<root>
<Table>
	<Foley>
		<Name>SFX_EXP_FLASHBANG</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>10</MinDist>
		<MaxDist>100</MaxDist>
		<Vol>0.97</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_DRUGSTILL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.30</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SYS_CELL_RING_1</Name>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.25</Vol>
		</Foley>
	<Foley>
		<Name>SYS_CELL_BUSY</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY01_START</Name>
		<AudioBanks>CAR_4DR_LUXURY01</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>WEP_RPG_LOOP</Name>
		<_Editor>
			<Category>Weapons:Launcher:RPG</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>10</MinDist>
		<MaxDist>215</MaxDist>
		<Vol>0.45</Vol>
		</Foley>
	<Foley>
		<Name>RPG_FIRE</Name>
		<_Editor>
			<Category>Weapons:Launcher:RPG</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>SHOTGUN_FIRE</Name>
		<_Editor>
			<Category>Weapons:Shotgun:Spas12</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PWRUP_BLUNT</Name>
		<NoName>
			<Category>Entries</Category>
			</NoName>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_WARNING_BEEP_1</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_ALARM_5</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>250.0</MaxDist>
		<Vol>0.60</Vol>
		</Foley>
	<Foley>
		<Name>SFX_ALARM_4</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_ALARM_3</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_ALARM_2</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_BIRDS_STARTLE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>COIN_DROP</Name>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CAMERA_SHOT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:VFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.35</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DEBRIS_FALL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DOOR_OPEN</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DOOR_CLOSE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>DOOR_KICK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_FIRE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>12.5</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>SFX_FIRE_MED</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>SFX_FIRE_LRG</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.25</Vol>
		</Foley>
	<Foley>
		<Name>SFX_FLY_BUZZ</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.40</Vol>
		</Foley>
	<Foley>
		<Name>SFX_GATE_CLOSE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_GATE_SWING</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_GATE_SMASH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_GATE_OPEN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_GEIGER_BEEP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SFX_GONG_HIT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_RADIO_ONOFF_A</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_RADIO_ONOFF_B</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_RADIO_ONOFF_C</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_RADIO_ONOFF_D</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_RADIO_DIAL_A</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_RADIO_DIAL_B</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_RADIO_DIAL_C</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_RADIO_DIAL_D</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_STEAM_LRG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>SFX_STEAM_MED</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>SFX_STEAM_SM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>SFX_SPLASH</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.50</Vol>
		</Foley>
	<Foley>
		<Name>SFX_SPLASH_LG</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_SPARKS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TREE_SWAY</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TRUCK_HOTWIRE_3</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TRUCK_HOTWIRE_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TRUCK_HOTWIRE_2</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>SFX_WHISTLE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>IMP_CAR_CORPSE</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.90</Vol>
		</Foley>
	<Foley>
		<Name>IMP_CAR_COMPONENTS</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>IMP_CAR_WHEELS</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.90</Vol>
		</Foley>
	<Foley>
		<Name>IMP_CAR_SCRAPE</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>2.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>IMP_CAR_LITE</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>IMP_COUCH</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>2.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>WOOD_BARICADE</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>CASH_REG</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>IMP_ATM</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>IMP_CAN</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>IMP_ME_TRSH_CAN</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>IMP_METAL_SOLID</Name>
		<_Editor>
			<Category>Impacts:Material</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>2.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.80</Vol>
		</Foley>
	<Foley>
		<Name>IMP_METAL_HOLLOW</Name>
		<_Editor>
			<Category>Impacts:Material</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>2.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.80</Vol>
		</Foley>
	<Foley>
		<Name>IMP_METAL_LITE</Name>
		<_Editor>
			<Category>Impacts:Material</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>2.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.80</Vol>
		</Foley>
	<Foley>
		<Name>IMP_METAL_FENCE</Name>
		<_Editor>
			<Category>Impacts:Material</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>2.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.80</Vol>
		</Foley>
	<Foley>
		<Name>Gun_Hit_Wall</Name>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>4.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>PIPEBOMB_Bounce</Name>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>Grenade_Bounce</Name>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>Ragdoll_Body_Hit</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.3</Vol>
		</Foley>
	<Foley>
		<Name>PC_JUMP</Name>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		<AudioBanks>Movement</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>5.0</MaxDist>
		<Vol>0.30</Vol>
		</Foley>
	<Foley>
		<Name>PC_LAND</Name>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		<AudioBanks>Movement</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>5.0</MaxDist>
		<Vol>0.30</Vol>
		</Foley>
	<Foley>
		<Name>PC_RUN_LEFT</Name>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		<AudioBanks>Movement</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>5.0</MaxDist>
		<Vol>0.30</Vol>
		</Foley>
	<Foley>
		<Name>PC_RUN_RIGHT</Name>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		<AudioBanks>Movement</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>5.0</MaxDist>
		<Vol>0.30</Vol>
		</Foley>
	<Foley>
		<Name>PC_WALK_LEFT</Name>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		<AudioBanks>Movement</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>5.0</MaxDist>
		<Vol>0.30</Vol>
		</Foley>
	<Foley>
		<Name>PC_WALK_RIGHT</Name>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		<AudioBanks>Movement</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>5.0</MaxDist>
		<Vol>0.30</Vol>
		</Foley>
	<Foley>
		<Name>SKID_BRAKES</Name>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:SKIDS &amp; PEELS</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SKID</Name>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:SKIDS &amp; PEELS</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>TIRES</Name>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:TIRES</Category>
			</_Editor>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Per-Material</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>SYS_WEP_MENU</Name>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>Knife_Slash</Name>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>Knife_Stab</Name>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>SHOTGUN_DRY_FIRE</Name>
		<_Editor>
			<Category>Weapons:Shotgun:Spas12</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>SHOTGUN_RELOAD</Name>
		<_Editor>
			<Category>Weapons:Shotgun:Spas12</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>GRENADE_TOSS</Name>
		<_Editor>
			<Category>Weapons:Thrown:GRENADE</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.53</Vol>
		</Foley>
	<Foley>
		<Name>COLT_FIRE</Name>
		<_Editor>
			<Category>Weapons:Pistol:COLT</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>COLT_DRY</Name>
		<_Editor>
			<Category>Weapons:Pistol:COLT</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>M16_DRY</Name>
		<_Editor>
			<Category>Weapons:Rifle:M16</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>GLOCK_FIRE</Name>
		<_Editor>
			<Category>Weapons:Pistol:GLOCK</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>GLOCK_DRY</Name>
		<_Editor>
			<Category>Weapons:Pistol:GLOCK</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>M16_RELOAD</Name>
		<_Editor>
			<Category>Weapons:Rifle:M16</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>COLT_RELOAD</Name>
		<_Editor>
			<Category>Weapons:Pistol:COLT</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>GLOCK_RELOAD</Name>
		<_Editor>
			<Category>Weapons:Pistol:GLOCK</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>MAGNUM_FIRE</Name>
		<_Editor>
			<Category>Weapons:Pistol:MAGNUM</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>MAGNUM_DRY</Name>
		<_Editor>
			<Category>Weapons:Pistol:MAGNUM</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>MAGNUM_RELOAD</Name>
		<_Editor>
			<Category>Weapons:Pistol:MAGNUM</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>NSTICK_MELEE</Name>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:NIGHTSTICK</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>2</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>PIPE_BOMB_TOSS</Name>
		<_Editor>
			<Category>Weapons:Thrown:PIPE_BOMB</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>SAWGUN_RELOAD</Name>
		<_Editor>
			<Category>Weapons:Shotgun:12 guage</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>SAWGUN_FIRE</Name>
		<_Editor>
			<Category>Weapons:Shotgun:12 guage</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>SAWGUN_DRY_FIRE</Name>
		<_Editor>
			<Category>Weapons:Shotgun:12 guage</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>PUMPGUN_DRY_FIRE</Name>
		<_Editor>
			<Category>Weapons:Shotgun:Pump Action</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>PUMPGUN_FIRE</Name>
		<_Editor>
			<Category>Weapons:Shotgun:Pump Action</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>PUMPGUN_RELOAD</Name>
		<_Editor>
			<Category>Weapons:Shotgun:Pump Action</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>MAC10_FIRE_PLAYER</Name>
		<_Editor>
			<Category>Weapons:SMG:MAC10</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>MAC10_DRY</Name>
		<_Editor>
			<Category>Weapons:SMG:MAC10</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>MAC10_RELOAD</Name>
		<_Editor>
			<Category>Weapons:SMG:MAC10</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>AK47_DRY</Name>
		<_Editor>
			<Category>Weapons:Rifle:AK47</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>AK47_RELOAD</Name>
		<_Editor>
			<Category>Weapons:Rifle:AK47</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>KNIFE_SWING</Name>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:KNIFE</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>2</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>TEC9_DRY</Name>
		<_Editor>
			<Category>Weapons:SMG:TEC9</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>TEC9_RELOAD</Name>
		<_Editor>
			<Category>Weapons:SMG:TEC9</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>RPG_DRY</Name>
		<_Editor>
			<Category>Weapons:Launcher:RPG</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>92F_RELOAD</Name>
		<_Editor>
			<Category>Weapons:Pistol:92F</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>92F_DRY</Name>
		<_Editor>
			<Category>Weapons:Pistol:92F</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>SNIPER_FIRE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:Sniper Rifle</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>120</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>SNIPER_RELOAD</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:Sniper Rifle</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>SNIPER_DRY</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:Sniper Rifle</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>SNIPER_ZOOM</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:Sniper Rifle</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CHAIN_DROP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CHAIN_PICKUP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CHAIN_PAWN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_PAWN_SPAWN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CHAIN_TWINKLE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CAR_UPGRADE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_MP_POINT_WON</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_MP_POINT_LOST</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>RPG_MELEE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:FIREARM MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>2</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>RFL_MELEE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:FIREARM MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>2</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>HANDGUN_SHELLS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>RIFLE_SHELLS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.60</Vol>
		</Foley>
	<Foley>
		<Name>SHOTGUN_SHELLS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.60</Vol>
		</Foley>
	<Foley>
		<Name>PC_WADE_WATER_L</Name>
		<AudioBanks>Movement</AudioBanks>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>5.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>PC_WA_CBALL</Name>
		<AudioBanks>Movement</AudioBanks>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.30</Vol>
		</Foley>
	<Foley>
		<Name>PC_WADE_WATER_R</Name>
		<AudioBanks>Movement</AudioBanks>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>5.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>CAR_DOOR_OPEN</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_DOOR_CLOSE</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>POLICE_SIREN_DEATH</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:SIRENS</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>POLICE_SIREN_LOOP</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:SIRENS</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>GLASS_SHATTER</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.80</Vol>
		</Foley>
	<Foley>
		<Name>FIRETRK_SIREN_LOOP</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:SIRENS</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>FIRETRK_SIREN_DEATH</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:SIRENS</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>AMBLNC_SIREN_LOOP</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:SIRENS</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>AMBLNC_SIREN_DEATH</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:SIRENS</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>FBI_SIREN_LOOP</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:SIRENS</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>FBI_SIREN_DEATH</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:SIRENS</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>IMP_BULLET_PLAYER</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>AK47_FIRE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:AK47</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>AK47_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:AK47</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>AK47_RELEASE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:AK47</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>AK47_RELEASE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:AK47</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>MAC10_FIRE_NPC</Name>
		<_Editor>
			<Category>Weapons:SMG:MAC10</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>MAC10_RELEASE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:MAC10</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>MAC10_RELEASE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:MAC10</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>TEC9_FIRE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:TEC9</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>TEC9_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:TEC9</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>TEC9_RELEASE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:TEC9</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>TEC9_RELEASE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:TEC9</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>M16_FIRE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:M16</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>M16_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:M16</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>70</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>M16_RELEASE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:M16</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>.5</Vol>
		</Foley>
	<Foley>
		<Name>M16_RELEASE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:M16</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.45</Vol>
		</Foley>
	<Foley>
		<Name>SFX_BTL_SHATTER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE02_1000</Name>
		<AudioBanks>CAR_2DR_MUSCLE02</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE02_1500</Name>
		<AudioBanks>CAR_2DR_MUSCLE02</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE02_4000</Name>
		<AudioBanks>CAR_2DR_MUSCLE02</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE02_START</Name>
		<AudioBanks>CAR_2DR_MUSCLE02</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE02_OFF</Name>
		<AudioBanks>CAR_2DR_MUSCLE02</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.45</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_COMPACT03_1000</Name>
		<AudioBanks>CAR_2DR_COMPACT03</AudioBanks>
		<_Editor>
			<Category>Vehicles:COMPACT:CAR_2DR_COMPACT03</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_COMPACT03_4000</Name>
		<AudioBanks>CAR_2DR_COMPACT03</AudioBanks>
		<_Editor>
			<Category>Vehicles:COMPACT:CAR_2DR_COMPACT03</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_COMPACT03_5000</Name>
		<AudioBanks>CAR_2DR_COMPACT03</AudioBanks>
		<_Editor>
			<Category>Vehicles:COMPACT:CAR_2DR_COMPACT03</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_COMPACT03_START</Name>
		<AudioBanks>CAR_2DR_COMPACT03</AudioBanks>
		<_Editor>
			<Category>Vehicles:COMPACT:CAR_2DR_COMPACT03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_COMPACT03_OFF</Name>
		<AudioBanks>CAR_2DR_COMPACT03</AudioBanks>
		<_Editor>
			<Category>Vehicles:COMPACT:CAR_2DR_COMPACT03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LOWRIDER01_1000</Name>
		<AudioBanks>CAR_4DR_LOWRIDER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_LOWRIDER01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LOWRIDER01_START</Name>
		<AudioBanks>CAR_4DR_LOWRIDER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_LOWRIDER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LOWRIDER01_OFF</Name>
		<AudioBanks>CAR_4DR_LOWRIDER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_LOWRIDER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP03_1000</Name>
		<AudioBanks>TRUCK_2DR_PICKUP03</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP03</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP03_3500</Name>
		<AudioBanks>TRUCK_2DR_PICKUP03</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP03</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP03_OFF</Name>
		<AudioBanks>TRUCK_2DR_PICKUP03</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP03_START</Name>
		<AudioBanks>TRUCK_2DR_PICKUP03</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>VAN_2DR_RIOT01_1000</Name>
		<AudioBanks>VAN_2DR_RIOT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:VAN_2DR_RIOT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>VAN_2DR_RIOT01_2000</Name>
		<AudioBanks>VAN_2DR_RIOT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:VAN_2DR_RIOT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>VAN_2DR_RIOT01_START</Name>
		<AudioBanks>VAN_2DR_RIOT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:VAN_2DR_RIOT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>VAN_2DR_RIOT01_3000</Name>
		<AudioBanks>VAN_2DR_RIOT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:VAN_2DR_RIOT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>VAN_2DR_RIOT01_OFF</Name>
		<AudioBanks>VAN_2DR_RIOT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:VAN_2DR_RIOT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>ANI_VOMIT_MALE</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:VOMIT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_VOMIT_FEMALE</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:VOMIT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_VOMIT_SPLATTER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>DRIVER_PULLOUT_D01</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:CARJACK</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY01_OFF</Name>
		<AudioBanks>CAR_4DR_LUXURY01</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY01_1000</Name>
		<AudioBanks>CAR_4DR_LUXURY01</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.60</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY01_4000</Name>
		<AudioBanks>CAR_4DR_LUXURY01</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_TAXI01_START</Name>
		<AudioBanks>CAR_4DR_TAXI01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_TAXI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_TAXI01_OFF</Name>
		<AudioBanks>CAR_4DR_TAXI01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_TAXI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_TAXI01_1000</Name>
		<AudioBanks>CAR_4DR_TAXI01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_TAXI01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_TAXI01_2500</Name>
		<AudioBanks>CAR_4DR_TAXI01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_TAXI01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD01_START</Name>
		<AudioBanks>CAR_4DR_STANDARD01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD01_OFF</Name>
		<AudioBanks>CAR_4DR_STANDARD01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD01_1000</Name>
		<AudioBanks>CAR_4DR_STANDARD01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.45</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD01_2000</Name>
		<AudioBanks>CAR_4DR_STANDARD01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_04_START</Name>
		<AudioBanks>SUV_4DR_04</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_04_OFF</Name>
		<AudioBanks>SUV_4DR_04</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_04_1000</Name>
		<AudioBanks>SUV_4DR_04</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_04</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_04_3000</Name>
		<AudioBanks>SUV_4DR_04</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_04</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>SP_LIMOSUV01_START</Name>
		<AudioBanks>SP_LIMOSUV01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_LIMOSUV01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_LIMOSUV01_OFF</Name>
		<AudioBanks>SP_LIMOSUV01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_LIMOSUV01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_LIMOSUV01_1000</Name>
		<AudioBanks>SP_LIMOSUV01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_LIMOSUV01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_LIMOSUV01_4000</Name>
		<AudioBanks>SP_LIMOSUV01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_LIMOSUV01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>WAGON_4DR_SPRT01_START</Name>
		<AudioBanks>WAGON_4DR_SPRT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:WAGON_4DR_SPRT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>WAGON_4DR_SPRT01_OFF</Name>
		<AudioBanks>WAGON_4DR_SPRT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:WAGON_4DR_SPRT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>WAGON_4DR_SPRT01_1000</Name>
		<AudioBanks>WAGON_4DR_SPRT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:WAGON_4DR_SPRT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>WAGON_4DR_SPRT01_3000</Name>
		<AudioBanks>WAGON_4DR_SPRT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:WAGON_4DR_SPRT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>compact_open</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:compact doors</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>compact_close</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:compact doors</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>luxury_open</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:luxury doors</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>luxury_close</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:luxury doors</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>old_car_close</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:old car doors</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>exotic_open</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:exotic doors</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>exotic_close</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:exotic doors</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>midsize_open</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:midsize doors</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>midsize_close</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:midsize doors</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>ANI_40OZ_STAND</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_40OZ_WALK</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>IMP_BOTTLE_DROP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>IMP_BOTTLE_SIXPACK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>IMP_CARDBRD_BOX</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.90</Vol>
		</Foley>
	<Foley>
		<Name>IMP_CHAIR_DROP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>IMP_WOOD_DOOR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>IMP_FLESH_HIT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>IMP_FLESH_KICK_FLESH</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>IMP_WOOD_HIT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>IMP_METAL_HIT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>IMP_FLESH_HIT_FLESH</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>IMP_METAL_HIT_FLESH</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>IMP_WOOD_HIT_FLESH</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LOWRIDER01_4000</Name>
		<AudioBanks>CAR_4DR_LOWRIDER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_LOWRIDER01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_GEAR_SHIFT</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:OTHER</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>SP_DLVRY_TRUCK01_START</Name>
		<AudioBanks>SP_DLVRY_TRUCK01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DLVRY_TRUCK01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.525</Vol>
		</Foley>
	<Foley>
		<Name>SP_DLVRY_TRUCK01_3000</Name>
		<AudioBanks>SP_DLVRY_TRUCK01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DLVRY_TRUCK01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>SP_DLVRY_TRUCK01_2000</Name>
		<AudioBanks>SP_DLVRY_TRUCK01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DLVRY_TRUCK01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>SP_DLVRY_TRUCK01_OFF</Name>
