_object.lua, line 115: return self:set_property("depth", depth)
vdo_base_object.lua, line 124: return self:set_property("alpha", alpha)
vdo_base_object.lua, line 133: return self:set_property("anchor", x, y)
vdo_base_object.lua, line 143: return self:set_property("tint", r, g, b)
vdo_base_object.lua, line 145: return self:set_property("tint", r.R, r.G, r.B)
vdo_base_object.lua, line 155: return self:set_property("rotation", rotation)
vdo_base_object.lua, line 164: return self:set_property("scale", x, y)
vdo_base_object.lua, line 173: return self:set_property("screen_size", w, h)
vdo_base_object.lua, line 191: return self:set_property("visible", visible)
vdo_base_object.lua, line 200: return self:set_property("blur", blur)
vdo_base_object.lua, line 212: return self:set_property("image", image)
vdo_base_object.lua, line 222: return self:set_property("text_tag_crc", text)
vdo_base_object.lua, line 224: return self:set_property("text_tag", text)
vdo_base_object.lua, line 234: return self:set_property("text_tag_crc", crc)
vdo_bitmap_viewer.lua, line 69: self.description:set_property("wrap_width", img_width)
vdo_button_highlight.lua, line 54: button:set_property("visible", false)
vdo_button_highlight.lua, line 61: button:set_property("visible", true)
vdo_button_highlight.lua, line 65: button:set_property("visible", false)
vdo_button_pc.lua, line 96: self.text_label:set_property("text_tag_crc", new_label)
vdo_button_pc.lua, line 98: self.text_label:set_property("text_tag", new_label)
vdo_button_pc.lua, line 106: self.text_value:set_property("text_tag_crc", new_value)
vdo_button_pc.lua, line 108: self.text_value:set_property("text_tag", new_value)
vdo_button_pc.lua, line 217: self.text_label:set_property("auto_offset", "w")
vdo_button_pc.lua, line 241: --self.text_label:set_property("auto_offset", "w")
vdo_button_pc.lua, line 243: self.text_label:set_property("auto_offset", "c")
vdo_button_remap.lua, line 83: self.label_text:set_property("text_tag", new_label)
vdo_button_toggle.lua, line 51: text:set_property("text_tag", new_label)
vdo_button_toggle.lua, line 60: text:set_property("text_tag_crc", new_label_crc)
vdo_button_toggle.lua, line 176: self.icon1:set_property("auto_offset", "w")
vdo_cell_menu_button.lua, line 53: self.btn_label:set_property("horz_align","center")
vdo_cell_menu_button.lua, line 54: self.btn_label:set_property("auto_offset", "n")
vdo_cell_menu_button.lua, line 76: self.btn_label:set_property("horz_align","center")
vdo_cell_menu_button.lua, line 77: self.btn_label:set_property("auto_offset", "n")
vdo_cell_menu_button.lua, line 123: self.btn_label:set_property("word_wrap", false)
vdo_cell_menu_button.lua, line 125: self.btn_label:set_property("word_wrap", true)
vdo_cell_missions_list.lua, line 89: current_button:set_property("anchor", btn_mission_x, new_y)
vdo_cell_missions_list.lua, line 92: current_button:set_property("visible", true)
vdo_cell_missions_list.lua, line 116: self.scrollbar:set_property("visible", true)
vdo_cell_missions_list.lua, line 129: self.scrollbar:set_property("visible", false)
vdo_cell_missions_list.lua, line 147: buttons:set_property("depth",1)
vdo_cell_missions_list.lua, line 154: current_button:set_property("depth", -1)
vdo_city_control.lua, line 73: meter_tween:set_property("start_value", start_angle)
vdo_city_control.lua, line 74: meter_tween:set_property("end_value", end_angle)
vdo_city_control.lua, line 75: meter_bg_tween:set_property("start_value", start_angle - .06)
vdo_city_control.lua, line 76: meter_bg_tween:set_property("end_value", end_angle - .06)
vdo_city_control.lua, line 88: meter:set_property("end_angle", end_angle, self.doc_handle)
vdo_city_control.lua, line 89: meter_bg:set_property("end_angle", end_angle - .06)
vdo_city_control.lua, line 123: meter_tween:set_property("start_value", start_angle)
vdo_city_control.lua, line 124: meter_tween:set_property("end_value", end_angle)
vdo_city_control.lua, line 125: meter_bg_tween:set_property("start_value", start_angle - .06)
vdo_city_control.lua, line 126: meter_bg_tween:set_property("end_value", end_angle - .06)
vdo_city_control.lua, line 140: meter:set_property("end_angle", end_angle)
vdo_city_control.lua, line 141: meter_bg:set_property("end_angle", end_angle - .06)
vdo_city_control.lua, line 170: meter_tint_tween:set_property("start_value", COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
vdo_city_control.lua, line 171: meter_tint_tween:set_property("end_value", COLOR_RESPECT_METER_HIGHLIGHT.R, COLOR_RESPECT_METER_HIGHLIGHT.G, COLOR_RESPECT_METER_HIGHLIGHT.B)
vdo_city_control.lua, line 176: meter:set_property("start_angle", self.start_angle)
vdo_city_control.lua, line 177: meter_bg:set_property("start_angle", self.start_angle - .06)
vdo_export_progress_meter.lua, line 50: self:set_property("visible", true)
vdo_export_progress_meter.lua, line 53: self:set_property("visible", false)
vdo_grid_button.lua, line 22: icon:set_property("image", new_icon)
vdo_grid_button.lua, line 29: icon:set_property("image_crc", new_icon_crc)
vdo_grid_button.lua, line 44: main:set_property("alpha",1.0)
vdo_grid_button.lua, line 45: --main:set_property("scale",1.1,1.1)
vdo_grid_button.lua, line 46: --main:set_property("anchor",-5,-5)
vdo_grid_button.lua, line 49: --main:set_property("alpha",0.4)
vdo_grid_button.lua, line 50: --main:set_property("scale",1,1)
vdo_grid_button.lua, line 51: --main:set_property("anchor",0,0)
vdo_grid_button_canceled.lua, line 21: cancel_icon:set_property("visible", self.cancel_status)
vdo_grid_button_canceled.lua, line 32: icon:set_property("image", new_icon)
vdo_grid_button_canceled.lua, line 39: icon:set_property("image_crc", new_icon_crc)
vdo_grid_button_canceled.lua, line 54: main:set_property("alpha",1.0)
vdo_grid_button_canceled.lua, line 55: main:set_property("scale",1.1,1.1)
vdo_grid_button_canceled.lua, line 57: main:set_property("scale",1,1)
vdo_grid_button_check.lua, line 34: icon:set_property("image", new_icon)
vdo_grid_button_check.lua, line 35: icon2:set_property("image", new_icon)
vdo_grid_button_check.lua, line 46: icon:set_property("image_crc", new_icon_crc)
vdo_grid_button_check.lua, line 78: main:set_property("alpha",1.0)
vdo_grid_button_check.lua, line 79: main:set_property("scale",1.1,1.1)
vdo_grid_button_check.lua, line 81: main:set_property("scale",1,1)
vdo_grid_button_layered.lua, line 182: icon:set_property("image_crc", new_icon_crc)
vdo_grid_list.lua, line 165: base_button:set_property("anchor", -1 * self.button_w, -1 * self.button_h)
vdo_grid_list.lua, line 376: button:set_property("anchor", new_x, new_y)
vdo_grid_list.lua, line 431: self.scrollbar:set_property("visible",true)
vdo_grid_list.lua, line 433: self.scrollbar:set_property("visible",false)
vdo_grid_list.lua, line 518: highlight:set_property( "anchor", button_x, button_y)
vdo_grid_list.lua, line 555: --grid_clip:set_property("clip_enabled", false)
vdo_grid_list.lua, line 1015: highlight:set_property( "anchor", button_x, button_y)
vdo_gsi_combo.lua, line 107: fill_obj:set_property("scale", fill_width, fill_height)
vdo_gsi_combo.lua, line 108: fill_2_obj:set_property("scale", fill_width, fill_height)
vdo_gsi_combo.lua, line 199: self:set_property("visible", true)
vdo_gsi_combo.lua, line 202: self:set_property("visible", false)
vdo_gsi_info.lua, line 164: self:set_property("visible", true)
vdo_gsi_info.lua, line 167: self:set_property("visible", false)
vdo_gsi_meter.lua, line 194: self:set_property("visible", true)
vdo_gsi_meter.lua, line 197: self:set_property("visible", false)
vdo_gsi_timer.lua, line 255: self:set_property("visible", true)
vdo_gsi_timer.lua, line 258: self:set_property("visible", false)
vdo_gsi_xy.lua, line 146: self:set_property("visible", true)
vdo_gsi_xy.lua, line 149: self:set_property("visible", false)
vdo_hint_bar.lua, line 83: self.hint_objects[1].text:set_property("scale", force_scale, 1.0)
vdo_hint_bar.lua, line 221: button:set_property("render_mode", "additive_alpha")
vdo_hint_bar.lua, line 222: text:set_property("render_mode", "additive_alpha")
vdo_hint_bar.lua, line 241: self.hint_objects[i].text:set_property("shadow_enabled", true)
vdo_hint_bar.lua, line 242: self.hint_objects[i].text:set_property("shadow_offset", 2, 2)
vdo_hint_bar.lua, line 243: self.hint_objects[i].text:set_property("shadow_alpha", .75)
vdo_hint_bar.lua, line 244: self.hint_objects[i].text:set_property("shadow_tint", 0,0,0)
vdo_hint_bar.lua, line 248: self.hint_objects[i].text:set_property("shadow_enabled", false)
vdo_hint_bar.lua, line 278: self.hint_objects[1].text:set_property("text_scale", TEXT_SCALE_MINI, TEXT_SCALE_MINI)
vdo_hint_bar.lua, line 283: self.hint_objects[1].text:set_property("text_scale", TEXT_SCALE_NORMAL, TEXT_SCALE_NORMAL)
vdo_hint_button.lua, line 51: self.bg_left:set_property("auto_offset", "c")
vdo_hint_button.lua, line 59: self.bg_right:set_property("auto_offset", "c")
vdo_hint_button.lua, line 67: self.bg_middle:set_property("auto_offset", "c")
vdo_hint_button.lua, line 80: self.key_text1:set_property("font", "thin")
vdo_hint_button.lua, line 81: self.key_text1:set_property("auto_offset", "c")
vdo_hint_button.lua, line 88: self.key_text2:set_property("font", "thin")
vdo_hint_button.lua, line 89: self.key_text2:set_property("auto_offset", "c")
vdo_mega_list.lua, line 144: self.scrollbar:set_property("visible", true)
vdo_mega_list.lua, line 158: self.scrollbar:set_property("anchor", scrollbar_x, 0)
vdo_mega_list.lua, line 162: self.scrollbar:set_property("visible", false)
vdo_mega_list.lua, line 655: button:set_property("anchor", button_copy.x, new_y)
vdo_mega_list.lua, line 659: button:set_property("visible", true)
vdo_mega_list.lua, line 709: toggle:set_property("anchor", toggle_x , toggle_y)
vdo_mega_list.lua, line 739: slider:set_property("anchor", slider_x, slider_y)
vdo_mega_list.lua, line 750: button:set_property("visible", false)
vdo_mega_list.lua, line 768: row:set_property("anchor", button_copy.x, new_y)
vdo_mega_list.lua, line 769: row:set_property("alpha", 1)
vdo_mega_list.lua, line 794: toggle_color:set_property("anchor", button_copy.x, new_y)
vdo_mega_list.lua, line 796: toggle_color:set_property("alpha", 1)
vdo_mega_list.lua, line 805: toggle_color:set_property("anchor", toggle_color_x, toggle_color_y)
vdo_mega_list.lua, line 816: button:set_property("visible", false)
vdo_mega_list.lua, line 825: remap:set_property("anchor", button_copy.x, new_y)
vdo_mega_list.lua, line 826: remap:set_property("alpha", 1)
vdo_mega_list.lua, line 838: remap.value_bg[1]:set_property("anchor", self.label_x + new_width)
vdo_mega_list.lua, line 839: remap.value_bg[1]:set_property("scale", new_width / (remap.value_bg[1]:get_actual_size() / 2) * old_scale_x, old_scale_y)
vdo_mega_list.lua, line 1045: anchor_tween:set_property("start_value", list_x, list_y )
vdo_mega_list.lua, line 1046: anchor_tween:set_property("end_value", list_x, new_y )
vdo_mega_list.lua, line 1047: anchor_tween:set_property("end_event", "vdo_mega_list_scroll_done")
vdo_mega_list.lua, line 1090: self.buttons[i]:set_property("anchor", button_x, new_y)
vdo_mega_list.lua, line 1103: current_button:set_property("alpha", 1.0)
vdo_mega_list.lua, line 1130: current_button:set_property("depth", -10)
vdo_mega_list.lua, line 1131: current_button:set_property("alpha", 1.0)
vdo_mega_list.lua, line 1132: self.button_highlight:set_property( "depth", -1)
vdo_mega_list.lua, line 1151: self.button_highlight:set_property( "anchor", button_x, button_y )
vdo_mega_list.lua, line 1239: button:set_property("depth", 0)
vdo_mega_list.lua, line 1240: button:set_property("alpha", 1)
vdo_mega_list.lua, line 1585: self.button_highlight:set_property("visible", is_on)
vdo_mega_list.lua, line 2100: anchor_tween:set_property("start_value", list_x, list_y )
vdo_mega_list.lua, line 2101: anchor_tween:set_property("end_value", list_x, new_y )
vdo_mega_list.lua, line 2102: anchor_tween:set_property("end_event", "vdo_mega_list_scroll_done")
vdo_pause_button_highlight.lua, line 37: button:set_property("visible", false)
vdo_pause_button_highlight.lua, line 40: button:set_property("visible", true)
vdo_pause_button_highlight.lua, line 44: button:set_property("visible", false)
vdo_pause_button_toggle.lua, line 35: text:set_property("text_tag", new_label)
vdo_pause_button_toggle.lua, line 44: value:set_property("text_tag", new_value)
vdo_pause_button_toggle.lua, line 59: techno_text:set_property("image", rand_texts[rand_idx])
vdo_pause_button_toggle.lua, line 65: value:set_property("anchor", value_x, value_y)
vdo_pause_mega_list.lua, line 182: button:set_property("anchor", x, new_y)
vdo_pause_mega_list.lua, line 185: button:set_property("visible", true)
vdo_pause_mega_list.lua, line 234: anchor_tween_clone:set_property("target_handle", button.handle)
vdo_pause_mega_list.lua, line 238: anchor_tween_clone:set_property("start_time", time_offset)
vdo_pause_mega_list.lua, line 239: anchor_tween_clone:set_property("target_property", "alpha")
vdo_pause_mega_list.lua, line 240: anchor_tween_clone:set_property("start_value", 0)
vdo_pause_mega_list.lua, line 241: anchor_tween_clone:set_property("end_value", 1)
vdo_pause_mega_list.lua, line 249: anchor_tween_clone:set_property("start_time", time_offset)
vdo_pause_mega_list.lua, line 250: anchor_tween_clone:set_property("start_value", start_x, end_y)
vdo_pause_mega_list.lua, line 251: anchor_tween_clone:set_property("end_value", end_x, end_y)
vdo_pause_mega_list.lua, line 282: self.group:set_property("anchor",list_x,0)
vdo_pause_mega_list.lua, line 388: current_button:set_property("depth", -10)
vdo_pause_mega_list.lua, line 389: current_button:set_property("blur", 0)
vdo_pause_mega_list.lua, line 391: highlight:set_property( "depth", -1)
vdo_pause_mega_list.lua, line 394: highlight:set_property( "anchor", button_x, button_y )
vdo_pause_mega_list.lua, line 412: current_button:set_property("alpha", 0.5)
vdo_pause_mega_list.lua, line 415: current_button:set_property("alpha", 1.0)
vdo_pause_mega_list.lua, line 554: highlight:set_property("visible", is_on)
vdo_respect_meter.lua, line 51: h:set_property("start_value", COLOR_RESPECT_METER.R, COLOR_RESPECT_METER.G, COLOR_RESPECT_METER.B)
vdo_respect_meter.lua, line 52: h:set_property("end_value", COLOR_RESPECT_METER_HIGHLIGHT.R, COLOR_RESPECT_METER_HIGHLIGHT.G, COLOR_RESPECT_METER_HIGHLIGHT.B)
vdo_respect_meter.lua, line 236: meter_tween:set_property("start_value", start_respect_angle)
vdo_respect_meter.lua, line 237: meter_tween:set_property("end_value", end_respect_angle)
vdo_respect_meter.lua, line 238: meter_bg_tween:set_property("start_value", start_respect_angle - .03)
vdo_respect_meter.lua, line 239: meter_bg_tween:set_property("end_value", end_respect_angle - .03)
vdo_respect_meter.lua, line 247: respect_meter:set_property("end_angle", end_respect_angle)
vdo_respect_meter.lua, line 248: respect_meter_bg:set_property("end_angle", end_respect_angle - .03)
vdo_scrollbar.lua, line 23: self.tab:set_property("anchor",0,0)
vdo_scrollbar.lua, line 24: self.fill:set_property("anchor",0,0)
vdo_scrollbar.lua, line 74: tab_anchor_tween:set_property("start_value", 0, tab_y)
vdo_scrollbar.lua, line 75: tab_anchor_tween:set_property("end_value", 0, tab_position)
vdo_scrollbox.lua, line 208: self.scrollbar:set_property("visible", true)
vdo_scrollbox.lua, line 213: self.scrollbar:set_property("visible", false)
vdo_scrolling_text.lua, line 12: text_graphic:set_property("wrap_width",new_width)
vdo_scrolling_text.lua, line 26: text_graphic:set_property("font", new_font)
vdo_scrolling_text.lua, line 27: text_graphic:set_property("text_scale", new_size_x, new_size_y)
vdo_scrolling_text.lua, line 35: text_graphic:set_property("force_case", case)
vdo_scrolling_text.lua, line 43: text_graphic:set_property("auto_offset", compass)
vdo_slider.lua, line 72: slider_value:set_property("text_tag", new_value)
vdo_store_header.lua, line 101: self.title[i]:set_property("scale", scale_tbl[curr_scale], scale_tbl[curr_scale])
vdo_store_header.lua, line 131: self.arrow[i]:set_property("anchor",arrow_x, arrow_y)
vdo_store_header.lua, line 132: self.title[i+1]:set_property("anchor",title2_x, title_y)
vdo_susan.lua, line 116: tween_h:set_property("start_value", Foward_values.alpha_start[i])
vdo_susan.lua, line 117: tween_h:set_property("end_value", Foward_values.alpha_end[i])
vdo_susan.lua, line 121: tween_h:set_property("start_value", Foward_values.anchor_start[i], 0)
vdo_susan.lua, line 122: tween_h:set_property("end_value", Foward_values.anchor_end[i], 0)
vdo_susan.lua, line 125: tween_h:set_property("start_value", Foward_values.scale_start[i], Foward_values.scale_start[i])
vdo_susan.lua, line 126: tween_h:set_property("end_value", Foward_values.scale_end[i], Foward_values.scale_end[i])
vdo_susan.lua, line 130: tween_h:set_property("start_value", tint/255, tint/255, tint/255)
vdo_susan.lua, line 132: tween_h:set_property("end_value", tint/255, tint/255, tint/255)
vdo_susan.lua, line 139: tween_h:set_property("start_value", old_rotation )
vdo_susan.lua, line 140: tween_h:set_property("end_value", random_rotation )
vdo_susan.lua, line 186: tween_h:set_property("start_value", Reverse_values.alpha_start[i])
vdo_susan.lua, line 187: tween_h:set_property("end_value", Reverse_values.alpha_end[i])
vdo_susan.lua, line 191: tween_h:set_property("start_value", Reverse_values.anchor_start[i], 0)
vdo_susan.lua, line 192: tween_h:set_property("end_value", Reverse_values.anchor_end[i], 0)
vdo_susan.lua, line 195: tween_h:set_property("start_value", Reverse_values.scale_start[i], Reverse_values.scale_start[i])
vdo_susan.lua, line 196: tween_h:set_property("end_value", Reverse_values.scale_end[i], Reverse_values.scale_end[i])
vdo_susan.lua, line 200: tween_h:set_property("start_value", tint/255, tint/255, tint/255)
vdo_susan.lua, line 202: tween_h:set_property("end_value", tint/255, tint/255, tint/255)
vdo_susan.lua, line 209: tween_h:set_property("start_value", old_rotation )
vdo_susan.lua, line 210: tween_h:set_property("end_value", random_rotation )
vdo_weapon_radial.lua, line 69: weapon_radial_glow_twn:set_property("end_event", "vint_anim_loop_callback")
vdo_weapon_radial.lua, line 70: grenade_radial_glow_twn:set_property("end_event", "vint_anim_loop_callback")
vdo_weapon_radial.lua, line 493: self.arrow_bmp:set_property("tint", color.R, color.G, color.B)
vdo_weapon_radial.lua, line 494: self.store_highlight:set_property("tint", color.R, color.G, color.B)
vdo_weapon_radial.lua, line 495: self.slot_highlight:set_property("tint", color.R, color.G, color.B)
vdo_weapon_radial.lua, line 496: self.slot_grenade_highlight:set_property("tint", color.R, color.G, color.B)
vdo_weapon_radial_slot.lua, line 85: ammo_bar_fill_bmp:set_property("start_angle", angle)
|
set_props |
false |
1 |
1 |
set_respect |
false |
1 |
25store_clothing.lua, line 872: Store_header:set_respect(nil)
store_clothing.lua, line 960: Store_header:set_respect(Store_clothing_item_info.item_style)
store_clothing.lua, line 1723: Store_header:set_respect(nil)
store_common.lua, line 117: Store_header:set_respect(nil)
store_crib.lua, line 480: Store_header:set_respect(nil)
store_gang.lua, line 573: Store_header:set_respect(nil)
store_stronghold.lua, line 376: Store_header:set_respect(nil)
store_tattoo.lua, line 295: Store_header:set_respect(menu_data.respect)
store_tattoo.lua, line 325: Store_header:set_respect(respect)
store_tattoo.lua, line 757: Store_header:set_respect(nil)
store_vehicle.lua, line 225: Store_header:set_respect(item.style)
store_vehicle.lua, line 764: Store_header:set_respect(item.style)
store_vehicle.lua, line 903: Store_header:set_respect(item.style)
store_vehicle.lua, line 952: Store_header:set_respect(item.style)
store_vehicle.lua, line 1010: Store_header:set_respect(respect)
store_vehicle.lua, line 1507: Store_header:set_respect(Store_vehicle_color_respect)
store_vehicle.lua, line 1728: Store_header:set_respect(Store_vehicle_color_respect)
store_vehicle.lua, line 1743: Store_header:set_respect(Store_vehicle_color_respect)
store_vehicle.lua, line 1820: Store_header:set_respect(Store_vehicle_color_respect)
store_vehicle.lua, line 2112: Store_header:set_respect(menu_data.style)
store_vehicle.lua, line 2872: Store_header:set_respect(item.style)
store_vehicle.lua, line 2916: Store_header:set_respect(Store_vehicle_color_respect)
store_weapon.lua, line 652: Store_header:set_respect(nil)
store_weapon.lua, line 1619: Store_header:set_respect(nil)
store_weapon.lua, line 1640: Store_header:set_respect(nil)
|
set_respect_meter |
false |
1 |
|
set_reverse |
false |
1 |
|
set_reward_granted_end_cb |
false |
1 |
2 |
set_rotation |
false |
1 |
4 |
set_scale |
false |
1 |
56cinema_clip_editor.lua, line 229: CCE_free_buttons[BTN_FREE_SHOW_HUD].button:set_scale(0.66667, 0.66667)
cinema_clip_editor.lua, line 400: popup.tooltip_text:set_scale(0.8, 0.8)
cinema_clip_editor.lua, line 421: popup.export_text:set_scale(0.8, 0.8)
cinema_clip_editor.lua, line 425: popup.camera_text:set_scale(0.5, 0.5)
cinema_clip_editor.lua, line 816: dialog.text:set_scale(0.35, 0.35)
cinema_clip_editor_timeline.lua, line 572: zone.text:set_scale(0.8, 0.8)
cinema_clip_editor_timeline.lua, line 577: zone.lock:set_scale(1.0, 1.0)
store_character.lua, line 3046: Susan_object.arrow_left:set_scale(SUSAN_ARROW_SCALE, SUSAN_ARROW_SCALE)
store_character.lua, line 3047: Susan_object.arrow_right:set_scale(SUSAN_ARROW_SCALE, SUSAN_ARROW_SCALE)
store_character.lua, line 3049: Susan_object.arrow_left:set_scale(SUSAN_ARROW_SCALE * 1.15, SUSAN_ARROW_SCALE * 1.15)
store_character.lua, line 3051: Susan_object.arrow_right:set_scale(SUSAN_ARROW_SCALE * 1.15, SUSAN_ARROW_SCALE * 1.15)
store_weapon.lua, line 893: header_txt:set_scale(1, 1)
store_weapon.lua, line 898: header_txt:set_scale(text_scale, text_scale)
vdo_button_pc.lua, line 304: self.text_value:set_scale(0.6667, 0.8)
vdo_button_pc.lua, line 306: self.text_value:set_scale(0.8, 0.8)
vdo_button_pc.lua, line 573: self.img_icon:set_scale(scale, scale)
vdo_button_remap.lua, line 117: self.value_button[1]:set_scale(SCALE_UNSELECTED, SCALE_UNSELECTED)
vdo_button_remap.lua, line 118: self.value_button[2]:set_scale(SCALE_UNSELECTED, SCALE_UNSELECTED)
vdo_button_remap.lua, line 121: self.value_button[1]:set_scale(SCALE_UNSELECTED, SCALE_UNSELECTED)
vdo_button_remap.lua, line 122: self.value_button[2]:set_scale(SCALE_UNSELECTED, SCALE_UNSELECTED)
vdo_button_remap.lua, line 127: self.value_text[self.current_column]:set_scale(SCALE_SELECTED, SCALE_SELECTED)
vdo_button_remap.lua, line 128: self.value_button[self.current_column]:set_scale(SCALE_SELECTED, SCALE_SELECTED)
vdo_button_toggle.lua, line 177: self.icon1:set_scale(60, 1.6) -- Hacky, but works
vdo_cell_menu_button.lua, line 47: self.btn:set_scale(SCALE_BTN_HIGHLIGHT,SCALE_BTN_HIGHLIGHT)
vdo_cell_menu_button.lua, line 70: self.btn:set_scale(SCALE_BTN_UNHIGHLIGHT,SCALE_BTN_UNHIGHLIGHT)
vdo_cell_menu_button.lua, line 104: self.btn_num_bg:set_scale(NUM_BG_SCALE, NUM_BG_SCALE)
vdo_cell_menu_button.lua, line 107: self.btn_num_bg:set_scale(NUM_BG_SCALE_LARGE, NUM_BG_SCALE)
vdo_cell_missions_button.lua, line 35: self.mission_title:set_scale(1,1)
vdo_cell_missions_button.lua, line 41: self.mission_title:set_scale(text_scale_label,1)
vdo_grid_button_layered.lua, line 190: button_grp:set_scale(width/button_grp_w, height/button_grp_h)
vdo_grid_list.lua, line 382: button:set_scale(SCALE_STD_RES_GRID_BUTTON, SCALE_STD_RES_GRID_BUTTON)
vdo_grid_list.lua, line 498: highlight_button_outline:set_scale(outline_scale, outline_scale)
vdo_grid_list.lua, line 936: --highlight_button:set_scale(self.outline_scale, self.outline_scale)
vdo_gsi_info.lua, line 91: label_txt_obj:set_scale(1,1)
vdo_gsi_info.lua, line 92: info_txt_obj:set_scale(1,1)
vdo_gsi_info.lua, line 103: label_txt_obj:set_scale(scale, 1)
vdo_gsi_info.lua, line 104: info_txt_obj:set_scale(scale, 1)
vdo_hint_bar.lua, line 277: self.hint_objects[1].button:set_scale(BUTTON_SCALE_MINI, BUTTON_SCALE_MINI)
vdo_hint_bar.lua, line 282: self.hint_objects[1].button:set_scale(BUTTON_SCALE_NORMAL, BUTTON_SCALE_NORMAL)
vdo_hint_button.lua, line 84: self.key_text1:set_scale(self.size_large, self.size_large)
vdo_hint_button.lua, line 92: self.key_text2:set_scale(self.size_small, self.size_small)
vdo_hint_button.lua, line 233: self.key_text1:set_scale(self.size_large, self.size_large)
vdo_hint_button.lua, line 244: self.key_text1:set_scale(self.size_small, self.size_small)
vdo_hint_button.lua, line 245: self.key_text2:set_scale(self.size_small, self.size_small)
vdo_hint_button.lua, line 278: self.key_text1:set_scale(w, w)
vdo_hint_button.lua, line 279: self.key_text2:set_scale(w, w)
vdo_pause_button_toggle.lua, line 86: value_obj:set_scale(SELECTED_SCALE, SELECTED_SCALE)
vdo_pause_button_toggle.lua, line 87: text_obj:set_scale(SELECTED_SCALE, SELECTED_SCALE)
vdo_pause_button_toggle.lua, line 94: value_obj:set_scale(UNSELECTED_SCALE, UNSELECTED_SCALE)
vdo_pause_button_toggle.lua, line 95: text_obj:set_scale(UNSELECTED_SCALE, UNSELECTED_SCALE)
vdo_pause_header.lua, line 42: text_obj:set_scale(1.0,1.0)
vdo_pause_header.lua, line 52: self:set_scale(text_scale,text_scale)
vdo_pause_header.lua, line 54: self:set_scale(1.0,1.0)
vdo_susan.lua, line 236: current_susan_h:set_scale(Foward_values.scale_start[i],Foward_values.scale_start[i])
vdo_weapon_radial.lua, line 322: slot_old_obj:set_scale(1,1)
vdo_weapon_radial.lua, line 327: slot_new_obj:set_scale(1.25,1.25)
|
set_screen_size |
false |
1 |
5store_weapon.lua, line 1774: --gsi_bg:set_screen_size(obj_txt_x + obj_txt_width + 5, gsi_bg_height)
vdo_grid_button.lua, line 35: icon:set_screen_size(width, height)
vdo_grid_list.lua, line 891: self.titles[title_index].line:set_screen_size(bg_width - (text_width + 30), 3)
vdo_store_header.lua, line 325: --self.bar_top:set_screen_size(new_bar_width, bar_top_height)
vdo_store_header.lua, line 326: --self.bar_bottom:set_screen_size(new_bar_width, bar_bottom_height)
|
set_selection |
false |
4 |
102cat_mouse_results.lua, line 226: Mega_list:set_selection(new_index)
cat_mouse_results.lua, line 235: Mega_list:set_selection(new_index)
cell_camera.lua, line 198: Camera_list:set_selection(new_index)
cell_camera.lua, line 217: Camera_list:set_selection(new_index)
cell_cheats.lua, line 415: Cheats_list:set_selection(new_index)
cell_cheats.lua, line 436: Cheats_list:set_selection(new_index)
cell_missions.lua, line 255: List:set_selection(new_index, true, false)
cell_missions.lua, line 272: List:set_selection(new_index, true, false)
cell_missions.lua, line 297: List:set_selection(new_start_index, false, true)
cell_music_menu.lua, line 128: Station_grid:set_selection(new_index)
cell_phone.lua, line 995: Garage_list:set_selection(garage_idx)
cell_phone.lua, line 1029: Garage_list:set_selection(new_index)
cell_playlist.lua, line 1007: List_left:set_selection(new_index)
cell_playlist.lua, line 1020: List_right:set_selection(new_index2)
cell_playlist.lua, line 1042: List_left:set_selection(new_index)
cell_playlist.lua, line 1054: List_right:set_selection(new_index2)
cell_rewards.lua, line 338: Store_popup.list:set_selection(new_index)
cell_rewards.lua, line 553: Active_list:set_selection(new_index)
cell_rewards.lua, line 569: Active_list:set_selection(new_index)
cinema_clip_editor.lua, line 546: Confirm_popup.list:set_selection(new_index)
cinema_clip_manager.lua, line 198: Active_list:set_selection(new_index)
cinema_clip_manager.lua, line 215: Active_list:set_selection(new_index)
cmp_fail.lua, line 468: List:set_selection(new_index)
cmp_fail.lua, line 487: List:set_selection(new_index)
game_lobby.lua, line 1407: List:set_selection(new_index)
