<root>
<Table>
	<Distant_Vehicle_Spawn_Parameters>
		<Name>Spawn Parameters</Name>
		<Base_Spawning_Dist>400</Base_Spawning_Dist>
		<Max_Spawning_Dist>800</Max_Spawning_Dist>
		<Double_Spawn_Height>50</Double_Spawn_Height>
		<Despawn_Expansion_Distance>1600</Despawn_Expansion_Distance>
		<Camera_Lookahead_Time>3</Camera_Lookahead_Time>
		<Default_Day_Spawn_Density>0.75</Default_Day_Spawn_Density>
		<Default_Night_Spawn_Density>0.25</Default_Night_Spawn_Density>
		<_Editor>
			<Category>Entries</Category>
			</_Editor>
		<Spawn_Angle>45</Spawn_Angle>
		<Despawn_Angle>60</Despawn_Angle>
		</Distant_Vehicle_Spawn_Parameters>
	</Table>

<TableTemplates>
	</TableTemplates>

<TableDescription>
	<Name>Distant_Vehicle_Spawn_Parameters</Name>
	<Type>TableDescription</Type>
	<Display_Name>Distant Vehicle Spawn Parameters</Display_Name>
	<Element>
		<Name>Name</Name>
		<Type>String</Type>
		</Element>
	<Element>
		<Name>Base_Spawning_Dist</Name>
		<Type>Float</Type>
		<Display_Name>Base Spawning Distance</Display_Name>
		<Description>Distant vehicle maximum spawning distance at ground level.</Description>
		<Default>200</Default>
		</Element>
	<Element>
		<Name>Max_Spawning_Dist</Name>
		<Type>Float</Type>
		<Display_Name>Maximum Spawning Distance</Display_Name>
		<Description>Absolute maximum distance vehicle spawning distance.</Description>
		<Default>1200</Default>
		</Element>
	<Element>
		<Name>Double_Spawn_Height</Name>
		<Type>Float</Type>
		<Display_Name>Double Spawn Height</Display_Name>
		<Description>Height at which spawning distance doubles. (Spawning distance increases linearly with camera height.)</Description>
		<Default>150</Default>
		</Element>
	<Element>
		<Name>Despawn_Expansion_Distance</Name>
		<Type>Float</Type>
		<Display_Name>Despawn Expansion Distance</Display_Name>
		<Description>Distance past the current maximum spawn distance that distant vehicles can exist before being despawned</Description>
		<Default>25</Default>
		</Element>
	<Element>
		<Name>Camera_Lookahead_Time</Name>
		<Type>Float</Type>
		<Display_Name>Camera Lookahead Time</Display_Name>
		<Description>The center of spawning is based on where the camera is expected to be in this length of time (in seconds). This should make spawning better when the camera is in motion.</Description>
		<Default>0.25</Default>
		</Element>
	<Element>
		<Name>Spawn_Angle</Name>
		<Type>String</Type>
		<Display_Name>Spawn Angle</Display_Name>
		<Description>Angle away from the camera's facing (in degrees) that we allow distant vehicles to spawn.</Description>
		<Default>100</Default>
		</Element>
	<Element>
		<Name>Despawn_Angle</Name>
		<Type>String</Type>
		<Display_Name>Despawn Angle</Display_Name>
		<Description>Angle away from the camera's facing (in degrees) that we force distant vehicles to despawn.</Description>
		<Default>120</Default>
		</Element>
	<Element>
		<Name>Default_Day_Spawn_Density</Name>
		<Type>Float</Type>
		<Display_Name>Default Day Spawn Density</Display_Name>
		<Description>Spawn density to use for traffic lanes not in any neighborhood during the day.</Description>
		<Default>0.5</Default>
		</Element>
	<Element>
		<Name>Default_Night_Spawn_Density</Name>
		<Type>Float</Type>
		<Display_Name>Default Night Spawn Density</Display_Name>
		<Description>Spawn density to use for traffic lanes not in any neighborhood during the day.</Description>
		<Default>0.5</Default>
		</Element>
	<Single_Line_XML>False</Single_Line_XML>
	</TableDescription>

<EntryCategories>
	<Category>
		<Name>Entries</Name>
		</Category>
	</EntryCategories>
</root>