		<AudioBanks>SP_DLVRY_TRUCK01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DLVRY_TRUCK01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>SP_DLVRY_TRUCK01_1000</Name>
		<AudioBanks>SP_DLVRY_TRUCK01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DLVRY_TRUCK01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>IMP_SMASH_REGISTER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>92F_FIRE</Name>
		<_Editor>
			<Category>Weapons:Pistol:92F</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>92F_FIRE_NPC</Name>
		<_Editor>
			<Category>Weapons:Pistol:92F</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>IMP_BITCHSLAP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_ALARM_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PLAYER_COUGH</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:COUGH</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.35</Vol>
		</Foley>
	<Foley>
		<Name>COLT_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Pistol:COLT</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>GLOCK_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Pistol:GLOCK</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>MAGNUM_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Pistol:MAGNUM</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>RPG_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Launcher:RPG</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.45</Vol>
		</Foley>
	<Foley>
		<Name>SNIPER_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:Sniper Rifle</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>120</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SAWGUN_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Shotgun:12 guage</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>PUMPGUN_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Shotgun:Pump Action</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SHOTGUN_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Shotgun:Spas12</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PLAYER_COUGH_NOPAT</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:COUGH</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.35</Vol>
		</Foley>
	<Foley>
		<Name>BBAT_MELEE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:BASEBALL BAT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>2</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>TIREIRON_MELEE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:TIRE IRON</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.47</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LOWRIDER01_3500</Name>
		<AudioBanks>CAR_4DR_LOWRIDER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_LOWRIDER01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TRAIN_BRAKES</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:El Train</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TRAIN_ENGINE_1</Name>
		<AudioBanks>EL_TRAIN_new</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:El Train</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>30.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TRAIN_ENGINE_2</Name>
		<AudioBanks>EL_TRAIN_new</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:El Train</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>30.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TRAIN_ENGINE_3</Name>
		<AudioBanks>EL_TRAIN_new</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:El Train</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>30.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TRAIN_IDLE</Name>
		<AudioBanks>EL_TRAIN_new</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:El Train</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>30.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>RPG_RELOAD</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Launcher:RPG</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>IMP_HG_HIT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.80</Vol>
		</Foley>
	<Foley>
		<Name>IMP_RF_HIT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>IMP_RFG_HIT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_SIDLEB01</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_AK47_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_AK47_SIDLEA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_AK47_SIDLEA01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_AK47_SIDLEA01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_AK47_SIDLEB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_AK47_SIDLEB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTA01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTA01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTA01_5</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTB01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTB01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTB01_5</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTB01_6</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTB01_7</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTC01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTC01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTC01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTC01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_ARRESTC01_5</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_PISTOL_SIDLEB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_PISTOL_SIDLEB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_PISTOL_SIDLEB01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_RIOT_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:RIOT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_RIOT_SIDLEA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:RIOT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_RIOT_SIDLEA01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:RIOT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_SGUN_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:SHOTGUNS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_CML1_SGUN_SIDLEA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:SHOTGUNS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_1HM_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_1HM_SIDLEA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_1HM_SIDLEA01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_1HM_SIDLEB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_1HM_SIDLEB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.47</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_AK47_GSIGNA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_AK47_GSIGNB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_AK47_GSIGNC01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_AK47_GSIGND01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_AK47_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_AK47_SIDLEB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_AK47_SIDLEB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:AK47</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_BLUNTSMOKE01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PLAYGAMES01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:GAMEPLAY</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PWRUPMOVE_BLUNT01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PWRUPMOVE_40OZ01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PWRUPMOVE_40OZ01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PWRUPMOVE_40OZ01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_SPRAYPAINT01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:SPRAYPAINT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_SPRAYPAINT01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:SPRAYPAINT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_SIDLE01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PWRUPSTAND_BLUNT01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PWRUPSTAND_40OZ01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PWRUPSTAND_40OZ01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PWRUPSTAND_40OZ01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_POURONEOUT01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:FOR_DA_HOMIEZ</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_POURONEOUT01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:FOR_DA_HOMIEZ</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_POURONEOUT01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:FOR_DA_HOMIEZ</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_DRUGDEAL01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:SPECIAL SPAWNS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_JIMMYDOOR01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:SPECIAL SPAWNS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_HITONGIRL01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:SPECIAL SPAWNS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PIMPSLAP01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:SPECIAL SPAWNS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_DRIVEIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_DRIVEIDLEB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_DRIVEIDLEB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_DRIVEIDLEB01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_DRIVEIDLEC01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_DRIVEIDLEC01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_DRIVEIDLEE01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_DRIVEIDLEE01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_DRIVEIDLEE01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_DRIVEIDLEE01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PULLOUTB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:CARJACK</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PULLOUTCONVERT01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:CARJACK</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PULLOUTC01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:CARJACK</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PULLOUTI01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:CARJACK</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PSTL_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.53</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PSTL_SIDLEA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.53</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PSTL_SIDLEA01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.53</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PSTL_SIDLEA01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.53</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PSTL_SIDLEB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.53</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PSTL_SIDLEB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.53</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PSTL_SIDLEB01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.53</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PSTL_SIDLEB01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.53</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML4_2HM_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML4_2HM_SIDLEA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML4_2HM_SIDLEA01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML4_2HM_SIDLEA01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PFL1_1HM_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PFL1_1HM_SIDLEA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PFL1_1HM_SIDLEB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PFL1_1HM_SIDLEB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PFL1_REACT_APPLAUSE01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:APPLAUSE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PFL1_SLAPFIGHT</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:SPECIAL SPAWNS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_2HM_SIDLEB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_2HM_SIDLEB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_2HM_SIDLEB01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_2HM_SIDLEB01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_2HM_SIDLEB01_5</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_2HM_SIDLEB01_6</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_2HM_SIDLEB01_7</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_2HM_SIDLEB01_8</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_2HM_SIDLEB01_9</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_REACT_APPLAUSE</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:APPLAUSE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_SLAPFIGHT</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:SPECIAL SPAWNS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_PSTL_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_PSTL_SIDLEA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_PSTL_SIDLEA01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_PSTL_SIDLEA01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_PSTL_SIDLEA01_5</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_PSTL_SIDLEA01_6</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_PSTL_SIDLEA01_7</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_PSTL_SIDLEB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_PSTL_SIDLEB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_PSTL_SIDLEB01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PHL1_PSTL_SIDLEB01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_REACT_APPLAUSE01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:APPLAUSE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_REACT_APPLAUSE01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:APPLAUSE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_REACT_APPLAUSE01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:APPLAUSE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_REACT_APPLAUSE01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:APPLAUSE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_REACT_APPLAUSE01_5</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:APPLAUSE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_SPIT01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PISSONWALL01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:SPECIAL SPAWNS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PISSONWALL01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:SPECIAL SPAWNS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PISSONWALL01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:SPECIAL SPAWNS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PSTL_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PSTL_SIDLEA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PSTL_SIDLEA01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PSTL_SIDLEA01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PSTL_SIDLEB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PSTL_SIDLEB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PSTL_SIDLEB01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PSTL_SIDLEB01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PSTL_SIDLEB01_5</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_PML1_PSTL_SIDLEB01_6</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:PISTOL</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_POL1_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_POL1_SIDLEA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_POL1_SIDLEA01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_POL1_SIDLEA01_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_AIRPORT01_START</Name>
		<AudioBanks>TRUCK_2DR_AIRPORT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_AIRPORT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_AIRPORT01_OFF</Name>
		<AudioBanks>TRUCK_2DR_AIRPORT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_AIRPORT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_AIRPORT01_1000</Name>
		<AudioBanks>TRUCK_2DR_AIRPORT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_AIRPORT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_AIRPORT01_2000</Name>
		<AudioBanks>TRUCK_2DR_AIRPORT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_AIRPORT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_AIRPORT01_5000</Name>
		<AudioBanks>TRUCK_2DR_AIRPORT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_AIRPORT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_AIRPORT01_TURBO</Name>
		<AudioBanks>TRUCK_2DR_AIRPORT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_AIRPORT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD03_START</Name>
		<AudioBanks>CAR_4DR_STANDARD03</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD03_OFF</Name>
		<AudioBanks>CAR_4DR_STANDARD03</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD03_1000</Name>
		<AudioBanks>CAR_4DR_STANDARD03</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD03</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD03_4000</Name>
		<AudioBanks>CAR_4DR_STANDARD03</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD03</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_SPORT01_START</Name>
		<AudioBanks>CAR_4DR_SPORTS01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_4DR_SPORT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.80</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_SPORT01_OFF</Name>
		<AudioBanks>CAR_4DR_SPORTS01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_4DR_SPORT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_SPORT01_1000</Name>
		<AudioBanks>CAR_4DR_SPORTS01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_4DR_SPORT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_SPORT01_3000</Name>
		<AudioBanks>CAR_4DR_SPORTS01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_4DR_SPORT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_SPORT01_5000</Name>
		<AudioBanks>CAR_4DR_SPORTS01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_4DR_SPORT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_SPORT01_TURBO</Name>
		<AudioBanks>CAR_4DR_SPORTS01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_4DR_SPORT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.20</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE03_START</Name>
		<AudioBanks>CAR_2DR_MUSCLE03</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE03_OFF</Name>
		<AudioBanks>CAR_2DR_MUSCLE03</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.45</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE03_1000</Name>
		<AudioBanks>CAR_2DR_MUSCLE03</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE03</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE03_2000</Name>
		<AudioBanks>CAR_2DR_MUSCLE03</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE03</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE03_5000</Name>
		<AudioBanks>CAR_2DR_MUSCLE03</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE03</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD02_START</Name>
		<AudioBanks>CAR_4DR_STANDARD02</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD02_OFF</Name>
		<AudioBanks>CAR_4DR_STANDARD02</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD02_1000</Name>
		<AudioBanks>CAR_4DR_STANDARD02</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD02_3000</Name>
		<AudioBanks>CAR_4DR_STANDARD02</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD02_4000</Name>
		<AudioBanks>CAR_4DR_STANDARD02</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_SIDLE_HAPPY01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:IDLE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_TAGGINGA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:SPRAYPAINT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_TAGGINGB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:SPRAYPAINT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_TAGGINGC01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:SPRAYPAINT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_TAGFAILA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:SPRAYPAINT</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CAR_EXP_SM</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_AMMOBOX</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_12PACK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_CAN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.30</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_CARTON</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.30</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_COFFEE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.30</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_FENCE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_PAPER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_PIZZABOX</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_POPMACH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_SPRAYCAN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_TABLE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_TRASHBAG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_GRENADE_EXP</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_HEADSHOT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>.65</Vol>
		</Foley>
	<Foley>
		<Name>SFX_MOLOTOV_EXP</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_MTOV_TRAIL</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Weapons:Thrown:MOLOTOV</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>SFX_PIPEBOMB_EXP</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.90</Vol>
		</Foley>
	<Foley>
		<Name>SFX_PISS_SPLASH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_RPG_EXP</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>280</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_REVIVE_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_LUXURY02_1000</Name>
		<AudioBanks>CAR_2DR_LUXURY02</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_LUXURY02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_LUXURY02_4000</Name>
		<AudioBanks>CAR_2DR_LUXURY02</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_LUXURY02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_LUXURY02_OFF</Name>
		<AudioBanks>CAR_2DR_LUXURY02</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_LUXURY02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_LUXURY02_START</Name>
		<AudioBanks>CAR_2DR_LUXURY02</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_LUXURY02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MAIL01_1000</Name>
		<AudioBanks>TRUCK_2DR_MAIL01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MAIL01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MAIL01_4000</Name>
		<AudioBanks>TRUCK_2DR_MAIL01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MAIL01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MAIL01_OFF</Name>
		<AudioBanks>TRUCK_2DR_MAIL01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MAIL01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MAIL01_START</Name>
		<AudioBanks>TRUCK_2DR_MAIL01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MAIL01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_GARBAGE01_1000</Name>
		<AudioBanks>TRUCK_2DR_GARBAGE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_GARBAGE01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_GARBAGE01_2000</Name>
		<AudioBanks>TRUCK_2DR_GARBAGE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_GARBAGE01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_GARBAGE01_3000</Name>
		<AudioBanks>TRUCK_2DR_GARBAGE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_GARBAGE01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_GARBAGE01_OFF</Name>
		<AudioBanks>TRUCK_2DR_GARBAGE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_GARBAGE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_GARBAGE01_START</Name>
		<AudioBanks>TRUCK_2DR_GARBAGE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_GARBAGE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SP_METERMAID01_1000</Name>
		<AudioBanks>SP_METERMAID01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_METERMAID01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>SP_METERMAID01_2000</Name>
		<AudioBanks>SP_METERMAID01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_METERMAID01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SP_METERMAID01_4000</Name>
		<AudioBanks>SP_METERMAID01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_METERMAID01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>SP_METERMAID01_OFF</Name>
		<AudioBanks>SP_METERMAID01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_METERMAID01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>SP_METERMAID01_START</Name>
		<AudioBanks>SP_METERMAID01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_METERMAID01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_CLASSIC01_1000</Name>
		<AudioBanks>TRUCK_2DR_CLASSIC01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_CLASSIC01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_CLASSIC01_3000</Name>
		<AudioBanks>TRUCK_2DR_CLASSIC01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_CLASSIC01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_CLASSIC01_5000</Name>
		<AudioBanks>TRUCK_2DR_CLASSIC01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_CLASSIC01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_CLASSIC01_OFF</Name>
		<AudioBanks>TRUCK_2DR_CLASSIC01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_CLASSIC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_CLASSIC01_START</Name>
		<AudioBanks>TRUCK_2DR_CLASSIC01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_CLASSIC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>SP_BACKHOE01_1000</Name>
		<AudioBanks>SP_BACKHOE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_BACKHOE01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_BACKHOE01_2000</Name>
		<AudioBanks>SP_BACKHOE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_BACKHOE01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SP_BACKHOE01_OFF</Name>
		<AudioBanks>SP_BACKHOE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_BACKHOE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.45</Vol>
		</Foley>
	<Foley>
		<Name>SP_BACKHOE01_START</Name>
		<AudioBanks>SP_BACKHOE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_BACKHOE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.525</Vol>
		</Foley>
	<Foley>
		<Name>SP_AMBULANCE01_1000</Name>
		<AudioBanks>SP_AMBULANCE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_AMBULANCE01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_AMBULANCE01_2000</Name>
		<AudioBanks>SP_AMBULANCE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_AMBULANCE01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.675</Vol>
		</Foley>
	<Foley>
		<Name>SP_AMBULANCE01_4000</Name>
		<AudioBanks>SP_AMBULANCE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_AMBULANCE01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SP_AMBULANCE01_OFF</Name>
		<AudioBanks>SP_AMBULANCE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_AMBULANCE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>SP_AMBULANCE01_START</Name>
		<AudioBanks>SP_AMBULANCE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_AMBULANCE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP02_1000</Name>
		<AudioBanks>TRUCK_2DR_PICKUP02</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP02_3000</Name>
		<AudioBanks>TRUCK_2DR_PICKUP02</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP02_3500</Name>
		<AudioBanks>TRUCK_2DR_PICKUP02</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP02_OFF</Name>
		<AudioBanks>TRUCK_2DR_PICKUP02</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP02_START</Name>