game_lobby.lua, line 1441: List:set_selection(new_index)
horde_results.lua, line 516: Mega_list:set_selection(new_index)
horde_results.lua, line 524: Mega_list:set_selection(new_index)
main_menu_campaign.lua, line 156: List:set_selection(new_index)
main_menu_campaign.lua, line 171: List:set_selection(new_index)
main_menu_coop.lua, line 278: List:set_selection(new_index)
main_menu_coop.lua, line 293: List:set_selection(new_index)
main_menu_coop_top.lua, line 342: List:set_selection(new_index)
main_menu_coop_top.lua, line 357: List:set_selection(new_index)
main_menu_extras.lua, line 171: List:set_selection(new_index)
main_menu_extras.lua, line 186: List:set_selection(new_index)
main_menu_new_game.lua, line 211: List:set_selection(new_index)
main_menu_new_game.lua, line 226: List:set_selection(new_index)
main_menu_top.lua, line 389: Main_menu_list:set_selection(new_index)
main_menu_top.lua, line 398: Main_menu_list:set_selection(new_index)
msn_text_adventure.lua, line 386: Active_list:set_selection(new_index)
msn_text_adventure.lua, line 396: Active_list:set_selection(new_index)
pause_co_op_menu.lua, line 294: List:set_selection(new_index)
pause_co_op_menu.lua, line 320: List:set_selection(new_index)
pause_ctrl_scheme.lua, line 489: Control_list:set_selection(new_index)
pause_ctrl_scheme.lua, line 507: Control_list:set_selection(new_index)
pause_invite_friends.lua, line 644: List:set_selection(new_index)
pause_invite_friends.lua, line 660: List:set_selection(new_index)
pause_map.lua, line 1605: Pause_map_stag_popup.list:set_selection(new_index)
pause_menu_top.lua, line 532: List:set_selection(new_index)
pause_menu_top.lua, line 549: List:set_selection(new_index)
pause_options_audio.lua, line 368: List:set_selection(new_index)
pause_options_audio.lua, line 395: List:set_selection(new_index)
pause_options_clip_select.lua, line 243: List:set_selection(new_index)
pause_options_controls.lua, line 320: List:set_selection(new_index)
pause_options_controls.lua, line 347: List:set_selection(new_index)
pause_options_difficulty.lua, line 312: List:set_selection(new_index)
pause_options_difficulty.lua, line 332: List:set_selection(new_index)
pause_options_display_cal.lua, line 379: Display_list:set_selection(new_index)
pause_options_display_cal.lua, line 406: Display_list:set_selection(new_index)
pause_options_display_pc.lua, line 946: List:set_selection(new_index)
pause_options_menu.lua, line 256: List:set_selection(new_index)
pause_options_menu.lua, line 271: List:set_selection(new_index)
pause_options_mouse.lua, line 274: List:set_selection(new_index)
pause_options_mouse.lua, line 301: List:set_selection(new_index)
pause_options_record_mode.lua, line 256: List:set_selection(new_index)
pause_options_record_mode.lua, line 275: List:set_selection(new_index)
pause_options_remap.lua, line 377: List:set_selection(new_index)
pause_options_remap.lua, line 383: List:set_selection(index)
pause_options_remap.lua, line 408: List:set_selection(new_index)
pause_options_remap.lua, line 414: List:set_selection(index)
pause_save_game.lua, line 752: Save_load_list:set_selection(new_index)
screen_capture.lua, line 100: Mega_list:set_selection(new_index)
store_character.lua, line 1586: Store_common_color_grid:set_selection(new_index)
store_character.lua, line 2120: Store_common_popup.list:set_selection(new_index)
store_character.lua, line 2773: Store_common_color_grid:set_selection(new_index)
store_character.lua, line 2863: Store_common_popup.list:set_selection(new_index)
store_character.lua, line 3017: Active_list:set_selection(new_index)
store_clothing.lua, line 1563: Store_common_popup.list:set_selection(new_index)
store_clothing.lua, line 1586: Store_common_color_grid:set_selection(new_index)
store_clothing.lua, line 2265: Active_list:set_selection(new_index)
store_common.lua, line 686: Active_list:set_selection(new_index)
store_common.lua, line 757: Active_list:set_selection(new_index)
store_crib.lua, line 494: Store_common_popup.list:set_selection(new_index)
store_crib.lua, line 599: Active_list:set_selection(new_index)
store_gallery.lua, line 193: Store_common_popup.list:set_selection(new_index)
store_gang.lua, line 591: Store_common_popup.list:set_selection(new_index)
store_gang.lua, line 730: Active_list:set_selection(new_index)
store_stronghold.lua, line 390: Store_common_popup.list:set_selection(new_index)
store_stronghold.lua, line 783: Active_list:set_selection(new_index)
store_tattoo.lua, line 236: Store_common_popup.list:set_selection(new_index)
store_tattoo.lua, line 746: Store_common_color_grid:set_selection(new_index)
store_tattoo.lua, line 839: Active_list:set_selection(new_index)
store_vehicle.lua, line 2818: Store_common_popup.list:set_selection(new_index)
store_vehicle.lua, line 2857: Active_list:set_selection(current_index)
store_vehicle.lua, line 2947: Store_common_color_grid:set_selection(new_index, new_category)
store_vehicle.lua, line 3315: Active_list:set_selection(new_index)
store_weapon.lua, line 591: Store_common_popup.list:set_selection(new_index)
store_weapon.lua, line 621: Store_common_color_grid:set_selection(new_index)
store_weapon.lua, line 2274: Active_list:set_selection(new_index)
vint_bugs.lua, line 81: Bugs_megalist:set_selection(new_index)
vint_bugs.lua, line 90: Bugs_megalist:set_selection(new_index)
|
set_shadow |
false |
2 |
2 |
set_shadows |
false |
1 |
1 |
set_shortcut |
false |
1 |
4 |
set_size |
false |
11vdo_dialog.lua, line 578
vdo_grid_button.lua, line 33
vdo_grid_button_canceled.lua, line 43
vdo_grid_button_check.lua, line 50
vdo_grid_button_layered.lua, line 186
vdo_mega_list.lua, line 127
vdo_pause_mega_list.lua, line 293
vdo_scrollbar.lua, line 27
vdo_scrollbox.lua, line 181
vdo_shadow.lua, line 46
vdo_store_popup.lua, line 54
|
33cell_phone.lua, line 428: Scrollbar:set_size(SCROLLBAR_WIDTH, clip_height)
cell_rewards.lua, line 77: Store_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
cell_saintsbook.lua, line 742: Cell_saintsbook_main_scrollbar:set_size(SCROLLBAR_WIDTH, height)
cell_saintsbook.lua, line 1371: Cell_saintsbook_sub_scrollbar:set_size(SCROLLBAR_WIDTH, Cell_saintsbook_sub_task_mask_height)
cinema_clip_editor.lua, line 190: Confirm_popup:set_size(CONFIRM_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
pause_map.lua, line 436: Pause_map_stag_popup:set_size(840, 400)
store_character.lua, line 2378: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_clothing.lua, line 212: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_crib.lua, line 184: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_dlc.lua, line 45: Store_dlc_scrollbox:set_size(492, 181)
store_gallery.lua, line 52: -- Store_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_gang.lua, line 93: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_stronghold.lua, line 143: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_tattoo.lua, line 558: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_vehicle.lua, line 2447: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
store_weapon.lua, line 179: Store_common_popup:set_size(STORE_COMMON_LIST_SIZE, (LIST_BUTTON_HEIGHT * 5) + (LIST_BUTTON_SPACE * 5))
vdo_cell_missions_list.lua, line 28: self.scrollbar:set_size(SCROLLBAR_WIDTH, 390)
vdo_cell_missions_list.lua, line 122: self.scrollbar:set_size(SCROLLBAR_WIDTH, scrollbar_height, total_height)
vdo_cell_missions_list.lua, line 125: self.scrollbar:set_size(SCROLLBAR_WIDTH, scrollbar_height)
vdo_dialog.lua, line 568: self:set_size(width, height)
vdo_dialog.lua, line 575: self:set_size(width, height)
vdo_grid_list.lua, line 379: button:set_size(button_w,button_h)
vdo_grid_list.lua, line 419: self.scrollbar:set_size(SCROLLBAR_WIDTH, adjusted_height, adjusted_total_height)
vdo_grid_list.lua, line 427: self.scrollbar:set_size(SCROLLBAR_WIDTH, adjusted_height)
vdo_grid_list.lua, line 935: -- highlight_button:set_size(self.button_w, self.button_h)
vdo_mega_list.lua, line 150: self.scrollbar:set_size(SCROLLBAR_WIDTH, scrollbar_height, total_height)
vdo_mega_list.lua, line 153: self.scrollbar:set_size(SCROLLBAR_WIDTH, scrollbar_height)
vdo_mega_list.lua, line 453: self:set_size(new_width)
vdo_pause_mega_list.lua, line 278: --self:set_size(width, max_buttons)
vdo_scrollbox.lua, line 39: self:set_size(400, 200)
vdo_scrollbox.lua, line 209: self.scrollbar:set_size(SCROLLBAR_WIDTH, self.clip_height)
vdo_shadow.lua, line 40: self:set_size(x,y)
vdo_store_popup.lua, line 96: self:set_size(width, height)
|
set_slider_bar_color |
false |
1 |
4 |
set_slider_value |
false |
1 |
5 |
set_spread |
false |
1 |
1 |
set_start_event |
false |
1 |
|
set_start_value |
false |
1 |
2 |
set_state |
false |
2 |
13vdo_respect_meter.lua, line 136: self:set_state(RESPECT_STATE_RESPECT)
vdo_respect_meter.lua, line 172: self:set_state(RESPECT_STATE_RANKUP)
vdo_respect_meter.lua, line 182: --self:set_state(RESPECT_STATE_RESPECT)
vdo_respect_meter.lua, line 186: self:set_state(RESPECT_STATE_RESPECT)
vdo_respect_meter.lua, line 349: self:set_state(RESPECT_STATE_RETURNING)
vdo_respect_meter.lua, line 363: self:set_state(RESPECT_STATE_REST)
vdo_respect_meter.lua, line 404: self:set_state(RESPECT_STATE_UPGRADE)
vdo_weapon_radial.lua, line 299: self.slots[i]:set_state(WEAPON_SLOT_STATE_HIGHLIGHTED)
vdo_weapon_radial.lua, line 301: self.slots[i]:set_state(WEAPON_SLOT_STATE_DISABLED)
vdo_weapon_radial.lua, line 306: self.slots[i]:set_state(WEAPON_SLOT_STATE_ENABLED)
vdo_weapon_radial_slot.lua, line 120: self:set_state(WEAPON_SLOT_STATE_HIGHLIGHTED)
vdo_weapon_radial_slot.lua, line 122: self:set_state(WEAPON_SLOT_STATE_DISABLED)
vdo_weapon_radial_slot.lua, line 195: -- Vdo_weapon_radial_slot:set_state()
|
set_store |
false |
1 |
11cell_rewards.lua, line 185: Active_list:set_store("cell_rewards")
store_character.lua, line 2745: Active_list:set_store("store_character")
store_clothing.lua, line 625: Active_list:set_store("store_clothing")
store_crib.lua, line 470: Active_list:set_store("store_crib")
store_demo.lua, line 53: Active_list:set_store("store_clothing")
store_gallery.lua, line 168: Active_list:set_store("store_gallery")
store_gang.lua, line 563: Active_list:set_store("store_gang")
store_stronghold.lua, line 366: Active_list:set_store("store_stronghold")
store_tattoo.lua, line 672: Active_list:set_store("store_tattoo")
store_vehicle.lua, line 2853: Active_list:set_store("store_vehicle")
store_weapon.lua, line 694: Active_list:set_store("store_weapon")
|
set_store_weapon_icon |
false |
1 |
|
set_target_handle |
false |
2 |
23cutscene_effects.lua, line 123: anim:set_target_handle(fleur_outline_clone.handle)
hud_diversion.lua, line 125: anim_in:set_target_handle(grp.handle)
hud_diversion.lua, line 126: anim_complete:set_target_handle(grp.handle)
hud_diversion.lua, line 127: anim_shift_up:set_target_handle(grp.handle)
hud_diversion.lua, line 128: anim_multi:set_target_handle(grp.handle)
hud_diversion.lua, line 129: anim_fire:set_target_handle(grp.handle)
hud_diversion.lua, line 130: anim_fire_scale:set_target_handle(grp.handle)
reward_granted.lua, line 29: anim:set_target_handle(fleur_outline_clone.handle)
tutorial.lua, line 433: anim:set_target_handle(outlines_clone.handle)
vdo_anim_object.lua, line 13: This is legacy method... use Vdo_anim_object:set_target_handle(target_handle)
vdo_cell_menu_button.lua, line 59: btn_pulse:set_target_handle(self.btn_blur.handle)
vdo_city_control.lua, line 20: control_text_anim:set_target_handle(self.handle)
vdo_city_control.lua, line 21: control_up_anim:set_target_handle(self.handle)
vdo_city_control.lua, line 22: respect_text_anim:set_target_handle(self.handle)
vdo_hint_bar.lua, line 230: text_twn:set_target_handle(text.handle)
vdo_hint_bar.lua, line 231: btn_twn:set_target_handle(button.handle)
vdo_hint_bar.lua, line 232: btn2_twn:set_target_handle(button.handle)
vdo_level_meter.lua, line 79: pulse_twn:set_target_handle(fill.handle)
vdo_mega_list.lua, line 605: button.new_tween:set_target_handle(button.handle)
vdo_mega_list.lua, line 1042: toggle_group_anim:set_target_handle(self.handle)
vdo_mega_list.lua, line 2097: toggle_group_anim:set_target_handle(self.handle)
vdo_respect_meter.lua, line 63: anim:set_target_handle(fleur_outline_clone.handle)
vdo_scrollbar.lua, line 21: self.tab_anim:set_target_handle(self.handle)
|
set_target_name |
false |
1 |
|
set_text |
false |
5 |
250cell_foreground.lua, line 400: cash_txt:set_text("$" .. format_cash(cash))
cell_foreground.lua, line 406: respect_txt:set_text(respect_level + 1)
cell_missions.lua, line 35: title:set_text("MENU_MISSIONS_TITLE")
cell_missions.lua, line 38: Call_text:set_text("CELL_OPTION_CALL")
cell_missions.lua, line 48: current_mission_txt:set_text("MISSIONS_CURRENT")
cell_missions.lua, line 124: current_mission_txt:set_text("MISSIONS_CURRENT")
cell_missions.lua, line 128: in_progress_txt:set_text(Data[1].display_name)
cell_music_menu.lua, line 148: station_id:set_text( Grid_data[station_index].label )
cell_music_menu.lua, line 150: station_id:set_text( "" )
cell_music_menu.lua, line 153: station_genre:set_text( Grid_data[station_index].genre )
cell_music_menu.lua, line 155: station_genre:set_text( "" )
cell_rewards.lua, line 53: rewards_title:set_text("STORE_UPGRADES_TITLE")
cell_rewards.lua, line 313: Store_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
cell_rewards.lua, line 323: Store_popup:set_text("STORE_TEXT_CONFIRM_PURCHASE_BLANK")
cinema_clip_editor.lua, line 408: Tooltip.tooltip_text:set_text(text)
cinema_clip_editor.lua, line 419: popup.export_text:set_text("PC_EXPORTING_VIDEO")
cinema_clip_editor.lua, line 433: popup.camera_text:set_text("PC_CAMERA_LOCKED")
cinema_clip_editor.lua, line 436: popup.camera_text:set_text("PC_CAMERA_UNLOCKED")
cinema_clip_editor.lua, line 469: popup.text_key[i]:set_text(data[i].key)
cinema_clip_editor.lua, line 470: popup.text_action[i]:set_text(data[i].action)
cinema_clip_editor.lua, line 791: dialog.text:set_text(dialog.title)
cinema_clip_editor.lua, line 813: dialog.text:set_text(text_title)
cinema_clip_editor.lua, line 836: dialog.headings[dialog.num_headings]:set_text(txt)
cinema_clip_editor.lua, line 1084: Confirm_popup:set_text("A LOADING SCREEN WILL APPEAR WHILE REWINDING")
cinema_clip_editor.lua, line 1192: Confirm_popup:set_text("PC_EXPORT_EXPLANATION")
cinema_clip_editor.lua, line 1227: Confirm_popup:set_text("PC_EXIT_EXPLANATION")
cinema_clip_editor.lua, line 1505: Confirm_popup:set_text("PC_EDIT_EXPLANATION")
cinema_clip_editor_timeline.lua, line 442: zone.text:set_text(cinema_clip_editor_num_to_string_2_decimal(t1))
cinema_clip_editor_timeline.lua, line 1036: Mtl_text:set_text(cinema_clip_editor_num_to_string_2_decimal(Marker_time_timeline))
cinema_clip_editor_timeline.lua, line 1053: Mtl_text:set_text(cinema_clip_editor_num_to_string_2_decimal(Marker_time_timeline))
cinema_clip_editor_timeline.lua, line 1070: Mpb_text:set_text(cinema_clip_editor_num_to_string_2_decimal(Marker_time_playback))
cutscene_effects.lua, line 51: disclaimer_txt:set_text("CUTSCENE01_PROHIBITED")
genki_common.lua, line 368: -- do_nothing_txt:set_text("Event "..event_idx.." fired")
genki_common.lua, line 470: timer_txt:set_text(format_time(timer/1000, false, false))
genki_common.lua, line 478: timer_txt:set_text(format_time(timer/1000, false, false))
hud_btnmash.lua, line 194: Hud_btnmash_pc_key:set_text(game_get_key_name_for_action("CBA_OFC_JUMP_CLIMB"))
hud_diversion.lua, line 187: div_title:set_text(message_one, false)
hud_diversion.lua, line 189: div_title:set_text(message_one, true)
hud_diversion.lua, line 225: div_value:set_text(body)
hud_diversion.lua, line 227: div_value:set_text(format_distance(cur_value))
hud_diversion.lua, line 234: div_value:set_text(body)
hud_diversion.lua, line 236: div_value:set_text(cur_value_floor.."/"..max_value)
hud_diversion.lua, line 243: div_value:set_text(body)
hud_diversion.lua, line 245: div_value:set_text(cur_value_floor)
hud_diversion.lua, line 254: div_value:set_text(body)
hud_diversion.lua, line 256: div_value:set_text(format_time(cur_value_floor / 1000, false, true))
hud_diversion.lua, line 265: div_value:set_text(body)
hud_diversion.lua, line 267: div_value:set_text(cur_value_floor.."%%")
hud_diversion.lua, line 283: div_value:set_text(message_two, true)
hud_diversion.lua, line 295: div_value:set_text(body)
hud_diversion.lua, line 297: div_value:set_text(cur_value_floor.."%%")
hud_diversion.lua, line 349: div_multi:set_text("")
hud_diversion.lua, line 356: div_multi:set_text("2X")
hud_diversion.lua, line 362: div_multi:set_text("3X")
hud_diversion.lua, line 376: div_multi:set_text("MAX")
hud_diversion.lua, line 417: div_respect:set_text(body)
hud_diversion.lua, line 423: div_respect:set_text(body)
hud_diversion.lua, line 670: chal_title:set_text(Hud_challenge_data.title, true)
hud_diversion.lua, line 682: chal_xy:set_text(body)
hud_diversion.lua, line 684: chal_xy:set_text(floor(Hud_challenge_data.cur_val).."/"..floor(Hud_challenge_data.max_val))
hud_qte.lua, line 136: Hud_qte_kb_key:set_text(kbm_name)
hud_qte.lua, line 378: qte_key:set_text("W")
hud_qte.lua, line 385: qte_key:set_text("I'M A BAD ASS")
hud_qte.lua, line 388: qte_key:set_text("I'M A BAD ASSSSSSSSSSSSSSSSFFFFFFSSSSSS")
hud_qte.lua, line 391: qte_key:set_text("SAACK")
hud_qte.lua, line 394: qte_key:set_text("DICKFACE")
hud_qte.lua, line 397: qte_key:set_text("TABULATION")
hud_qte.lua, line 402: qte_key:set_text("W")
hud_running_man.lua, line 252: -- do_nothing_txt:set_text("Event "..event_idx.." fired")
hud_running_man.lua, line 335: timer_txt:set_text(format_time(timer/1000), false, false)
hud_running_man.lua, line 343: timer_txt:set_text(format_time(timer/1000), false, false)
hud_touch_combo.lua, line 190: Hud_sexy_key_w:set_text(left_action_name)
hud_touch_combo.lua, line 191: Hud_sexy_key_n:set_text(up_action_name)
hud_touch_combo.lua, line 192: Hud_sexy_key_e:set_text(right_action_name)
hud_touch_combo.lua, line 193: Hud_sexy_key_s:set_text(down_action_name)
main_menu_campaign.lua, line 50: Header_obj:set_text(header_str, screen_width)
main_menu_coop.lua, line 126: Header_obj:set_text(header_str, screen_width)
main_menu_coop_top.lua, line 133: Header_obj:set_text(header_str, Screen_width)
main_menu_extras.lua, line 55: Header_obj:set_text("MAINMENU_EXTRAS", Screen_width)
main_menu_new_game.lua, line 54: Header_obj:set_text("MAINMENU_NEW_GAME_DIFF_HDR", Screen_width)
msn_cyber.lua, line 64: error_msg1:set_text("*** STOP: 0x000001E (0X80000003, 0x80102035, 0x8025ea21, 0xfd682e9)\nUnhandled Kernel exception c000047 from fa8418b4 (8025ea21, fd6829e8)")
msn_cyber.lua, line 66: error_msg2:set_text("Ejecting core system heap - Name\nfa810000 2bdaab00 - Null fa820000 2bdaab01 - Root\nfa810000 2bdaab02 - System fa820000 2bdaab03 - Root\nfa810000 2bdaab04 - Ctrl fa820000 2bdaab05 - Base\nfa810000 2bdaab06 - Encrypted fa820000 2bdaab07 - Null\nfa810000 2bdaab08 - How fa820000 2bdaab09 - Root\nfa810000 2bdaab10 - Could fa820000 2bdaab11 - Root\nfa810000 2bdaab12 - You fa820000 2bdaab13 - Root\nfa810000 2bdaab14 - Let fa820000 2bdaab15 - Root\nfa810000 2bdaab16 - Johnny fa820000 2bdaab17 - Root\nfa810000 2bdaab18 - Die? fa820000 2bdaab19 - Root")
msn_cyber.lua, line 69: error_msg3:set_text("M17_ERROR_SCREEN_CONTINUE_MSG_PC")
msn_cyber.lua, line 71: error_msg3:set_text("M17_ERROR_SCREEN_CONTINUE_MSG")
msn_text_adventure.lua, line 297: Text_buffer[1]:set_text(data[Cur_scen].scenario)
msn_text_adventure.lua, line 356: Text_buffer[1]:set_text(Action.label)
pause_co_op_menu.lua, line 86: Header_obj:set_text("MAINMENU_COOP", Screen_width)
pause_ctrl_scheme.lua, line 35: ctrl_header_obj:set_text("MENU_CONTROL_SCHEMES", 800)
pause_invite_friends.lua, line 106: Header_obj:set_text("COOP_MENU_INVITE", List_width)
pause_invite_friends.lua, line 108: Header_obj:set_text("MULTI_FIND_GAMES", List_width)
pause_invite_friends.lua, line 110: Header_obj:set_text("MULTI_JOIN_FRIEND", List_width)
pause_map.lua, line 535: Pause_map_stag_popup:set_text(percent_string)
pause_menu_top.lua, line 125: Header_obj:set_text("SYSTEM_PAUSED", Screen_width) --("MENU_GAME_PAUSED")
pause_menu_top.lua, line 246: Header_obj:set_text("SYSTEM_PAUSED") --("MENU_GAME_PAUSED")
pause_options_audio.lua, line 143: Header_obj:set_text("MENU_OPTIONS_AUDIO", Screen_width)
pause_options_clip_select.lua, line 77: Header_obj:set_text("MENU_OPTIONS_CLIP_SELECT")
pause_options_controls.lua, line 34: Header_obj:set_text("MENU_CONTROLLER_OPTIONS_TITLE", Screen_width)
pause_options_controls.lua, line 36: Header_obj:set_text("CONTROLS_TITLE", Screen_width)
pause_options_difficulty.lua, line 130: Header_obj:set_text("MENU_GAMEPLAY", Screen_width)
pause_options_difficulty.lua, line 133: Header_obj:set_text("MENU_DIFFICULTY", Screen_width)
pause_options_display.lua, line 68: Header_obj:set_text("MENU_DISPLAY_TITLE", Screen_width)
pause_options_display_cal.lua, line 80: ctrl_header_obj:set_text("MENU_DISPLAY_MONITOR_ADJUSTMENT",690)
pause_options_display_pc.lua, line 412: Header_obj:set_text("MENU_DISPLAY_TITLE")
pause_options_menu.lua, line 104: Header_obj:set_text("MENU_OPTIONS_TITLE")
pause_options_mouse.lua, line 32: Header_obj:set_text("MOUSE_TITLE", Screen_width)
pause_options_record_mode.lua, line 48: Header_obj:set_text("PC_RECORD_VIDEO", Screen_width)
pause_options_remap.lua, line 149: Header_obj:set_text("MENU_OPTIONS_REMAP",Screen_width)
pause_save_game.lua, line 165: ctrl_header_obj:set_text(header_str)
store_character.lua, line 435: Store_common_popup:set_text("CUST_MAX_COMPOSITE_WARNING")
store_character.lua, line 666: Store_common_popup:set_text("PRESET_WARNING_BODY")
store_character.lua, line 976: Store_common_popup:set_text("CANCEL_WARNING_BODY")
store_character.lua, line 1811: Store_common_popup:set_text("CANCEL_WARNING_BODY")
store_character.lua, line 2166: Store_common_popup:set_text(body)
store_character.lua, line 2811: Store_common_popup:set_text("RANDOM_WARNING_BODY")
store_character.lua, line 3161: Store_common_popup:set_text("LINEUP_WARNING_BODY")
store_clothing.lua, line 541: Store_common_popup:set_text("STORE_EXIT_WARNING_BODY")
store_clothing.lua, line 1223: Store_common_popup:set_text("STORE_UNDERWEAR_SUB_WARNING")
store_clothing.lua, line 1232: Store_common_popup:set_text("STORE_BRA_SUB_WARNING")
store_clothing.lua, line 1240: Store_common_popup:set_text("STORE_TEXT_DISCARD")
store_clothing.lua, line 1250: Store_common_popup:set_text("STORE_TEXT_DISCARD")
store_clothing.lua, line 1287: Store_common_popup:set_text("STORE_TEXT_DISCARD_OUTFIT_WARNING")
store_clothing.lua, line 1341: Store_common_popup:set_text("CUST_MENU_CATEGORY_LIMIT_REACHED")
store_clothing.lua, line 1354: Store_common_popup:set_text("CUST_MENU_TOTAL_LIMIT_REACHED")
store_clothing.lua, line 1366: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_clothing.lua, line 1377: Store_common_popup:set_text("STORE_TEXT_CONFIRM_PURCHASE_BLANK")
store_clothing.lua, line 1971: Store_common_popup:set_text("CONFIRM_WEAR_OUTFIT")
store_clothing.lua, line 2024: Store_common_popup:set_text(reason_body)
store_clothing.lua, line 2050: Store_common_popup:set_text("CONFIRM_DELETE_OUTFIT")
store_clothing.lua, line 2090: Store_common_popup:set_text("CUST_DIALOG_DISROBE_BODY")
store_crib.lua, line 421: Store_common_popup:set_text("MENU_EXIT_CRIB")
store_dlc.lua, line 291: Store_dlc_scrollbox:set_text(data.description)
store_gallery.lua, line 234: Store_common_popup:set_text("MENU_CHARACTER_DOWNLOAD_CONFIRM")
store_gallery.lua, line 353: Store_common_popup:set_text("MENU_CHARACTER_DOWNLOAD_NONE")
store_gang.lua, line 254: crib_random_text:set_text(tag)
store_gang.lua, line 510: Store_common_popup:set_text("STORE_EXIT_WARNING_BODY")
store_stronghold.lua, line 279: Store_common_popup:set_text("STORE_EXIT_WARNING_BODY")
store_stronghold.lua, line 414: Store_common_popup:set_text("MENU_STRONGHOLD_PREVIOUS_UPGRADE")
store_stronghold.lua, line 427: Store_common_popup:set_text(body)
store_stronghold.lua, line 436: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_tattoo.lua, line 131: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_tattoo.lua, line 140: Store_common_popup:set_text("STORE_TEXT_CONFIRM_PURCHASE_BLANK")
store_tattoo.lua, line 433: Store_common_popup:set_text(body)
store_vehicle.lua, line 313: Store_common_popup:set_text("")
store_vehicle.lua, line 338: Store_common_popup:set_text(body)
store_vehicle.lua, line 348: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 404: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 488: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 522: Store_common_popup:set_text("GARAGE_REPAIR_BEFORE_CUSTOMIZATION")
store_vehicle.lua, line 541: Store_common_popup:set_text("GARAGE_REMOVE_PROMPT")
store_vehicle.lua, line 578: Store_common_popup:set_text("VCUST_PERFORMANCE_WARNING")
store_vehicle.lua, line 1034: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 1049: Store_common_popup:set_text(body)
store_vehicle.lua, line 1232: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 1245: Store_common_popup:set_text(body)
store_vehicle.lua, line 1397: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 1411: Store_common_popup:set_text(body)
store_vehicle.lua, line 1763: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 1775: Store_common_popup:set_text(body)
store_vehicle.lua, line 1887: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 1900: Store_common_popup:set_text(body)
store_vehicle.lua, line 2012: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_vehicle.lua, line 2023: Store_common_popup:set_text("STORE_TEXT_CONFIRM_PURCHASE_BLANK")
store_vehicle.lua, line 2779: Store_common_popup:set_text(body)
store_vehicle.lua, line 2796: upgrade_desc:set_text(text)
store_weapon.lua, line 209: weapon_title:set_text("BOGUS WEAPON NAME")
store_weapon.lua, line 212: weapon_level:set_text("Weapon description")
store_weapon.lua, line 330: obj_txt:set_text("M03_OBJ_PURCHASE_AN_UPGRADE")
store_weapon.lua, line 503: Store_common_popup:set_text("WPN_STORE_EXIT_PROMPT")
store_weapon.lua, line 505: Store_common_popup:set_text("STORE_EXIT_WARNING_BODY")
store_weapon.lua, line 881: header_txt:set_text(Store_weapon_categories[slot_id].label)
store_weapon.lua, line 882: owned_txt:set_text("STORE_WEAPON_OWNED")
store_weapon.lua, line 883: available_txt:set_text("STORE_WEAPON_AVAILABLE")
store_weapon.lua, line 946: cur_weapon:set_text(body)
store_weapon.lua, line 968: cur_weapon:set_text("LOCALIZE_NONE")
store_weapon.lua, line 997: cur_weapon:set_text(info.label)
store_weapon.lua, line 1150: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_weapon.lua, line 1161: Store_common_popup:set_text("WPNSTOR_TEXT_MAX_AMMO_STORE")
store_weapon.lua, line 1353: weapon_title:set_text(weapon_info.label)
store_weapon.lua, line 1356: weapon_level:set_text(body)
store_weapon.lua, line 1657: weapon_level:set_text(body)
store_weapon.lua, line 1677: Store_common_popup:set_text(body)
store_weapon.lua, line 1686: Store_common_popup:set_text("HUD_SHOP_INSUFFICIENT_FUNDS")
store_weapon.lua, line 1767: obj_txt:set_text("M03_OBJ_EXIT_STORE")
store_weapon.lua, line 2011: Store_common_popup:set_text("HUD_SHOP_NO_WEAPONS")
vdo_bitmap_viewer.lua, line 24: self.level_req_label:set_text("STORE_UPGRADES_REQUIRED")
vdo_bitmap_viewer.lua, line 59: self.level_req:set_text(required_level)--body)
vdo_bitmap_viewer.lua, line 85: self.description:set_text(description)
vdo_button_pc.lua, line 211: self.text_value:set_text("")
vdo_button_remap.lua, line 62: self.value_text[column]:set_text("--")
vdo_button_remap.lua, line 74: self.value_text[column]:set_text("?")