		<AudioBanks>TRUCK_2DR_PICKUP02</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_COMPACT_HORN_1</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:compact horns</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>old_car_open</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:old car doors</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_EXOTIC_HORN_1</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:exotic horns</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_LUXURY_HORN_1</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:luxury horns</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_OLD_HORN_1</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:old car horns</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_SEMI_HORN_1</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:truck horns</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_ELEC_BASE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_LOTTO</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.30</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_MBOX</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_REGISTER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_HYDRANT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.35</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EXP_BARREL</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>20</MinDist>
		<MaxDist>250</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EXP_GPUMP</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>20</MinDist>
		<MaxDist>250</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_WINECLRS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.3</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_2HM_SIDLEB01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.47</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_2HM_SIDLEB01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.47</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_2HM_SIDLEB01_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.47</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOLUX01_1000</Name>
		<AudioBanks>CAR_2DR_EXOLUX01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_EXOLUX01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOLUX01_4000</Name>
		<AudioBanks>CAR_2DR_EXOLUX01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_EXOLUX01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOLUX01_START</Name>
		<AudioBanks>CAR_2DR_EXOLUX01</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_EXOLUX01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOLUX01_OFF</Name>
		<AudioBanks>CAR_2DR_EXOLUX01</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_EXOLUX01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS04_1000</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS04</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.60</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS04_5000</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS04</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS04_START</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS04</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>12.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS04_OFF</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS04</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>12.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_LUXURY04_1000</Name>
		<AudioBanks>CAR_2DR_LUXURY04</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_LUXURY04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_LUXURY04_5000</Name>
		<AudioBanks>CAR_2DR_LUXURY04</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_LUXURY04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_LUXURY04_OFF</Name>
		<AudioBanks>CAR_2DR_LUXURY04</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_LUXURY04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_LUXURY04_START</Name>
		<AudioBanks>CAR_2DR_LUXURY04</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_2DR_LUXURY04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS03_1000</Name>
		<AudioBanks>CAR_2DR_SPORTS03</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS03_5000</Name>
		<AudioBanks>CAR_2DR_SPORTS03</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS03_OFF</Name>
		<AudioBanks>CAR_2DR_SPORTS03</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.45</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS03_START</Name>
		<AudioBanks>CAR_2DR_SPORTS03</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.525</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD03_1000</Name>
		<AudioBanks>CAR_2DR_STANDARD03</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD03_4000</Name>
		<AudioBanks>CAR_2DR_STANDARD03</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD03_OFF</Name>
		<AudioBanks>CAR_2DR_STANDARD03</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD03_START</Name>
		<AudioBanks>CAR_2DR_STANDARD03</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_CLASSIC01_1000</Name>
		<AudioBanks>CAR_4DR_CLASSIC01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_CLASSIC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_CLASSIC01_2500</Name>
		<AudioBanks>CAR_4DR_CLASSIC01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_CLASSIC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_CLASSIC01_4000</Name>
		<AudioBanks>CAR_4DR_CLASSIC01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_CLASSIC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_CLASSIC01_OFF</Name>
		<AudioBanks>CAR_4DR_CLASSIC01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_CLASSIC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_CLASSIC01_START</Name>
		<AudioBanks>CAR_4DR_CLASSIC01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_CLASSIC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY05_1000</Name>
		<AudioBanks>CAR_4DR_LUXURY05</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY05_2500</Name>
		<AudioBanks>CAR_4DR_LUXURY05</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY05_5000</Name>
		<AudioBanks>CAR_4DR_LUXURY05</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY05_OFF</Name>
		<AudioBanks>CAR_4DR_LUXURY05</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY05_START</Name>
		<AudioBanks>CAR_4DR_LUXURY05</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.40</Vol>
		</Foley>
	<Foley>
		<Name>SP_CHARTERBUS02_1000</Name>
		<AudioBanks>SP_CHARTERBUS02</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_CHARTERBUS02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_CHARTERBUS02_2000</Name>
		<AudioBanks>SP_CHARTERBUS02</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_CHARTERBUS02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_CHARTERBUS02_3000</Name>
		<AudioBanks>SP_CHARTERBUS02</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_CHARTERBUS02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_CHARTERBUS02_OFF</Name>
		<AudioBanks>SP_CHARTERBUS02</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_CHARTERBUS02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>SP_CHARTERBUS02_START</Name>
		<AudioBanks>SP_CHARTERBUS02</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_CHARTERBUS02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MOVER01_1000</Name>
		<AudioBanks>TRUCK_2DR_MOVER01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MOVER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MOVER01_2000</Name>
		<AudioBanks>TRUCK_2DR_MOVER01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MOVER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MOVER01_3000</Name>
		<AudioBanks>TRUCK_2DR_MOVER01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MOVER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MOVER01_OFF</Name>
		<AudioBanks>TRUCK_2DR_MOVER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MOVER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MOVER01_START</Name>
		<AudioBanks>TRUCK_2DR_MOVER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MOVER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.40</Vol>
		</Foley>
	<Foley>
		<Name>WAGON_4DR_01_1000</Name>
		<AudioBanks>WAGON_4DR_01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:WAGON_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>WAGON_4DR_01_2000</Name>
		<AudioBanks>WAGON_4DR_01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:WAGON_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>WAGON_4DR_01_4000</Name>
		<AudioBanks>WAGON_4DR_01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:WAGON_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>WAGON_4DR_01_OFF</Name>
		<AudioBanks>WAGON_4DR_01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:WAGON_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>WAGON_4DR_01_START</Name>
		<AudioBanks>WAGON_4DR_01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:WAGON_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_BARREL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_BARRICADE_POLE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_CITY_BARREL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_BOARD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_BOAT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_CINDER_BLOCK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_CONST_SPOOL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_CRATE_SHIP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_CITY_CONST_BARREL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_CITY_DUMPSTER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_GAS_PUMP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_GRILL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_HEADSTONE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_LAND_LIGHT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_CITY_LBSTRTRAP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_LOG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_CITY_MAILBOX</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_MAILBOX_A</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_MAILBOX_B</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_PALATE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.80</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_PATIO_TABLE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_CITY_PAYPHONE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_PICNIC_TABLE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_POPMACHINE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_PORTA_POTTY</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_PROPANE_TANK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_SEWER_PIPE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_CITY_SMFENCE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_STREET_TRASH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_TIRE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_TRASH_CAN_METAL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_TRASH_CAN_PLASTIC</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_CITY_TRAFFIC_CONE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_INT_TV</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_VEND_MACHINE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_SWIM_BSTROKE01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:SWIMMING</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.35</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_SWIM_CRAWL01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:SWIMMING</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.2</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_SWIM_TREAD01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:SWIMMING</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.1</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_FBI01_1000</Name>
		<AudioBanks>SUV_4DR_FBI01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_FBI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_FBI01_2000</Name>
		<AudioBanks>SUV_4DR_FBI01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_FBI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_FBI01_3000</Name>
		<AudioBanks>SUV_4DR_FBI01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_FBI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_FBI01_OFF</Name>
		<AudioBanks>SUV_4DR_FBI01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_FBI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_FBI01_START</Name>
		<AudioBanks>SUV_4DR_FBI01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_FBI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY01_1000</Name>
		<AudioBanks>SUV_4DR_LUXURY01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY01_2000</Name>
		<AudioBanks>SUV_4DR_LUXURY01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY01_4000</Name>
		<AudioBanks>SUV_4DR_LUXURY01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY01_OFF</Name>
		<AudioBanks>SUV_4DR_LUXURY01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY01_START</Name>
		<AudioBanks>SUV_4DR_LUXURY01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TIRE_BLOWN</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:TIRES</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_CITY_WDFENCE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>IMP_BAT_DROP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Weapon Drops</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		</Foley>
	<Foley>
		<Name>IMP_FIREARM_DROP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Weapon Drops</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>IMP_KNIFE_DROP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Weapon Drops</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_CBOX</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.30</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CAR_NITROUS</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:NOS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>SYS_MENU_SELECT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.35</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE01_1000</Name>
		<AudioBanks>CAR_2DR_MUSCLE01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE01_1500</Name>
		<AudioBanks>CAR_2DR_MUSCLE01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE01_4000</Name>
		<AudioBanks>CAR_2DR_MUSCLE01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE01_OFF</Name>
		<AudioBanks>CAR_2DR_MUSCLE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE01_START</Name>
		<AudioBanks>CAR_2DR_MUSCLE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY04_1000</Name>
		<AudioBanks>CAR_4DR_LUXURY04</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY04_4000</Name>
		<AudioBanks>CAR_4DR_LUXURY04</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY04_OFF</Name>
		<AudioBanks>CAR_4DR_LUXURY04</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY04_START</Name>
		<AudioBanks>CAR_4DR_LUXURY04</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY05_1000</Name>
		<AudioBanks>SUV_4DR_LUXURY05</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY05_2000</Name>
		<AudioBanks>SUV_4DR_LUXURY05</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY05_3000</Name>
		<AudioBanks>SUV_4DR_LUXURY05</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY05_OFF</Name>
		<AudioBanks>SUV_4DR_LUXURY05</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.475</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY05_START</Name>
		<AudioBanks>SUV_4DR_LUXURY05</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY06_1000</Name>
		<AudioBanks>SUV_4DR_LUXURY06</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY06</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY06_3000</Name>
		<AudioBanks>SUV_4DR_LUXURY06</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY06</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY06_4000</Name>
		<AudioBanks>SUV_4DR_LUXURY06</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY06</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY06_OFF</Name>
		<AudioBanks>SUV_4DR_LUXURY06</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY06</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>SUV_4DR_LUXURY06_START</Name>
		<AudioBanks>SUV_4DR_LUXURY06</AudioBanks>
		<_Editor>
			<Category>Vehicles:SUV:SUV_4DR_LUXURY06</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_SEMI01_1000</Name>
		<AudioBanks>TRUCK_2DR_SEMI01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_SEMI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_SEMI01_3000</Name>
		<AudioBanks>TRUCK_2DR_SEMI01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_SEMI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_SEMI01_OFF</Name>
		<AudioBanks>TRUCK_2DR_SEMI01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_SEMI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_SEMI01_START</Name>
		<AudioBanks>TRUCK_2DR_SEMI01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_SEMI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>VAN_4DR_01_1000</Name>
		<AudioBanks>VAN_4DR_01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VAN:VAN_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>VAN_4DR_01_3000</Name>
		<AudioBanks>VAN_4DR_01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VAN:VAN_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>VAN_4DR_01_OFF</Name>
		<AudioBanks>VAN_4DR_01</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:VAN_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>VAN_4DR_01_START</Name>
		<AudioBanks>VAN_4DR_01</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:VAN_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>ANI_SAFE_OPEN_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:OPEN SAFE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_SAFE_OPEN_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:OPEN SAFE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>ANI_SAFE_OPEN_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:OPEN SAFE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DOOR_END_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Movers</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DOOR_END_2</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Movers</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DOOR_LOOP_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Movers</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DOOR_LOOP_2</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Movers</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DOOR_ELEVATOR_CLOSE_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Movers</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DOOR_ELEVATOR_OPEN_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Movers</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>MINIVAN_4DR_01_1000</Name>
		<AudioBanks>MINIVAN_4DR_01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VAN:MINIVAN_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>MINIVAN_4DR_01_4000</Name>
		<AudioBanks>MINIVAN_4DR_01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VAN:MINIVAN_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>MINIVAN_4DR_01_OFF</Name>
		<AudioBanks>MINIVAN_4DR_01</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:MINIVAN_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>MINIVAN_4DR_01_START</Name>
		<AudioBanks>MINIVAN_4DR_01</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:MINIVAN_4DR_01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>MINIVAN_4DR_02_1000</Name>
		<AudioBanks>MINIVAN_4DR_02</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VAN:MINVAN_4DR_02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>MINIVAN_4DR_02_4000</Name>
		<AudioBanks>MINIVAN_4DR_02</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VAN:MINVAN_4DR_02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>MINIVAN_4DR_02_OFF</Name>
		<AudioBanks>MINIVAN_4DR_02</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:MINVAN_4DR_02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>MINIVAN_4DR_02_START</Name>
		<AudioBanks>MINIVAN_4DR_02</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:MINVAN_4DR_02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SP_HEARSE01_1000</Name>
		<AudioBanks>SP_HEARSE01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_HEARSE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_HEARSE01_4000</Name>
		<AudioBanks>SP_HEARSE01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_HEARSE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_HEARSE01_OFF</Name>
		<AudioBanks>SP_HEARSE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_HEARSE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>SP_HEARSE01_START</Name>
		<AudioBanks>SP_HEARSE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_HEARSE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SP_LIMO01_1000</Name>
		<AudioBanks>SP_LIMO01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_LIMO01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SP_LIMO01_4000</Name>
		<AudioBanks>SP_LIMO01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_LIMO01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SP_LIMO01_OFF</Name>
		<AudioBanks>SP_LIMO01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_LIMO01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>SP_LIMO01_START</Name>
		<AudioBanks>SP_LIMO01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_LIMO01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_ARMORED01_1000</Name>
		<AudioBanks>TRUCK_2DR_ARMORED01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_ARMORED01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_ARMORED01_4000</Name>
		<AudioBanks>TRUCK_2DR_ARMORED01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_ARMORED01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_ARMORED01_OFF</Name>
		<AudioBanks>TRUCK_2DR_ARMORED01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_ARMORED01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_ARMORED01_START</Name>
		<AudioBanks>TRUCK_2DR_ARMORED01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_ARMORED01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SFX_MTOV_TOSS</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Weapons:Thrown:MOLOTOV</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.47</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_RPG_SIDLEA01_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:RPG</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_RPG_SIDLEA01_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:WEAPONS:RPG</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS01_1000</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS01_5000</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS01_OFF</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS01</AudioBanks>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS01_START</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS01</AudioBanks>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_ARENA_CROWD_CHEER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>SFX_ARENA_CROWD_GASP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>SFX_WTHR_LTNG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:WEATHER</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_WTHR_THUNDER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:WEATHER</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS05_1000</Name>
		<AudioBanks>CAR_2DR_SPORTS05</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS05_4000</Name>
		<AudioBanks>CAR_2DR_SPORTS05</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS05_OFF</Name>
		<AudioBanks>CAR_2DR_SPORTS05</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS05_START</Name>
		<AudioBanks>CAR_2DR_SPORTS05</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS05</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SP_BULLDOZER01_1000</Name>
		<AudioBanks>SP_BULLDOZER01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_BULLDOZER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>SP_BULLDOZER01_3000</Name>
		<AudioBanks>SP_BULLDOZER01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_BULLDOZER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>SP_BULLDOZER01_OFF</Name>
		<AudioBanks>SP_BULLDOZER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_BULLDOZER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>SP_BULLDOZER01_START</Name>
		<AudioBanks>SP_BULLDOZER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_BULLDOZER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>CAR_ENGINE_KNOCK</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:VEHICLE DAMAGE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>CAR_COMPACT_HORN_2</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:compact horns</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_EXOTIC_HORN_2</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:exotic horns</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_LUXURY_HORN_2</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:luxury horns</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_OLD_HORN_2</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:old car horns</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_SEMI_HORN_2</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:truck horns</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_PKUP_HORN_1</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:Pickup Horns</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_PKUP_HORN_2</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:Pickup Horns</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_LUXURY_HORN_3</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.75</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:luxury horns</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TIRES_RIM</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:TIRES</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.2</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_ELEC_LRG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_ELEC_MED</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_ELEC_SM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_VASE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EXP_BARREL_RACE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PWRUPMOVE_BONG_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_PWRUPSTAND_BONG_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SYS_COIN_PKUP</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>System:WTF</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.35</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CAR_HYDRAULICS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:OTHER</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CAR_HYDRAULICS_RLS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:OTHER</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SYS_MENU_PURCHASE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>IMP_SCAFFOLD_PIPE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>IMP_SCAFFOLD_DTH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CAR_CHASSISLAND</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:OTHER</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_GRGDOOR_START_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Movers</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>IMP_PRODUCE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TANKER_EXP_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>250</MaxDist>
		<Vol>0.97</Vol>
		</Foley>
	<Foley>
		<Name>IMP_MILK_CARTON</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TRAIN_HORN_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:El Train</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SYS_CELL_INVALID</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		</Foley>
	<Foley>
		<Name>IMP_CAR_HARD</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>IMP_TRAIN_SCRAPE</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>IMP_TRAIN_LITE</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>25.0</MinDist>
		<MaxDist>140.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>IMP_TRAIN_HARD</Name>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>35.0</MinDist>
		<MaxDist>250.0</MaxDist>
		<Vol>0.90</Vol>
		</Foley>
	<Foley>
		<Name>SFX_TRAIN_PULLAWAY_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:El Train</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SFX_JACKHAMMER_LOOP_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:AI Life</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>10</MinDist>
		<MaxDist>150.0</MaxDist>
		<Vol>0.98</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DRAWBRIDGE_MOVE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>100</MinDist>
		<MaxDist>300</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DRAWBRIDGE_START</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>100</MinDist>
		<MaxDist>300</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DRAWBRIDGE_DOWN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>100</MinDist>
		<MaxDist>300</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_WARNING_BELL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>25</MinDist>
		<MaxDist>125</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SYS_HEALTH_WARNING</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>System:HUD</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.45</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CAR_MODIFY</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>OBJ_INT_PIANO</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EXP_UNDRWTR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_STATUE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_TREEFENCE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_EAT</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:POWERUPS</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.80</Vol>
		</Foley>
	<Foley>
		<Name>SFX_SET_EXPLO</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>GRAB</Name>
		<AudioBanks>Movement</AudioBanks>
		<_Editor>
			<Category>Movement:CLIMBING</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>5.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>VAULT</Name>
		<AudioBanks>Movement</AudioBanks>
		<_Editor>
			<Category>Movement:CLIMBING</Category>
			</_Editor>
		<SoundType>Per-Material</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>5.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_GLASS_HANG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>2.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>SFX_RECRUIT_WHISTLE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>SFX_LIGHT_SPARK</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>7.0</MaxDist>
		<Vol>0.4</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_BRLHWY</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_FUSE_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SFX_WATER_SPRINKLER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SFX_WATER_STEP</Name>
		<AudioBanks>Movement</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.3</Vol>
		</Foley>
	<Foley>
		<Name>SFX_GRGDOOR_ACTIVATE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SYS_PKUP_CD</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.45</Vol>
		</Foley>
	<Foley>
		<Name>SFX_MP_LOSE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SFX_MP_WIN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>SFX_JET_STAGE1_START</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Movers</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>30.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_JET_STAGE1_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Movers</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>30.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_JET_STAGE2_START</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Movers</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>30.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_JET_STAGE2_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Movers</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>30.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_BOR_GAME_FINISHED</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Multiplayer</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>M249_RELEASE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:M249</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>M249_RELEASE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:M249</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>M249_FIRE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:M249</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>M249_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:M249</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>70</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SKR9_FIRE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:SKR9</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80.0</MaxDist>
		<Vol>0.94</Vol>
		</Foley>
	<Foley>
		<Name>SKR9_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:SKR9</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SKR9_RELEASE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:SKR9</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>SKR9_RELEASE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:SKR9</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>XM8_RELEASE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:XM8</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>XM8_RELEASE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:XM8</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>XM8_FIRE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:XM8</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>XM8_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:XM8</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>70</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>XM8_FIRE_DRY</Name>
		<_Editor>
			<Category>Weapons:Rifle:XM8</Category>
			</_Editor>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>AS14_FIRE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Shotgun:AS14</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>AS14_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Shotgun:AS14</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>GAL43_RELEASE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:GAL43</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.73</Vol>
		</Foley>
	<Foley>
		<Name>GAL43_RELEASE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:GAL43</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.5</Vol>
		</Foley>
	<Foley>
		<Name>GAL43_FIRE_PLAYER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:GAL43</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>GAL43_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:SMG:GAL43</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>60</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS04_TURBO</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS04</AudioBanks>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.20</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_LUXURY04_TURBO</Name>
		<AudioBanks>CAR_4DR_LUXURY04</AudioBanks>
		<_Editor>
			<Category>Vehicles:LUXURY:CAR_4DR_LUXURY04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.20</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>SP_BACKHOE01_TURBO</Name>
		<AudioBanks>SP_BACKHOE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_BACKHOE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_ARMORED01_TURBO</Name>
		<AudioBanks>TRUCK_2DR_ARMORED01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_ARMORED01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_GARBAGE01_TURBO</Name>
		<AudioBanks>TRUCK_2DR_GARBAGE01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_GARBAGE01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MOVER01_TURBO</Name>
		<AudioBanks>TRUCK_2DR_MOVER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MOVER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_SEMI01_TURBO</Name>
		<AudioBanks>TRUCK_2DR_SEMI01</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_SEMI01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>HOLT55_FIRE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Pistol:HOLT_55</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80</MaxDist>
		<Vol>0.73</Vol>
		</Foley>
	<Foley>
		<Name>HOLT55_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Pistol:HOLT_55</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.50</Vol>
		</Foley>
	<Foley>
		<Name>STUN_FIRE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:STUN GUN</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>PEPPER_START</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:PEPPER SPRAY</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>PEPPER_LOOP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:PEPPER SPRAY</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>FLAMETHROWER_START</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Flame Thrower</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.94</Vol>
		</Foley>
	<Foley>
		<Name>FLAMETHROWER_LOOP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Flame Thrower</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>1.0</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>FLAMETHROWER_RELEASE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Flame Thrower</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.27</Vol>
		</Foley>
	<Foley>
		<Name>DEFIB_HIT</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:DEFIB</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.94</Vol>
		</Foley>
	<Foley>
		<Name>DEFIB_MISS</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:DEFIB</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.94</Vol>
		</Foley>
	<Foley>
		<Name>MINIGUN_LOOP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Weapons:Minigun</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80.0</MaxDist>
		<Vol>0.98</Vol>
		</Foley>
	<Foley>
		<Name>MINIGUN_RELEASE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>6.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Weapons:Minigun</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>CHAINSAW_START</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:CHAINSAW</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>CHAINSAW_IDLE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:CHAINSAW</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>CHAINSAW_OFF</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:CHAINSAW</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>MINIGUN_TRIGGER</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Minigun</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.67</Vol>
		</Foley>
	<Foley>
		<Name>XS2_FIRE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Shotgun:XS-2</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>XS2_FIRE_NPC</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Shotgun:XS-2</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CARALARM_LOOP</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:OTHER</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CARALARM_OFF</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:OTHER</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.8</Vol>
		</Foley>
	<Foley>
		<Name>XM8_GRENADE_FIRE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Rifle:XM8</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>70.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_WIND_HEAVY</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:WEATHER</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>SFX_WIND_LIGHT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:WEATHER</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>SATCHEL_CHARGE_ARM</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Thrown:SATCHEL_CHARGE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>2.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>SATCHEL_CHARGE_DETONATE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Thrown:SATCHEL_CHARGE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>SFX_RADIO_INTERFERENCE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.9</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CAR_BKFIRE_JUNKER</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:BACKFIRES</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CAR_BKFIRE_SPORTS</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:BACKFIRES</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>SFX_NECK_SNAP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EAR_RING</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.1</Vol>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED02_START</Name>
		<AudioBanks>BOAT_SPEED02</AudioBanks>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED02_1000</Name>
		<AudioBanks>BOAT_SPEED02</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED02_2000</Name>
		<AudioBanks>BOAT_SPEED02</AudioBanks>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED02</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.7</Vol>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED02_4000</Name>
		<AudioBanks>BOAT_SPEED02</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED02_6000</Name>
		<AudioBanks>BOAT_SPEED02</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED02_OFF</Name>
		<AudioBanks>BOAT_SPEED02</AudioBanks>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.45</Vol>
		</Foley>
	<Foley>
		<Name>BIKE_CRUISER01_START</Name>
		<AudioBanks>BIKE_CRUISER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_CRUISER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>BIKE_CRUISER01_OFF</Name>
		<AudioBanks>BIKE_CRUISER01</AudioBanks>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_CRUISER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>BIKE_CRUISER01_3000</Name>
		<AudioBanks>BIKE_CRUISER01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_CRUISER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>BIKE_CRUISER01_1000</Name>
		<AudioBanks>BIKE_CRUISER01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_CRUISER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>BOAT_WAVECRAFT01_1000</Name>
		<AudioBanks>BOAT_WAVECRAFT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_WAVECRAFT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>BOAT_WAVECRAFT01_5000</Name>
		<AudioBanks>BOAT_WAVECRAFT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_WAVECRAFT01</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>1.0</Vol>
		</Foley>
	<Foley>
		<Name>BOAT_WAVECRAFT01_OFF</Name>
		<AudioBanks>BOAT_WAVECRAFT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_WAVECRAFT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.90</Vol>
		</Foley>
	<Foley>
		<Name>BOAT_WAVECRAFT01_ON</Name>
		<AudioBanks>BOAT_WAVECRAFT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_WAVECRAFT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.90</Vol>
		</Foley>
	<Foley>
		<Name>BOAT_WAVECRAFT01_THROTTLE</Name>
		<AudioBanks>BOAT_WAVECRAFT01</AudioBanks>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_WAVECRAFT01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD06_1000</Name>
		<AudioBanks>CAR_2DR_STANDARD06</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD06</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.00</MaxDist>
		<Vol>0.60</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD06_2000</Name>
		<AudioBanks>CAR_2DR_STANDARD06</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD06</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.00</MaxDist>
		<Vol>0.60</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD06_5000</Name>
		<AudioBanks>CAR_2DR_STANDARD06</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD06</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.00</MaxDist>
		<Vol>0.60</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD06_ON</Name>
		<AudioBanks>CAR_2DR_STANDARD06</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD06</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.00</MaxDist>
		<Vol>0.60</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD06_OFF</Name>
		<AudioBanks>CAR_2DR_STANDARD06</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD06</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.00</MaxDist>
		<Vol>0.60</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD07_1000</Name>
		<AudioBanks>CAR_2DR_STANDARD07</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.00</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD07</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD07_2000</Name>
		<AudioBanks>CAR_2DR_STANDARD07</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.00</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD07</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD07_6000</Name>
		<AudioBanks>CAR_2DR_STANDARD07</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.00</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD07</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD07_START</Name>
		<AudioBanks>CAR_2DR_STANDARD07</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD07</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_2DR_STANDARD07_OFF</Name>
		<AudioBanks>CAR_2DR_STANDARD07</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_2DR_STANDARD07</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_HEDGE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_ARCADE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_TIKI</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_BILLBOARD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>RPG_INITFIRE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Weapons:Launcher:RPG</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_FLAMINGO</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>WATERGUN_START</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Watergun</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.65</Vol>
		</Foley>
	<Foley>
		<Name>WATERGUN_LOOP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Watergun</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>WATERGUN_RELEASE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Watergun</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.6</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_TRAILER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_BCHSHOWER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_CARDS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_BIRDBATH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_RODSTAND</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_GNOME</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_GLASSDOOR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_GAZEBO</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>0.90</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_GAZEBO2</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_GRDTOWER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_HEADSTONE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_ICEBOX</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_INTCNTRL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_MOWER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_LGPOST</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_MOVSCREEN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_PICNICTABLE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_JET_FLYOVER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.30</Vol>
		</Foley>
	<Foley>
		<Name>SFX_JET_FLYOVER_LONG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.30</Vol>
		</Foley>
	<Foley>
		<Name>WEP_GRENADE_PIN</Name>
		<AudioBanks>Weapons</AudioBanks>
		<_Editor>
			<Category>Weapons:Thrown:GRENADE</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.3</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD09_1000</Name>
		<AudioBanks>CAR_4DR_STANDARD09</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD09</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD09_2000</Name>
		<AudioBanks>CAR_4DR_STANDARD09</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD09</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD09_3000</Name>
		<AudioBanks>CAR_4DR_STANDARD09</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD09</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD09_OFF</Name>
		<AudioBanks>CAR_4DR_STANDARD09</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD09</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD09_ON</Name>
		<AudioBanks>CAR_4DR_STANDARD09</AudioBanks>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD09</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>VAN_4DR_03_1000</Name>
		<AudioBanks>VAN_4DR_03</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VAN:VAN_4DR_03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>VAN_4DR_03_2000</Name>
		<AudioBanks>VAN_4DR_03</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VAN:VAN_4DR_03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>VAN_4DR_03_4000</Name>
		<AudioBanks>VAN_4DR_03</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VAN:VAN_4DR_03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>VAN_4DR_03_OFF</Name>
		<AudioBanks>VAN_4DR_03</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:VAN_4DR_03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>VAN_4DR_03_ON</Name>
		<AudioBanks>VAN_4DR_03</AudioBanks>
		<_Editor>
			<Category>Vehicles:VAN:VAN_4DR_03</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_4DR_PICKUP04_1000</Name>
		<AudioBanks>TRUCK_4DR_PICKUP04</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_4DR_PICKUP04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_4DR_PICKUP04_2000</Name>
		<AudioBanks>TRUCK_4DR_PICKUP04</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_4DR_PICKUP04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_4DR_PICKUP04_3000</Name>
		<AudioBanks>TRUCK_4DR_PICKUP04</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_4DR_PICKUP04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_4DR_PICKUP04_OFF</Name>
		<AudioBanks>TRUCK_4DR_PICKUP04</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_4DR_PICKUP04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>TRUCK_4DR_PICKUP04_ON</Name>
		<AudioBanks>TRUCK_4DR_PICKUP04</AudioBanks>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_4DR_PICKUP04</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_PLAYHOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_PLAYHOUSE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_POOLBALLS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_SANDCASTLE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_SEPTIC</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_SOD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_BARSTOOL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_STRTLIGHT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_SWGSUPPORT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_SWINGSET</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_SPORTS02_1000</Name>
		<AudioBanks>CAR_4DR_SPORTS02</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_4DR_SPORTS02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_SPORTS02_3000</Name>
		<AudioBanks>CAR_4DR_SPORTS02</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_4DR_SPORTS02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_SPORTS02_5000</Name>
		<AudioBanks>CAR_4DR_SPORTS02</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_4DR_SPORTS02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_SPORTS02_ON</Name>
		<AudioBanks>CAR_4DR_SPORTS02</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_4DR_SPORTS02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>CAR_4DR_SPORTS02_OFF</Name>
		<AudioBanks>CAR_4DR_SPORTS02</AudioBanks>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_4DR_SPORTS02</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_APC01_1000</Name>
		<AudioBanks>SP_APC01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_APC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_APC01_2000</Name>
		<AudioBanks>SP_APC01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_APC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_APC01_3000</Name>
		<AudioBanks>SP_APC01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_APC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_APC01_5000</Name>
		<AudioBanks>SP_APC01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_APC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_APC01_OFF</Name>
		<AudioBanks>SP_APC01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_APC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SP_APC01_ON</Name>
		<AudioBanks>SP_APC01</AudioBanks>
		<_Editor>
			<Category>Vehicles:OTHER:SP_APC01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_SHANTY</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.85</Vol>
		</Foley>
	<Foley>
		<Name>SFX_SUBWAY_OVERHEAD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MG_GRAB</Name>
		<AudioBanks>Animation</AudioBanks>
		<_Editor>
			<Category>Animations:GENERAL:HUMAN_SHIELD</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_SPIDER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EXP_GAS_BIG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EXP_NUKE_TANK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EXP_GAS_MID</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EXP_PLANE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>30.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EXP_PLANE_SM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>30.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EXP_TWASTE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_EXP_SATCHEL</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1</MinDist>
		<MaxDist>100</MaxDist>
		<Vol>0.90</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_PROPANE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_DTH_UNCONFRM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>SFX_PLANE_EXP_PARTS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>150.0</MaxDist>
		<Vol>0.75</Vol>
		</Foley>
	<Foley>
		<Name>HELI_FIGHTER01_OFF</Name>
		<AudioBanks>HELI_FIGHTER01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_FIGHTER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>HELI_FIGHTER01_ON</Name>
		<AudioBanks>HELI_FIGHTER01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_FIGHTER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>HELI_FIGHTER01_1000</Name>
		<AudioBanks>HELI_FIGHTER01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_FIGHTER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>HELI_FIGHTER01_2000</Name>
		<AudioBanks>HELI_FIGHTER01</AudioBanks>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_FIGHTER01</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		</Foley>
	<Foley>
		<Name>SFX_WTR_DRP_STRM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.35</Vol>
		</Foley>
	<Foley>
		<Name>IMP_BONE_BREAK</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.35</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_POLICE01_1000</Name>
		<AudioBanks>HELI_POLICE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_POLICE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_POLICE01_2000</Name>
		<AudioBanks>HELI_POLICE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_POLICE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_POLICE01_ON</Name>
		<AudioBanks>HELI_POLICE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_POLICE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_POLICE01_OFF</Name>
		<AudioBanks>HELI_POLICE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_POLICE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_BODY_HIT_HARD</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.35</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_BIPLANE_ON</Name>
		<AudioBanks>PLANE_BIPLANE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_BIPLANE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_BIPLANE_OFF</Name>
		<AudioBanks>PLANE_BIPLANE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_BIPLANE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_BIPLANE_1000</Name>
		<AudioBanks>PLANE_BIPLANE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_BIPLANE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_BIPLANE_4000</Name>
		<AudioBanks>PLANE_BIPLANE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_BIPLANE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MG_THRW_FRTAWY_A</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		<_Editor>
			<Category>Animations:GENERAL:HUMAN_SHIELD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MG_THRW_FRTAWY_B</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		<_Editor>
			<Category>Animations:GENERAL:HUMAN_SHIELD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_GRAB_TURNAROUND_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>Animations:GENERAL:HUMAN_SHIELD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_GRAB_TURNAROUND_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.575</Vol>