vdo_cell_menu_button.lua, line 91: self.btn_label:set_text(label)
vdo_cell_menu_button.lua, line 99: self.btn_num:set_text(new_items)
vdo_cell_missions_button.lua, line 29: self.mission_title:set_text(title)
vdo_cell_missions_button.lua, line 30: self.contact_name:set_text(contact_name)
vdo_city_control.lua, line 63: level_txt:set_text(level)
vdo_city_control.lua, line 64: control_pct_new:set_text("+" .. total_respect)
vdo_city_control.lua, line 114: control_pct_old:set_text(floor(self.pct * 100 + 0.5) .. "%%")
vdo_city_control.lua, line 115: control_pct_new:set_text(floor(control_pct * 100 + 0.5) .. "%%")
vdo_city_control.lua, line 134: control_pct_old:set_text(floor(control_pct * 100 + 0.5) .. "%%")
vdo_city_control.lua, line 135: control_pct_new:set_text(floor(control_pct * 100 + 0.5) .. "%%")
vdo_dialog.lua, line 300: title_txt_obj:set_text(title_txt)
vdo_export_progress_meter.lua, line 27: self.label_txt:set_text(label)
vdo_grid_list.lua, line 353: button:set_text(button_data.label)
vdo_grid_list.lua, line 544: self.highlight_name:set_text(highlight_label)
vdo_grid_list.lua, line 883: self.titles[title_index].title:set_text(title_name)
vdo_grid_list.lua, line 1041: self.highlight_name:set_text(highlight_label)
vdo_gsi_combo.lua, line 93: label_txt_obj:set_text("")
vdo_gsi_combo.lua, line 101: combo_txt_obj:set_text(combo_value)
vdo_gsi_info.lua, line 50: label_txt_obj:set_text("")
vdo_gsi_info.lua, line 58: info_txt_obj:set_text("")
vdo_gsi_info.lua, line 75: info_txt_obj:set_text(info_value)
vdo_hint_bar.lua, line 126: text:set_text(btn_text_string)
vdo_hint_button.lua, line 82: self.key_text1:set_text("!")
vdo_hint_button.lua, line 90: self.key_text2:set_text("")
vdo_hint_button.lua, line 228: self.key_text1:set_text(text)
vdo_hint_button.lua, line 235: self.key_text2:set_text("")
vdo_hint_button.lua, line 255: self.key_text2:set_text(text2)
vdo_hint_button.lua, line 268: self.key_text2:set_text("")
vdo_pause_header.lua, line 41: text_obj:set_text(new_text_string)
vdo_pause_header.lua, line 69: crumb_obj:set_text(new_text_string)
vdo_pause_header.lua, line 72: crumb_obj:set_text("")
vdo_respect_meter.lua, line 133: self.respect_level:set_text(level)
vdo_respect_meter.lua, line 148: self.respect_level:set_text(level)
vdo_respect_meter.lua, line 167: self.respect_level:set_text(level)
vdo_respect_meter.lua, line 180: self.respect_level:set_text(level)
vdo_respect_meter.lua, line 254: respect_amount_obj:set_text("+" .. new_respect)
vdo_respect_meter.lua, line 334: self.respect_level:set_text(self.level)
vdo_scrolling_text.lua, line 94: text_graphic:set_text(new_string)
vdo_scrolling_text.lua, line 98: text_graphic:set_text(new_string)
vdo_scrolling_text.lua, line 130: -- text_graphic:set_text(new_string)
vdo_store_header.lua, line 81: self.title[i]:set_text(self.title_stack[stack_index].label)
vdo_store_header.lua, line 111: self.title[i]:set_text("...")
vdo_store_header.lua, line 167: self.cash:set_text("$" .. format_cash(cash))
vdo_store_header.lua, line 197: self.price:set_text(body)
vdo_store_header.lua, line 209: self.respect:set_text(body)
vdo_store_header.lua, line 251: self.respect:set_text(body)
vdo_store_popup.lua, line 39: self.title:set_text(new_title)
vdo_store_popup.lua, line 83: self.text:set_text(new_text)
vdo_susan.lua, line 262: self.title_txt:set_text(title)
vdo_susan.lua, line 266: self.desc_txt:set_text(desc)
vdo_triangle_select.lua, line 51: Fat_txt:set_text(body)
vdo_triangle_select.lua, line 55: Skinny_txt:set_text(body)
vdo_triangle_select.lua, line 59: Strength_txt:set_text(body)
vdo_triangle_select.lua, line 96: cursor_txt:set_text("L")
vdo_triangle_select.lua, line 102: cursor_txt:set_text("LS")
vdo_weapon_radial.lua, line 62: weapon_txt:set_text("")
vdo_weapon_radial.lua, line 64: weapon_txt:set_text("")
vdo_weapon_radial.lua, line 162: stick_txt:set_text(get_control_stick_text())
vdo_weapon_radial.lua, line 338: weapon_txt:set_text(weapon_name_tag)
vdo_weapon_radial.lua, line 346: slot_ammo:set_text(slot_new_obj.ammo_cur.."/"..slot_new_obj.ammo_max)
|
set_text_crc |
false |
1 |
10store_weapon.lua, line 1357: level_desc:set_text_crc(weapon_info.level_desc)
store_weapon.lua, line 1658: level_desc:set_text_crc(level_desc_crc)
vdo_bitmap_viewer.lua, line 83: self.description:set_text_crc(description_crc)
vdo_grid_list.lua, line 355: button:set_text_crc(button_data.label_crc)
vdo_grid_list.lua, line 546: self.highlight_name:set_text_crc(highlight_label_crc)
vdo_grid_list.lua, line 1043: self.highlight_name:set_text_crc(highlight_label_crc)
vdo_gsi_combo.lua, line 95: label_txt_obj:set_text_crc(label_crc)
vdo_gsi_info.lua, line 52: label_txt_obj:set_text_crc(label_crc)
vdo_gsi_info.lua, line 78: info_txt_obj:set_text_crc(info_crc)
vdo_store_header.lua, line 79: self.title[i]:set_text_crc(self.title_stack[stack_index].crc)
|
set_text_scale |
false |
3 |
4 |
set_title |
false |
2 |
71cell_rewards.lua, line 312: Store_popup:set_title("MENU_TITLE_NOTICE")
cell_rewards.lua, line 322: Store_popup:set_title("STORE_TITLE_PURCHASING")
cinema_clip_editor.lua, line 1083: Confirm_popup:set_title("REWIND WARNING")
cinema_clip_editor.lua, line 1191: Confirm_popup:set_title("PC_CONFIRM_EXPORT")
cinema_clip_editor.lua, line 1226: Confirm_popup:set_title("PC_CONFIRM_EXIT")
cinema_clip_editor.lua, line 1504: Confirm_popup:set_title("PC_EDIT_WARNING")
pause_map.lua, line 439: Pause_map_stag_popup:set_title("PAUSE_MAP_STAG_POPUP_TITLE")
store_character.lua, line 434: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_character.lua, line 665: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_character.lua, line 975: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_character.lua, line 1810: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_character.lua, line 2165: Store_common_popup:set_title(heading)
store_character.lua, line 2527: Store_header:set_title()
store_character.lua, line 2810: Store_common_popup:set_title("RANDOM_WARNING_HEADING")
store_character.lua, line 3160: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_clothing.lua, line 540: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_clothing.lua, line 1222: Store_common_popup:set_title("STORE_UNDERWEAR_WARNING")
store_clothing.lua, line 1231: Store_common_popup:set_title("STORE_BRA_WARNING")
store_clothing.lua, line 1239: Store_common_popup:set_title("STORE_TITLE_DISCARD")
store_clothing.lua, line 1249: Store_common_popup:set_title("STORE_TITLE_DISCARD")
store_clothing.lua, line 1286: Store_common_popup:set_title("STORE_TITLE_DISCARD_OUTFIT_WARNING")
store_clothing.lua, line 1340: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_clothing.lua, line 1353: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_clothing.lua, line 1365: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_clothing.lua, line 1376: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_clothing.lua, line 1970: Store_common_popup:set_title("WEAR_OUTFIT_TITLE")
store_clothing.lua, line 2023: Store_common_popup:set_title(reason_title)
store_clothing.lua, line 2049: Store_common_popup:set_title("CUST_ITEM_DELETE_OUTFIT")
store_clothing.lua, line 2089: Store_common_popup:set_title("CUST_DIALOG_DISROBE_TITLE")
store_common.lua, line 115: Store_header:set_title()
store_crib.lua, line 420: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_gallery.lua, line 232: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_gallery.lua, line 352: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_gang.lua, line 509: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_stronghold.lua, line 278: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_stronghold.lua, line 413: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_stronghold.lua, line 426: Store_common_popup:set_title(heading)
store_stronghold.lua, line 435: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_tattoo.lua, line 130: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_tattoo.lua, line 139: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_tattoo.lua, line 432: Store_common_popup:set_title(heading)
store_vehicle.lua, line 312: Store_common_popup:set_title("GARAGE_VEHICLE_OPTION")
store_vehicle.lua, line 337: Store_common_popup:set_title(heading)
store_vehicle.lua, line 347: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 403: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 487: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 521: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 540: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_vehicle.lua, line 577: Store_common_popup:set_title("MENU_TITLE_CONFIRM")
store_vehicle.lua, line 1033: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 1046: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 1231: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 1242: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 1396: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 1408: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 1762: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 1772: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 1886: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 1897: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 2011: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_vehicle.lua, line 2022: Store_common_popup:set_title("STORE_TITLE_PURCHASING")
store_vehicle.lua, line 2778: Store_common_popup:set_title(heading)
store_weapon.lua, line 500: Store_common_popup:set_title("MENU_TITLE_WARNING")
store_weapon.lua, line 1149: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 1160: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 1674: Store_common_popup:set_title("MENU_TITLE_CONFIRM")
store_weapon.lua, line 1685: Store_common_popup:set_title("MENU_TITLE_NOTICE")
store_weapon.lua, line 2010: Store_common_popup:set_title("MENU_TITLE_NOTICE")
vdo_store_header.lua, line 220: self:set_title()
vdo_store_header.lua, line 228: self:set_title()
vdo_store_header.lua, line 235: self:set_title()
|
set_ui_screen |
false |
1 |
4 |
set_use_icons |
false |
1 |
1 |
set_value |
false |
6 |
38cell_phone.lua, line 535: Scrollbar:set_value(homie_count, idx, false )
cell_saintsbook.lua, line 1116: Cell_saintsbook_main_scrollbar:set_value(Cell_saintsbook_item_count - 3, first_item + 1, false)
cell_saintsbook.lua, line 1128: Cell_saintsbook_main_scrollbar:set_value(Cell_saintsbook_item_count , Cell_saintsbook_main_selected_idx + 1, false)
cell_saintsbook.lua, line 1638: Cell_saintsbook_sub_scrollbar:set_value(max_index, index, true)
cinema_clip_editor.lua, line 909: btn.button:set_value(btn.data.options[j])
cinema_clip_editor.lua, line 917: btn.button:set_value(btn.data.options[btn.data.o_index])
vdo_button_pc.lua, line 142: self:set_value(self.options[self.o_index])
vdo_button_pc.lua, line 152: self:set_value(""..self.s_value) -- Concatting ensures the value is displayed correctly
vdo_button_pc.lua, line 191: self:set_value("")
vdo_button_pc.lua, line 254: self:set_value(self.options[self.o_index])
vdo_button_pc.lua, line 264: self:set_value(self.options[self.o_index])
vdo_button_pc.lua, line 312: self:set_value(""..self.s_value) -- Concatting ensures the value is displayed correctly
vdo_button_pc.lua, line 352: self:set_value(""..self.s_value) -- Concatting ensures the value is displayed correctly
vdo_button_pc.lua, line 433: self:set_value(""..self.s_value) -- Concatting ensures the value is displayed correctly
vdo_button_pc.lua, line 507: self:set_value(self.options[self.o_index])
vdo_cell_missions_list.lua, line 157: self.scrollbar:set_value(self.num_buttons, self.current_idx, false )
vdo_grid_list.lua, line 423: self.scrollbar:set_value(self.rows - (self.max_height - 1), self.start_row)
vdo_grid_list.lua, line 428: self.scrollbar:set_value(self.rows, curr_row)
vdo_grid_list.lua, line 1247: self.scrollbar:set_value(self.rows - (self.max_height - 1), self.start_row)
vdo_mega_list.lua, line 330: temp_row:set_value("label_1", "label_2", "label_3", "label_4")
vdo_mega_list.lua, line 341: temp_toggle:set_value("toggle")
vdo_mega_list.lua, line 690: toggle:set_value(options[option_idx])
vdo_mega_list.lua, line 703: toggle:set_value(cur_value)
vdo_mega_list.lua, line 734: slider:set_value(item.current_value, item.min, item.max, nil, item.mapping)
vdo_mega_list.lua, line 767: row:set_value(item.label_1, item.label_2, item.label_3, item.label_4)
vdo_mega_list.lua, line 1281: self.scrollbar:set_value( self.num_buttons - (self.max_buttons - 1), self.visible_start_idx, scrolling == false )
vdo_mega_list.lua, line 1283: self.scrollbar:set_value( total_buttons, current_idx, scrolling == false )
vdo_mega_list.lua, line 1383: self.buttons[current_idx].slider:set_value(current_value, current_min, current_max, nil, current_mapping )
vdo_mega_list.lua, line 1415: toggle:set_value(val_label)
vdo_mega_list.lua, line 1659: self.buttons[idx]:set_value("")
vdo_mega_list.lua, line 1664: self.buttons[idx]:set_value(data[idx].options[option_idx])
vdo_mega_list.lua, line 1667: --self.buttons[idx]:set_value(data[idx].current_value)
vdo_mega_list.lua, line 1668: self.buttons[idx]:set_value("")
vdo_mega_list.lua, line 2107: self.scrollbar:set_value( self.num_buttons - (self.max_buttons - 1), self.visible_start_idx, false )
vdo_pause_mega_list.lua, line 200: button:set_value("")
vdo_pause_mega_list.lua, line 592: self.buttons[idx]:set_value("")
vdo_scrollbar.lua, line 146: self:set_value(max_index, start_index, false)
vdo_scrollbox.lua, line 236: self.scrollbar:set_value(max_index, index, true)
|
set_value_offset |
false |
1 |
1 |
set_visible |
false |
7 |
908cell_cheats.lua, line 78: Hint_bar:set_visible(true)
cell_cheats.lua, line 215: Cheats_list:set_visible(false)
cell_cheats.lua, line 236: Hint_bar:set_visible(false)
cell_cheats.lua, line 344: Cheats_list:set_visible(true)
cell_cheats.lua, line 348: Hint_bar:set_visible(true)
cell_extras.lua, line 47: Hint_bar:set_visible(true)
cell_menu_main.lua, line 159: Hint_bar:set_visible(true)
cell_missions.lua, line 44: in_progress_txt:set_visible(false)
cell_missions.lua, line 47: current_mission_txt:set_visible(false)
cell_missions.lua, line 79: Call_grp:set_visible(false)
cell_missions.lua, line 87: Hint_bar:set_visible(true)
cell_missions.lua, line 121: contact_grp:set_visible(false)
cell_missions.lua, line 125: current_mission_txt:set_visible(true)
cell_missions.lua, line 129: in_progress_txt:set_visible(true)
cell_music_menu.lua, line 25: Hint_bar:set_visible(true)
cell_music_menu.lua, line 32: Station_grid:set_visible(false)
cell_music_menu.lua, line 94: Station_grid:set_visible(true)
cell_music_sub.lua, line 48: Hint_bar:set_visible(true)
cell_phone.lua, line 97: highlight_btn:set_visible(false)
cell_playlist.lua, line 188: Hint_bar:set_visible(true)
cell_rewards.lua, line 48: cell_mask:set_visible(true)
cell_rewards.lua, line 61: Hint_bar:set_visible(true)
cell_rewards.lua, line 64: Store_header:set_visible(true)
cell_rewards.lua, line 75: Store_popup:set_visible(false)
cell_rewards.lua, line 80: Color_grid_grp:set_visible(false)
cell_rewards.lua, line 86: rewards_grp:set_visible(true)
cell_rewards.lua, line 111: Reward_image:set_visible(false)
cell_rewards.lua, line 181: Active_list:set_visible(true)
cell_rewards.lua, line 215: Reward_image:set_visible(true)
cell_rewards.lua, line 235: Reward_image:set_visible(false)
cell_rewards.lua, line 286: Reward_image:set_visible(false)
cell_rewards.lua, line 316: Active_list:set_visible(false)
cell_rewards.lua, line 326: Active_list:set_visible(false)
cell_rewards.lua, line 349: Active_list:set_visible(true)
cell_rewards.lua, line 361: Active_list:set_visible(true)
cell_rewards.lua, line 464: Reward_image:set_visible(false)
cell_saintsbook.lua, line 918: hint_btn:set_visible(false)
cell_saintsbook.lua, line 922: hint_btn:set_visible(false)
cinema_clip_editor.lua, line 174: Button_bg:set_visible(false)
cinema_clip_editor.lua, line 189: Confirm_popup:set_visible(false)
cinema_clip_editor.lua, line 218: CCE_free_buttons[BTN_FREE_SHOW_KEYS].button:set_visible(false)
cinema_clip_editor.lua, line 317: Base_button:set_visible(false)
cinema_clip_editor.lua, line 318: Base_dialog_bg:set_visible(false)
cinema_clip_editor.lua, line 319: Base_dialog_text:set_visible(false)
cinema_clip_editor.lua, line 320: Base_keys_text:set_visible(false)
cinema_clip_editor.lua, line 321: Base_keys_bg:set_visible(false)
cinema_clip_editor.lua, line 323: Hint_bar:set_visible(false)
cinema_clip_editor.lua, line 329: Export_progress_meter:set_visible(false)
cinema_clip_editor.lua, line 442: popup.export_text:set_visible(visible)
cinema_clip_editor.lua, line 443: popup.camera_text:set_visible(visible)
cinema_clip_editor.lua, line 525: popup.bg:set_visible(popup.visible)
cinema_clip_editor.lua, line 527: popup.text_key[i]:set_visible(popup.visible)
cinema_clip_editor.lua, line 528: popup.text_action[i]:set_visible(popup.visible)
cinema_clip_editor.lua, line 827: Hint_bar:set_visible(true)
cinema_clip_editor.lua, line 971: dialog.bg:set_visible(false)
cinema_clip_editor.lua, line 972: dialog.text:set_visible(false)
cinema_clip_editor.lua, line 973: dialog.hide:set_visible(false)
cinema_clip_editor.lua, line 975: dialog.headings[i]:set_visible(false)
cinema_clip_editor.lua, line 978: dialog.buttons[i].button:set_visible(false)
cinema_clip_editor.lua, line 993: dialog.bg:set_visible(true)
cinema_clip_editor.lua, line 994: dialog.text:set_visible(true)
cinema_clip_editor.lua, line 995: dialog.hide:set_visible(true)
cinema_clip_editor.lua, line 997: dialog.headings[i]:set_visible(true)
cinema_clip_editor.lua, line 1000: dialog.buttons[i].button:set_visible(true)
cinema_clip_editor.lua, line 1022: dialog.ease_buttons[i].button:set_visible(false)
cinema_clip_editor.lua, line 1271: everything:set_visible(visible)
cinema_clip_editor.lua, line 1277: --everything:set_visible(false)
cinema_clip_editor.lua, line 1281: CCE_buttons[BTN_FREE_SHOW_HUD].button:set_visible(true)
cinema_clip_editor.lua, line 1293: --everything:set_visible(true)
cinema_clip_editor.lua, line 1297: CCE_buttons[BTN_FREE_SHOW_HUD].button:set_visible(false)
cinema_clip_editor.lua, line 1544: CCE_dialogs[DLG_CANCEL].buttons[1].button:set_visible(false)
cinema_clip_editor.lua, line 1562: CCE_dialogs[DLG_CANCEL].buttons[1].button:set_visible(false)
cinema_clip_editor.lua, line 1676: CCE_dialogs[DLG_PROP].ease_buttons[i].button:set_visible(false)
cinema_clip_editor.lua, line 1746: CCE_dialogs[DLG_PROP].ease_buttons[i].button:set_visible(true)
cinema_clip_editor.lua, line 1761: Hint_bar:set_visible(false)
cinema_clip_editor_timeline.lua, line 146: Base_zone_solid:set_visible(false)
cinema_clip_editor_timeline.lua, line 147: Base_zone_lock:set_visible(false)
cinema_clip_editor_timeline.lua, line 148: Base_zone_splitter:set_visible(false)
cinema_clip_editor_timeline.lua, line 149: Base_zone_text:set_visible(false)
cinema_clip_editor_timeline.lua, line 530: zone.solid:set_visible(visible)
cinema_clip_editor_timeline.lua, line 531: zone.text:set_visible(visible)
cinema_clip_editor_timeline.lua, line 532: zone.lock:set_visible(visible)
cinema_clip_editor_timeline.lua, line 533: zone.splitter:set_visible(visible)
cinema_clip_editor_timeline.lua, line 854: Marker_select:set_visible(false)
cinema_clip_editor_timeline.lua, line 867: Marker_select:set_visible(false)
cinema_clip_editor_timeline.lua, line 889: Marker_select:set_visible(false)
cinema_clip_editor_timeline.lua, line 895: Marker_select:set_visible(true)
cinema_clip_editor_timeline.lua, line 942: Marker_select:set_visible(false)
cutscene_effects.lua, line 44: Starburst_grp:set_visible(false)
cutscene_effects.lua, line 45: Bg_saints_grp:set_visible(false)
cutscene_effects.lua, line 46: Kanji_grp:set_visible(false)
cutscene_effects.lua, line 47: Purple_glow_grp:set_visible(false)
cutscene_effects.lua, line 48: White_fade_grp:set_visible(false)
cutscene_effects.lua, line 81: White_fade_grp:set_visible(false)
cutscene_effects.lua, line 88: White_fade_grp:set_visible(true)
cutscene_effects.lua, line 96: White_fade_grp:set_visible(false)
cutscene_effects.lua, line 100: Starburst_grp:set_visible(false)
cutscene_effects.lua, line 101: Bg_saints_grp:set_visible(false)
cutscene_effects.lua, line 106: Starburst_grp:set_visible(true)
cutscene_effects.lua, line 107: Bg_saints_grp:set_visible(true)
cutscene_effects.lua, line 111: Purple_glow_grp:set_visible(false)
cutscene_effects.lua, line 137: Purple_glow_grp:set_visible(true)
cutscene_effects.lua, line 141: Purple_glow_grp:set_visible(false)
cutscene_effects.lua, line 142: Starburst_grp:set_visible(false)
cutscene_effects.lua, line 143: Bg_saints_grp:set_visible(false)
cutscene_effects.lua, line 168: Kanji_grp:set_visible(false)
cutscene_effects.lua, line 172: Kanji_grp:set_visible(true)
cutscene_effects.lua, line 177: Kanji_grp:set_visible(false)
game_lobby.lua, line 99: Hint_bar:set_visible(false)
game_lobby.lua, line 133: Hint_bar:set_visible(true)
game_lobby.lua, line 143: Hint_bar:set_visible(true)
game_lobby.lua, line 146: Hint_bar:set_visible(false)
game_lobby.lua, line 1130: Hint_bar:set_visible(true)
genki_common.lua, line 474: timer_grp:set_visible(true)
genki_common.lua, line 475: genki_head_grp:set_visible(true)
genki_common.lua, line 486: timer_grp:set_visible(false)
genki_common.lua, line 487: genki_head_grp:set_visible(false)
horde_results.lua, line 341: Mega_list:set_visible(false)
horde_results.lua, line 379: Mega_list:set_visible(false)
hud.lua, line 923: Hud_radio_elements.hint_right_h:set_visible( true )
hud.lua, line 924: Hud_radio_elements.hint_left_h:set_visible( true )
hud.lua, line 940: Hud_radio_elements.hint_right_h:set_visible( false )
hud.lua, line 941: Hud_radio_elements.hint_left_h:set_visible( false )
hud.lua, line 954: Hud_sniper_hint_bar:set_visible(true)
hud.lua, line 956: Hud_sniper_hint_bar:set_visible(false)
hud.lua, line 1434: Hud_sniper_hint_bar:set_visible(true)
hud.lua, line 1438: Hud_sniper_hint_bar:set_visible(false)
hud_diversion.lua, line 54: div_base:set_visible(false)
hud_diversion.lua, line 60: chal_grp:set_visible(false)
hud_diversion.lua, line 111: div_base:set_visible(false)
hud_diversion.lua, line 124: grp:set_visible(true)
hud_diversion.lua, line 217: grp:set_visible(false)
hud_diversion.lua, line 273: div_fleur:set_visible(true)
hud_diversion.lua, line 274: meter_fill:set_visible(false)
hud_diversion.lua, line 275: div_meter_bg:set_visible(false)
hud_diversion.lua, line 276: div_multi:set_visible(false)
hud_diversion.lua, line 285: div_value:set_visible(false)
hud_diversion.lua, line 576: fire:set_visible(true)
hud_diversion.lua, line 602: fire:set_visible(false)
hud_diversion.lua, line 674: chal_xy:set_visible(false)
hud_diversion.lua, line 676: chal_xy:set_visible(true)
hud_diversion.lua, line 690: chal_image:set_visible(true)
hud_diversion.lua, line 695: chal_image:set_visible(false)
hud_diversion.lua, line 709: chal_grp:set_visible(true)
hud_mayhem.lua, line 433: meter:set_visible(true)
hud_mayhem.lua, line 446: meter:set_visible(false)
hud_msg.lua, line 670: Hud_msg_use_btn:set_visible(true)
hud_msg.lua, line 678: Hud_msg_use_btn:set_visible(false)
hud_running_man.lua, line 339: timer_grp:set_visible(true)
hud_running_man.lua, line 340: genki_head_grp:set_visible(true)
hud_running_man.lua, line 351: timer_grp:set_visible(false)