		<_Editor>
			<Category>Animations:GENERAL:HUMAN_SHIELD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FIRE_PUTOUT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DTH_POKERCHIPS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>POOPGUN_ATTACK</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Weapons:Poop Gun</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>POOPGUN_LOOP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.9</Vol>
		<_Editor>
			<Category>Weapons:Poop Gun</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>POOPGUN_RELEASE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>60.0</MaxDist>
		<Vol>0.7</Vol>
		<_Editor>
			<Category>Weapons:Poop Gun</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_BIRDBATH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_FLAMINGO</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_JUKEBOX</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_PLAYHOUSE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_COOLER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FIRE_SUIT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FIRETRK_SPRAY</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TEAR_GAS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_WATER_DOUSE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_SOD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_RODSTAND</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_GNOME</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_TABLE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_FIREEXT_START</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Weapons:Fire Extinguisher</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_FIREEXT_LOOP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>Weapons:Fire Extinguisher</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_FIREEXT_RELEASE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>0.5</Vol>
		<_Editor>
			<Category>Weapons:Fire Extinguisher</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_BBALLHOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_SURFSTAND</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_TORCH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_CHAIR01</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_COOLER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_INNERTUBE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_MBOXHC</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0,5</MinDist>
		<MaxDist>30,0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_CHIPCASE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_SLOTMACH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_HOCKEYNET</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_HOCKEYSTK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_KIDDIEPOOL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_WEEDWKR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_HOSEREEL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_ICECOOLER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_WATERCAN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_EASEL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_OXYTANK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CHAINSAW_ATTACK</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.98</Vol>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:CHAINSAW</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_SMOKE_BOMB</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>3.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.30</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SMOKE_BOMB_DISCHARGE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.10</Vol>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_GURNEY</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_IVSTAND</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_MTBRIEFCASE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_GENERATOR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_BINOCULARS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_BJCARDS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_CARJACK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_CELLPHONE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_CEMENTSPAT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_CLIPBOARD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>FIRESPRAY_ATTACK</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Weapons:Firetruck Spray</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>FIRESPRAY_LOOP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Weapons:Firetruck Spray</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>FIRESPRAY_RELEASE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Weapons:Firetruck Spray</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS05_1000</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS05</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS05</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS05_3000</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS05</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS05</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS05_OFF</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS05</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS05</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS05_ON</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS05</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS05</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SUV_2DR_01_1000</Name>
		<AudioBanks>SUV_2DR_01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_2DR_01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SUV_2DR_01_2000</Name>
		<AudioBanks>SUV_2DR_01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_2DR_01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SUV_2DR_01_3000</Name>
		<AudioBanks>SUV_2DR_01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SUV:SUV_2DR_01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SUV_2DR_01_OFF</Name>
		<AudioBanks>SUV_2DR_01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:SUV:SUV_2DR_01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SUV_2DR_01_ON</Name>
		<AudioBanks>SUV_2DR_01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:SUV:SUV_2DR_01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_FISHROD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_LUGGAGEP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_LUMBER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_MAGAZINE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_NEWSPAPER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.55</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_PURSE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_SHOPBAG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_WINEBTL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_CHNLNK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_DIGICAM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_HAMMER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_INHALER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_SKTCHPAD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_KEYS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_HELIROCKET_FIRE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>120.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>Weapons:Helicopter Rockets</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_HELIROCKET_LOOP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>215</MaxDist>
		<Vol>0.40</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Weapons:Helicopter Rockets</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_BOOKOPEN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_HANDSAW</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_UMBRELLA</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_JACKHMR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_FLASHLT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_PAINTPAL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_WATERBTL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_FIREEXT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED01_1000</Name>
		<AudioBanks>BOAT_SPEED01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED01_3000</Name>
		<AudioBanks>BOAT_SPEED01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED01_5000</Name>
		<AudioBanks>BOAT_SPEED01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED01_OFF</Name>
		<AudioBanks>BOAT_SPEED01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED01_ON</Name>
		<AudioBanks>BOAT_SPEED01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE04_1000</Name>
		<AudioBanks>CAR_2DR_MUSCLE04</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE04</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE04_3000</Name>
		<AudioBanks>CAR_2DR_MUSCLE04</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE04</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE04_5000</Name>
		<AudioBanks>CAR_2DR_MUSCLE04</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE04</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE04_OFF</Name>
		<AudioBanks>CAR_2DR_MUSCLE04</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE04</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_MUSCLE04_ON</Name>
		<AudioBanks>CAR_2DR_MUSCLE04</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_MUSCLE04</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS06_1000</Name>
		<AudioBanks>CAR_2DR_SPORTS06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS06_3000</Name>
		<AudioBanks>CAR_2DR_SPORTS06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS06_5000</Name>
		<AudioBanks>CAR_2DR_SPORTS06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS06_OFF</Name>
		<AudioBanks>CAR_2DR_SPORTS06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS06_ON</Name>
		<AudioBanks>CAR_2DR_SPORTS06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS07_1000</Name>
		<AudioBanks>CAR_2DR_SPORTS07</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS07</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS07_3000</Name>
		<AudioBanks>CAR_2DR_SPORTS07</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS07</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS07_5000</Name>
		<AudioBanks>CAR_2DR_SPORTS07</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS07</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS07_OFF</Name>
		<AudioBanks>CAR_2DR_SPORTS07</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS07</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_SPORTS07_ON</Name>
		<AudioBanks>CAR_2DR_SPORTS07</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_SPORTS07</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_4DR_CLASSIC02_1000</Name>
		<AudioBanks>CAR_4DR_CLASSIC02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_CLASSIC02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_4DR_CLASSIC02_2000</Name>
		<AudioBanks>CAR_4DR_CLASSIC02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_CLASSIC02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_4DR_CLASSIC02_5000</Name>
		<AudioBanks>CAR_4DR_CLASSIC02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_CLASSIC02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_4DR_CLASSIC02_OFF</Name>
		<AudioBanks>CAR_4DR_CLASSIC02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_CLASSIC02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_4DR_CLASSIC02_ON</Name>
		<AudioBanks>CAR_4DR_CLASSIC02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_CLASSIC02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD07_1000</Name>
		<AudioBanks>CAR_4DR_STANDARD07</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD07</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD07_2000</Name>
		<AudioBanks>CAR_4DR_STANDARD07</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD07</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD07_5000</Name>
		<AudioBanks>CAR_4DR_STANDARD07</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD07</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD07_OFF</Name>
		<AudioBanks>CAR_4DR_STANDARD07</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD07</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_4DR_STANDARD07_ON</Name>
		<AudioBanks>CAR_4DR_STANDARD07</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MIDSIZE:CAR_4DR_STANDARD07</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_ATV01_1000</Name>
		<AudioBanks>SP_ATV01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_ATV01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_ATV01_2000</Name>
		<AudioBanks>SP_ATV01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_ATV01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_ATV01_4000</Name>
		<AudioBanks>SP_ATV01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_ATV01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_ATV01_OFF</Name>
		<AudioBanks>SP_ATV01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_ATV01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_ATV01_ON</Name>
		<AudioBanks>SP_ATV01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_ATV01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_FIRE01_1000</Name>
		<AudioBanks>TRUCK_2DR_FIRE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_FIRE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_FIRE01_2000</Name>
		<AudioBanks>TRUCK_2DR_FIRE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_FIRE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_FIRE01_3000</Name>
		<AudioBanks>TRUCK_2DR_FIRE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_FIRE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_FIRE01_ON</Name>
		<AudioBanks>TRUCK_2DR_FIRE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_FIRE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_FIRE01_OFF</Name>
		<AudioBanks>TRUCK_2DR_FIRE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_FIRE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_FIRE01_TURBO</Name>
		<AudioBanks>TRUCK_2DR_FIRE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_FIRE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_4DR_PICKUP04_TURBO</Name>
		<AudioBanks>TRUCK_4DR_PICKUP04</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_4DR_PICKUP04</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_CATSUP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_MUSTARD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_CANE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_INT_SHANK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_SIGNSLOW</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_RACEBRRL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_SPRYPNT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_DUSTPKG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_FIREBRTHR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_PRCYPKG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_SHOPKART</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_SPIKES</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_STANDARD01_1000</Name>
		<AudioBanks>BIKE_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_STANDARD01_3000</Name>
		<AudioBanks>BIKE_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_STANDARD01_6000</Name>
		<AudioBanks>BIKE_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_STANDARD01_OFF</Name>
		<AudioBanks>BIKE_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_STANDARD01_ON</Name>
		<AudioBanks>BIKE_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_STANDARD02_1000</Name>
		<AudioBanks>BIKE_STANDARD02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_STANDARD02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_STANDARD02_2000</Name>
		<AudioBanks>BIKE_STANDARD02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_STANDARD02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_STANDARD02_3000</Name>
		<AudioBanks>BIKE_STANDARD02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_STANDARD02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_STANDARD02_OFF</Name>
		<AudioBanks>BIKE_STANDARD02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_STANDARD02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_STANDARD02_ON</Name>
		<AudioBanks>BIKE_STANDARD02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_STANDARD02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED03_1000</Name>
		<AudioBanks>BOAT_SPEED03</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.80</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED03</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED03_3500</Name>
		<AudioBanks>BOAT_SPEED03</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED03</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED03_OFF</Name>
		<AudioBanks>BOAT_SPEED03</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED03</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED03_ON</Name>
		<AudioBanks>BOAT_SPEED03</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED03</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_CART01_1000</Name>
		<AudioBanks>SP_CART01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_CART01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_CART01_2000</Name>
		<AudioBanks>SP_CART01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_CART01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_CART01_3000</Name>
		<AudioBanks>SP_CART01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_CART01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_CART01_OFF</Name>
		<AudioBanks>SP_CART01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_CART01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_CART01_ON</Name>
		<AudioBanks>SP_CART01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_CART01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_DERBYCAR03_1000</Name>
		<AudioBanks>SP_DERBYCAR03</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DERBYCAR03</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_DERBYCAR03_2000</Name>
		<AudioBanks>SP_DERBYCAR03</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DERBYCAR03</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_DERBYCAR03_4000</Name>
		<AudioBanks>SP_DERBYCAR03</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DERBYCAR03</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_DERBYCAR03_OFF</Name>
		<AudioBanks>SP_DERBYCAR03</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DERBYCAR03</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_DERBYCAR03_ON</Name>
		<AudioBanks>SP_DERBYCAR03</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DERBYCAR03</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_DERBYCAR04_1000</Name>
		<AudioBanks>SP_DERBYCAR04</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DERBYCAR04</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_DERBYCAR04_2000</Name>
		<AudioBanks>SP_DERBYCAR04</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DERBYCAR04</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_DERBYCAR04_5000</Name>
		<AudioBanks>SP_DERBYCAR04</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DERBYCAR04</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_DERBYCAR04_OFF</Name>
		<AudioBanks>SP_DERBYCAR04</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DERBYCAR04</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_DERBYCAR04_ON</Name>
		<AudioBanks>SP_DERBYCAR04</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_DERBYCAR04</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_HEARSE02_1000</Name>
		<AudioBanks>SP_HEARSE02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_HEARSE02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_HEARSE02_3000</Name>
		<AudioBanks>SP_HEARSE02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_HEARSE02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_HEARSE02_5000</Name>
		<AudioBanks>SP_HEARSE02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_HEARSE02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_HEARSE02_OFF</Name>
		<AudioBanks>SP_HEARSE02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_HEARSE02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_HEARSE02_ON</Name>
		<AudioBanks>SP_HEARSE02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_HEARSE02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MONSTER01_1000</Name>
		<AudioBanks>TRUCK_2DR_MONSTER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>150.0</MaxDist>
		<Vol>0.5</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MONSTER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MONSTER01_3000</Name>
		<AudioBanks>TRUCK_2DR_MONSTER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>150.0</MaxDist>
		<Vol>0.5</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MONSTER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MONSTER01_5000</Name>
		<AudioBanks>TRUCK_2DR_MONSTER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>150.0</MaxDist>
		<Vol>0.5</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MONSTER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MONSTER01_OFF</Name>
		<AudioBanks>TRUCK_2DR_MONSTER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>150.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MONSTER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_MONSTER01_ON</Name>
		<AudioBanks>TRUCK_2DR_MONSTER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>150.0</MaxDist>
		<Vol>0.85</Vol>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_MONSTER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_ROCKET01_1000</Name>
		<AudioBanks>BIKE_ROCKET01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_ROCKET01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_ROCKET01_2000</Name>
		<AudioBanks>BIKE_ROCKET01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_ROCKET01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_ROCKET01_OFF</Name>
		<AudioBanks>BIKE_ROCKET01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_ROCKET01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_ROCKET01_ON</Name>
		<AudioBanks>BIKE_ROCKET01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_ROCKET01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_ROCKET01_4000</Name>
		<AudioBanks>BIKE_ROCKET01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_ROCKET01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_GEAR_SHIFT_BIKE_1</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.15</Vol>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:OTHER</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_ROCKET02_1000</Name>
		<AudioBanks>BIKE_ROCKET02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_ROCKET02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_ROCKET02_2000</Name>
		<AudioBanks>BIKE_ROCKET02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_ROCKET02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_ROCKET02_4000</Name>
		<AudioBanks>BIKE_ROCKET02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_ROCKET02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_ROCKET02_OFF</Name>
		<AudioBanks>BIKE_ROCKET02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_ROCKET02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_ROCKET02_ON</Name>
		<AudioBanks>BIKE_ROCKET02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_ROCKET02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CHAINSAW_REV</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.85</Vol>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:CHAINSAW</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_BODY_SM</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_BODY_MED</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_BODY_LG</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_BODY_SKULL</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_KATANA_SWING</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_KATANA_SLASH</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_KATANA_STAB_IN</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_MINI_SPIN</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.3</Vol>
		<_Editor>
			<Category>Weapons:Minigun</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>WEP_MINI_SPINUP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.20</Vol>
		<_Editor>
			<Category>Weapons:Minigun</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>WEP_MINI_SPINDOWN</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.20</Vol>
		<_Editor>
			<Category>Weapons:Minigun</Category>
			</_Editor>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		</Foley>
	<Foley>
		<Name>WEP_HELIMGUN_SPINUP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>180.0</MaxDist>
		<Vol>0.30</Vol>
		<_Editor>
			<Category>Weapons:Helicopter Minigun</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_HELIMGUN_FIRE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>180.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>Weapons:Helicopter Minigun</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_HELIMGUN_RELEASE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>180.0</MaxDist>
		<Vol>0.3</Vol>
		<_Editor>
			<Category>Weapons:Helicopter Minigun</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_HELIMGUN_SPINDOWN</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>180.0</MaxDist>
		<Vol>0.3</Vol>
		<_Editor>
			<Category>Weapons:Helicopter Minigun</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_HELIMGUN_SPIN</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>180.0</MaxDist>
		<Vol>0.3</Vol>
		<_Editor>
			<Category>Weapons:Helicopter Minigun</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_CHOPPER01_1000</Name>
		<AudioBanks>BIKE_CHOPPER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_CHOPPER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_CHOPPER01_2000</Name>
		<AudioBanks>BIKE_CHOPPER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_CHOPPER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_CHOPPER01_3000</Name>
		<AudioBanks>BIKE_CHOPPER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_CHOPPER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_CHOPPER01_ON</Name>
		<AudioBanks>BIKE_CHOPPER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_CHOPPER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_CHOPPER01_OFF</Name>
		<AudioBanks>BIKE_CHOPPER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_CHOPPER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_BUGGY01_1000</Name>
		<AudioBanks>CAR_2DR_BUGGY01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_BUGGY01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_BUGGY01_2000</Name>
		<AudioBanks>CAR_2DR_BUGGY01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_BUGGY01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_BUGGY01_5000</Name>
		<AudioBanks>CAR_2DR_BUGGY01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_BUGGY01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_BUGGY01_OFF</Name>
		<AudioBanks>CAR_2DR_BUGGY01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_BUGGY01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_BUGGY01_ON</Name>
		<AudioBanks>CAR_2DR_BUGGY01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:SPORTS:CAR_2DR_BUGGY01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_COMBINE_1000</Name>
		<AudioBanks>SP_COMBINE</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_COMBINE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_COMBINE_2500</Name>
		<AudioBanks>SP_COMBINE</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_COMBINE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_COMBINE_6000</Name>
		<AudioBanks>SP_COMBINE</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_COMBINE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_COMBINE_OFF</Name>
		<AudioBanks>SP_COMBINE</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_COMBINE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_COMBINE_ON</Name>
		<AudioBanks>SP_COMBINE</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_COMBINE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_NOVELTY01_1000</Name>
		<AudioBanks>SP_NOVELTY01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>.85</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_NOVELTY01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_NOVELTY01_3000</Name>