hud_running_man.lua, line 352: genki_head_grp:set_visible(true)
main_menu_common.lua, line 58: List:set_visible(false)
main_menu_common.lua, line 59: Header_obj:set_visible(false)
main_menu_common.lua, line 234: Header:set_visible(true)
main_menu_common.lua, line 235: List:set_visible(true)
main_menu_top.lua, line 46: Menu_hint_bar:set_visible(false)
main_menu_top.lua, line 107: List:set_visible(true)
main_menu_top.lua, line 108: Header_obj:set_visible(true)
main_menu_top.lua, line 128: List:set_visible(false)
main_menu_top.lua, line 129: Header_obj:set_visible(false)
main_menu_top.lua, line 139: Menu_newsticker:set_visible(false)
main_menu_top.lua, line 177: Menu_hint_bar:set_visible(false)
main_menu_top.lua, line 281: Menu_hint_bar:set_visible(true)
main_menu_top.lua, line 297: Menu_newsticker:set_visible(true)
msn_proto_select.lua, line 201: Hint_bar:set_visible(false)
msn_proto_select.lua, line 250: Hint_bar:set_visible(true)
msn_proto_select.lua, line 771: Hint_bar:set_visible(visible)
msn_text_adventure.lua, line 298: Text_buffer[1]:set_visible(true)
pause_ctrl_scheme.lua, line 95: List:set_visible(false)
pause_ctrl_scheme.lua, line 96: Header_obj:set_visible(false)
pause_ctrl_scheme.lua, line 196: --List:set_visible(true)
pause_ctrl_scheme.lua, line 197: --Header_obj:set_visible(true)
pause_invite_friends.lua, line 100: Menu_hint_bar:set_visible(true)
pause_invite_friends.lua, line 159: List:set_visible(false)
pause_invite_friends.lua, line 269: List:set_visible(true)
pause_invite_friends.lua, line 430: List:set_visible(true)
pause_map.lua, line 480: PC_hint_bar:set_visible(false)
pause_map.lua, line 487: PC_hint_bar:set_visible(false)
pause_map.lua, line 488: PC_zoom_in:set_visible(false)
pause_map.lua, line 489: PC_zoom_out:set_visible(false)
pause_map.lua, line 698: Pause_map_filter:set_visible(false)
pause_map.lua, line 709: Pause_map_filter:set_visible(false)
pause_map.lua, line 764: Pause_map_filter:set_visible(is_locked)
pause_map.lua, line 1385: Pause_map_control_meter:set_visible(false)
pause_map.lua, line 1387: Pause_map_control_meter:set_visible(true)
pause_menu_common.lua, line 124: Header:set_visible(true)
pause_menu_common.lua, line 125: List:set_visible(true)
pause_options_display.lua, line 66: Menu_hint_bar:set_visible(true)
pause_options_display_cal.lua, line 120: List:set_visible(false)
pause_options_display_cal.lua, line 121: Header_obj:set_visible(false)
pause_options_display_cal.lua, line 122: Menu_hint_bar:set_visible(false)
pause_options_display_cal.lua, line 148: Menu_hint_bar:set_visible(true)
pause_options_display_pc.lua, line 654: Menu_hint_bar:set_visible(true)
pause_save_game.lua, line 119: Header_obj:set_visible(false)
pause_save_game.lua, line 120: List:set_visible(false)
pause_save_game.lua, line 172: Header_obj:set_visible(false)
pause_save_game.lua, line 173: List:set_visible(false)
pause_save_game.lua, line 305: Header_obj:set_visible(true)
pause_save_game.lua, line 306: List:set_visible(true)
pause_save_game.lua, line 421: Save_load_list:set_visible(false)
pause_save_game.lua, line 427: Save_load_list:set_visible(true)
pause_save_game.lua, line 511: Save_load_list:set_visible(true)
pause_save_game.lua, line 588: Menu_hint_bar:set_visible(true)
pause_save_game.lua, line 922: Save_load_list:set_visible(true)
pause_save_game.lua, line 932: Save_load_list:set_visible(true)
store_character.lua, line 202: Active_list:set_visible(true)
store_character.lua, line 325: Active_list:set_visible(false)
store_character.lua, line 333: Store_common_color_grid:set_visible(true)
store_character.lua, line 387: Active_list:set_visible(true)
store_character.lua, line 402: Store_common_color_grid:set_visible(false)
store_character.lua, line 403: Active_list:set_visible(true)
store_character.lua, line 438: Active_list:set_visible(false)
store_character.lua, line 669: Active_list:set_visible(false)
store_character.lua, line 679: Active_list:set_visible(true)
store_character.lua, line 881: Triangle_select:set_visible(true)
store_character.lua, line 894: Active_list:set_visible(false)
store_character.lua, line 952: Triangle_select:set_visible(false)
store_character.lua, line 953: Active_list:set_visible(true)
store_character.lua, line 1036: Triangle_select:set_visible(false)
store_character.lua, line 1037: Active_list:set_visible(true)
store_character.lua, line 1116: Store_common_color_grid:set_visible(true)
store_character.lua, line 1117: Active_list:set_visible(false)
store_character.lua, line 1159: Store_common_color_grid:set_visible(false)
store_character.lua, line 1160: Active_list:set_visible(true)
store_character.lua, line 1396: Store_common_color_grid:set_visible(true)
store_character.lua, line 1397: Active_list:set_visible(false)
store_character.lua, line 1432: Store_common_color_grid:set_visible(false)
store_character.lua, line 1433: Active_list:set_visible(true)
store_character.lua, line 1548: Store_common_color_grid:set_visible(false)
store_character.lua, line 1550: Active_list:set_visible(true)
store_character.lua, line 1607: Active_list:set_visible(false)
store_character.lua, line 1619: Store_common_color_grid:set_visible(true)
store_character.lua, line 1814: Active_list:set_visible(false)
store_character.lua, line 1822: Active_list:set_visible(true)
store_character.lua, line 1955: Store_common_color_grid:set_visible(true)
store_character.lua, line 1956: Active_list:set_visible(false)
store_character.lua, line 1994: Store_common_color_grid:set_visible(false)
store_character.lua, line 1995: Active_list:set_visible(true)
store_character.lua, line 2109: Active_list:set_visible(true)
store_character.lua, line 2127: Active_list:set_visible(true)
store_character.lua, line 2169: Active_list:set_visible(false)
store_character.lua, line 2358: Store_common_hint_bar:set_visible(true)
store_character.lua, line 2367: Store_common_rotate_hint:set_visible(true)
store_character.lua, line 2371: Store_header:set_visible(true)
store_character.lua, line 2377: Store_common_popup:set_visible(false)
store_character.lua, line 2381: Store_common_color_grid:set_visible(false)
store_character.lua, line 2386: Triangle_select:set_visible(false)
store_character.lua, line 2409: player_creation_grp:set_visible(false)
store_character.lua, line 2412: iad_bg_grp:set_visible(false)
store_character.lua, line 2464: Active_list:set_visible(false)
store_character.lua, line 2465: Store_header:set_visible(false)
store_character.lua, line 2466: Store_common_rotate_hint:set_visible(false)
store_character.lua, line 2569: player_creation_grp:set_visible(true)
store_character.lua, line 2584: Susan_object:set_visible(false)
store_character.lua, line 2625: Susan_object:set_visible(true)
store_character.lua, line 2644: iad_bg_grp:set_visible(true)
store_character.lua, line 2694: Active_list:set_visible(true)
store_character.lua, line 2814: Active_list:set_visible(false)
store_character.lua, line 2821: Active_list:set_visible(true)
store_character.lua, line 3164: Active_list:set_visible(false)
store_character.lua, line 3172: Active_list:set_visible(true)
store_character.lua, line 3320: Active_list:set_visible(true)
store_character.lua, line 3321: Store_header:set_visible(true)
store_character.lua, line 3323: Store_common_rotate_hint:set_visible(true)
store_character.lua, line 3352: Active_list:set_visible(false)
store_character.lua, line 3353: Store_header:set_visible(false)
store_character.lua, line 3354: Store_common_rotate_hint:set_visible(false)
store_character.lua, line 3392: Store_common_hint_bar:set_visible(true)
store_character.lua, line 3419: Store_header:set_visible(true)
store_character.lua, line 3420: Active_list:set_visible(true)
store_character.lua, line 3422: Store_common_rotate_hint:set_visible(true)
store_character.lua, line 3425: Susan_object:set_visible(false)
store_character.lua, line 3446: Active_list:set_visible(false)
store_character.lua, line 3447: Store_header:set_visible(false)
store_character.lua, line 3448: Store_common_rotate_hint:set_visible(false)
store_character.lua, line 3489: Susan_object:set_visible(true)
store_character.lua, line 3531: Store_common_rotate_hint:set_visible(true)
store_clothing.lua, line 128: lets_pretend_bg_grp:set_visible(false)
store_clothing.lua, line 129: nobody_grp:set_visible(false)
store_clothing.lua, line 130: lace_grp:set_visible(false)
store_clothing.lua, line 131: planet_grp:set_visible(false)
store_clothing.lua, line 132: impressions_grp:set_visible(false)
store_clothing.lua, line 133: brand_logo:set_visible(false)
store_clothing.lua, line 182: Store_common_hint_bar:set_visible(true)
store_clothing.lua, line 190: Store_common_rotate_hint:set_visible(true)
store_clothing.lua, line 198: Store_common_rotate_hint:set_visible(false)
store_clothing.lua, line 201: Store_header:set_visible(true)
store_clothing.lua, line 211: Store_common_popup:set_visible(false)
store_clothing.lua, line 215: Store_common_color_grid:set_visible(false)
store_clothing.lua, line 270: clothing_bg_grp:set_visible(true)
store_clothing.lua, line 291: --clothing_bg_grp:set_visible(false)
store_clothing.lua, line 321: lets_pretend_bg_grp:set_visible(true)
store_clothing.lua, line 344: nobody_grp:set_visible(true)
store_clothing.lua, line 365: lace_grp:set_visible(true)
store_clothing.lua, line 387: planet_grp:set_visible(true)
store_clothing.lua, line 404: impressions_grp:set_visible(true)
store_clothing.lua, line 442: store_logo_grp:set_visible(false)
store_clothing.lua, line 446: brand_logo:set_visible(true)
store_clothing.lua, line 449: store_logo_grp:set_visible(true)
store_clothing.lua, line 452: brand_logo:set_visible(false)
store_clothing.lua, line 546: Active_list:set_visible(false)
store_clothing.lua, line 565: Active_list:set_visible(true)
store_clothing.lua, line 576: Active_list:set_visible(true)
store_clothing.lua, line 599: Store_common_rotate_hint:set_visible(true)
store_clothing.lua, line 602: Store_common_hint_bar:set_visible(true)
store_clothing.lua, line 621: Active_list:set_visible(true)
store_clothing.lua, line 1227: Active_list:set_visible(false)
store_clothing.lua, line 1236: Active_list:set_visible(false)
store_clothing.lua, line 1244: Active_list:set_visible(false)
store_clothing.lua, line 1254: Active_list:set_visible(false)
store_clothing.lua, line 1263: Active_list:set_visible(true)
store_clothing.lua, line 1291: Active_list:set_visible(false)
store_clothing.lua, line 1304: Active_list:set_visible(true)
store_clothing.lua, line 1345: Active_list:set_visible(false)
store_clothing.lua, line 1358: Active_list:set_visible(false)
store_clothing.lua, line 1370: Active_list:set_visible(false)
store_clothing.lua, line 1381: Active_list:set_visible(false)
store_clothing.lua, line 1385: Active_list:set_visible(false)
store_clothing.lua, line 1395: Store_common_color_grid:set_visible(true)
store_clothing.lua, line 1484: Store_common_color_grid:set_visible(false)
store_clothing.lua, line 1486: Active_list:set_visible(true)
store_clothing.lua, line 1497: Active_list:set_visible(true)
store_clothing.lua, line 1512: Active_list:set_visible(true)
store_clothing.lua, line 1907: store_logo_grp:set_visible(false)
store_clothing.lua, line 1916: store_logo_grp:set_visible(true)
store_clothing.lua, line 1975: Active_list:set_visible(false)
store_clothing.lua, line 1987: Active_list:set_visible(true)
store_clothing.lua, line 2028: Active_list:set_visible(false)
store_clothing.lua, line 2054: Active_list:set_visible(false)
store_clothing.lua, line 2065: Active_list:set_visible(true)
store_clothing.lua, line 2094: Active_list:set_visible(false)
store_clothing.lua, line 2103: Active_list:set_visible(true)
store_common.lua, line 91: cell_mask:set_visible(false)
store_common.lua, line 93: upgrade_desc:set_visible(false)
store_common.lua, line 94: crib_random_grp:set_visible(false)
store_common.lua, line 98: Store_common_hint_bar:set_visible(false)
store_common.lua, line 99: Store_common_rotate_hint:set_visible(false)
store_common.lua, line 100: Store_common_popup:set_visible(false)
store_common.lua, line 101: Store_common_color_grid:set_visible(false)
store_common.lua, line 102: Store_common_spinner:set_visible(false)
store_common.lua, line 109: Active_list:set_visible(false)
store_common.lua, line 118: Store_header:set_visible(false)
store_common.lua, line 476: Store_common_rotate_hint:set_visible(false)
store_common.lua, line 911: Store_common_hint_bar:set_visible(false)
store_common.lua, line 913: Store_common_rotate_hint:set_visible(false)
store_crib.lua, line 138: cell_mask:set_visible(true)
store_crib.lua, line 152: Store_common_hint_bar:set_visible(true)
store_crib.lua, line 174: Store_header:set_visible(true)
store_crib.lua, line 182: Store_common_popup:set_visible(false)
store_crib.lua, line 249: Store_common_rotate_hint:set_visible(false)
store_crib.lua, line 272: cell_mask:set_visible(true)
store_crib.lua, line 380: cell_mask:set_visible(false)
store_crib.lua, line 465: Active_list:set_visible(true)
store_crib_cash.lua, line 40: Hint_bar:set_visible(false)
store_crib_cash.lua, line 128: Hint_bar:set_visible(true)
store_crib_cash.lua, line 224: Hint_bar:set_visible(false)
store_demo.lua, line 19: Hint_bar:set_visible(true)
store_demo.lua, line 32: Hint_bar_rotate:set_visible(true)
store_demo.lua, line 35: Store_header:set_visible(true)
store_demo.lua, line 49: Active_list:set_visible(true)
store_dlc.lua, line 64: Hint_bar:set_visible(true)
store_dlc.lua, line 82: List:set_visible(false)
store_dlc.lua, line 459: List:set_visible(true)
store_gallery.lua, line 51: -- Store_popup:set_visible(false)
store_gallery.lua, line 53: Store_common_popup:set_visible(false)
store_gallery.lua, line 76: Store_common_popup:set_visible(false)
store_gallery.lua, line 87: Store_common_rotate_hint:set_visible(true)
store_gallery.lua, line 90: Store_common_hint_bar:set_visible(true)
store_gallery.lua, line 91: Active_list:set_visible(true)
store_gallery.lua, line 92: Store_header:set_visible(true)
store_gallery.lua, line 115: Store_header:set_visible(true)
store_gallery.lua, line 142: Active_list:set_visible(false)
store_gallery.lua, line 163: Active_list:set_visible(true)
store_gallery.lua, line 239: Store_common_hint_bar:set_visible(false)
store_gallery.lua, line 256: Store_common_hint_bar:set_visible(true)
store_gallery.lua, line 329: Store_common_hint_bar:set_visible(true)
store_gallery.lua, line 357: Store_common_rotate_hint:set_visible(false)
store_gallery.lua, line 363: Store_common_hint_bar:set_visible(false)
store_gallery.lua, line 367: Store_common_rotate_hint:set_visible(true)
store_gallery.lua, line 385: Store_common_rotate_hint:set_visible(false)
store_gallery.lua, line 387: Store_common_hint_bar:set_visible(false)
store_gallery.lua, line 388: Active_list:set_visible(false)
store_gallery.lua, line 389: Store_header:set_visible(false)
store_gallery.lua, line 411: Store_common_rotate_hint:set_visible(true)
store_gallery.lua, line 414: Store_common_hint_bar:set_visible(true)
store_gallery.lua, line 415: Active_list:set_visible(true)
store_gallery.lua, line 416: Store_header:set_visible(true)
store_gallery.lua, line 426: --Store_common_hint_bar:set_visible(false)
store_gallery.lua, line 436: Store_common_hint_bar:set_visible(true)
store_gang.lua, line 59: Store_common_hint_bar:set_visible(true)
store_gang.lua, line 66: Store_common_rotate_hint:set_visible(true)
store_gang.lua, line 81: Store_header:set_visible(true)
store_gang.lua, line 91: Store_common_popup:set_visible(false)
store_gang.lua, line 96: Store_common_color_grid:set_visible(false)
store_gang.lua, line 217: crib_random_grp:set_visible(false)
store_gang.lua, line 255: crib_random_grp:set_visible(true)
store_gang.lua, line 258: crib_random_grp:set_visible(false)
store_gang.lua, line 384: Store_common_rotate_hint:set_visible(false)
store_gang.lua, line 558: Active_list:set_visible(true)
store_gang.lua, line 623: Store_common_rotate_hint:set_visible(false)
store_gang.lua, line 630: Store_common_rotate_hint:set_visible(true)
store_gang.lua, line 666: Store_common_rotate_hint:set_visible(true)
store_gang.lua, line 668: Store_common_rotate_hint:set_visible(false)
store_stronghold.lua, line 92: cell_mask:set_visible(true)
store_stronghold.lua, line 102: Store_common_hint_bar:set_visible(true)
store_stronghold.lua, line 109: Store_common_rotate_hint:set_visible(false)
store_stronghold.lua, line 129: Store_header:set_visible(true)
store_stronghold.lua, line 141: Store_common_popup:set_visible(false)
store_stronghold.lua, line 361: Active_list:set_visible(true)
store_stronghold.lua, line 508: --Store_common_hint_bar:set_visible(false)
store_stronghold.lua, line 543: Store_header:set_visible(false)
store_stronghold.lua, line 544: Active_list:set_visible(false)
store_stronghold.lua, line 626: Store_header:set_visible(true)
store_stronghold.lua, line 627: Active_list:set_visible(true)
store_tattoo.lua, line 64: Active_list:set_visible(true)
store_tattoo.lua, line 77: Active_list:set_visible(false)
store_tattoo.lua, line 81: Store_common_color_grid:set_visible(true)
store_tattoo.lua, line 147: Store_common_color_grid:set_visible(false)
store_tattoo.lua, line 148: Active_list:set_visible(true)
store_tattoo.lua, line 539: Store_common_hint_bar:set_visible(true)
store_tattoo.lua, line 546: Store_common_rotate_hint:set_visible(true)
store_tattoo.lua, line 548: Store_common_rotate_hint:set_visible(false)
store_tattoo.lua, line 551: Store_header:set_visible(true)
store_tattoo.lua, line 557: Store_common_popup:set_visible(false)
store_tattoo.lua, line 561: Store_common_color_grid:set_visible(false)
store_tattoo.lua, line 572: --player_creation_grp:set_visible(false)
store_tattoo.lua, line 663: Active_list:set_visible(true)
store_tattoo.lua, line 727: Store_common_rotate_hint:set_visible(false)
store_vehicle.lua, line 179: Store_common_spinner:set_visible(false)
store_vehicle.lua, line 204: Store_common_rotate_hint:set_visible(false)
store_vehicle.lua, line 317: Active_list:set_visible(false)
store_vehicle.lua, line 341: Active_list:set_visible(false)
store_vehicle.lua, line 351: Active_list:set_visible(false)
store_vehicle.lua, line 370: Active_list:set_visible(true)
store_vehicle.lua, line 385: Active_list:set_visible(true)
store_vehicle.lua, line 407: Active_list:set_visible(false)
store_vehicle.lua, line 421: Active_list:set_visible(true)
store_vehicle.lua, line 459: Active_list:set_visible(true)
store_vehicle.lua, line 465: Active_list:set_visible(true)
store_vehicle.lua, line 476: Active_list:set_visible(true)
store_vehicle.lua, line 491: Active_list:set_visible(false)
store_vehicle.lua, line 525: Active_list:set_visible(false)
store_vehicle.lua, line 544: Active_list:set_visible(false)
store_vehicle.lua, line 560: Active_list:set_visible(true)
store_vehicle.lua, line 581: Active_list:set_visible(false)
store_vehicle.lua, line 593: Active_list:set_visible(true)
store_vehicle.lua, line 648: Active_list:set_visible(true)
store_vehicle.lua, line 650: Active_list:set_visible(false)
store_vehicle.lua, line 773: Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 774: Active_list:set_visible(false)
store_vehicle.lua, line 871: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 872: Active_list:set_visible(true)
store_vehicle.lua, line 912: Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 913: Active_list:set_visible(false)
store_vehicle.lua, line 983: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 984: Active_list:set_visible(true)
store_vehicle.lua, line 1037: Active_list:set_visible(false)
store_vehicle.lua, line 1052: Active_list:set_visible(false)
store_vehicle.lua, line 1064: Active_list:set_visible(true)
store_vehicle.lua, line 1235: Active_list:set_visible(false)
store_vehicle.lua, line 1248: Active_list:set_visible(false)
store_vehicle.lua, line 1261: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1338: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1341: Active_list:set_visible(true)
store_vehicle.lua, line 1367: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1400: Active_list:set_visible(false)
store_vehicle.lua, line 1414: Active_list:set_visible(false)
store_vehicle.lua, line 1486: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1488: Active_list:set_visible(true)
store_vehicle.lua, line 1515: Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 1516: Active_list:set_visible(false)
store_vehicle.lua, line 1626: -- Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 1627: -- Active_list:set_visible(false)
store_vehicle.lua, line 1661: Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 1662: Active_list:set_visible(false)
store_vehicle.lua, line 1693: -- Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1695: -- Active_list:set_visible(true)
store_vehicle.lua, line 1766: Active_list:set_visible(false)
store_vehicle.lua, line 1778: Active_list:set_visible(false)
store_vehicle.lua, line 1786: Active_list:set_visible(true)
store_vehicle.lua, line 1797: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1828: Store_common_color_grid:set_visible(true)
store_vehicle.lua, line 1829: Active_list:set_visible(false)
store_vehicle.lua, line 1912: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1914: Active_list:set_visible(true)
store_vehicle.lua, line 1991: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 1994: Active_list:set_visible(true)
store_vehicle.lua, line 2015: Active_list:set_visible(false)
store_vehicle.lua, line 2026: Active_list:set_visible(false)
store_vehicle.lua, line 2049: Active_list:set_visible(true)
store_vehicle.lua, line 2164: --Vehicle_stats:set_visible(true)
store_vehicle.lua, line 2182: Vehicle_stats:set_visible(true)
store_vehicle.lua, line 2407: Store_common_rotate_hint:set_visible(true)
store_vehicle.lua, line 2446: Store_common_popup:set_visible(false)
store_vehicle.lua, line 2464: Store_common_hint_bar:set_visible(true)
store_vehicle.lua, line 2472: Store_common_rotate_hint:set_visible(true)
store_vehicle.lua, line 2475: Store_header:set_visible(true)
store_vehicle.lua, line 2478: Store_common_color_grid:set_visible(false)
store_vehicle.lua, line 2484: Rim_jobs_grp:set_visible(false)
store_vehicle.lua, line 2487: cell_mask:set_visible(false)
store_vehicle.lua, line 2491: brand_logo:set_visible(false)
store_vehicle.lua, line 2504: store_logo:set_visible(false)
store_vehicle.lua, line 2519: Vehicle_stats:set_visible(false)
store_vehicle.lua, line 2545: vehicle_bg_grp:set_visible(false)
store_vehicle.lua, line 2547: vehicle_bg_grp:set_visible(false)
store_vehicle.lua, line 2549: vehicle_bg_grp:set_visible(false)
store_vehicle.lua, line 2579: Rim_jobs_grp:set_visible(true)
store_vehicle.lua, line 2643: Active_list:set_visible(true)
store_vehicle.lua, line 2654: Active_list:set_visible(true)
store_vehicle.lua, line 2664: Active_list:set_visible(true)
store_vehicle.lua, line 2686: Active_list:set_visible(true)
store_vehicle.lua, line 2697: Active_list:set_visible(true)
store_vehicle.lua, line 2706: Active_list:set_visible(true)
store_vehicle.lua, line 2783: Active_list:set_visible(false)
store_vehicle.lua, line 2797: upgrade_desc:set_visible(true)
store_vehicle.lua, line 2799: upgrade_desc:set_visible(false)
store_vehicle.lua, line 2847: Active_list:set_visible(true)
store_vehicle.lua, line 3117: Rim_jobs_grp:set_visible(true)
store_vehicle.lua, line 3119: vehicle_bg_grp:set_visible(true)
store_vehicle.lua, line 3121: vehicle_bg_grp:set_visible(true)
store_vehicle.lua, line 3123: vehicle_bg_grp:set_visible(true)
store_vehicle.lua, line 3176: Rim_jobs_grp:set_visible(false)
store_vehicle.lua, line 3180: vehicle_bg_grp:set_visible(false)
store_vehicle.lua, line 3200: store_logo:set_visible(false)
store_vehicle.lua, line 3202: Vehicle_stats:set_visible(false)
store_vehicle.lua, line 3216: store_logo:set_visible(true)
store_vehicle.lua, line 3218: Vehicle_stats:set_visible(false)
store_vehicle.lua, line 3253: Active_list:set_visible(not visible)
store_vehicle.lua, line 3254: Store_common_hint_bar:set_visible(not visible)
store_vehicle.lua, line 3255: Store_common_rotate_hint:set_visible(not visible)
store_vehicle.lua, line 3256: Store_header:set_visible(not visible)
store_vehicle.lua, line 3392: Store_common_spinner:set_visible(false)
store_vehicle.lua, line 3403: Store_common_spinner:set_visible(true)
store_vehicle.lua, line 3414: rim_jobs_logo:set_visible(false)
store_vehicle.lua, line 3418: brand_logo:set_visible(true)
store_vehicle.lua, line 3421: rim_jobs_logo:set_visible(true)
store_vehicle.lua, line 3424: brand_logo:set_visible(false)
store_weapon.lua, line 125: Store_weapon_radial:set_visible(false)
store_weapon.lua, line 162: Store_common_hint_bar:set_visible(true)
store_weapon.lua, line 170: -- Hint_bar_rotate:set_visible(true)
store_weapon.lua, line 172: Store_header:set_visible(true)
store_weapon.lua, line 178: Store_common_popup:set_visible(false)
store_weapon.lua, line 182: Store_common_color_grid:set_visible(false)
store_weapon.lua, line 186: Weapon_stats_grp:set_visible(false)
store_weapon.lua, line 189: gsi_grp:set_visible(false)
store_weapon.lua, line 193: Slot_stats_grp:set_visible(false)
store_weapon.lua, line 198: Store_header:set_visible(false)
store_weapon.lua, line 214: Weapon_stats_grp:set_visible(true)
store_weapon.lua, line 237: Active_list:set_visible(false)
store_weapon.lua, line 262: weapon_store_bg_grp:set_visible(false)
store_weapon.lua, line 264: weapon_logo_grp:set_visible(false)
store_weapon.lua, line 340: gsi_grp:set_visible(true)
store_weapon.lua, line 342: gsi_grp:set_visible(false)
store_weapon.lua, line 369: Active_list:set_visible(true)
store_weapon.lua, line 567: Store_common_popup:set_visible(false)
store_weapon.lua, line 681: --Active_list:set_visible(true)
store_weapon.lua, line 723: --Weapon_stats_grp:set_visible(false)
store_weapon.lua, line 734: Active_list:set_visible(true)
store_weapon.lua, line 751: Active_list:set_visible(false)
store_weapon.lua, line 884: base_weapon_txt:set_visible(false)
store_weapon.lua, line 954: cur_weapon:set_visible(true)
store_weapon.lua, line 976: cur_weapon:set_visible(true)
store_weapon.lua, line 1004: cur_weapon:set_visible(true)
store_weapon.lua, line 1015: available_grp:set_visible(show_available)
store_weapon.lua, line 1017: Weapons_available[i]:set_visible(show_available)
store_weapon.lua, line 1020: available_grp:set_visible(false)
store_weapon.lua, line 1024: available_grp:set_visible(true)
store_weapon.lua, line 1026: available_grp:set_visible(false)
store_weapon.lua, line 1177: Active_list:set_visible(false)
store_weapon.lua, line 1289: Store_common_color_grid:set_visible(true)
store_weapon.lua, line 1291: --Weapon_stats_grp:set_visible(true)
store_weapon.lua, line 1294: Store_common_color_grid.highlight_name:set_visible(false)
store_weapon.lua, line 1300: Active_list:set_visible(false)
store_weapon.lua, line 1359: --Weapon_stats_grp:set_visible(true)
store_weapon.lua, line 1368: Weapon_stats_grp:set_visible(false)
store_weapon.lua, line 1370: Slot_stats_grp:set_visible(show_slot_stats and Stats_initialized)
store_weapon.lua, line 1374: --Hint_bar_rotate:set_visible(false)
store_weapon.lua, line 1384: Weapon_stats_grp:set_visible(true)
store_weapon.lua, line 1397: Slot_stats_grp:set_visible(false)
store_weapon.lua, line 1401: --Hint_bar_rotate:set_visible(true)
store_weapon.lua, line 1495: Store_common_color_grid:set_visible(false)
store_weapon.lua, line 1509: --Active_list:set_visible(true)
store_weapon.lua, line 1522: Store_common_color_grid:set_visible(false)
store_weapon.lua, line 1537: Store_common_color_grid:set_visible(false)
store_weapon.lua, line 1560: --Active_list:set_visible(true)
store_weapon.lua, line 1575: Active_list:set_visible(true)
store_weapon.lua, line 1662: --Weapon_stats_grp:set_visible(true)
store_weapon.lua, line 1712: Store_common_color_grid:set_visible(true)
store_weapon.lua, line 1727: Active_list:set_visible(false)
store_weapon.lua, line 1801: Active_list:set_visible(false)
store_weapon.lua, line 2008: Store_weapon_radial:set_visible(false)
store_weapon.lua, line 2015: Store_common_popup:set_visible(true)
tutorial.lua, line 41: Tutorial_content[1].hint_bar:set_visible(false)
tutorial.lua, line 54: Tutorial_content[2].hint_bar:set_visible(false)
tutorial.lua, line 212: content.hint_bar:set_visible(true)
tutorial.lua, line 218: content.hint_bar:set_visible(false)
tutorial.lua, line 350: outlines:set_visible(false)
tutorial.lua, line 430: outlines_clone:set_visible(true)
vdo_bitmap_viewer.lua, line 22: self.level_req_grp:set_visible(false)
vdo_bitmap_viewer.lua, line 45: self.current_img:set_visible(true)
vdo_bitmap_viewer.lua, line 46: self.level_req_grp:set_visible(is_locked)
vdo_button_highlight.lua, line 32: self.bottom_grp:set_visible(false)
vdo_button_highlight.lua, line 118: self.bottom_grp:set_visible(is_extended)
vdo_button_pc.lua, line 170: self.bar_value_l:set_visible(false)
vdo_button_pc.lua, line 171: self.bar_value_r:set_visible(false)
vdo_button_pc.lua, line 172: self.bar_outline:set_visible(false)
vdo_button_pc.lua, line 186: self.text_value:set_visible(false)
vdo_button_pc.lua, line 187: self.img_left:set_visible(false)
vdo_button_pc.lua, line 188: self.img_right:set_visible(false)
vdo_button_pc.lua, line 537: self.img_icon:set_visible(false)
vdo_button_pc.lua, line 538: self.text_label:set_visible(true)
vdo_button_pc.lua, line 541: self.text_label:set_visible(false)
vdo_button_pc.lua, line 542: self.img_icon:set_visible(true)
vdo_button_remap.lua, line 35: self.value_bg[1]:set_visible(false)
vdo_button_remap.lua, line 36: self.value_bg[2]:set_visible(false)
vdo_button_remap.lua, line 63: self.value_text[column]:set_visible(true)
vdo_button_remap.lua, line 64: self.value_button[column]:set_visible(false)
vdo_button_remap.lua, line 66: self.value_text[column]:set_visible(false)
vdo_button_remap.lua, line 67: self.value_button[column]:set_visible(true)
vdo_button_remap.lua, line 75: self.value_text[column]:set_visible(true)
vdo_button_remap.lua, line 76: self.value_button[column]:set_visible(false)
vdo_button_toggle.lua, line 150: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 155: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 161: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 166: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 171: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 178: self.icon1:set_visible(true)
vdo_button_toggle.lua, line 186: self.icon1:set_visible(false)
vdo_button_toggle.lua, line 197: self.icon2:set_visible(true)
vdo_button_toggle.lua, line 204: self.icon2:set_visible(true)
vdo_button_toggle.lua, line 211: self.icon2:set_visible(true)
vdo_button_toggle.lua, line 216: self.icon2:set_visible(false)
vdo_cell_filter.lua, line 41: h:set_visible(false)
vdo_cell_filter.lua, line 59: filter_item:set_visible(true)
vdo_cell_menu_button.lua, line 29: self.btn_hint:set_visible(false)
vdo_cell_menu_button.lua, line 42: self.btn_hint:set_visible(true)
vdo_cell_menu_button.lua, line 44: self.btn_hint:set_visible(false)
vdo_cell_menu_button.lua, line 56: self.btn_blur:set_visible(true)
vdo_cell_menu_button.lua, line 68: self.btn_hint:set_visible(false)
vdo_cell_menu_button.lua, line 79: self.btn_blur:set_visible(false)
vdo_cell_menu_button.lua, line 95: self.btn_grp:set_visible(is_visible)
vdo_cell_menu_button.lua, line 100: self.btn_num:set_visible(true)
vdo_cell_menu_button.lua, line 101: self.btn_num_bg:set_visible(true)
vdo_cell_menu_button.lua, line 110: self.btn_num:set_visible(true)
vdo_cell_menu_button.lua, line 111: self.btn_num_bg:set_visible(true)
vdo_cell_menu_button.lua, line 113: self.btn_num:set_visible(false)
vdo_cell_menu_button.lua, line 114: self.btn_num_bg:set_visible(false)
vdo_cell_missions_button.lua, line 20: self.highlight_grp:set_visible(false)
vdo_cell_missions_button.lua, line 21: self.btn_new:set_visible(false)
vdo_cell_missions_button.lua, line 32: self.btn_new:set_visible(is_new)
vdo_cell_missions_button.lua, line 52: self.highlight_grp:set_visible(true)
vdo_cell_missions_button.lua, line 56: self.highlight_grp:set_visible(false)
vdo_cell_missions_list.lua, line 29: self.scrollbar:set_visible(false)
vdo_city_control.lua, line 149: pulse:set_visible(pulse_bool)
vdo_export_progress_meter.lua, line 24: self:set_visible(visible)
vdo_grid_button_check.lua, line 13: self.bg_highlight:set_visible(false)
vdo_grid_button_check.lua, line 18: icon2:set_visible(false)
vdo_grid_button_check.lua, line 22: checkbox:set_visible(false)
vdo_grid_button_check.lua, line 23: checkbox_shadow:set_visible(false)
vdo_grid_button_check.lua, line 38: icon2:set_visible(true)
vdo_grid_button_check.lua, line 70: icon2:set_visible(true)
vdo_grid_button_check.lua, line 77: self.bg_highlight:set_visible(true)
vdo_grid_button_check.lua, line 82: self.bg_highlight:set_visible(false)
vdo_grid_button_check.lua, line 100: checkbox:set_visible(false)
vdo_grid_button_check.lua, line 101: checkbox_shadow:set_visible(false)
vdo_grid_button_check.lua, line 105: checkbox:set_visible(true)
vdo_grid_button_check.lua, line 106: checkbox_shadow:set_visible(true)
vdo_grid_button_check.lua, line 110: checkbox:set_visible(true)
vdo_grid_button_check.lua, line 111: checkbox_shadow:set_visible(true)
vdo_grid_button_check.lua, line 115: checkbox:set_visible(true)
vdo_grid_button_check.lua, line 116: checkbox_shadow:set_visible(true)
vdo_grid_button_layered.lua, line 34: fres_h:set_visible(false)
vdo_grid_button_layered.lua, line 35: irr_h:set_visible(false)
vdo_grid_button_layered.lua, line 36: refl_h:set_visible(false)
vdo_grid_button_layered.lua, line 37: sky_h:set_visible(false)
vdo_grid_button_layered.lua, line 38: spec_h:set_visible(false)
vdo_grid_button_layered.lua, line 46: spec_h:set_visible(true)
vdo_grid_button_layered.lua, line 50: refl_h:set_visible(true)
vdo_grid_button_layered.lua, line 56: spec_h:set_visible(true)
vdo_grid_button_layered.lua, line 60: refl_h:set_visible(true)
vdo_grid_button_layered.lua, line 64: fres_h:set_visible(true)
vdo_grid_button_layered.lua, line 70: spec_h:set_visible(true)
vdo_grid_button_layered.lua, line 74: refl_h:set_visible(true)
vdo_grid_button_layered.lua, line 78: fres_h:set_visible(true)
vdo_grid_button_layered.lua, line 82: irr_h:set_visible(true)
vdo_grid_button_layered.lua, line 86: spec_h:set_visible(true)
vdo_grid_button_layered.lua, line 90: refl_h:set_visible(true)
vdo_grid_button_layered.lua, line 105: -- fresh_h:set_visible(false)
vdo_grid_button_layered.lua, line 106: -- irr_h:set_visible(false)
vdo_grid_button_layered.lua, line 107: -- refl_h:set_visible(false)
vdo_grid_button_layered.lua, line 108: -- sky_h:set_visible(false)
vdo_grid_button_layered.lua, line 109: -- spec_h:set_visible(false)
vdo_grid_button_layered.lua, line 130: fres_h:set_visible(false)
vdo_grid_button_layered.lua, line 131: sky_h:set_visible(false)
vdo_grid_button_layered.lua, line 132: spec_h:set_visible(false)
vdo_grid_button_layered.lua, line 171: irr_h:set_visible(false)
vdo_grid_list.lua, line 42: self.scrollbar:set_visible(false)
vdo_grid_list.lua, line 49: highlight:set_visible(false)
vdo_grid_list.lua, line 59: base_title_grp:set_visible(false)
vdo_grid_list.lua, line 201: self.bg:set_visible(self.background_enabled)
vdo_grid_list.lua, line 338: self.buttons[grid_index]:set_visible(true)
vdo_grid_list.lua, line 375: button:set_visible(true)
vdo_grid_list.lua, line 447: highlight_button:set_visible(false)
vdo_grid_list.lua, line 448: highlight_button_outline:set_visible(false)
vdo_grid_list.lua, line 449: highlight_button_layered:set_visible(false)
vdo_grid_list.lua, line 450: highlight_button_outline_layered:set_visible(false)
vdo_grid_list.lua, line 451: highlight_button_check:set_visible(false)
vdo_grid_list.lua, line 452: highlight_button_canceled:set_visible(false)
vdo_grid_list.lua, line 458: self.current_button:set_visible(true)
vdo_grid_list.lua, line 463: highlight_button_outline:set_visible(true)
vdo_grid_list.lua, line 474: highlight_button_outline:set_visible(true)
vdo_grid_list.lua, line 479: self.current_button:set_visible(false)
vdo_grid_list.lua, line 486: self.current_button:set_visible(show_current_button_bool)
vdo_grid_list.lua, line 494: highlight_button:set_visible(true)
vdo_grid_list.lua, line 519: highlight:set_visible(true)
vdo_grid_list.lua, line 826: --self:set_visible(true)
vdo_grid_list.lua, line 847: --self:set_visible(false)
vdo_grid_list.lua, line 870: --self:set_visible(is_visible)
vdo_grid_list.lua, line 884: self.titles[title_index].title:set_visible(true)
vdo_grid_list.lua, line 893: self.titles[title_index].line:set_visible(true)
vdo_grid_list.lua, line 898: self.titles[title_index]:set_visible(true)
vdo_grid_list.lua, line 957: highlight_button:set_visible(false)
vdo_grid_list.lua, line 958: highlight_button_outline:set_visible(false)
vdo_grid_list.lua, line 959: highlight_button_layered:set_visible(false)
vdo_grid_list.lua, line 960: highlight_button_outline_layered:set_visible(false)
vdo_grid_list.lua, line 961: highlight_button_check:set_visible(false)
vdo_grid_list.lua, line 962: highlight_button_canceled:set_visible(false)
vdo_grid_list.lua, line 967: self.current_button:set_visible(true)
vdo_grid_list.lua, line 972: highlight_button_outline:set_visible(true)
vdo_grid_list.lua, line 980: highlight_button_outline:set_visible(true)
vdo_grid_list.lua, line 985: self.current_button:set_visible(false)
vdo_grid_list.lua, line 996: highlight_button:set_visible(true)
vdo_grid_list.lua, line 1016: highlight:set_visible(true)
vdo_grid_list.lua, line 1260: self.highlight_name:set_visible( show_text )
vdo_gsi.lua, line 265: self.meter_obj:set_visible(false)
vdo_gsi.lua, line 266: self.info_obj:set_visible(false)
vdo_gsi.lua, line 267: self.timer_obj:set_visible(false)
vdo_gsi.lua, line 268: self.xy_obj:set_visible(false)
vdo_gsi.lua, line 269: self.combo_obj:set_visible(false)
vdo_gsi.lua, line 270: self.icon_obj:set_visible(false)
vdo_gsi.lua, line 548: self.indicators[ind_index].icon:set_visible(false)
vdo_gsi.lua, line 552: self.indicators[ind_index].icon:set_visible(true)
vdo_gsi.lua, line 584: self.indicators[ind_index].icon:set_visible(false)
vdo_gsi.lua, line 588: self.indicators[ind_index].icon:set_visible(true)
vdo_gsi.lua, line 625: self.indicators[ind_index].icon:set_visible(false)
vdo_gsi.lua, line 629: self.indicators[ind_index].icon:set_visible(true)
vdo_gsi.lua, line 663: self.indicators[ind_index].icon:set_visible(false)
vdo_gsi.lua, line 667: self.indicators[ind_index].icon:set_visible(true)
vdo_gsi.lua, line 706: self.indicators[ind_index].icon:set_visible(false)
vdo_gsi.lua, line 710: self.indicators[ind_index].icon:set_visible(true)
vdo_gsi.lua, line 844: self:set_visible(true)
vdo_gsi.lua, line 852: self:set_visible(false)
vdo_gsi.lua, line 860: self:set_visible(visible)
vdo_gsi.lua, line 917: indicator_obj:set_visible(true)
vdo_gsi_combo.lua, line 78: self:set_visible(visible)
vdo_gsi_combo.lua, line 175: fill_2_obj:set_visible(true)
vdo_gsi_combo.lua, line 179: fill_2_obj:set_visible(false)
vdo_gsi_info.lua, line 40: self:set_visible(visible)
vdo_gsi_meter.lua, line 92: self:set_visible(visible)
vdo_gsi_timer.lua, line 100: self:set_visible(visible)
vdo_gsi_whored.lua, line 234: self:set_visible(true)
vdo_gsi_whored.lua, line 242: self:set_visible(false)
vdo_gsi_whored.lua, line 249: self:set_visible(visible)
vdo_gsi_xy.lua, line 48: self:set_visible(visible)
vdo_hint_bar.lua, line 72: self.hint_objects[1].button:set_visible(true)
vdo_hint_bar.lua, line 73: self.hint_objects[1].text:set_visible(true)
vdo_hint_bar.lua, line 95: self.hint_objects[1].button:set_visible(false)
vdo_hint_bar.lua, line 96: self.hint_objects[1].text:set_visible(false)
vdo_hint_button.lua, line 27: self.old_icon:set_visible(false)
vdo_hint_button.lua, line 56: self.bg_left:set_visible(false)
vdo_hint_button.lua, line 64: self.bg_right:set_visible(false)
vdo_hint_button.lua, line 71: self.bg_middle:set_visible(false)
vdo_hint_button.lua, line 86: self.key_text1:set_visible(false)
vdo_hint_button.lua, line 94: self.key_text2:set_visible(false)
vdo_hint_button.lua, line 123: temp_obj:set_visible(visible)
vdo_hint_button.lua, line 127: temp_obj:set_visible(visible)
vdo_hint_button.lua, line 131: temp_obj:set_visible(visible)
vdo_hint_button.lua, line 135: temp_obj:set_visible(visible)
vdo_hint_button.lua, line 139: temp_obj:set_visible(visible)
vdo_hint_button.lua, line 159: icon:set_visible(false)
vdo_hint_button.lua, line 162: icon:set_visible(true)
vdo_hint_button.lua, line 229: self.key_text1:set_visible(true)
vdo_hint_button.lua, line 236: self.key_text2:set_visible(false)
vdo_hint_button.lua, line 257: self.key_text2:set_visible(true)
vdo_hint_button.lua, line 269: self.key_text2:set_visible(false)
vdo_hint_button.lua, line 288: self.bg_left:set_visible(true)
vdo_hint_button.lua, line 289: self.bg_right:set_visible(true)
vdo_hint_button.lua, line 290: self.bg_middle:set_visible(true)
vdo_level_meter.lua, line 19: self.left_frame_obj:set_visible(false)
vdo_level_meter.lua, line 20: self.fill_obj:set_visible(false)
vdo_level_meter.lua, line 51: self.level_text_obj:set_visible(false)
vdo_level_meter.lua, line 52: self.right_frame_obj:set_visible(false)
vdo_level_meter.lua, line 56: self.level_text_obj:set_visible(true)
vdo_level_meter.lua, line 57: self.right_frame_obj:set_visible(true)
vdo_level_meter.lua, line 68: left_frame:set_visible(true)
vdo_level_meter.lua, line 73: fill:set_visible(true)
vdo_mega_list.lua, line 671: toggle:set_visible(true)
vdo_mega_list.lua, line 721: slider:set_visible(true)
vdo_mega_list.lua, line 771: row:set_visible(true)
vdo_mega_list.lua, line 797: toggle_color:set_visible(true)
vdo_mega_list.lua, line 827: remap:set_visible(true)
vdo_mega_list.lua, line 1126: highlight:set_visible(true)
vdo_mega_list.lua, line 1631: self.button_highlight:set_visible(visible)
vdo_pause_header.lua, line 61: crumb_obj:set_visible(false)
vdo_pause_header.lua, line 68: crumb_obj:set_visible(true)
vdo_pause_header.lua, line 71: crumb_obj:set_visible(false)
vdo_respect_meter.lua, line 253: respect_amount_obj:set_visible(true)
vdo_respect_meter.lua, line 257: respect_amount_obj:set_visible(false)
vdo_respect_meter.lua, line 391: pulse:set_visible(pulse_bool)
vdo_slider.lua, line 86: arrow_left:set_visible(true)
vdo_slider.lua, line 87: arrow_right:set_visible(true)
vdo_slider.lua, line 88: slider_bg:set_visible(true)
vdo_slider.lua, line 94: arrow_left:set_visible(false)
vdo_slider.lua, line 95: arrow_right:set_visible(false)
vdo_slider.lua, line 96: slider_bg:set_visible(false)
vdo_store_header.lua, line 37: self.title[i]:set_visible(false)
vdo_store_header.lua, line 40: self.arrow[i]:set_visible(false)
vdo_store_header.lua, line 83: self.title[i]:set_visible(true)
vdo_store_header.lua, line 85: self.arrow[i - 1]:set_visible(true)
vdo_store_header.lua, line 88: self.title[i]:set_visible(false)
vdo_store_header.lua, line 90: self.arrow[i - 1]:set_visible(false)
vdo_store_header.lua, line 174: self.price:set_visible(enabled)
vdo_store_header.lua, line 175: self.respect:set_visible(enabled)
vdo_store_header.lua, line 186: self.price:set_visible(true)
vdo_store_header.lua, line 199: self.price:set_visible(false)
vdo_store_header.lua, line 205: self.respect:set_visible(true)
vdo_store_header.lua, line 211: self.respect:set_visible(false)
vdo_store_header.lua, line 246: self.respect:set_visible(true)
vdo_store_header.lua, line 253: self.respect:set_visible(false)
vdo_store_header.lua, line 280: self.font_grp:set_visible(true)
vdo_store_header.lua, line 281: self.cash:set_visible(true)
vdo_store_header.lua, line 282: self.respect_meter:set_visible(true)
vdo_store_header.lua, line 283: self.bar_end:set_visible(true)
vdo_store_header.lua, line 299: self.font_grp:set_visible(false)
vdo_store_header.lua, line 300: self.cash:set_visible(false)
vdo_store_header.lua, line 301: self.respect_meter:set_visible(false)
vdo_store_header.lua, line 302: self.bar_end:set_visible(false)
vdo_store_popup.lua, line 142: self:set_visible(true)
vdo_store_popup.lua, line 159: self:set_visible(false)
vdo_susan.lua, line 60: self.title_txt:set_visible(false)
vdo_susan.lua, line 61: self.desc_txt:set_visible(false)
vdo_susan.lua, line 64: Susan_arrow_left_h:set_visible(false)
vdo_susan.lua, line 84: Susan_arrow_left_h:set_visible(true)
vdo_susan.lua, line 85: Susan_arrow_right_h:set_visible(true)
vdo_susan.lua, line 93: Susan_arrow_left_h:set_visible(false)
vdo_susan.lua, line 109: current_susan_h:set_visible(true)
vdo_susan.lua, line 153: Susan_arrow_right_h:set_visible(true)
vdo_susan.lua, line 154: Susan_arrow_left_h:set_visible(true)
vdo_susan.lua, line 163: Susan_arrow_right_h:set_visible(false)
vdo_susan.lua, line 179: current_susan_h:set_visible(true)
vdo_susan.lua, line 241: current_susan_h:set_visible(true)
vdo_susan.lua, line 244: current_susan_h:set_visible(false)
vdo_susan.lua, line 269: self.title_txt:set_visible(is_visible)
vdo_susan.lua, line 270: self.desc_txt:set_visible(is_visible)
vdo_triangle_select.lua, line 72: self.tri_color_grp:set_visible(false)
vdo_triangle_select.lua, line 99: cursor_txt:set_visible(false)
vdo_triangle_select.lua, line 106: --cursor_bmp:set_visible(false)
vdo_triangle_select.lua, line 107: --cursor_txt:set_visible(false)
vdo_triangle_select.lua, line 108: --self.glow_bmp:set_visible(false)
vdo_triangle_select.lua, line 321: self.tri_color_grp:set_visible(true)
vdo_weapon_radial.lua, line 79: self.purchase_grp:set_visible(false)
vdo_weapon_radial.lua, line 80: self.store_highlight:set_visible(false)
vdo_weapon_radial.lua, line 81: self.slot_highlight:set_visible(false)
vdo_weapon_radial.lua, line 82: self.slot_grenade_highlight:set_visible(false)
vdo_weapon_radial.lua, line 83: self.btn_hint:set_visible(false)
vdo_weapon_radial.lua, line 92: self.stick_grp:set_visible(gamepad_in_use)
vdo_weapon_radial.lua, line 93: self.dpad_bmp:set_visible(gamepad_in_use)
vdo_weapon_radial.lua, line 94: self.arrow_bmp:set_visible(gamepad_in_use)
vdo_weapon_radial.lua, line 112: self:set_visible(is_visible)
vdo_weapon_radial.lua, line 119: weapon_level_obj:set_visible(true)
vdo_weapon_radial.lua, line 122: weapon_level_obj:set_visible(false)
vdo_weapon_radial.lua, line 284: self.slot_highlight:set_visible(false)
vdo_weapon_radial.lua, line 285: self.slot_grenade_highlight:set_visible(false)
vdo_weapon_radial.lua, line 286: weapon_txt:set_visible(false)
vdo_weapon_radial.lua, line 290: self.store_highlight:set_visible(true)
vdo_weapon_radial.lua, line 293: self.btn_hint:set_visible(game_is_active_input_gamepad())
vdo_weapon_radial.lua, line 311: self.slot_highlight:set_visible(true)
vdo_weapon_radial.lua, line 312: self.slot_grenade_highlight:set_visible(true)