		<AudioBanks>SP_NOVELTY01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>.85</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_NOVELTY01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_NOVELTY01_4000</Name>
		<AudioBanks>SP_NOVELTY01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>.85</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_NOVELTY01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_NOVELTY01_OFF</Name>
		<AudioBanks>SP_NOVELTY01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>.85</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_NOVELTY01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_NOVELTY01_ON</Name>
		<AudioBanks>SP_NOVELTY01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>.85</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_NOVELTY01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_RV01_1500</Name>
		<AudioBanks>SP_RV01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>.85</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_RV01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_RV01_3000</Name>
		<AudioBanks>SP_RV01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>.85</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_RV01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_RV01_5000</Name>
		<AudioBanks>SP_RV01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>.85</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_RV01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_RV01_OFF</Name>
		<AudioBanks>SP_RV01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>.9</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_RV01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_RV01_ON</Name>
		<AudioBanks>SP_RV01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>.9</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_RV01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_MINIGUN_RELOAD</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>Weapons:Minigun</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WW2_FIGHTER_ATTACK</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.80</Vol>
		<_Editor>
			<Category>Weapons:WW2 FighterPlane</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WW2_FIGHTER_LOOP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>.95</Vol>
		<_Editor>
			<Category>Weapons:WW2 FighterPlane</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WW2_FIGHTER_RELEASE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.00</Vol>
		<_Editor>
			<Category>Weapons:WW2 FighterPlane</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PC_WALK_RAIN</Name>
		<AudioBanks>Movement</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PC_RUN_RAIN</Name>
		<AudioBanks>Movement</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PC_JUMP_RAIN</Name>
		<AudioBanks>Movement</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PC_LAND_RAIN</Name>
		<AudioBanks>Movement</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.70</Vol>
		<_Editor>
			<Category>Movement</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_RACE_CHECKPOINT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP06_1000</Name>
		<AudioBanks>TRUCK_2DR_PICKUP06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP06_2000</Name>
		<AudioBanks>TRUCK_2DR_PICKUP06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP06_4000</Name>
		<AudioBanks>TRUCK_2DR_PICKUP06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP06_ON</Name>
		<AudioBanks>TRUCK_2DR_PICKUP06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>TRUCK_2DR_PICKUP06_OFF</Name>
		<AudioBanks>TRUCK_2DR_PICKUP06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Vehicles:TRUCK:TRUCK_2DR_PICKUP06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_STANDARD01_1000</Name>
		<AudioBanks>HELI_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_STANDARD01_3000</Name>
		<AudioBanks>HELI_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_STANDARD01_OFF</Name>
		<AudioBanks>HELI_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.80</Vol>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_STANDARD01_ON</Name>
		<AudioBanks>HELI_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.80</Vol>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_FIGHTER01_1000</Name>
		<AudioBanks>PLANE_FIGHTER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.90</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_FIGHTER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_FIGHTER01_6000</Name>
		<AudioBanks>PLANE_FIGHTER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.90</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_FIGHTER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_FIGHTER01_OFF</Name>
		<AudioBanks>PLANE_FIGHTER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_FIGHTER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_FIGHTER01_ON</Name>
		<AudioBanks>PLANE_FIGHTER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_FIGHTER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_JET01_1000</Name>
		<AudioBanks>PLANE_JET01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_JET01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_JET01_4000</Name>
		<AudioBanks>PLANE_JET01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_JET01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_JET01_7000</Name>
		<AudioBanks>PLANE_JET01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_JET01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_JET01_OFF</Name>
		<AudioBanks>PLANE_JET01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_JET01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_JET01_ON</Name>
		<AudioBanks>PLANE_JET01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_JET01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TOWTRUCK_ON</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TOWTRUCK_OFF</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TOWTRUCK_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>DERBY_VOC_DESTROYED</Name>
		<AudioBanks>SR2_VOC_SP</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>DERBY_VOC_GLANCING</Name>
		<AudioBanks>SR2_VOC_SP</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>DERBY_VOC_MAJOR</Name>
		<AudioBanks>SR2_VOC_SP</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_THINMETAL_HIT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_CONCRETE_HIT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_DIRT01_1000</Name>
		<AudioBanks>BIKE_DIRT01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_DIRT01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_DIRT01_5000</Name>
		<AudioBanks>BIKE_DIRT01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_DIRT01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_DIRT01_OFF</Name>
		<AudioBanks>BIKE_DIRT01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_DIRT01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_DIRT01_ON</Name>
		<AudioBanks>BIKE_DIRT01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_DIRT01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_MOPED01_1000</Name>
		<AudioBanks>BIKE_MOPED01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_MOPED01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_MOPED01_3000</Name>
		<AudioBanks>BIKE_MOPED01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_MOPED01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_MOPED01_5000</Name>
		<AudioBanks>BIKE_MOPED01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_MOPED01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_MOPED01_OFF</Name>
		<AudioBanks>BIKE_MOPED01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_MOPED01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_MOPED01_ON</Name>
		<AudioBanks>BIKE_MOPED01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_MOPED01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_YACHT01_1000</Name>
		<AudioBanks>BOAT_YACHT01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.90</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_YACHT01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_YACHT01_3000</Name>
		<AudioBanks>BOAT_YACHT01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.90</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_YACHT01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_YACHT01_OFF</Name>
		<AudioBanks>BOAT_YACHT01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_YACHT01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_YACHT01_ON</Name>
		<AudioBanks>BOAT_YACHT01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_YACHT01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS06_1000</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS06_4000</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS06_OFF</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS06_ON</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_STANDARD02_1000</Name>
		<AudioBanks>HELI_STANDARD02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_STANDARD02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_STANDARD02_3000</Name>
		<AudioBanks>HELI_STANDARD02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_STANDARD02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_STANDARD02_OFF</Name>
		<AudioBanks>HELI_STANDARD02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_STANDARD02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HELI_STANDARD02_ON</Name>
		<AudioBanks>HELI_STANDARD02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>80.0</MinDist>
		<MaxDist>600.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:HELICOPTERS:HELI_STANDARD02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_BIPLANE01_1000</Name>
		<AudioBanks>PLANE_BIPLANE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_BIPLANE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_BIPLANE01_3000</Name>
		<AudioBanks>PLANE_BIPLANE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_BIPLANE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_BIPLANE01_5000</Name>
		<AudioBanks>PLANE_BIPLANE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_BIPLANE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_BIPLANE01_OFF</Name>
		<AudioBanks>PLANE_BIPLANE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_BIPLANE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_BIPLANE01_ON</Name>
		<AudioBanks>PLANE_BIPLANE01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_BIPLANE01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_STANDARD01_1000</Name>
		<AudioBanks>PLANE_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_STANDARD01_2000</Name>
		<AudioBanks>PLANE_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_STANDARD01_5000</Name>
		<AudioBanks>PLANE_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_STANDARD01_OFF</Name>
		<AudioBanks>PLANE_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_STANDARD01_ON</Name>
		<AudioBanks>PLANE_STANDARD01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_STANDARD01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_PLASTIC_HIT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BASEJUMP_FLAIL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Basejumping</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BASEJUMP_LIMBS_SPREAD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Basejumping</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BASEJUMP_LIMBS_CLOSED</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Basejumping</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BASEJUMP_PARA_TURN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Basejumping</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BASEJUMP_PARA_OPEN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Basejumping</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BASEJUMP_LAND</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Basejumping</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_ARENA_CROWD_AMBIENCE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FIRE_CATCH</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Human Torch</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_LIGHTER_STRIKE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Human Torch</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DON_BOMBPLANTING</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 2</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DON_BOMBPLANTED</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 2</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DON_BOMB_DETONATE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 2</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>JESSICA_TRUNK_HIT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 5</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>JESSICA_TRUNK_THROWN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 5</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>VOC_JESSICA_TRUNK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 5</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DONNIE_TRUCK_WORK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.85</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 4</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_EXP_FIREWORKS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Explosions</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BRO_GEIGER_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 3</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BRO_GEIGER_OFF</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 3</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BRO_GEIGER_ON</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 3</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BRO_PLANT_ALARM_IN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 3</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BRO_PLANT_ALARM_OUT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 3</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DEFIB_CHG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DEFIB_RUB_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SOS_HELI_WARNING_ALARM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:VEHICLE DAMAGE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SOS_VOODOO_DOLL_STAB</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Samedi 9</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_NUKECRANE_STEP_01_PICKUP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>75.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Movers:Nuclear Power Plant Crane</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_NUKECRANE_STEP_02_SLIDE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>75.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Movers:Nuclear Power Plant Crane</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_NUKECRANE_STEP_05_SIDEWAYS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>75.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Movers:Nuclear Power Plant Crane</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_NUKECRANE_STEP_03_SIDEWAYS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>75.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Movers:Nuclear Power Plant Crane</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_NUKECRANE_STEP_04_DROP_PICKUP_SIDEWAYS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>75.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Movers:Nuclear Power Plant Crane</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_NUKECRANE_STEP_06_FINAL_DROP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>75.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Movers:Nuclear Power Plant Crane</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FIREWORKS_THROW</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.5</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 6</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FIREWORKFUSE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 6</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_RACE_FINISH</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_POLICE_ALARM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>80.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Samdei 10</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_POLICE_CAMERA_ACTIVATE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Samdei 10</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SPRAYCAN_ATTACK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Tagging</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SPRAYCAN_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Tagging</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SPRAYCAN_RELEASE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Tagging</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_SEPTIC_TRUCK_ATTACK</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>Weapons:Septic Truck</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_SEPTIC_TRUCK_LOOP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>Weapons:Septic Truck</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_SEPTIC_TRUCK_RELEASE</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>Weapons:Septic Truck</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_0</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_1</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_4</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_5</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_6</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_7</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_8</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_9</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_POUND</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_STAR</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_2</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_3</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_BOOTUP</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_MENU_CHEAT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MENU_BACK</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_WEP_SCROLL</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.10</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MENU_CLICK_LR</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MENU_CLICK_UD</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.15</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MENU_TRIGGER_LR</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.35</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MENU_OPEN</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.35</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MENU_CLOSE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.35</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HUD_HELPTEXT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System:HUD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HUD_CONF_SERIOUS</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.30</Vol>
		<_Editor>
			<Category>System:HUD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HUD_CONF_REWARD</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>System:HUD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HUD_CNTDWN_POS</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>System:HUD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HUD_CNTDWN_ENDPOS</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>System:HUD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HUD_CNTDWN_NEG</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>System:HUD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HUD_CNTDWN_ENDNEG</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>System:HUD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_OBJECTIVE_COMPLETE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_USE_WEAPSTASH</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_VPOKER_UDLR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System:Minigames</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_VPOKER_SELECT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System:Minigames</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_VPOKER_DEALCARD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System:Minigames</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_VPOKER_POKERTHEME</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System:Minigames</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_VPOKER_WIN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System:Minigames</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_VPOKER_LOSE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System:Minigames</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FLASHING_CLOTH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Flashing</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DD_UPGRADE_VEH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.3</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DTH_WATERTOWER_A</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DTH_WATERTOWER_B</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DTH_LIGHTROD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DTH_RADAR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DTH_PHONETOWER_A</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DTH_POWERGEN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HO_NODE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>System:Minigames</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HO_ERROR</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>System:Minigames</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>AMB_AT_SEA_LT</Name>
		<AudioBanks>Ambients</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.15</Vol>
		<_Editor>
			<Category>SFX:At Sea</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>AMB_AT_SEA_MED</Name>
		<AudioBanks>Ambients</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.15</Vol>
		<_Editor>
			<Category>SFX:At Sea</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>AMB_AT_SEA_HVY</Name>
		<AudioBanks>Ambients</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.15</Vol>
		<_Editor>
			<Category>SFX:At Sea</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>AMB_AT_SEA_HIGHSEAS</Name>
		<AudioBanks>Ambients</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.15</Vol>
		<_Editor>
			<Category>SFX:At Sea</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BR5_BANK_ALARM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 5</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BR5_BANK_ALARM_OFF</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 5</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BRSH5_DOWNLOAD_DATA_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>SFX:Strongholds SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_RON08_SET_DETONATOR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Ronin 8</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_RACE_FAIL</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_SPEED03_5000</Name>
		<AudioBanks>BOAT_SPEED03</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:WATERCRAFT:BOAT_SPEED03</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_RON08_EXP_C4</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Ronin 8</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SERVER_EXPLO</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX:Strongholds SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DRUGTUNA_EXPLO</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>3.5</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.85</Vol>
		<_Editor>
			<Category>SFX:Strongholds SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_PICKUP_WEP</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_PICKUP_COLLECT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BR5_TRUNK_SLAM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 5</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BASEJUMP_PARA_STEADY</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Basejumping</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SS05_DOOR_LOCKED</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.6</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Samedi 5</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_HELI_RUDDER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:HELICOPTERS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SS02_HELI_FLYBY_SLOW</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Samedi 2</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CROWD_WALLA</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SOS_TRAILER_EXPLO</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>50.0</MinDist>
		<MaxDist>400.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Strongholds SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DTH_SLOTMACHINE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DTH_STRONGBOX</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SS05_EXP_DUSTLAB</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Samedi 5</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_TAGGING_CANSHAKE</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>Animations:Diversions:Tagging</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_GRAB_DRUG_PCKG</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_MISSION_SOS10_CLOTHESCHANGE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.85</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Samdei 10</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS06_TURBO</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS06</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.40</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS06</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>CAR_2DR_EXOTICSPORTS05_TURBO</Name>
		<AudioBanks>CAR_2DR_EXOTICSPORTS05</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:EXOTIC:CAR_2DR_EXOTICSPORTS05</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_ROCKET02_TURBO</Name>
		<AudioBanks>BIKE_ROCKET02</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.20</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_ROCKET02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_APC01_TURBO</Name>
		<AudioBanks>SP_APC01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_APC01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>HORN_SHHH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_EXOTIC01_ON</Name>
		<AudioBanks>BIKE_EXOTIC01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_EXOTIC01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_EXOTIC01_OFF</Name>
		<AudioBanks>BIKE_EXOTIC01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_EXOTIC01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_EXOTIC01_TURBO</Name>
		<AudioBanks>BIKE_EXOTIC01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.20</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_EXOTIC01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_EXOTIC01_1000</Name>
		<AudioBanks>BIKE_EXOTIC01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_EXOTIC01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_EXOTIC01_2000</Name>
		<AudioBanks>BIKE_EXOTIC01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_EXOTIC01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BIKE_EXOTIC01_4000</Name>
		<AudioBanks>BIKE_EXOTIC01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:MOTORCYCLES:BIKE_EXOTIC01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_YACHT_HORN_1</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>1.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:boat horns</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>BOAT_YACHT_HORN_2</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:HORNS:boat horns</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_WATERTOWER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Impacts:Object</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>GULLWING_OPEN</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:gullwing doors</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>GULLWING_CLOSE</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:DOORS:gullwing doors</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TARGETLOCK_BEEP</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.25</Vol>
		<_Editor>