vdo_weapon_radial.lua, line 342: slot_ammo:set_visible(false)
vdo_weapon_radial.lua, line 343: img_ammo:set_visible(false)
vdo_weapon_radial.lua, line 348: slot_ammo:set_visible(true)
vdo_weapon_radial.lua, line 349: img_ammo:set_visible(true)
vdo_weapon_radial.lua, line 369: self.stick_grp:set_visible(gamepad_in_use)
vdo_weapon_radial.lua, line 370: self.dpad_bmp:set_visible(gamepad_in_use)
vdo_weapon_radial.lua, line 371: self.arrow_bmp:set_visible(gamepad_in_use)
vdo_weapon_radial.lua, line 481: dpad_menu:set_visible(is_visible)
vdo_weapon_radial_slot.lua, line 75: ammo_bar_fill_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 76: ammo_bar_bg_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 77: infinity_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 90: ammo_bar_fill_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 91: ammo_bar_bg_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 92: infinity_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 94: ammo_bar_fill_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 95: ammo_bar_bg_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 96: infinity_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 133: ammo_bar_fill_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 134: ammo_bar_bg_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 135: infinity_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 137: dual_inv_1_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 138: dual_inv_2_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 145: dual_inv_1_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 158: dual_inv_1_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 159: dual_inv_2_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 167: dual_inv_1_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 168: dual_inv_2_bmp:set_visible(false)
vdo_weapon_radial_slot.lua, line 210: dual_inv_1_bmp:set_visible(true)
vdo_weapon_radial_slot.lua, line 216: dual_inv_1_bmp:set_visible(false)
|
set_width |
false |
11vdo_button_highlight.lua, line 74
vdo_button_pc.lua, line 202
vdo_button_remap.lua, line 87
vdo_button_toggle.lua, line 66
vdo_mega_list.lua, line 2118
vdo_pause_button_highlight.lua, line 53
vdo_pause_button_toggle.lua, line 49
vdo_pause_mega_list.lua, line 76
vdo_slider.lua, line 105
vdo_toggle.lua, line 63
vdo_toggle_color.lua, line 29
|
15cinema_clip_editor.lua, line 578: data.button:set_width(ICON_BUTTON_WIDTH, 0)
cinema_clip_editor.lua, line 582: data.button:set_width(150, 0)
cinema_clip_editor.lua, line 584: data.button:set_width(200, 100)
cinema_clip_editor.lua, line 594: data.button:set_width(width, 0)
cinema_clip_editor.lua, line 603: data.button:set_width(width, 0)
cinema_clip_editor.lua, line 788: dialog.hide:set_width(16, 0)
cinema_clip_editor.lua, line 880: dialog.buttons[i].button:set_width(dialog.width - DIALOG_SIDE_BUFFER, w)
cinema_clip_editor.lua, line 1019: dialog.ease_buttons[i].button:set_width(24, 0)
vdo_dialog.lua, line 604: self.highlight:set_width(width)
vdo_mega_list.lua, line 139: self.button_highlight:set_width(width)
vdo_mega_list.lua, line 342: temp_toggle:set_width(self.toggle_max_value_width)
vdo_mega_list.lua, line 704: toggle:set_width(self.toggle_max_value_width)
vdo_mega_list.lua, line 1153: self.button_highlight:set_width(self.width)
vdo_pause_mega_list.lua, line 395: highlight:set_width(current_button:get_text_width())
vdo_toggle.lua, line 48: self:set_width(max_width)
|
set_width_based_on_values |
false |
1 |
|
set_width_max |
false |
1 |
4 |
set_wrap_width |
false |
1 |
|
sh01_brute_killed |
false |
1 |
|
sh01_cleanup |
false |
1 |
|
sh01_cleanup_first_checkpoint |
false |
1 |
1 |
sh01_cleanup_fourth_checkpoint |
false |
1 |
1 |
sh01_cleanup_homies |
false |
1 |
1 |
sh01_cleanup_second_checkpoint |
false |
1 |
2 |
sh01_cleanup_third_checkpoint |
false |
1 |
1 |
sh01_clear_trigger |
false |
1 |
20sh01.lua, line 612: sh01_clear_trigger(WAREHOUSE_DOOR_TRIGGER)
sh01.lua, line 613: sh01_clear_trigger(UPSTAIRS_TRIGGER)
sh01.lua, line 614: sh01_clear_trigger(OFFICE_TRIGGER)
sh01.lua, line 615: sh01_clear_trigger(BREAKROOM_TRIGGER)
sh01.lua, line 616: sh01_clear_trigger(SHOWROOM_TRIGGER)
sh01.lua, line 617: sh01_clear_trigger(COMPUTER_TRIGGER)
sh01.lua, line 618: sh01_clear_trigger(ALLEY_TRIGGER)
sh01.lua, line 619: sh01_clear_trigger(CATWALK_TRIGGER)
sh01.lua, line 620: sh01_clear_trigger(INSIDE_TRIGGER)
sh01.lua, line 621: sh01_clear_trigger(TOPSTAIRWELL_TRIGGER)
sh01.lua, line 1283: sh01_clear_trigger(WAREHOUSE_DOOR_TRIGGER)
sh01.lua, line 1288: sh01_clear_trigger(ALLEY_TRIGGER)
sh01.lua, line 1293: sh01_clear_trigger(INSIDE_TRIGGER)
sh01.lua, line 1300: sh01_clear_trigger(CATWALK_TRIGGER)
sh01.lua, line 1308: sh01_clear_trigger(UPSTAIRS_TRIGGER)
sh01.lua, line 1320: sh01_clear_trigger(TOPSTAIRWELL_TRIGGER)
sh01.lua, line 1336: sh01_clear_trigger(OFFICE_TRIGGER)
sh01.lua, line 1341: sh01_clear_trigger(BREAKROOM_TRIGGER)
sh01.lua, line 1346: sh01_clear_trigger(SHOWROOM_TRIGGER)
sh01.lua, line 1352: sh01_clear_trigger(COMPUTER_TRIGGER)
|
sh01_convo |
false |
1 |
3 |
sh01_enemy_killed |
false |
2 |
|
sh01_enter_warehouse_convo_thread |
false |
1 |
|
sh01_failure_abandon_pierce |
false |
1 |
|
sh01_failure_abandon_shaundi |
false |
1 |
|
sh01_failure_pierce_died |
false |
1 |
|
sh01_failure_shaundi_died |
false |
1 |
|
sh01_hack_hud_bar_thread |
false |
1 |
|
sh01_initialize |
false |
1 |
1 |
sh01_initialize_checkpoint |
false |
1 |
1 |
sh01_initialize_common |
false |
1 |
1 |
sh01_ms_attack_line_cb |
false |
1 |
|
sh01_ms_breakroom_persona_cb |
false |
1 |
|
sh01_must_kill_cleanup |
false |
1 |
1 |
sh01_must_kill_setup |
false |
1 |
|
sh01_reached_alley |
false |
1 |
|
sh01_reached_breakroom |
false |
1 |
|
sh01_reached_catwalk |
false |
1 |
|
sh01_reached_inside |
false |
1 |
|
sh01_reached_office |
false |
1 |
|
sh01_reached_showroom |
false |
1 |
|
sh01_reached_topstairwell |
false |
1 |
|
sh01_reached_upstairs |
false |
1 |
|
sh01_reached_warehouse_door |
false |
1 |
|
sh01_retail_combat_convo_thread |
false |
1 |
|
sh01_run |
false |
1 |
1 |
sh01_setup_catwalk_grunts |
false |
1 |
1 |
sh01_set_invisible_trigger |
false |
1 |
4 |
sh01_set_trigger |
false |
1 |
4 |
sh01_set_use_trigger |
false |
1 |
|
sh01_shaundi_hack_animation_thread |
false |
1 |
|
sh01_shaundi_hack_thread |
false |
1 |
|
sh01_spawn_first_checkpoint_enemies |
false |
1 |
|
sh01_spawn_fourth_checkpoint_enemies_v1 |
false |
1 |
1 |
sh01_spawn_fourth_checkpoint_enemies_v2 |
false |
1 |
|
sh01_spawn_retail_brute |
false |
1 |
|
sh01_spawn_second_checkpoint_enemies |
false |
1 |
1 |
sh01_spawn_third_checkpoint_brute |
false |
1 |
1 |
sh01_spawn_third_checkpoint_enemies_v1 |
false |
1 |
1 |
sh01_spawn_third_checkpoint_enemies_v2 |
false |
1 |
1 |
sh01_spawn_warehouse_wave1 |
false |
1 |
1 |
sh01_start |
false |
1 |
|
sh01_start_continuous_spawns |
false |
1 |
1 |
sh01_start_office_spawns |
false |
1 |
1 |
sh01_stop_continuous_spawns |
false |
1 |
2 |
sh01_stop_office_spawns |
false |
1 |
2 |
sh01_success |
false |
1 |
|
sh01_used_computer |
false |
1 |
|
sh01_vehicle_killed |
false |
1 |
|
sh02_ai_move_to |
false |
1 |
|
sh02_ai_move_to_thd |
false |
1 |
2 |
sh02_all_hos_leash_to |
false |
1 |
7sh02.lua, line 845: sh02_all_hos_leash_to(7.5, NAV_HOS[sh02_hos_nav])
sh02.lua, line 855: sh02_all_hos_leash_to(5.0, NAV_HOS[sh02_hos_nav])
sh02.lua, line 879: sh02_all_hos_leash_to(7.5, NAV_HOS[sh02_hos_nav])
sh02.lua, line 889: sh02_all_hos_leash_to(7.5, NAV_HOS[sh02_hos_nav])
sh02.lua, line 927: sh02_all_hos_leash_to(10.0, NAV_HOS[sh02_hos_nav])
sh02.lua, line 2214: sh02_all_hos_leash_to(20.0, NAV_HOS[sh02_hos_nav])
sh02.lua, line 2254: sh02_all_hos_leash_to(10.0)
|
sh02_backroom_cb |
false |
1 |
|
sh02_brute_killed_cb |
false |
1 |
|
sh02_brute_kill_done |
false |
1 |
2 |
sh02_brute_must_kill |
false |
1 |
1 |
sh02_chatter_lines_playing |
false |
1 |
3 |
sh02_check_enemies_thread |
false |
1 |
1 |
sh02_check_homies_thread |
false |
1 |
2 |
sh02_check_ho_wait_thread |
false |
1 |
2 |
sh02_check_ms_wait_thread |
false |
1 |
3 |
sh02_check_player_thread |
false |
1 |
1 |
sh02_check_trigger |
false |
1 |
21sh02.lua, line 679: while not sh02_check_trigger(sh02_trigger.collection01) do
sh02.lua, line 684: while not sh02_check_trigger(sh02_trigger.collection02) do
sh02.lua, line 689: while not sh02_check_trigger(sh02_trigger.override01) do
sh02.lua, line 746: while not sh02_check_trigger(sh02_trigger.stairwell01) do
sh02.lua, line 764: while not sh02_check_trigger(sh02_trigger.stairwell02) do
sh02.lua, line 770: while not sh02_check_trigger(sh02_trigger.stairwell03) do
sh02.lua, line 776: while not sh02_check_trigger(sh02_trigger.stairwell04) do
sh02.lua, line 827: while not sh02_check_trigger(sh02_trigger.freehos01) do
sh02.lua, line 839: while not sh02_check_trigger(sh02_trigger.jailcell01_01) do
sh02.lua, line 849: while not sh02_check_trigger(sh02_trigger.jailcell01_02) do
sh02.lua, line 868: while not sh02_check_trigger(sh02_trigger.freehos02) do
sh02.lua, line 873: while not sh02_check_trigger(sh02_trigger.jailcell02_01) do
sh02.lua, line 883: while not sh02_check_trigger(sh02_trigger.jailcell02_02) do
sh02.lua, line 921: while not sh02_check_trigger(sh02_trigger.jailcell03_01) do
sh02.lua, line 931: while not sh02_check_trigger(sh02_trigger.jailcell03_02) do
sh02.lua, line 946: while not sh02_check_trigger(sh02_trigger.override04) do
sh02.lua, line 982: while not sh02_check_trigger(sh02_trigger.garage) do
sh02.lua, line 1817: if sh02_check_trigger(sh02_trigger.override01) then
sh02.lua, line 1822: if sh02_check_trigger(sh02_trigger.override02) then
sh02.lua, line 1827: if sh02_check_trigger(sh02_trigger.override03) then
sh02.lua, line 1832: if sh02_check_trigger(sh02_trigger.override04) then
|
sh02_cleanup |
false |
1 |
|
sh02_cleanup_enemies |
false |
1 |
1 |
sh02_cleanup_enemies_chkpnt01 |
false |
1 |
2 |
sh02_cleanup_enemies_chkpnt02 |
false |
1 |
2 |
sh02_cleanup_enemies_chkpnt03 |
false |
1 |
2 |
sh02_cleanup_enemies_chkpnt04 |
false |
1 |
2 |
sh02_cleanup_enemies_chkpnt05 |
false |
1 |
1 |
sh02_cleanup_homies |
false |
1 |
1 |
sh02_cleanup_hos |
false |
1 |
1 |
sh02_cleanup_npcs |
false |
1 |
2 |
sh02_cleanup_player_drugged |
false |
1 |
4 |
sh02_cleanup_spawn_groups |
false |
1 |
6 |
sh02_cleanup_spawn_regions |
false |
1 |
1 |
sh02_clear_trigger |
false |
1 |
26sh02.lua, line 2115: sh02_clear_trigger(trigger)
sh02.lua, line 2129: sh02_clear_trigger(sh02_trigger.collection01)
sh02.lua, line 2153: sh02_clear_trigger(sh02_trigger.collection02)
sh02.lua, line 2178: sh02_clear_trigger(sh02_trigger.collection03)
sh02.lua, line 2191: sh02_clear_trigger(sh02_trigger.collection03)
sh02.lua, line 2197: sh02_clear_trigger(sh02_trigger.override01, true)
sh02.lua, line 2209: sh02_clear_trigger(sh02_trigger.lounge)
sh02.lua, line 2250: sh02_clear_trigger(sh02_trigger.hallway)
sh02.lua, line 2263: sh02_clear_trigger(sh02_trigger.stairwell01)
sh02.lua, line 2269: sh02_clear_trigger(sh02_trigger.wrongway)
sh02.lua, line 2285: sh02_clear_trigger(sh02_trigger.stairwell02)
sh02.lua, line 2291: sh02_clear_trigger(sh02_trigger.stairwell03)
sh02.lua, line 2304: sh02_clear_trigger(sh02_trigger.stairwell04)
sh02.lua, line 2310: sh02_clear_trigger(sh02_trigger.freehos01)
sh02.lua, line 2316: sh02_clear_trigger(sh02_trigger.override02)
sh02.lua, line 2361: sh02_clear_trigger(sh02_trigger.jailcell01_01)
sh02.lua, line 2380: sh02_clear_trigger(sh02_trigger.jailcell01_02)
sh02.lua, line 2386: sh02_clear_trigger(sh02_trigger.freehos02)
sh02.lua, line 2409: sh02_clear_trigger(sh02_trigger.override03)
sh02.lua, line 2454: sh02_clear_trigger(sh02_trigger.jailcell02_01)
sh02.lua, line 2467: sh02_clear_trigger(sh02_trigger.jailcell02_02)
sh02.lua, line 2473: sh02_clear_trigger(sh02_trigger.jailcell03_01)
sh02.lua, line 2489: sh02_clear_trigger(sh02_trigger.jailcell03_02)
sh02.lua, line 2495: sh02_clear_trigger(sh02_trigger.backroom)
sh02.lua, line 2505: sh02_clear_trigger(sh02_trigger.override04)
sh02.lua, line 2549: sh02_clear_trigger(sh02_trigger.garage)
|
sh02_clear_triggers |
false |
1 |
1 |
sh02_collection01_cb |
false |
1 |
|
sh02_collection02_cb |
false |
1 |
|
sh02_collection03_cb |
false |
1 |
|
sh02_conversation_playing |
false |
1 |
6 |
sh02_coop_skip |
false |
1 |
1 |
sh02_enemies_join_fight |
false |
1 |
11sh02.lua, line 1335: sh02_enemies_join_fight(sh02_group.collection_guards)
sh02.lua, line 1346: sh02_enemies_join_fight(sh02_group.collection_wave)
sh02.lua, line 1351: sh02_enemies_join_fight(sh02_group.lounge_guards)
sh02.lua, line 1353: sh02_enemies_join_fight(sh02_group.lounge_snipers)
sh02.lua, line 1389: sh02_enemies_join_fight(sh02_group.jailcell01_guards)
sh02.lua, line 1399: sh02_enemies_join_fight(sh02_group.jailcell01_wave)
sh02.lua, line 1406: sh02_enemies_join_fight(sh02_group.jailcell02_guards)
sh02.lua, line 1421: sh02_enemies_join_fight(sh02_group.jailcell02_wave)
sh02.lua, line 1430: sh02_enemies_join_fight(sh02_group.jailcell03_guards)
sh02.lua, line 1440: sh02_enemies_join_fight(sh02_group.jailcell03_wave)
sh02.lua, line 1445: sh02_enemies_join_fight(sh02_group.jailcell03_final)
|
sh02_enemies_kill_done |
false |
1 |
3 |
sh02_enemies_leave_fight |
false |
1 |
11sh02.lua, line 1477: sh02_enemies_leave_fight(sh02_group.collection_guards)
sh02.lua, line 1483: sh02_enemies_leave_fight(sh02_group.collection_wave)
sh02.lua, line 1487: sh02_enemies_leave_fight(sh02_group.lounge_guards)
sh02.lua, line 1491: sh02_enemies_leave_fight(sh02_group.lounge_snipers)
sh02.lua, line 1497: sh02_enemies_leave_fight(sh02_group.jailcell01_guards)
sh02.lua, line 1501: sh02_enemies_leave_fight(sh02_group.jailcell01_wave)
sh02.lua, line 1505: sh02_enemies_leave_fight(sh02_group.jailcell02_guards)
sh02.lua, line 1509: sh02_enemies_leave_fight(sh02_group.jailcell02_wave)
sh02.lua, line 1515: sh02_enemies_leave_fight(sh02_group.jailcell03_guards)
sh02.lua, line 1520: sh02_enemies_leave_fight(sh02_group.jailcell03_wave)
sh02.lua, line 1525: sh02_enemies_leave_fight(sh02_group.jailcell03_final)
|
sh02_enemies_must_kill |
false |
1 |
3 |
sh02_enemy_attacked_cb |
false |
1 |
|
sh02_enemy_attack_cb |
false |
1 |
|
sh02_enemy_join_fight |
false |
1 |
1 |
sh02_enemy_killed_cb |
false |
1 |
|
sh02_enemy_kill_done |
false |
1 |
2 |
sh02_enemy_leave_fight |
false |
1 |
1 |
sh02_enemy_must_kill |
false |
1 |
1 |
sh02_enemy_start_attack |
false |
1 |
|
sh02_freehos01_cb |
false |
1 |
|
sh02_freehos02_cb |
false |
1 |
|
sh02_garage_cb |
false |
1 |
|
sh02_group_flee_to |
false |
1 |
4sh02.lua, line 1359: sh02_group_flee_to(sh02_group.lounge_flee01, "nav_flee", 1.0)
sh02.lua, line 1366: sh02_group_flee_to(sh02_group.lounge_flee02, "nav_flee", 1.0)
sh02.lua, line 1373: sh02_group_flee_to(sh02_group.lounge_flee03, "nav_flee", 1.0)
sh02.lua, line 1380: sh02_group_flee_to(sh02_group.lounge_flee04, "nav_flee", 1.0)
|
sh02_group_leash_to |
false |
1 |
4sh02.lua, line 817: sh02_group_leash_to(sh02_group.jailcell01_guards, NAV_LEASH02, 4.0)
sh02.lua, line 861: sh02_group_leash_to(sh02_group.jailcell02_guards, NAV_LEASH03, 4.0)
sh02.lua, line 911: sh02_group_leash_to(sh02_group.jailcell03_guards, NAV_LEASH04, 4.0)
sh02.lua, line 2217: sh02_group_leash_to(sh02_group.lounge_guards, NAV_LEASH01, 4.0)
|
sh02_group_move_to |
false |
1 |
5sh02.lua, line 1347: sh02_group_move_to(sh02_group.collection_wave, NAV_COLLECTION, 2.0)
sh02.lua, line 1400: sh02_group_move_to(sh02_group.jailcell01_wave, NAV_JAILCELL01, 2.0)
sh02.lua, line 1422: sh02_group_move_to(sh02_group.jailcell02_wave, NAV_JAILCELL02, 2.0)
sh02.lua, line 1441: sh02_group_move_to(sh02_group.jailcell03_wave, NAV_JAILCELL03, 2.0)
sh02.lua, line 1447: sh02_group_move_to(sh02_group.jailcell03_final, NAV_JAILCELL03, 2.0)
|
sh02_hallway_cb |
false |
1 |
|
sh02_hos_incarcerate |
false |
1 |
3 |
sh02_hos_join_player |
false |
1 |
4 |
sh02_hos_leash_to |
false |
1 |
8sh02.lua, line 1342: sh02_hos_leash_to(sh02_group.collection_hos, 6.0, NAV_HOS[sh02_hos_nav])
sh02.lua, line 1819: sh02_hos_leash_to(sh02_group.collection_hos, dist, navpoint)
sh02.lua, line 1824: sh02_hos_leash_to(sh02_group.jailcell01_hos, dist, navpoint)
sh02.lua, line 1829: sh02_hos_leash_to(sh02_group.jailcell02_hos, dist, navpoint)
sh02.lua, line 1834: sh02_hos_leash_to(sh02_group.jailcell03_hos, dist, navpoint)
sh02.lua, line 2345: sh02_hos_leash_to(sh02_group.jailcell01_hos, 5.0, NAV_HOS[sh02_hos_nav])
sh02.lua, line 2438: sh02_hos_leash_to(sh02_group.jailcell02_hos, 5.0, NAV_HOS[sh02_hos_nav])
sh02.lua, line 2533: sh02_hos_leash_to(sh02_group.jailcell03_hos, 5.0, NAV_HOS[sh02_hos_nav])
|
sh02_hos_leave_player |
false |
1 |
5 |
sh02_ho_attacked_cb |
false |
1 |
|
sh02_ho_attack_cb |
false |
1 |
|
sh02_ho_incarcerate |
false |
1 |
1 |
sh02_ho_join_player |
false |
1 |
1 |
sh02_ho_leash_to |
false |
1 |
1 |
sh02_ho_leave_player |
false |
1 |
1 |
sh02_initialize |
false |
1 |
1 |
sh02_initialize_checkpoint |
false |
1 |
1 |
sh02_initialize_common |
false |
1 |
1 |
sh02_jailcell01_01_cb |
false |
1 |
|
sh02_jailcell01_02_cb |
false |
1 |
|
sh02_jailcell01_spawn |
false |
1 |
|
sh02_jailcell01_spawn_start_thd |
false |
1 |
1 |
sh02_jailcell01_spawn_stop_thd |
false |
1 |
1 |
sh02_jailcell02_01_cb |
false |
1 |
|
sh02_jailcell02_02_cb |
false |
1 |
|
sh02_jailcell02_spawn |
false |
1 |
|
sh02_jailcell02_spawn_start_thd |
false |
1 |
1 |
sh02_jailcell02_spawn_stop_thd |
false |
1 |
1 |
sh02_jailcell03_01_cb |
false |
1 |
|
sh02_jailcell03_02_cb |
false |
1 |
|
sh02_jailcell03_spawn |
false |
1 |
|
sh02_jailcell03_spawn_start_thd |
false |
1 |
1 |
sh02_jailcell03_spawn_stop_thd |
false |
1 |
2 |
sh02_lounge_cb |
false |
1 |
|
sh02_lounge_spawn |
false |
1 |
|
sh02_lounge_spawn_start_thd |
false |
1 |
1 |
sh02_lounge_spawn_stop_thd |
false |
1 |
1 |
sh02_override01_cb |
false |
1 |
|
sh02_override02_cb |
false |
1 |
|
sh02_override03_cb |
false |
1 |
|
sh02_override04_cb |
false |
1 |
|
sh02_persona_line_playing |
false |
1 |
8 |
sh02_players_stumble_thd |
false |
1 |
3 |
sh02_player_come_down |
false |
1 |
|
sh02_player_come_down_thd |
false |
1 |
1 |
sh02_player_hacking |
false |
1 |
4sh02.lua, line 2202: sh02_player_hacking(player, NAV_HACKING[1], true)
sh02.lua, line 2329: sh02_player_hacking(player, NAV_HACKING[2], false)
sh02.lua, line 2422: sh02_player_hacking(player, NAV_HACKING[3], false)
sh02.lua, line 2517: sh02_player_hacking(player, NAV_HACKING[4], false)
|
sh02_player_stumble |
false |
1 |
|
sh02_player_vomit_hack_noises |
false |
1 |
|
sh02_play_chatter_line |
false |
1 |
1 |
sh02_play_chatter_lines |
false |
1 |
|
sh02_play_conversation |
false |
1 |
|
sh02_play_persona_line |
false |
1 |
19sh02.lua, line 649: sh02_play_persona_line(sh02_persona.woozy)
sh02.lua, line 709: sh02_play_persona_line(sh02_persona.override01)
sh02.lua, line 735: sh02_play_persona_line(sh02_persona.godown)
sh02.lua, line 832: sh02_play_persona_line(sh02_persona.helphos)
sh02.lua, line 936: sh02_play_persona_line(sh02_persona.override02)
sh02.lua, line 1994: sh02_play_persona_line(sh02_persona.ms_attack)
sh02.lua, line 2016: sh02_play_persona_line(sh02_persona.ms_attacked)
sh02.lua, line 2047: sh02_play_persona_line(sh02_persona.ho_attack)
sh02.lua, line 2146: sh02_play_persona_line(sh02_persona.follow)
sh02.lua, line 2175: sh02_play_persona_line(sh02_persona.unlock)
sh02.lua, line 2279: sh02_play_persona_line(sh02_persona.wrongway)
sh02.lua, line 2325: sh02_play_persona_line(sh02_persona.hacking01)
sh02.lua, line 2351: sh02_play_persona_line(sh02_persona.release01)
sh02.lua, line 2390: sh02_play_persona_line(sh02_persona.override03)
sh02.lua, line 2418: sh02_play_persona_line(sh02_persona.hacking02)
sh02.lua, line 2444: sh02_play_persona_line(sh02_persona.release02)
sh02.lua, line 2509: sh02_play_persona_line(sh02_persona.hacking01)
sh02.lua, line 2512: sh02_play_persona_line(sh02_persona.hacking02)
sh02.lua, line 2539: sh02_play_persona_line(sh02_persona.release03)
|
sh02_reset_doors |
false |
1 |
2 |
sh02_reset_doors_chkpnt01 |
false |
1 |
2 |
sh02_reset_doors_chkpnt02 |
false |
1 |
3 |
sh02_reset_doors_chkpnt03 |
false |
1 |
3 |
sh02_reset_doors_chkpnt04 |
false |
1 |
3 |
sh02_reset_doors_chkpnt05 |
false |
1 |
4 |
sh02_reset_doors_locked |
false |
1 |
1 |
sh02_run |
false |
1 |
1 |
sh02_setup_collection_guards |
false |
1 |
1 |
sh02_setup_collection_hos |
false |
1 |
1 |
sh02_setup_collection_wave |
false |
1 |
1 |
sh02_setup_garage_brute |
false |
1 |
1 |
sh02_setup_garage_vehicles |
false |
1 |
|
sh02_setup_homies |
false |
1 |
5 |
sh02_setup_jailcell01_npcs |
false |
1 |
2 |
sh02_setup_jailcell01_wave |
false |
1 |
1 |
sh02_setup_jailcell02_npcs |
false |
1 |
1 |
sh02_setup_jailcell02_wave |
false |
1 |
1 |
sh02_setup_jailcell03_final |
false |
1 |
1 |
sh02_setup_jailcell03_npcs |
false |
1 |
2 |
sh02_setup_jailcell03_wave |
false |
1 |
1 |
sh02_setup_lounge_enemies |
false |
1 |
1 |
sh02_setup_lounge_flee01_npcs |
false |
1 |
1 |
sh02_setup_lounge_flee02_npcs |
false |
1 |
1 |
sh02_setup_lounge_flee03_npcs |
false |
1 |
1 |
sh02_setup_lounge_flee04_npcs |
false |
1 |
1 |
sh02_setup_player_drugged |
false |
1 |
6 |
sh02_set_trigger |
false |
1 |
24sh02.lua, line 657: sh02_set_trigger(sh02_trigger.collection01)
sh02.lua, line 675: sh02_set_trigger(sh02_trigger.collection02)
sh02.lua, line 676: sh02_set_trigger(sh02_trigger.collection03)
sh02.lua, line 741: sh02_set_trigger(sh02_trigger.lounge)
sh02.lua, line 742: sh02_set_trigger(sh02_trigger.hallway)
sh02.lua, line 745: sh02_set_trigger(sh02_trigger.stairwell01)
sh02.lua, line 754: sh02_set_trigger(sh02_trigger.wrongway)
sh02.lua, line 763: sh02_set_trigger(sh02_trigger.stairwell02)
sh02.lua, line 769: sh02_set_trigger(sh02_trigger.stairwell03)
sh02.lua, line 775: sh02_set_trigger(sh02_trigger.stairwell04)
sh02.lua, line 823: sh02_set_trigger(sh02_trigger.jailcell01_01)
sh02.lua, line 826: sh02_set_trigger(sh02_trigger.freehos01)
sh02.lua, line 835: sh02_set_trigger(sh02_trigger.override02)
sh02.lua, line 848: sh02_set_trigger(sh02_trigger.jailcell01_02)
sh02.lua, line 864: sh02_set_trigger(sh02_trigger.jailcell02_01)
sh02.lua, line 867: sh02_set_trigger(sh02_trigger.freehos02)
sh02.lua, line 882: sh02_set_trigger(sh02_trigger.jailcell02_02)
sh02.lua, line 920: sh02_set_trigger(sh02_trigger.jailcell03_01)
sh02.lua, line 930: sh02_set_trigger(sh02_trigger.jailcell03_02)
sh02.lua, line 942: sh02_set_trigger(sh02_trigger.backroom)
sh02.lua, line 945: sh02_set_trigger(sh02_trigger.override04)
sh02.lua, line 981: sh02_set_trigger(sh02_trigger.garage)
sh02.lua, line 2184: sh02_set_trigger(sh02_trigger.override01)
sh02.lua, line 2393: sh02_set_trigger(sh02_trigger.override03)
|
sh02_set_triggered |
false |
1 |
25sh02.lua, line 2116: sh02_set_triggered(trigger)
sh02.lua, line 2148: sh02_set_triggered(sh02_trigger.collection01)
sh02.lua, line 2186: sh02_set_triggered(sh02_trigger.collection02)
sh02.lua, line 2192: sh02_set_triggered(sh02_trigger.collection03)
sh02.lua, line 2204: sh02_set_triggered(sh02_trigger.override01)
sh02.lua, line 2210: sh02_set_triggered(sh02_trigger.lounge)
sh02.lua, line 2251: sh02_set_triggered(sh02_trigger.hallway)
sh02.lua, line 2264: sh02_set_triggered(sh02_trigger.stairwell01)
sh02.lua, line 2270: sh02_set_triggered(sh02_trigger.wrongway)
sh02.lua, line 2286: sh02_set_triggered(sh02_trigger.stairwell02)
sh02.lua, line 2292: sh02_set_triggered(sh02_trigger.stairwell03)