			<Category>Weapons:Target Lock</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TARGETLOCK_LOCKON</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.25</Vol>
		<_Editor>
			<Category>Weapons:Target Lock</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MISSION_SUCCESS_RESPECT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Restored</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MONEY_EARN</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Restored</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>PLANE_FIGHTER01_2000</Name>
		<AudioBanks>PLANE_FIGHTER01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>10.0</MinDist>
		<MaxDist>125.0</MaxDist>
		<Vol>0.90</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:PLANE:PLANE_FIGHTER01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CRAPS</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.35</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Craps</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CRAPS_HANDSLAP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Craps</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GROUNDREADER</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Gound Reader</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_HAMMERING</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Yard/Construction</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_HEDGETRIMMER_IDLE</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Yard/Construction</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_HEDGETRIMMER_ATTACK</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Yard/Construction</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_HEDGETRIMMER_RELEASE</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Yard/Construction</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_HEDGETRIMMER_LOOP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.25</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Yard/Construction</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>AI_LIFE_SNORE_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>8.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>SFX:AI Life</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_CITY_TRAFFIC_CONE_SM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		<SoundType>Global</SoundType>
		<MinDist>0.5</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.70</Vol>
		</Foley>
	<Foley>
		<Name>SFX_CROWDCONTROL_ARREST</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CROWDCONTROL_EXCITED</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CROWDCONTROL_GASP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>.80</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>AMB_CROWDCONTROL_CONVEYER</Name>
		<AudioBanks>Ambients</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>AMB_CROWDCONTROL_PLANEIDLE</Name>
		<AudioBanks>Ambients</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SPRAYCAN_SHAKE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.55</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Tagging</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ARREST_C_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ARREST_C_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ARREST_C_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ARREST_LFT_DWN_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ARREST_LFT_DWN_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:ARREST</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_BRO_BR_CRUSH</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_BRO_BR_PLOUT</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_BRO_COOLER_TATT_A</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_BRO_SD_PNDCHST</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_BRO_SD_PNDFIST_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_BRO_SD_PNDFIST_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_BRO_SD_PNDFIST_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_BS_SD_HACKING_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_BS_SD_HACKING_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_BS_SD_HACKING_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>10.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKFL_A</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKFL_B</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_SD_ROLL_BONES_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ST_DRAW_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ST_DRAW_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ST_DRAW_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ST_DRAW_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ST_SMOKE_BONG_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ST_SMOKE_BONG_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ST_SMOKE_BONG_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKFR_A_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKFR_A_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKFR_B_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKFR_B_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKFR_B_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKFR_B_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKL_B</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKR_A</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKR_B</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATTKM_LFT</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_SD_ROLL_BONES_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GANGS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CROWDCONTROL_ENGINEGRIND</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CROWDCONTROL_CONVEYERTHUD</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_AK_BASH_B</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:WEAPONS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_RL_BASH_B</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:WEAPONS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_B_1_CLOTH</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_D_4_FALL</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKFR_A</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_MC_RD_ATKFR_A_BODYFALL</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFR_B_1_GRAB.</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFR_B_2_SLAP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFR_B_3_FALL</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFR_D_1_CLOTHGRAB</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.80</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFR_D_2_TOSS</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_B_2_GRAB</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_B_3_CLOTH</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_B_4_BACKPOP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.85</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_B_5_SLAM</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_C_1_CLOTH</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_C_2_BACKPOP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_C_3_BODYFALL</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_D_1_CLOTH</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.80</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_D_2_CLOTHRIP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_D_3_DROP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFR_D_3_SHUFFLE</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFR_C</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_RING_OTHER</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HUD_ACTIVATE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.30</Vol>
		<_Editor>
			<Category>System:HUD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MENU_MAP_HOVER</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_RADIAL_WEAPON_EQUIP</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.25</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MC_RD_ATKFL_A</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>Animations:GENERAL:SYNCHED MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TASEREFFECT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>Weapons:Taser</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_TENNISBALL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_TOOLBOX</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HUD_EXPLORE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System:HUD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MENU_BUY_BUILDING</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_WHOOSH_DOUBLE_04</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.20</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_PUNCH_QUICK_13</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_WHOOSH_50</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.20</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_PUNCH_01</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_PUNCH_11</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_PUNCH_QUICK_7</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_WHOOSH_85</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.20</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_PUNCH_QUICK_12</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_PUNCH_17</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_PIRACY_ALARM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>20.0</MinDist>
		<MaxDist>200.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Piracy</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_IGNITER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.85</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Human Torch</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ATM_USE_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CELLHANGUP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CNSTRC_HAMMER</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CNSTRCT_JCKHAMMER_LOOP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_DUSTOFF_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_FIRESTICK_CATCH</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_INMATE_BANGCP_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.30</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_INMATE_BANGCP_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.30</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_INMATE_BANGCP_3</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.30</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_INMATE_BANGCP_4</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.30</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_Inmate_Dig_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_Inmate_Dig_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_INSULT_O</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_LAPTOP_TYPE</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_PICKUP_CYCLE</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CARREPAIR_2_LIDREMOVE</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CARREPAIR_3_WIRES</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CARREPAIR_4_FINISHWORK</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ani_handclaps_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_HARMINCAGUY</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_HEADHIT_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_DUSTOFF_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_BEERCHUG_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ZOMBIE_GRABBITE</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Zombie</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ZOMBIE_EAT</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.86</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Zombie</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ZOMBIE_DROPKNEES_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Zombie</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ZOMBIE_THROWOFF_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Zombie</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CARREPAIR_1_SQUEAK</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CRSR_ENTRF_RIDR</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_ARREST_CUFF_A</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>AUTO_ENTR_TRVS_TRCK_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_GML1_MG_GRAB_A</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_HEADCRUNCH_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_INMATE_CARVE_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CTRCT_SAWING_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_HANDCLAPS_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_CAN_OPEN_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FIGHTCLUB_ROOTS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:FightClub</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FIGHTCLUB_BOOS</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:FightClub</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FIGHTCLUB_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:FightClub</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_START</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.6</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_CASH</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_RESPECT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_MENU</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_FAIL</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_HUD_DIVERSION_COMPLETE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>.95</Vol>
		<_Editor>
			<Category>System:HUD</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_TEXT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CAM_FLASH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.35</Vol>
		<_Editor>
			<Category>SFX:VFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>WEP_STUN_RLOAD</Name>
		<AudioBanks>Weapons</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.5</Vol>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:STUN GUN</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CROWDCONTROL_GARBAGETRUCK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>85.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_NPC_BUMP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>Animations:GENERAL:NPC Interaction</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_UD</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_SELECT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_BACK</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_START_2</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.6</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_OBJECT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.7</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DTH_BONSAI</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Death Effects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>GURNEY_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Ronin 7</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>EKG_BEEP_SINGLE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Ronin 7</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>EKG_FLATLINE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Ronin 7</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_TEXTMSG</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TRUCK_INT_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:Brotherhood 6</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TSS01_PANICLOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.85</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:TSS01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MP_TAGCAP</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.20</Vol>
		<_Editor>
			<Category>System:MP</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DEMODERBY_1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DEMODERBY_2</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DEMODERBY_GO</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DEMODERBY_3</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.8</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TSSP_BOAT_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.35</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:TSS01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_DEMODERBY_CARALARM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Demo Derby</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_CASH_COUNT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_TAUNT_BUTTRUB</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>35.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:GENERAL:Generic</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CC_CHOPPER_KILL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>2.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.65</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_MAYHEM_CHING</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System:Minigames</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_ZOMBIE_WEAPON_BREAK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.80</Vol>
		<_Editor>
			<Category>SFX:Diversions SFX:Zombie</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TSS01_PRISONERS_INDOOR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:TSS01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TSS01_BULLHORN_05</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>50.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:TSS01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TSS01_BULLHORN_04</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>50.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:TSS01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TSS01_BULLHORN_03</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>50.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:TSS01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TSS01_BULLHORN_02</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>50.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:TSS01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TSS01_BULLHORN_01</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>50.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:TSS01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TSS01_PRISONERS_OUTDOOR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:TSS01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_CELL_DATA_ENTRY</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>System:Cell</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_KATANA_STAB_OUT</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_KATANA_BLOCK</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_KATANA_SCRAPE</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:WEAPONS:MELEE</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_UFO01_LOOP_HIGH</Name>
		<AudioBanks>SP_UFO01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>250.0</MinDist>
		<MaxDist>500.0</MaxDist>
		<Vol>0.35</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_UFO01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_UFO01_START</Name>
		<AudioBanks>SP_UFO01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>250.0</MinDist>
		<MaxDist>500.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_UFO01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_UFO01_OFF</Name>
		<AudioBanks>SP_UFO01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>250.0</MinDist>
		<MaxDist>500.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Vehicles:OTHER:SP_UFO01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SP_UFO01_LOOP_LOW</Name>
		<AudioBanks>SP_UFO01</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>250.0</MinDist>
		<MaxDist>500.0</MaxDist>
		<Vol>0.35</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:OTHER:SP_UFO01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_SS11_CUTSCENE_TRUCKDROP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:Cutscene</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CHAINSAW_DAMAGE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.15</Vol>
		<_Editor>
			<Category>Weapons:Melee &amp; Stun:CHAINSAW</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_KATANA_SLASH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.55</Vol>
		<_Editor>
			<Category>Weapons:Sword</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_ADRENALINE_MODE_START</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.95</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Insurance Fraud</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_ADRENALINE_MODE_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.30</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Insurance Fraud</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FIGHTCLUB_NEG</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.40</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:FightClub</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>JYUNICHI_BATTLE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.60</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_NUKECRANE_START1</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>95.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>Animations:GENERAL:ContainerShipMove</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_PROJFIRE_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>2.0</MinDist>
		<MaxDist>25</MaxDist>
		<Vol>0.20</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CHOOSE_TAG</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>REGBOAT_WATER</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>1.00</Vol>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:TIRES</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>YACHT_WATER</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>15.0</MinDist>
		<MaxDist>50.0</MaxDist>
		<Vol>1.00</Vol>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:TIRES</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_TRBL_BS_SD_Insult_D</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Insults</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_TRBL_BS_SD_Insult_C</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Insults</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_TRBL_BS_SD_Comp_A_2</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Insults</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_TRBL_BS_SD_Comp_A_1</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Insults</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CROWDCONTROL_XRAY</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>55.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CROWDCONTROL_TRAMPOLINE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CROWDCONTROL_FOUNTAIN</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CROWDCONTROL_TRACTOR</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>65.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Crowd Control</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_ADRENALINE_MODE_PULSE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Insurance Fraud</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_FIREBREATHER</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>45.0</MaxDist>
		<Vol>0.4</Vol>
		<_Editor>
			<Category>SFX:AI Life</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_CAM_SHOT_CELL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>15.0</MaxDist>
		<Vol>0.15</Vol>
		<_Editor>
			<Category>SFX:VFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_VEH_UPGRADE</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>System</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>VEH_ROTATE</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.10</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_RESPECT_COUNT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.55</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_RESPECT_HIT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.6</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SYS_COMPLETION_CASH_HIT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.3</Vol>
		<_Editor>
			<Category>System:Completion Screens</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TSS01_BOATMEGA</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>50.0</MinDist>
		<MaxDist>300.0</MaxDist>
		<Vol>1.0</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:TSS01</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_BRSH5_DOWNLOAD_DATA_FINISH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.50</Vol>
		<_Editor>
			<Category>SFX:Strongholds SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_SKATEBOARD_GLIDE</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Skaters</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_SKATEBOARD_PUSHOFF</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Skaters</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_SKATEBOARD_STOP</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Skaters</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_SKATEBOARD_COAST</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.45</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Skaters</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>ANI_INLINE_SKATE</Name>
		<AudioBanks>Animation</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>25.0</MaxDist>
		<Vol>0.55</Vol>
		<_Editor>
			<Category>Animations:AmbientLife:Skaters</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_SIREN_WHOOP</Name>
		<AudioBanks>Vehicle Sfx Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>100.0</MaxDist>
		<Vol>0.45</Vol>
		<ApplyDoppler>
			<ExaggerateDoppler>15.0</ExaggerateDoppler>
			</ApplyDoppler>
		<_Editor>
			<Category>Vehicles:VEHICLE SFX:SIRENS</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_BODY_HIT</Name>
		<AudioBanks>Other InMemory</AudioBanks>
		<SoundType>Per-Material</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>40.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_ZOMBIE_SIZZLE_LOOP</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.5</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Zombie</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_ZOMBIE_SIZZLE_ATK</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.4</Vol>
		<_Editor>
			<Category>SFX:Activites SFX:Zombie</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>MUS_FUZZ_HIT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>OBJ_EXT_BASKETBALL</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>30.0</MaxDist>
		<Vol>0.90</Vol>
		<_Editor>
			<Category>Objects</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>SFX_TSSP02_ALARM</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>5.0</MinDist>
		<MaxDist>85.0</MaxDist>
		<Vol>0.70</Vol>
		<_Editor>
			<Category>SFX:Mission SFX:TSSP02</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>VEH_ROTATE_ON</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.10</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>VEH_ROTATE_OFF</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.10</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_RPG_BASH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>MUS_DERBY_HIT</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.9</Vol>
		<_Editor>
			<Category>SFX</Category>
			</_Editor>
		</Foley>
	<Foley>
		<Name>IMP_RFL_BASH</Name>
		<AudioBanks>Other Streaming</AudioBanks>
		<SoundType>Global</SoundType>
		<MinDist>1.0</MinDist>
		<MaxDist>20.0</MaxDist>
		<Vol>0.75</Vol>
		<_Editor>
			<Category>Impacts:Combat</Category>
			</_Editor>
		</Foley>
	</Table>

<TableTemplates>
	</TableTemplates>

<TableDescription>
	<Name>Foley</Name>
	<Type>TableDescription</Type>
	<Description>A sound or sound set.</Description>
	<Element>
		<Name>Name</Name>
		<Type>String</Type>
		<Description>Name of the foley set.</Description>
		<Unique>true</Unique>
		</Element>
	<Element>
		<Name>AudioBanks</Name>
		<Type>Reference</Type>
		<Display_Name>Audio Banks</Display_Name>
		<Reference>
			<File>audio_banks.xtbl</File>
			<Type>AudioBanks.Name</Type>
			<OpenSeparate>False</OpenSeparate>
			</Reference>
		</Element>
	<Element>
		<Name>SoundType</Name>
		<Type>Selection</Type>
		<Display_Name>Sound Type</Display_Name>
		<Description>Global: Sounds not associated with any material.