sh02.lua, line 2305: sh02_set_triggered(sh02_trigger.stairwell04)
sh02.lua, line 2311: sh02_set_triggered(sh02_trigger.freehos01)
sh02.lua, line 2356: sh02_set_triggered(sh02_trigger.override02)
sh02.lua, line 2362: sh02_set_triggered(sh02_trigger.jailcell01_01)
sh02.lua, line 2381: sh02_set_triggered(sh02_trigger.jailcell01_02)
sh02.lua, line 2387: sh02_set_triggered(sh02_trigger.freehos02)
sh02.lua, line 2449: sh02_set_triggered(sh02_trigger.override03)
sh02.lua, line 2455: sh02_set_triggered(sh02_trigger.jailcell02_01)
sh02.lua, line 2468: sh02_set_triggered(sh02_trigger.jailcell02_02)
sh02.lua, line 2474: sh02_set_triggered(sh02_trigger.jailcell03_01)
sh02.lua, line 2490: sh02_set_triggered(sh02_trigger.jailcell03_02)
sh02.lua, line 2496: sh02_set_triggered(sh02_trigger.backroom)
sh02.lua, line 2544: sh02_set_triggered(sh02_trigger.override04)
sh02.lua, line 2550: sh02_set_triggered(sh02_trigger.garage)
|
sh02_show_objective |
false |
1 |
3 |
sh02_show_objective_kill |
false |
1 |
2 |
sh02_show_objective_loc |
false |
1 |
5 |
sh02_show_objective_use |
false |
1 |
2 |
sh02_stairwell01_cb |
false |
1 |
|
sh02_stairwell02_cb |
false |
1 |
|
sh02_stairwell03_cb |
false |
1 |
|
sh02_stairwell04_cb |
false |
1 |
|
sh02_stairwell_spawn |
false |
1 |
|
sh02_stairwell_spawn_start_thd |
false |
1 |
1 |
sh02_stairwell_spawn_stop_thd |
false |
1 |
1 |
sh02_start |
false |
1 |
|
sh02_start_alarms |
false |
1 |
3 |
sh02_start_chatter_thread |
false |
1 |
5sh02.lua, line 2059: sh02_start_chatter_thread(sh02_chatter.ho_killed, 0.0, 0.0)
sh02.lua, line 2354: sh02_start_chatter_thread(sh02_chatter.hos_fighting, 10.0, 10.0)
sh02.lua, line 2447: sh02_start_chatter_thread(sh02_chatter.hos_fighting, 10.0, 10.0)
sh02.lua, line 2542: sh02_start_chatter_thread(sh02_chatter.hos_fighting, 10.0, 10.0)
sh02.lua, line 2585: sh02_start_chatter_thread(sh02_chatter.drugged_out, 0.0, 10.0)
|
sh02_start_convo_thread |
false |
1 |
4 |
sh02_start_ho_wait_thread |
false |
1 |
1 |
sh02_start_ms_wait_thread |
false |
1 |
2 |
sh02_stop_alarms |
false |
1 |
1 |
sh02_stop_chatter_thread |
false |
1 |
3 |
sh02_stop_convo_thread |
false |
1 |
3 |
sh02_stop_enemies_thread |
false |
1 |
5 |
sh02_stop_homies_thread |
false |
1 |
|
sh02_stop_ho_wait_thread |
false |
1 |
1 |
sh02_stop_ms_wait_thread |
false |
1 |
1 |
sh02_stop_player_thread |
false |
1 |
|
sh02_success |
false |
1 |
|
sh02_teleport_to_chkpnt |
false |
1 |
6 |
sh02_wrongway_cb |
false |
1 |
|
sh02_zimos_abandoned_cb |
false |
1 |
|
sh02_zimos_died_cb |
false |
1 |
|
sh02_zimos_greet_player |
false |
1 |
|
sh02_zimos_greet_player_thd |
false |
1 |
1 |
sh02_zimos_join_player |
false |
1 |
1 |
sh02_zimos_leave_player |
false |
1 |
1 |
sh03_add_queue |
false |
1 |
8 |
sh03_attack |
false |
1 |
|
sh03_attack_line_cb |
false |
1 |
|
sh03_car_convo_thread |
false |
1 |
|
sh03_checkpoint_spawn_kinzie |
false |
1 |
5 |
sh03_cleanup |
false |
1 |
|
sh03_cleanup_convos |
false |
1 |
1 |
sh03_cleanup_convo_thread |
false |
1 |
5 |
sh03_cleanup_enemies |
false |
1 |
1 |
sh03_cleanup_groups |
false |
1 |
1 |
sh03_cleanup_kinzie |
false |
1 |
2 |
sh03_cleanup_notoriety |
false |
1 |
1 |
sh03_clean_house |
false |
1 |
1 |
sh03_clear_trigger |
false |
1 |
13sh03.lua, line 632: --sh03_clear_trigger(SH03_TRIG_OBJECTIVE_ONE)
sh03.lua, line 634: sh03_clear_trigger(SH03_FINAL_LINK)
sh03.lua, line 635: sh03_clear_trigger(TOWER_TRIGGER)
sh03.lua, line 636: sh03_clear_trigger(SH03_PATH_UPDATE)
sh03.lua, line 669: sh03_clear_trigger( SH03_HELICOPTER_TRIGGER )
sh03.lua, line 751: sh03_clear_trigger(trigger)
sh03.lua, line 761: sh03_clear_trigger(trigger)
sh03.lua, line 1451: sh03_clear_trigger( SH03_CONTINUOUS_SPAWN )
sh03.lua, line 1537: --sh03_clear_trigger(SH03_HELICOPTER_TRIGGER)
sh03.lua, line 1582: sh03_clear_trigger(current_trigger)
sh03.lua, line 1622: sh03_clear_trigger( SH03_FINAL_LINK )
sh03.lua, line 1664: sh03_clear_trigger( trigger )
sh03.lua, line 2020: --sh03_clear_trigger(trigger)
|
sh03_control_notoriety |
false |
1 |
3 |
sh03_coop_skip |
false |
1 |
1 |
sh03_dispense_enemies |
false |
1 |
1 |
sh03_final_link |
false |
1 |
1 |
sh03_final_trigger |
false |
1 |
|
sh03_free_enemies |
false |
1 |
|
sh03_get_out_of_vehicles |
false |
1 |
1 |
sh03_get_to_the_choppa |
false |
1 |
|
sh03_heli_arrival |
false |
1 |
|
sh03_heli_convo_thread |
false |
1 |
|
sh03_heli_fly |
false |
1 |
|
sh03_initialize |
false |
1 |
1 |
sh03_initialize_checkpoint |
false |
1 |
1 |
sh03_initialize_common |
false |
1 |
1 |
sh03_inside_tower |
false |
1 |
|
sh03_jump |
false |
1 |
|
sh03_jump_local |
false |
1 |
|
sh03_jump_remote |
false |
1 |
|
sh03_kinzie_abandoned |
false |
1 |
|
sh03_kinzie_dead |
false |
1 |
|
sh03_kinzie_hack_tower |
false |
1 |
2 |
sh03_kinzie_in_party |
false |
1 |
|
sh03_left_tower_trigger |
false |
1 |
|
sh03_manage_defense |
false |
1 |
2 |
sh03_mark_enemies |
false |
1 |
5 |
sh03_mark_routers |
false |
1 |
1 |
sh03_obj_four |
false |
1 |
|
sh03_obj_four_cleanup |
false |
1 |
1 |
sh03_obj_four_cooling_tower |
false |
1 |
1 |
sh03_obj_one |
false |
1 |
1 |
sh03_obj_three_heli |
false |
1 |
1 |
sh03_obj_two |
false |
1 |
|
sh03_obj_two_cleanup |
false |
1 |
1 |
sh03_play_car_convo |
false |
1 |
|
sh03_play_convo_thread |
false |
1 |
|
sh03_release_enemies |
false |
1 |
2 |
sh03_run |
false |
1 |
2 |
sh03_setup_obj_one |
false |
1 |
1 |
sh03_setup_obj_two |
false |
1 |
2 |
sh03_set_trigger |
false |
1 |
2 |
sh03_set_trigger_use |
false |
1 |
2 |
sh03_spawning |
false |
1 |
|
sh03_spawns_cb |
false |
1 |
|
sh03_spawn_enemies |
false |
1 |
2 |
sh03_spawn_watcher_thread |
false |
1 |
5 |
sh03_start |
false |
1 |
|
sh03_success |
false |
1 |
|
sh03_teleport_kinzie |
false |
1 |
2 |
sh03_tower_complete |
false |
1 |
1 |
sh03_update_path |
false |
1 |
|
sh03_update_stairs |
false |
1 |
|
sh04_activate_continuous_spawns |
false |
1 |
2 |
sh04_activate_dialog_trigger |
false |
1 |
|
sh04_activate_second_group |
false |
1 |
|
sh04_angel_attack_line_cb |
false |
1 |
|
sh04_angel_max_action_delay |
false |
1 |
|
sh04_angel_move |
false |
1 |
1 |
sh04_angel_watcher |
false |
1 |
|
sh04_attack |
false |
1 |
|
sh04_attack_line_cb |
false |
1 |
|
sh04_attack_trigger |
false |
1 |
2 |
sh04_brute_finale |
false |
1 |
2 |
sh04_brute_killed |
false |
1 |
|
sh04_cleanup |
false |
1 |
|
sh04_cleanup_groups |
false |
1 |
1 |
sh04_clear_triggers |
false |
1 |
1 |
sh04_cont_spawn |
false |
1 |
|
sh04_convo |
false |
1 |
8 |
sh04_coop_skip |
false |
1 |
1 |
sh04_create_backroom_guards |
false |
1 |
1 |
sh04_create_post_cutscene_attack |
false |
1 |
2 |
sh04_dead_enemy |
false |
1 |
2 |
sh04_disable_trigger |
false |
1 |
1 |
sh04_end_conversations |
false |
1 |
1 |
sh04_failure_angel_abandoned |
false |
1 |
|
sh04_failure_angel_died |
false |
1 |
|
sh04_grab_manager_local |
false |
1 |
|
sh04_hit_mask_cutscene |
false |
1 |
|
sh04_hit_trigger |
false |
1 |
|
sh04_initialize |
false |
1 |
1 |
sh04_initialize_checkpoint |
false |
1 |
1 |
sh04_initialize_common |
false |
1 |
1 |
sh04_initialize_conversations |
false |
1 |
|
sh04_initialize_load_groups |
false |
1 |
1 |
sh04_initial_cont_spawn |
false |
1 |
1sh04.lua, line 445: sh04_initial_cont_spawn() --set up continuous spawn guys during the damage portion
|
sh04_kill_threads |
false |
1 |
1 |
sh04_manager_interrogation_cb |
false |
1 |
|
sh04_mark_remaining_luchadors |
false |
1 |
1 |
sh04_mark_statues |
false |
1 |
1 |
sh04_move_angel |
false |
1 |
|
sh04_move_manager |
false |
1 |
|
sh04_obj_manager |
false |
1 |
1 |
sh04_out_of_area_failure |
false |
1 |
|
sh04_player_entered_mission_area_trigger |
false |
1 |
|
sh04_player_left_mission_area_trigger |
false |
1 |
|
sh04_play_convo |
false |
1 |
|
sh04_play_entrance_cutscene |
false |
1 |
1 |
sh04_play_mask_cutscene |
false |
1 |
1 |
sh04_play_statue_line |
false |
1 |
1 |
sh04_reached_bottom_floor |
false |
1 |
|
sh04_reached_fake_mask |
false |
1 |
|
sh04_remaining_luchador_died |
false |
1 |
|
sh04_remove_markers |
false |
1 |
1 |
sh04_run |
false |
1 |
1 |
sh04_setup_alpha |
false |
1 |
|
sh04_setup_ambush |
false |
1 |
1 |
sh04_setup_angel_for_sequence |
false |
1 |
|
sh04_setup_beta |
false |
1 |
|
sh04_setup_slots |
false |
1 |
1 |
sh04_setup_upstairs |
false |
1 |
|
sh04_setup_vault_destination |
false |
1 |
1 |
sh04_set_trigger |
false |
1 |
1 |
sh04_set_trigger_as_destination |
false |
1 |
|
sh04_slot_died |
false |
1 |
|
sh04_spawn_brute |
false |
1 |
|
sh04_start |
false |
1 |
|
sh04_statue_died |
false |
1 |
|
sh04_stop_failure_timers |
false |
1 |
2 |
sh04_stop_spawns |
false |
1 |
1 |
sh04_success |
false |
1 |
|
sh04_to_vault_001 |
false |
1 |
|
sh04_to_vault_002 |
false |
1 |
|
sh04_trigger_specialist_spawn |
false |
1 |
2 |
sh04_wait_for_slots |
false |
1 |
1 |
sh04_wait_on_leftovers_killed |
false |
1 |
1 |
sh04_wait_on_reach_vault |
false |
1 |
1 |
sh04_wait_on_statues_destroyed |
false |
1 |
1 |
sh04_wait_until_entrance_cutscene_triggered |
false |
1 |
|
shot_start |
false |
1 |
|
show |
false |
4 |
9 |
show_arrows |
false |
1 |
4 |
show_bar |
false |
2 |
2 |
show_button |
false |
3 |
13vdo_dialog.lua, line 55: self.highlight:show_button(CTRL_MENU_BUTTON_A)
vdo_mega_list.lua, line 1144: highlight:show_button("")
vdo_mega_list.lua, line 1158: highlight:show_button("")
vdo_mega_list.lua, line 1160: highlight:show_button(CTRL_MENU_BUTTON_A)
vdo_mega_list.lua, line 1203: highlight:show_button("")
vdo_mega_list.lua, line 1213: highlight:show_button("")
vdo_mega_list.lua, line 1225: highlight:show_button("")
vdo_mega_list.lua, line 1227: highlight:show_button(CTRL_MENU_BUTTON_A)
vdo_mega_list.lua, line 1641: highlight:show_button("")
vdo_mega_list.lua, line 1646: self.button_highlight:show_button(button_img, override_show)
vdo_pause_mega_list.lua, line 407: highlight:show_button(CTRL_MENU_BUTTON_A)
vdo_pause_mega_list.lua, line 413: highlight:show_button("")
vdo_triangle_select.lua, line 67: self.btn_highlight:show_button(CTRL_MENU_BUTTON_A)
|
show_center |
false |
1 |
1 |
show_cookie |
false |
1 |
3 |
show_current_button |
false |
1 |
|
show_extended |
false |
1 |
2 |
show_grid |
false |
1 |
|
show_highlight |
false |
1 |
1 |
show_highlight_text |
false |
1 |
1 |
show_text |
false |
1 |
3 |
show_upgrade_func |
false |
1 |
|
size_update |
false |
1 |
|
slider_arrow_click |
false |
1 |
2 |
slider_arrow_move |
false |
1 |
2 |
slider_scale_bar |
false |
1 |
4 |
slots_update |
false |
1 |
2 |
slot_disable |
false |
1 |
7 |
slot_enable |
false |
1 |
3 |
slot_is_disabled |
false |
1 |
5 |
sr3_city_init |
false |
1 |
|
sr3_city_main |
false |
1 |
|
sr3_teleport_mission_start |
false |
1 |
10sr3_city.lua, line 50: sr3_teleport_mission_start("m06", skip_teleport)
sr3_city.lua, line 71: sr3_teleport_mission_start("m10", skip_teleport)
sr3_city.lua, line 82: sr3_teleport_mission_start("m13", skip_teleport)
sr3_city.lua, line 92: sr3_teleport_mission_start("m17", skip_teleport)
sr3_city.lua, line 138: sr3_teleport_mission_start("m18", skip_teleport)
sr3_city.lua, line 155: sr3_teleport_mission_start("m22", skip_teleport)
sr3_city.lua, line 165: sr3_teleport_mission_start("m23", skip_teleport)
sr3_city.lua, line 217: sr3_teleport_mission_start("sh02", skip_teleport)
sr3_city.lua, line 222: sr3_teleport_mission_start("sh03", skip_teleport)
sr3_city.lua, line 227: sr3_teleport_mission_start("sh04", skip_teleport)
|
ss_grid_cleanup |
false |
1 |
|
ss_grid_golden_ratio |
false |
1 |
|
ss_grid_hide |
false |
1 |
|
ss_grid_init |
false |
1 |
|
ss_grid_thirds |
false |
1 |
|
ss_grid_vehicle |
false |
1 |
1 |
station_populate |
false |
1 |
|
stick_arrow_reset |
false |
1 |
4 |
stick_update_arrow |
false |
1 |
2 |
stick_update_position |
false |
1 |
4 |
stick_update_tag |
false |
1 |
2 |
stop |
false |
1 |
16cutscene_effects.lua, line 124: anim:stop()
hud_diversion.lua, line 359: Hud_diversions[index].anim_fire_scale:stop()
hud_diversion.lua, line 604: Hud_diversions[index].anim_fire_scale:stop()
hud_diversion.lua, line 605: Hud_diversions[index].anim_fire:stop()
main_menu_coop.lua, line 261: --Anims.list_in:stop()
reward_granted.lua, line 31: anim:stop()
tutorial.lua, line 434: anim:stop()
vdo_grid_list.lua, line 53: list_anim:stop()
vdo_hint_button.lua, line 314: hint_anim:stop()
vdo_mega_list.lua, line 259: toggle_group_anim:stop()
vdo_pause_mega_list.lua, line 47: mega_list_anim_in:stop()
vdo_respect_meter.lua, line 64: anim:stop()
vdo_respect_meter.lua, line 198: anim:stop()
vdo_scrollbar.lua, line 101: --tab_anim:stop()
vdo_weapon_radial.lua, line 134: weapon_radial_glow:stop()
vdo_weapon_radial.lua, line 135: grenade_slot_glow:stop()
|
store_character_allow_input |
false |
1 |
|
store_character_apply_preset |
false |
1 |
3 |
store_character_bg_anim_done |
false |
1 |
|
store_character_bg_is_loaded |
false |
1 |
|
store_character_body_menu_return |
false |
1 |
|
store_character_camera_on_nav |
false |
1 |
|
store_character_change_clothes |
false |
1 |
|
store_character_change_state |
false |
1 |
4 |
store_character_check_online_for_gallery |
false |
1 |
|
store_character_cleanup |
false |
1 |
|
store_character_composite_add_color |
false |
1 |
|
store_character_composite_alpha_change |
false |
1 |
|
store_character_composite_alpha_done |
false |
1 |
|
store_character_composite_alpha_revert |
false |
1 |
|
store_character_composite_color_grid_nav |
false |
1 |
|
store_character_composite_color_grid_show |
false |
1 |
1 |
store_character_composite_color_select |
false |
1 |
1 |
store_character_composite_face_features_remove |
false |
1 |
|
store_character_composite_item_add |
false |
1 |
|
store_character_composite_item_delayed_set |
false |
1 |
|
store_character_composite_item_nav |
false |
1 |
|
store_character_composite_item_revert |
false |
1 |
|
store_character_composite_item_set |
false |
1 |
|
store_character_composite_restore_info |
false |
1 |
1 |
store_character_composite_save_info |
false |
1 |
4 |
store_character_composite_update |
false |
1 |
4 |
store_character_confirm_randomize |
false |
1 |
1 |
store_character_creation_add_clothes |
false |
1 |
2 |
store_character_creation_strip_clothes |
false |
1 |
4 |
store_character_customization_to_finished |
false |
1 |
|
store_character_customization_to_gallery_full |
false |
1 |
|
store_character_customization_to_lineup |
false |
1 |
|
store_character_delayed_set_hair_item |
false |
1 |
|
store_character_enable_mouse |
false |
1 |
37store_character.lua, line 203: store_character_enable_mouse(true)
store_character.lua, line 328: store_character_enable_mouse(false, false)
store_character.lua, line 406: store_character_enable_mouse(true, false)
store_character.lua, line 439: store_character_enable_mouse(false)
store_character.lua, line 662: store_character_enable_mouse(false)
store_character.lua, line 685: store_character_enable_mouse(true)
store_character.lua, line 693: store_character_enable_mouse(true)
store_character.lua, line 895: store_character_enable_mouse(false, false)
store_character.lua, line 909: store_character_enable_mouse(false, false)
store_character.lua, line 956: store_character_enable_mouse(true, false)
store_character.lua, line 969: store_character_enable_mouse(false)
store_character.lua, line 991: --store_character_enable_mouse(true)
store_character.lua, line 1003: --store_character_enable_mouse(true)
store_character.lua, line 1040: store_character_enable_mouse(true)
store_character.lua, line 1120: store_character_enable_mouse(false, false)
store_character.lua, line 1164: store_character_enable_mouse(true, false)
store_character.lua, line 1400: store_character_enable_mouse(false, false)
store_character.lua, line 1436: store_character_enable_mouse(true, false)
store_character.lua, line 1567: store_character_enable_mouse(true)
store_character.lua, line 1807: store_character_enable_mouse(false)
store_character.lua, line 1828: store_character_enable_mouse(true)
store_character.lua, line 1836: store_character_enable_mouse(true)
store_character.lua, line 1959: store_character_enable_mouse(false, false)
store_character.lua, line 1999: store_character_enable_mouse(true, false)
store_character.lua, line 2110: store_character_enable_mouse(true)
store_character.lua, line 2128: store_character_enable_mouse(true)
store_character.lua, line 2162: store_character_enable_mouse(false)
store_character.lua, line 2535: store_character_enable_mouse(false)
store_character.lua, line 2553: store_character_enable_mouse(true)
store_character.lua, line 2748: store_character_enable_mouse(true)
store_character.lua, line 2807: store_character_enable_mouse(false)
store_character.lua, line 2827: store_character_enable_mouse(true)
store_character.lua, line 2835: store_character_enable_mouse(true)
store_character.lua, line 2843: store_character_enable_mouse(true)
store_character.lua, line 3157: store_character_enable_mouse(false)
store_character.lua, line 3178: store_character_enable_mouse(true)
store_character.lua, line 3186: store_character_enable_mouse(true)
|
store_character_enable_mouse_split |
false |
1 |
7store_character.lua, line 2609: store_character_enable_mouse_split(false, true, true)
store_character.lua, line 3199: store_character_enable_mouse_split(false, true, true)
store_character.lua, line 3207: store_character_enable_mouse_split(true, true, false)
store_character.lua, line 3267: store_character_enable_mouse_split(false, false, false)
store_character.lua, line 3295: store_character_enable_mouse_split(false, false, false)
store_character.lua, line 3385: store_character_enable_mouse_split(false, false, false)
store_character.lua, line 3479: store_character_enable_mouse_split(false, false, false)
|
store_character_exit |
false |
1 |
|
store_character_exit_final |
false |
1 |
|
store_character_eye_color_add |
false |
1 |
|
store_character_eye_color_selected |
false |
1 |
1 |
store_character_eye_delayed_set |
false |
1 |
|
store_character_eye_grid_nav |
false |
1 |
|
store_character_eye_grid_show |
false |
1 |
|
store_character_eye_swatch_loaded |
false |
1 |
|
store_character_fail_msg |
false |
1 |
|
store_character_gained_focus |
false |
1 |
|
store_character_gallery_download_to_customization |
false |
1 |
|
store_character_gallery_download_to_lineup |
false |
1 |
|
store_character_gallery_full_to_customization |
false |
1 |
|
store_character_grid_nav |
false |
1 |
4 |
store_character_hair_acc_color_add |
false |
1 |
|
store_character_hair_acc_color_nav |
false |
1 |
|
store_character_hair_acc_color_select |
false |
1 |
|
store_character_hair_acc_color_selected |
false |
1 |
|
store_character_hair_color_add |
false |
1 |
|
store_character_hair_color_grid_show |
false |
1 |
1 |
store_character_hair_color_nav |
false |
1 |
|
store_character_hair_color_selected |
false |
1 |
1 |
store_character_hair_item_add |
false |
1 |
|
store_character_hair_item_revert |
false |
1 |
|
store_character_hair_item_save |
false |
1 |
3 |
store_character_hair_item_select |
false |
1 |
|
store_character_hair_randomize |
false |
1 |
|
store_character_hair_revert_to_saved |
false |
1 |
|
store_character_hair_style_nav |
false |
1 |
|
store_character_hair_style_show |
false |
1 |
|
store_character_hair_swatch_loaded |
false |
1 |
|
store_character_init |
false |
1 |
|
store_character_is_lineup_loaded |
false |
1 |
|
store_character_lineup_images_loaded |
false |
1 |
|
store_character_lineup_nav |
false |
1 |
2 |
store_character_lineup_return_confirm |
false |
1 |
|
store_character_lineup_return_confirm2 |
false |
1 |
|
store_character_lineup_select |
false |
1 |
2 |
store_character_lineup_susan_in_done |
false |
1 |
|
store_character_lineup_susan_out_done |
false |
1 |
1 |
store_character_lineup_to_customization |
false |
1 |
|
store_character_lineup_to_gallery_download |
false |
1 |
|
store_character_line_up_is_loaded |
false |
1 |
|
store_character_load_gallery |
false |
1 |
|
store_character_load_triangle |
false |
1 |
|
store_character_lost_focus |
false |
1 |
|
store_character_main_menu_fill |
false |
1 |
2 |
store_character_makeup_randomize |
false |
1 |
|
store_character_morph_accept |
false |
1 |
|
store_character_morph_add |
false |
1 |
|
store_character_morph_cancel |
false |
1 |
|
store_character_morph_cancel_confirm |
false |
1 |
|
store_character_morph_cancel_final |
false |
1 |
|
store_character_morph_change |
false |
1 |
|
store_character_morph_revert |
false |
1 |
2 |
store_character_morph_revert_confirm |
false |
1 |
1 |
store_character_morph_revert_confirm_final |
false |
1 |
|
store_character_morph_select |
false |
1 |
1 |
store_character_morph_show |
false |
1 |
|
store_character_mouse_click |
false |
1 |
|
store_character_mouse_drag |
false |
1 |
|
store_character_mouse_drag_release |
false |
1 |
|
store_character_mouse_move |
false |
1 |
|
store_character_mouse_scroll |
false |
1 |
|
store_character_movement_add_item |
false |
1 |
|
store_character_movement_nav |
false |
1 |
1 |
store_character_movement_revert |
false |
1 |
|
store_character_movement_select |
false |
1 |
|
store_character_movement_show |
false |
1 |
|
store_character_movement_stop |
false |
1 |
|
store_character_move_left_stick_thread |
false |
1 |
|
store_character_move_left_x |
false |
1 |
|
store_character_move_left_y |
false |
1 |
|
store_character_null |
false |
1 |
|
store_character_play_exit_anim |
false |
1 |
|
store_character_populate_list |
false |
1 |
10store_character.lua, line 455: --store_character_populate_list(Menu_data, index)
store_character.lua, line 1191: store_character_populate_list(menu_data, start_index)
store_character.lua, line 1479: store_character_populate_list(Menu_data, index)
store_character.lua, line 1544: store_character_populate_list(Menu_data, Active_list:get_selection())
store_character.lua, line 1776: store_character_populate_list(Menu_data, current_index)
store_character.lua, line 2005: store_character_populate_list(Menu_data, Active_list:get_selection())
store_character.lua, line 2403: store_character_populate_list(Menu_data, 1)
store_character.lua, line 3351: store_character_populate_list(Menu_data, Active_list:get_selection())
store_character.lua, line 3435: store_character_populate_list(Menu_data, Active_list:get_selection())
store_character.lua, line 3535: store_character_populate_list(Menu_data, 1)
|
store_character_preset_cleanup |
false |
1 |
1 |
store_character_preset_enter_main |
false |
1 |
|
store_character_preset_nav |
false |
1 |
|
store_character_preset_race_fill |
false |
1 |
|
store_character_preset_save_age |
false |
1 |
|
store_character_preset_save_figure |
false |
1 |
|
store_character_preset_save_race |
false |
1 |
2 |
store_character_preset_sex_fill |
false |
1 |
|
store_character_preset_update_thread |
false |
1 |
|
store_character_preview_voice |
false |
1 |
1 |
store_character_randomize_all_morphs |
false |
1 |
|
store_character_randomize_final |
false |
1 |
|
store_character_randomize_morph_set |
false |
1 |
|
store_character_randomize_one_morph |
false |
1 |
|
store_character_return_main |
false |
1 |
|
store_character_revert_preset |
false |
1 |
|
store_character_select_preset |
false |
1 |
|
store_character_select_preset_final |
false |
1 |
|
store_character_set_logo |
false |
1 |
|
store_character_set_start_camera |
false |
1 |
|
store_character_set_voice |
false |
1 |
|
store_character_skin_color_add |
false |
1 |
|
store_character_skin_color_delayed_set |
false |
1 |
|
store_character_skin_color_grid_nav |
false |
1 |
|
store_character_skin_color_selected |
false |
1 |
1 |
store_character_skin_grid_show |
false |
1 |
|
store_character_skin_swatch_loaded |
false |
1 |
|
store_clothing_allow_input |
false |
1 |
|
store_clothing_area_add |
false |
1 |
|
store_clothing_area_nav |
false |
1 |
|
store_clothing_bg_anim_done |
false |
1 |
|
store_clothing_brand_loaded |
false |
1 |
|
store_clothing_brand_load_peg |
false |
1 |
1 |
store_clothing_brand_swap_logo |
false |
1 |
3 |
store_clothing_category_add |
false |
1 |
|
store_clothing_category_get_all |
false |
1 |
|
store_clothing_category_nav |
false |
1 |
|
store_clothing_check_online_for_gallery |
false |
1 |
|
store_clothing_cleanup |
false |
1 |
|
store_clothing_color_add |
false |
1 |
|
store_clothing_color_nav |
false |
1 |
|
store_clothing_color_select |
false |
1 |
|
store_clothing_color_selected |
false |
1 |
1 |
store_clothing_crib_exit |
false |
1 |
|
store_clothing_enable_mouse |
false |
1 |
24store_clothing.lua, line 468: store_clothing_enable_mouse(true)
store_clothing.lua, line 490: store_clothing_enable_mouse(false)
store_clothing.lua, line 525: store_clothing_enable_mouse(false)
store_clothing.lua, line 547: store_clothing_enable_mouse(false)
store_clothing.lua, line 566: store_clothing_enable_mouse(true)
store_clothing.lua, line 577: store_clothing_enable_mouse(true)
store_clothing.lua, line 584: store_clothing_enable_mouse(false)
store_clothing.lua, line 597: store_clothing_enable_mouse(true)
store_clothing.lua, line 1217: store_clothing_enable_mouse(false)
store_clothing.lua, line 1264: store_clothing_enable_mouse(true)
store_clothing.lua, line 1292: store_clothing_enable_mouse(false)
store_clothing.lua, line 1306: store_clothing_enable_mouse(true)
store_clothing.lua, line 1334: store_clothing_enable_mouse(false)
store_clothing.lua, line 1488: store_clothing_enable_mouse(true)
store_clothing.lua, line 1498: store_clothing_enable_mouse(true)
store_clothing.lua, line 1514: store_clothing_enable_mouse(true)
store_clothing.lua, line 1890: store_clothing_enable_mouse(false)
store_clothing.lua, line 1977: store_clothing_enable_mouse(false)
store_clothing.lua, line 1988: store_clothing_enable_mouse(true)
store_clothing.lua, line 2030: store_clothing_enable_mouse(false)
store_clothing.lua, line 2056: store_clothing_enable_mouse(false)
store_clothing.lua, line 2066: store_clothing_enable_mouse(true)
store_clothing.lua, line 2096: store_clothing_enable_mouse(false)
store_clothing.lua, line 2104: store_clothing_enable_mouse(true)
|
store_clothing_exit |
false |
1 |
|
store_clothing_exit_final |
false |
1 |
|
store_clothing_fail_msg |
false |
1 |
|
store_clothing_gained_focus |
false |
1 |
|
store_clothing_get_owned_item_info |
false |
1 |
1 |
store_clothing_init |
false |
1 |
|
store_clothing_item_add |
false |
1 |
|
store_clothing_item_details |
false |
1 |
|
store_clothing_item_discard |
false |
1 |
|
store_clothing_item_discard_confirm_1 |
false |
1 |
|
store_clothing_item_discard_confirm_2 |
false |
1 |
|
store_clothing_item_get_defaults |
false |
1 |
1 |
store_clothing_item_get_list |
false |
1 |
1 |
store_clothing_item_get_slot_info |
false |
1 |
1 |
store_clothing_item_nav |
false |
1 |
1 |
store_clothing_item_preview |
false |
1 |
5 |
store_clothing_item_preview_update |
false |
1 |
|
store_clothing_item_purchase |
false |
1 |
|
store_clothing_item_purchase_final |
false |
1 |
|
store_clothing_item_remove |
false |
1 |
|
store_clothing_item_revert |
false |
1 |
1 |
store_clothing_item_wear |
false |
1 |
|
store_clothing_load_gallery |
false |
1 |
|
store_clothing_loop_nobody_bg |
false |
1 |
|
store_clothing_mode_set_init |
false |
1 |
4 |
store_clothing_mouse_click |
false |
1 |
|
store_clothing_mouse_drag |
false |
1 |
|
store_clothing_mouse_drag_release |
false |
1 |
|
store_clothing_mouse_move |
false |
1 |
|
store_clothing_mouse_scroll |
false |
1 |
|
store_clothing_outfit_add |
false |
1 |
|
store_clothing_outfit_create |
false |
1 |
|
store_clothing_outfit_delete |
false |
1 |
|
store_clothing_outfit_delete_confirm |
false |
1 |
|
store_clothing_outfit_enter |
false |
1 |
|
store_clothing_outfit_get_all |
false |
1 |
|
store_clothing_outfit_name_cb |
false |
1 |
|
store_clothing_outfit_nav |
false |
1 |
1 |
store_clothing_outfit_none |
false |
1 |
|
store_clothing_outfit_revert |
false |
1 |
|
store_clothing_outfit_select |
false |
1 |
|
store_clothing_outfit_select_confirm |
false |
1 |
|
store_clothing_pause_map_delay |
false |
1 |
|
store_clothing_play_exit_anim |
false |
1 |
|
store_clothing_populate_list |
false |
1 |
4 |
store_clothing_remove_clothing |
false |
1 |
|
store_clothing_restore_items |
false |
1 |
1 |
store_clothing_set_hints |
false |
1 |
7 |
store_clothing_set_logo |
false |
1 |
|
store_clothing_set_store |
false |
1 |
1 |
store_clothing_style_add |
false |
1 |
|
store_clothing_style_nav |
false |
1 |
|
store_clothing_switch_mode |
false |
1 |
1 |
store_clothing_switch_mode_complete |
false |
1 |
|
store_clothing_switch_to_store |
false |
1 |
|
store_clothing_switch_to_wardrobe |
false |
1 |
|
store_clothing_wear_option_add |
false |
1 |
|
store_clothing_wear_option_nav |
false |
1 |
|
store_common_allow_input |
false |
1 |
7 |
store_common_button_a |
false |
1 |
3 |
store_common_button_b |
false |
1 |
19cell_rewards.lua, line 548: store_common_button_b()
store_character.lua, line 1843: store_common_button_b()
store_character.lua, line 2018: store_common_button_b()
store_character.lua, line 2956: store_common_button_b()
store_clothing.lua, line 762: store_common_button_b()
store_clothing.lua, line 2243: store_common_button_b()
store_crib.lua, line 580: store_common_button_b()
store_gallery.lua, line 491: store_common_button_b()
store_gang.lua, line 708: store_common_button_b()
store_stronghold.lua, line 763: store_common_button_b()
store_tattoo.lua, line 811: store_common_button_b()
store_tattoo.lua, line 819: store_common_button_b()
store_vehicle.lua, line 637: store_common_button_b()
store_vehicle.lua, line 1091: store_common_button_b()
store_vehicle.lua, line 1345: store_common_button_b()
store_vehicle.lua, line 1350: store_common_button_b()
store_vehicle.lua, line 3286: store_common_button_b()
store_weapon.lua, line 2241: store_common_button_b()
store_weapon.lua, line 2243: store_common_button_b()
|
store_common_cash_update |
false |
1 |
|
store_common_cleanup |
false |
1 |
|
store_common_cleanup_current_store |
false |
1 |
9 |
store_common_crib_is_loaded |
false |
1 |
4 |
store_common_do_nothing |
false |
2 |
|
store_common_gained_focus |
false |
1 |
|
store_common_hide_controls |
false |
1 |
|
store_common_init |
false |
1 |
|
store_common_mouse_click |
false |
1 |
|
store_common_mouse_down |
false |
1 |
|
store_common_mouse_drag |
false |
1 |
|
store_common_mouse_drag_release |
false |
1 |
|
store_common_mouse_move |
false |
1 |
1 |
store_common_mouse_scroll |
false |
1 |
|
store_common_nav_down |
false |
1 |
|
store_common_nav_left |
false |
1 |
1 |
store_common_nav_left_right |
false |
1 |
2 |
store_common_nav_right |
false |
1 |
2 |
store_common_nav_up |
false |
1 |
|
store_common_nav_up_down |
false |
1 |
3 |
store_common_pause |
false |
1 |
|
store_common_play_anim_out |
false |
1 |
9 |
store_common_respect_update |
false |
1 |
|
store_common_stack_add_id |
false |
1 |
2 |
store_common_stack_add_index |
false |
1 |
2 |
store_common_stack_clear_id |
false |
1 |
5 |
store_common_stack_clear_index |
false |
1 |
5 |
store_common_stack_get_id |
false |
1 |
1 |
store_common_stack_get_index |
false |
1 |
2 |
store_common_stack_remove_id |
false |
1 |
1 |
store_common_stack_remove_index |
false |
1 |
1 |
store_crib_anim_complete |
false |
1 |
|
store_crib_back_out_anim |
false |
1 |
4 |
store_crib_back_out_anim_complete |
false |
1 |
|
store_crib_bg_anim |
false |
1 |
1 |
store_crib_cash_cb |
false |
1 |
|
store_crib_cash_cleanup |
false |
1 |
|
store_crib_cash_exit |
false |
1 |
1 |
store_crib_cash_exit_final |
false |
1 |
|
store_crib_cash_init |
false |
1 |
|
store_crib_cash_mouse_click |
false |
1 |
|
store_crib_cash_mouse_move |
false |
1 |
|
store_crib_cash_nothing |
false |
1 |
|
store_crib_cash_populate |
false |
1 |
1 |
store_crib_cash_transfer |
false |
1 |
|
store_crib_cleanup |
false |
1 |
|
store_crib_enable_mouse |
false |
1 |
9 |
store_crib_exit |
false |
1 |
|
store_crib_exit_final |
false |
1 |
|
store_crib_gained_focus |
false |
1 |
|
store_crib_init |
false |
1 |
|
store_crib_input |
false |
1 |
1 |
store_crib_mouse_click |
false |
1 |
|
store_crib_mouse_drag |
false |
1 |
|
store_crib_mouse_drag_release |
false |
1 |
|
store_crib_mouse_move |
false |
1 |
|
store_crib_mouse_scroll |
false |
1 |
|
store_crib_open_cash |
false |
1 |
|
store_crib_open_garage |
false |
1 |
|
store_crib_open_screen |
false |
1 |
|
store_crib_populate_list |
false |
1 |
3 |
store_crib_waiting_for_fade |
false |
1 |
|
store_demo_init |
false |
1 |
|
store_demo_populate_list |
false |
1 |
|
store_dlc_categories_add |
false |
1 |
3 |
store_dlc_categories_on_show |
false |
1 |
|
store_dlc_categories_select |
false |
1 |
|
store_dlc_category_item_add |
false |
1 |
|
store_dlc_category_on_back |
false |
1 |
|
store_dlc_category_on_nav |
false |
1 |
|
store_dlc_category_on_show |
false |
1 |
|
store_dlc_category_select |
false |
1 |
|
store_dlc_cleanup |
false |
1 |
|
store_dlc_exit |
false |
1 |
|
store_dlc_exit_screen |
false |
1 |
1 |
store_dlc_image_downloaded |
false |
1 |
|
store_dlc_init |
false |
1 |
|
store_dlc_input_disable |
false |
1 |
1 |
store_dlc_input_enable |
false |
1 |
1 |
store_dlc_input_joy |
false |
1 |
|
store_dlc_item_show |
false |
1 |
3 |
store_dlc_list_show |
false |
1 |
4 |
store_dlc_nav_button_a |
false |
1 |
|
store_dlc_nav_button_b |
false |
1 |
|
store_dlc_nav_button_x |
false |
1 |
|
store_dlc_nav_down |
false |
1 |
|
store_dlc_nav_do_nothing |
false |
1 |
|
store_dlc_nav_left |
false |
1 |
|
store_dlc_nav_right |
false |
1 |
|
store_dlc_nav_up |
false |
1 |
|
store_dlc_queue_icon_delayed |
false |
1 |
|
store_dlc_refresh |
false |
1 |
|
store_dlc_retrieve_data |
false |
1 |
1 |
store_dlc_retrieve_data_do |
false |
1 |
|
store_dlc_set_logo |
false |
1 |
1 |
store_dlc_show_spinner |
false |
1 |
2 |
store_gallery_add_download_character |
false |
1 |
|
store_gallery_allow_input |
false |
1 |
1 |
store_gallery_cleanup |
false |
1 |
|
store_gallery_delayed_display_character |
false |
1 |
2 |
store_gallery_download_list_cancel |
false |
1 |
|
store_gallery_download_list_complete |
false |
1 |
|
store_gallery_download_list_nav |
false |
1 |
|
store_gallery_download_list_select |
false |
1 |
|
store_gallery_download_list_select_final |
false |
1 |
|
store_gallery_download_retrieve |
false |
1 |
1 |
store_gallery_exit |
false |
1 |
2 |
store_gallery_init |
false |
1 |
|
store_gallery_init_complete |
false |
1 |
|
store_gallery_load_thread |
false |
1 |
|
store_gallery_lock_controls |
false |
1 |
2 |
store_gallery_mouse_click |
false |
1 |
|
store_gallery_mouse_drag |
false |
1 |
|
store_gallery_mouse_drag_release |
false |
1 |
|
store_gallery_mouse_move |
false |
1 |
|
store_gallery_mouse_scroll |
false |
1 |
|
store_gallery_populate_list |
false |
1 |
1 |
store_gallery_unlock_controls |
false |
1 |
4 |
store_gallery_upload |
false |
1 |
|
store_gallery_upload_cb |
false |
1 |
|
store_gallery_upload_complete |
false |
1 |
1 |
store_gang_allow_input |
false |
1 |
|
store_gang_bg_anim_done |
false |
1 |
|
store_gang_category_add |
false |
1 |
|
store_gang_category_populate |
false |
1 |
|
store_gang_character_add |
false |
1 |
|
store_gang_character_back |
false |
1 |
|
store_gang_character_nav |
false |
1 |
1 |
store_gang_character_populate |
false |
1 |
|
store_gang_character_revert |
false |
1 |
|
store_gang_character_update |
false |
1 |
|
store_gang_cleanup |
false |
1 |
|
store_gang_crib_exit |
false |
1 |
|
store_gang_enable_mouse |
false |
1 |
6 |
store_gang_exit |
false |
1 |
|
store_gang_exit_final |
false |
1 |
|
store_gang_handle_random |
false |
1 |
2 |
store_gang_init |
false |
1 |
|
store_gang_load_status_update |
false |
1 |
|
store_gang_mouse_click |
false |
1 |
|
store_gang_mouse_drag |
false |
1 |
|
store_gang_mouse_drag_release |
false |
1 |
|
store_gang_mouse_move |
false |
1 |
|
store_gang_mouse_scroll |
false |
1 |
|
store_gang_populate_list |
false |
1 |
2 |
store_gang_random_anim_complete |
false |
1 |
|
store_gang_rotate_characters |
false |
1 |
2 |
store_gang_sign_add |
false |
1 |
|
store_gang_sign_nav |
false |
1 |
|
store_gang_sign_on_back |
false |
1 |
|
store_gang_sign_populate |
false |
1 |
|
store_gang_sign_revert |
false |
1 |
|
store_gang_sign_select |
false |
1 |
|
store_gang_slot_add |
false |
1 |
|
store_gang_slot_nav |
false |
1 |
|
store_gang_slot_populate |
false |
1 |
4 |
store_gang_vehicle_add |
false |
1 |
|
store_gang_vehicle_nav |
false |
1 |
|
store_gang_vehicle_populate |
false |
1 |
|
store_gang_vehicle_revert |
false |
1 |
|
store_gang_vehicle_slot_nav |
false |
1 |
|
store_gang_vehicle_update |
false |
1 |
|
store_garage_customize_repair_confirm |
false |
1 |
|
store_garage_destroy_confirm |
false |
1 |
|
store_garage_repair_confirm |
false |
1 |
|
store_garage_select |
false |
1 |
|
store_highlight |
false |
1 |
|
store_lock_controls |
false |
7 |
31store_character.lua, line 933: store_lock_controls()
store_character.lua, line 1081: store_lock_controls()
store_character.lua, line 1364: store_lock_controls()
store_character.lua, line 1902: store_lock_controls()
store_character.lua, line 2132: store_lock_controls()
store_character.lua, line 2347: store_lock_controls()
store_character.lua, line 2589: store_lock_controls()
store_character.lua, line 2656: store_lock_controls()
store_crib.lua, line 512: store_lock_controls()
store_crib.lua, line 539: store_lock_controls()
store_gang.lua, line 496: store_lock_controls()
store_stronghold.lua, line 283: store_lock_controls()
store_stronghold.lua, line 601: store_lock_controls()
store_tattoo.lua, line 411: store_lock_controls()
store_tattoo.lua, line 526: store_lock_controls()
store_vehicle.lua, line 177: store_lock_controls()
store_vehicle.lua, line 320: store_lock_controls()
store_vehicle.lua, line 1094: store_lock_controls()
store_vehicle.lua, line 1359: store_lock_controls()
store_vehicle.lua, line 1997: store_lock_controls()
store_vehicle.lua, line 2082: store_lock_controls()
store_vehicle.lua, line 2415: store_lock_controls()
store_vehicle.lua, line 2741: store_lock_controls()
store_vehicle.lua, line 3074: store_lock_controls()
store_vehicle.lua, line 3167: store_lock_controls()
store_weapon.lua, line 153: store_lock_controls()
store_weapon.lua, line 418: store_lock_controls()
store_weapon.lua, line 488: store_lock_controls()
store_weapon.lua, line 552: store_lock_controls()
store_weapon.lua, line 1548: store_lock_controls()
store_weapon.lua, line 1957: store_lock_controls()
|
store_loop_bg_anims |
false |
2 |
|
store_mode_enable |
false |
1 |
1 |
store_stronghold_anim_complete |
false |
1 |
|
store_stronghold_bg_anim |
false |
1 |
|
store_stronghold_button_a |
false |
1 |
1 |
store_stronghold_cleanup |
false |
1 |
|
store_stronghold_enable_mouse |
false |
1 |
10store_stronghold.lua, line 221: store_stronghold_enable_mouse(true)
store_stronghold.lua, line 264: store_stronghold_enable_mouse(false)
store_stronghold.lua, line 269: store_stronghold_enable_mouse(true)
store_stronghold.lua, line 330: store_stronghold_enable_mouse(true)
store_stronghold.lua, line 340: store_stronghold_enable_mouse(true)
store_stronghold.lua, line 418: store_stronghold_enable_mouse(false)
store_stronghold.lua, line 431: store_stronghold_enable_mouse(false)
store_stronghold.lua, line 440: store_stronghold_enable_mouse(false)
store_stronghold.lua, line 449: store_stronghold_enable_mouse(true)
store_stronghold.lua, line 457: store_stronghold_enable_mouse(true)
|
store_stronghold_exit |
false |
1 |
|
store_stronghold_exit_final |
false |
1 |
|
store_stronghold_fail_msg |
false |
1 |
|
store_stronghold_gained_focus |
false |
1 |
|
store_stronghold_hints_done |
false |
1 |
|
store_stronghold_init |
false |
1 |
|
store_stronghold_load_complete |
false |
1 |
|
store_stronghold_mid_awards_reset |
false |
1 |
|
store_stronghold_mouse_click |
false |
1 |
|
store_stronghold_mouse_drag |
false |
1 |
|
store_stronghold_mouse_drag_release |
false |
1 |
|
store_stronghold_mouse_move |
false |
1 |
|
store_stronghold_mouse_scroll |
false |
1 |
|
store_stronghold_populate_data |
false |
1 |
|
store_stronghold_populate_list |
false |
1 |
3 |
store_stronghold_populate_rewards |
false |
1 |
|
store_stronghold_populate_title |
false |
1 |
|
store_stronghold_purchase_upgrade |
false |
1 |
|
store_stronghold_refresh_rewards |
false |
1 |
2 |
store_stronghold_setup_flyby |
false |
1 |
1 |
store_stronghold_upgrade_confirm |
false |
1 |
|
store_stronghold_wipe_complete |
false |
1 |
|
store_tattoo_add_color |
false |
1 |
|
store_tattoo_bg_anim_done |
false |
1 |
|
store_tattoo_cleanup |
false |
1 |
|
store_tattoo_color_grid_nav |
false |
1 |
|
store_tattoo_color_grid_show |
false |
1 |
1 |
store_tattoo_color_select |
false |
1 |
1 |
store_tattoo_composite_alpha_change |
false |
1 |
|
store_tattoo_composite_alpha_done |
false |
1 |
|
store_tattoo_enable_mouse |
false |
1 |
13store_tattoo.lua, line 52: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 125: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 155: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 162: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 176: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 220: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 396: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 405: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 438: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 629: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 634: store_tattoo_enable_mouse(true)
store_tattoo.lua, line 647: store_tattoo_enable_mouse(false)
store_tattoo.lua, line 674: store_tattoo_enable_mouse(true)
|
store_tattoo_exit |
false |
1 |
|
store_tattoo_exit_final |
false |
1 |
|
store_tattoo_fail_msg |
false |
1 |
|
store_tattoo_grid_nav |
false |
1 |
1 |
store_tattoo_hair_save_current |
false |
1 |
1 |
store_tattoo_init |
false |
1 |
|
store_tattoo_item_add |
false |
1 |
|
store_tattoo_item_delayed_set |
false |
1 |
|
store_tattoo_item_nav |
false |
1 |
|
store_tattoo_item_purchase_final |
false |
1 |
|
store_tattoo_item_revert |
false |
1 |
1 |
store_tattoo_item_set |
false |
1 |
|
store_tattoo_mouse_click |
false |
1 |
|
store_tattoo_mouse_drag |
false |
1 |
|
store_tattoo_mouse_drag_release |
false |
1 |
|
store_tattoo_mouse_move |
false |
1 |
|
store_tattoo_mouse_scroll |
false |
1 |
|
store_tattoo_populate_list |
false |
1 |
1 |
store_tattoo_purchase |
false |
1 |
3 |
store_tattoo_return_main |
false |
1 |
|
store_tattoo_set_hints |
false |
1 |
1 |
store_tattoo_set_start_camera |
false |
1 |
|
store_unload_doc |
false |
3 |
4 |
store_unlock_controls |
false |
8 |
24store_character.lua, line 874: store_unlock_controls()
store_character.lua, line 1112: store_unlock_controls()
store_character.lua, line 1391: store_unlock_controls()
store_character.lua, line 1951: store_unlock_controls()
store_character.lua, line 3430: store_unlock_controls()
store_character.lua, line 3510: store_unlock_controls()
store_clothing.lua, line 286: --store_unlock_controls()
store_clothing.lua, line 1901: store_unlock_controls()
store_crib.lua, line 203: store_unlock_controls()
store_stronghold.lua, line 164: store_unlock_controls()
store_stronghold.lua, line 644: store_unlock_controls()
store_vehicle.lua, line 429: store_unlock_controls()
store_vehicle.lua, line 452: store_unlock_controls()
store_vehicle.lua, line 466: store_unlock_controls()
store_vehicle.lua, line 477: store_unlock_controls()
store_vehicle.lua, line 1095: store_unlock_controls()
store_vehicle.lua, line 1360: store_unlock_controls()
store_vehicle.lua, line 1998: store_unlock_controls()
store_vehicle.lua, line 2083: store_unlock_controls()
store_vehicle.lua, line 2589: store_unlock_controls()
store_vehicle.lua, line 3189: store_unlock_controls()
store_vehicle.lua, line 3393: store_unlock_controls()
store_weapon.lua, line 391: store_unlock_controls()
store_weapon.lua, line 2093: store_unlock_controls()
|
store_vehicle_add_area |
false |
1 |
|
store_vehicle_add_color |
false |
1 |
|
store_vehicle_add_palette |
false |
1 |
|
store_vehicle_area_on_enter |
false |
1 |
|
store_vehicle_background_hide_vehicle |
false |
1 |
|
store_vehicle_bg_is_loaded |
false |
1 |
1 |
store_vehicle_build_areas |
false |
1 |
2 |
store_vehicle_cleanup |
false |
1 |
|
store_vehicle_clear_rim_selections |
false |
1 |
|
store_vehicle_color_grid_draw |
false |
1 |
|
store_vehicle_color_grid_nav |
false |
1 |
2 |
store_vehicle_color_selected |
false |
1 |
1 |
store_vehicle_component_confirm |
false |
1 |
1 |
store_vehicle_component_confirm2 |
false |
1 |
1 |
store_vehicle_component_confirm_final |
false |
1 |
2 |
store_vehicle_crib_exit |
false |
1 |
|
store_vehicle_debug_hide_toggle |
false |
1 |
|
store_vehicle_enable_mouse |
false |
1 |
42store_vehicle.lua, line 325: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 344: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 354: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 410: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 494: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 528: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 547: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 561: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 584: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 596: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 647: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 876: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1040: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1055: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1067: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1224: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1267: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1329: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1371: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1389: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1491: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1698: -- store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1756: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1879: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 1917: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1928: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 1974: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2006: store_vehicle_enable_mouse(false)
store_vehicle.lua, line 2037: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2052: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2606: -- store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2644: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2655: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2663: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2687: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2698: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2707: store_vehicle_enable_mouse(true)
store_vehicle.lua, line 2788: store_vehicle_enable_mouse
|