Per-Material: Sounds are associated with a materials.</Description>
		<Default>Global</Default>
		<Choice>Global</Choice>
		<Choice>Per-Material</Choice>
		</Element>
	<Element>
		<Name>MinDist</Name>
		<Type>Float</Type>
		<Display_Name>Minimum Distance</Display_Name>
		<Description>The minimum distance at which the sound can be heard.</Description>
		<Default>1.0</Default>
		<MinValue>0.01</MinValue>
		</Element>
	<Element>
		<Name>MaxDist</Name>
		<Type>Float</Type>
		<Display_Name>Maximum Distance</Display_Name>
		<Description>The maximum distance at which the sound can be heard.</Description>
		<Default>20.0</Default>
		<MinValue>0.015</MinValue>
		</Element>
	<Element>
		<Name>Vol</Name>
		<Type>Float</Type>
		<Display_Name>Volume</Display_Name>
		<Description>The volume at which the sound will be played.</Description>
		<Default>0.75</Default>
		<MinValue>0</MinValue>
		<MaxValue>1</MaxValue>
		</Element>
	<Element>
		<Name>ApplyDoppler</Name>
		<Type>Element</Type>
		<Display_Name>Apply Doppler</Display_Name>
		<Description>Apply Doppler to this sound effect.</Description>
		<Required>false</Required>
		<Element>
			<Name>ExaggerateDoppler</Name>
			<Type>Float</Type>
			<Display_Name>Exaggerate Doppler</Display_Name>
			<Description>How much to exaggerate the Doppler effect by. 1.0f is no exaggeration.</Description>
			<Default>1.0</Default>
			<MinValue>0</MinValue>
			</Element>
		</Element>
	</TableDescription>

<EntryCategories>
	<Category>
		<Name>Animations</Name>
		<Category>
			<Name>AmbientLife</Name>
			<Category>
				<Name>Craps</Name>
				</Category>
			<Category>
				<Name>Gound Reader</Name>
				</Category>
			<Category>
				<Name>Insults</Name>
				</Category>
			<Category>
				<Name>Skaters</Name>
				</Category>
			<Category>
				<Name>Yard/Construction</Name>
				</Category>
			</Category>
		<Category>
			<Name>CARJACK</Name>
			</Category>
		<Category>
			<Name>Cutscene</Name>
			</Category>
		<Category>
			<Name>Diversions</Name>
			<Category>
				<Name>Tagging</Name>
				</Category>
			</Category>
		<Category>
			<Name>GANGS</Name>
			</Category>
		<Category>
			<Name>GENERAL</Name>
			<Category>
				<Name>APPLAUSE</Name>
				</Category>
			<Category>
				<Name>ARREST</Name>
				</Category>
			<Category>
				<Name>ContainerShipMove</Name>
				</Category>
			<Category>
				<Name>COUGH</Name>
				</Category>
			<Category>
				<Name>FOR_DA_HOMIEZ</Name>
				</Category>
			<Category>
				<Name>GAMEPLAY</Name>
				</Category>
			<Category>
				<Name>Generic</Name>
				</Category>
			<Category>
				<Name>HUMAN_SHIELD</Name>
				</Category>
			<Category>
				<Name>IDLE</Name>
				</Category>
			<Category>
				<Name>NPC Interaction</Name>
				</Category>
			<Category>
				<Name>OPEN SAFE</Name>
				</Category>
			<Category>
				<Name>RIOT</Name>
				</Category>
			<Category>
				<Name>SPRAYPAINT</Name>
				</Category>
			<Category>
				<Name>SWIMMING</Name>
				</Category>
			<Category>
				<Name>SYNCHED MELEE</Name>
				</Category>
			<Category>
				<Name>VOMIT</Name>
				</Category>
			<Category>
				<Name>Zombie</Name>
				</Category>
			</Category>
		<Category>
			<Name>POWERUPS</Name>
			</Category>
		<Category>
			<Name>SPECIAL SPAWNS</Name>
			</Category>
		<Category>
			<Name>WEAPONS</Name>
			<Category>
				<Name>AK47</Name>
				</Category>
			<Category>
				<Name>MELEE</Name>
				</Category>
			<Category>
				<Name>PISTOL</Name>
				</Category>
			<Category>
				<Name>RPG</Name>
				</Category>
			<Category>
				<Name>SHOTGUNS</Name>
				</Category>
			</Category>
		</Category>
	<Category>
		<Name>Impacts</Name>
		<Category>
			<Name>Combat</Name>
			</Category>
		<Category>
			<Name>Material</Name>
			</Category>
		<Category>
			<Name>Object</Name>
			</Category>
		<Category>
			<Name>Weapon Drops</Name>
			</Category>
		</Category>
	<Category>
		<Name>Movement</Name>
		<Category>
			<Name>CLIMBING</Name>
			</Category>
		</Category>
	<Category>
		<Name>Objects</Name>
		</Category>
	<Category>
		<Name>SFX</Name>
		<Category>
			<Name>Activites SFX</Name>
			<Category>
				<Name>Crowd Control</Name>
				</Category>
			<Category>
				<Name>Demo Derby</Name>
				</Category>
			<Category>
				<Name>FightClub</Name>
				</Category>
			<Category>
				<Name>Human Torch</Name>
				</Category>
			<Category>
				<Name>Insurance Fraud</Name>
				</Category>
			<Category>
				<Name>Piracy</Name>
				</Category>
			<Category>
				<Name>Zombie</Name>
				</Category>
			</Category>
		<Category>
			<Name>AI Life</Name>
			</Category>
		<Category>
			<Name>At Sea</Name>
			</Category>
		<Category>
			<Name>Death Effects</Name>
			</Category>
		<Category>
			<Name>Diversions SFX</Name>
			<Category>
				<Name>Basejumping</Name>
				</Category>
			<Category>
				<Name>Flashing</Name>
				</Category>
			<Category>
				<Name>Tagging</Name>
				</Category>
			<Category>
				<Name>Zombie</Name>
				</Category>
			</Category>
		<Category>
			<Name>Explosions</Name>
			</Category>
		<Category>
			<Name>Mission SFX</Name>
			<Category>
				<Name>Brotherhood 2</Name>
				</Category>
			<Category>
				<Name>Brotherhood 3</Name>
				</Category>
			<Category>
				<Name>Brotherhood 4</Name>
				</Category>
			<Category>
				<Name>Brotherhood 5</Name>
				</Category>
			<Category>
				<Name>Brotherhood 6</Name>
				</Category>
			<Category>
				<Name>Ronin 7</Name>
				</Category>
			<Category>
				<Name>Ronin 8</Name>
				</Category>
			<Category>
				<Name>Samdei 10</Name>
				</Category>
			<Category>
				<Name>Samedi 2</Name>
				</Category>
			<Category>
				<Name>Samedi 3</Name>
				</Category>
			<Category>
				<Name>Samedi 5</Name>
				</Category>
			<Category>
				<Name>Samedi 9</Name>
				</Category>
			<Category>
				<Name>TSS01</Name>
				</Category>
			<Category>
				<Name>TSSP02</Name>
				</Category>
			</Category>
		<Category>
			<Name>Movers</Name>
			<Category>
				<Name>Nuclear Power Plant Crane</Name>
				</Category>
			</Category>
		<Category>
			<Name>Multiplayer</Name>
			</Category>
		<Category>
			<Name>Strongholds SFX</Name>
			</Category>
		<Category>
			<Name>VFX</Name>
			</Category>
		<Category>
			<Name>WEATHER</Name>
			</Category>
		</Category>
	<Category>
		<Name>System</Name>
		<Category>
			<Name>Cell</Name>
			</Category>
		<Category>
			<Name>Completion Screens</Name>
			</Category>
		<Category>
			<Name>HUD</Name>
			</Category>
		<Category>
			<Name>Minigames</Name>
			</Category>
		<Category>
			<Name>MP</Name>
			</Category>
		<Category>
			<Name>Restored</Name>
			</Category>
		<Category>
			<Name>WTF</Name>
			</Category>
		</Category>
	<Category>
		<Name>Vehicles</Name>
		<Category>
			<Name>COMPACT</Name>
			<Category>
				<Name>CAR_2DR_COMPACT03</Name>
				</Category>
			</Category>
		<Category>
			<Name>EXOTIC</Name>
			<Category>
				<Name>CAR_2DR_EXOTICSPORTS01</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_EXOTICSPORTS04</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_EXOTICSPORTS05</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_EXOTICSPORTS06</Name>
				</Category>
			</Category>
		<Category>
			<Name>HELICOPTERS</Name>
			<Category>
				<Name>HELI_FIGHTER01</Name>
				</Category>
			<Category>
				<Name>HELI_POLICE01</Name>
				</Category>
			<Category>
				<Name>HELI_STANDARD01</Name>
				</Category>
			<Category>
				<Name>HELI_STANDARD02</Name>
				</Category>
			</Category>
		<Category>
			<Name>LUXURY</Name>
			<Category>
				<Name>CAR_2DR_EXOLUX01</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_LUXURY02</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_LUXURY04</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_LUXURY01</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_LUXURY04</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_LUXURY05</Name>
				</Category>
			</Category>
		<Category>
			<Name>MIDSIZE</Name>
			<Category>
				<Name>CAR_2DR_STANDARD03</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_STANDARD06</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_STANDARD07</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_CLASSIC01</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_CLASSIC02</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_LOWRIDER01</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_STANDARD01</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_STANDARD02</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_STANDARD03</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_STANDARD07</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_STANDARD09</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_TAXI01</Name>
				</Category>
			<Category>
				<Name>WAGON_4DR_01</Name>
				</Category>
			</Category>
		<Category>
			<Name>MOTORCYCLES</Name>
			<Category>
				<Name>BIKE_CHOPPER01</Name>
				</Category>
			<Category>
				<Name>BIKE_CRUISER01</Name>
				</Category>
			<Category>
				<Name>BIKE_DIRT01</Name>
				</Category>
			<Category>
				<Name>BIKE_EXOTIC01</Name>
				</Category>
			<Category>
				<Name>BIKE_MOPED01</Name>
				</Category>
			<Category>
				<Name>BIKE_ROCKET01</Name>
				</Category>
			<Category>
				<Name>BIKE_ROCKET02</Name>
				</Category>
			<Category>
				<Name>BIKE_STANDARD01</Name>
				</Category>
			<Category>
				<Name>BIKE_STANDARD02</Name>
				</Category>
			</Category>
		<Category>
			<Name>OTHER</Name>
			<Category>
				<Name>El Train</Name>
				</Category>
			<Category>
				<Name>SP_AMBULANCE01</Name>
				</Category>
			<Category>
				<Name>SP_APC01</Name>
				</Category>
			<Category>
				<Name>SP_ATV01</Name>
				</Category>
			<Category>
				<Name>SP_BACKHOE01</Name>
				</Category>
			<Category>
				<Name>SP_BULLDOZER01</Name>
				</Category>
			<Category>
				<Name>SP_CART01</Name>
				</Category>
			<Category>
				<Name>SP_CHARTERBUS02</Name>
				</Category>
			<Category>
				<Name>SP_COMBINE</Name>
				</Category>
			<Category>
				<Name>SP_DERBYCAR03</Name>
				</Category>
			<Category>
				<Name>SP_DERBYCAR04</Name>
				</Category>
			<Category>
				<Name>SP_DLVRY_TRUCK01</Name>
				</Category>
			<Category>
				<Name>SP_HEARSE01</Name>
				</Category>
			<Category>
				<Name>SP_HEARSE02</Name>
				</Category>
			<Category>
				<Name>SP_LIMO01</Name>
				</Category>
			<Category>
				<Name>SP_LIMOSUV01</Name>
				</Category>
			<Category>
				<Name>SP_METERMAID01</Name>
				</Category>
			<Category>
				<Name>SP_NOVELTY01</Name>
				</Category>
			<Category>
				<Name>SP_RV01</Name>
				</Category>
			<Category>
				<Name>SP_UFO01</Name>
				</Category>
			</Category>
		<Category>
			<Name>PLANE</Name>
			<Category>
				<Name>PLANE_BIPLANE</Name>
				</Category>
			<Category>
				<Name>PLANE_BIPLANE01</Name>
				</Category>
			<Category>
				<Name>PLANE_FIGHTER01</Name>
				</Category>
			<Category>
				<Name>PLANE_JET01</Name>
				</Category>
			<Category>
				<Name>PLANE_STANDARD01</Name>
				</Category>
			</Category>
		<Category>
			<Name>SPORTS</Name>
			<Category>
				<Name>CAR_2DR_BUGGY01</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_MUSCLE01</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_MUSCLE02</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_MUSCLE03</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_MUSCLE04</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_SPORTS03</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_SPORTS05</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_SPORTS06</Name>
				</Category>
			<Category>
				<Name>CAR_2DR_SPORTS07</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_SPORT01</Name>
				</Category>
			<Category>
				<Name>CAR_4DR_SPORTS02</Name>
				</Category>
			<Category>
				<Name>WAGON_4DR_SPRT01</Name>
				</Category>
			</Category>
		<Category>
			<Name>SUV</Name>
			<Category>
				<Name>SUV_2DR_01</Name>
				</Category>
			<Category>
				<Name>SUV_4DR_04</Name>
				</Category>
			<Category>
				<Name>SUV_4DR_FBI01</Name>
				</Category>
			<Category>
				<Name>SUV_4DR_LUXURY01</Name>
				</Category>
			<Category>
				<Name>SUV_4DR_LUXURY05</Name>
				</Category>
			<Category>
				<Name>SUV_4DR_LUXURY06</Name>
				</Category>
			</Category>
		<Category>
			<Name>TRUCK</Name>
			<Category>
				<Name>TRUCK_2DR_AIRPORT01</Name>
				</Category>
			<Category>
				<Name>TRUCK_2DR_ARMORED01</Name>
				</Category>
			<Category>
				<Name>TRUCK_2DR_CLASSIC01</Name>
				</Category>
			<Category>
				<Name>TRUCK_2DR_FIRE01</Name>
				</Category>
			<Category>
				<Name>TRUCK_2DR_GARBAGE01</Name>
				</Category>
			<Category>
				<Name>TRUCK_2DR_MAIL01</Name>
				</Category>
			<Category>
				<Name>TRUCK_2DR_MONSTER01</Name>
				</Category>
			<Category>
				<Name>TRUCK_2DR_MOVER01</Name>
				</Category>
			<Category>
				<Name>TRUCK_2DR_PICKUP02</Name>
				</Category>
			<Category>
				<Name>TRUCK_2DR_PICKUP03</Name>
				</Category>
			<Category>
				<Name>TRUCK_2DR_PICKUP06</Name>
				</Category>
			<Category>
				<Name>TRUCK_2DR_SEMI01</Name>
				</Category>
			<Category>
				<Name>TRUCK_4DR_PICKUP04</Name>
				</Category>
			</Category>
		<Category>
			<Name>VAN</Name>
			<Category>
				<Name>MINIVAN_4DR_01</Name>
				</Category>
			<Category>
				<Name>MINVAN_4DR_02</Name>
				</Category>
			<Category>
				<Name>VAN_2DR_RIOT01</Name>
				</Category>
			<Category>
				<Name>VAN_4DR_01</Name>
				</Category>
			<Category>
				<Name>VAN_4DR_03</Name>
				</Category>
			</Category>
		<Category>
			<Name>VEHICLE SFX</Name>
			<Category>
				<Name>BACKFIRES</Name>
				</Category>
			<Category>
				<Name>DOORS</Name>
				<Category>
					<Name>compact doors</Name>
					</Category>
				<Category>
					<Name>exotic doors</Name>
					</Category>
				<Category>
					<Name>gullwing doors</Name>
					</Category>
				<Category>
					<Name>luxury doors</Name>
					</Category>
				<Category>
					<Name>midsize doors</Name>
					</Category>
				<Category>
					<Name>old car doors</Name>
					</Category>
				</Category>
			<Category>
				<Name>HORNS</Name>
				<Category>
					<Name>boat horns</Name>
					</Category>
				<Category>
					<Name>compact horns</Name>
					</Category>
				<Category>
					<Name>exotic horns</Name>
					</Category>
				<Category>
					<Name>luxury horns</Name>
					</Category>
				<Category>
					<Name>old car horns</Name>
					</Category>
				<Category>
					<Name>Pickup Horns</Name>
					</Category>
				<Category>
					<Name>truck horns</Name>
					</Category>
				</Category>
			<Category>
				<Name>NOS</Name>
				</Category>
			<Category>
				<Name>OTHER</Name>
				</Category>
			<Category>
				<Name>SIRENS</Name>
				</Category>
			<Category>
				<Name>SKIDS &amp; PEELS</Name>
				</Category>
			<Category>
				<Name>TIRES</Name>
				</Category>
			<Category>
				<Name>VEHICLE DAMAGE</Name>
				</Category>
			</Category>
		<Category>
			<Name>WATERCRAFT</Name>
			<Category>
				<Name>BOAT_SPEED01</Name>
				</Category>
			<Category>
				<Name>BOAT_SPEED02</Name>
				</Category>
			<Category>
				<Name>BOAT_SPEED03</Name>
				</Category>
			<Category>
				<Name>BOAT_WAVECRAFT01</Name>
				</Category>
			<Category>
				<Name>BOAT_YACHT01</Name>
				</Category>
			</Category>
		</Category>
	<Category>
		<Name>Weapons</Name>
		<Category>
			<Name>Fire Extinguisher</Name>
			</Category>
		<Category>
			<Name>Firetruck Spray</Name>
			</Category>
		<Category>
			<Name>Flame Thrower</Name>
			</Category>
		<Category>
			<Name>Helicopter Minigun</Name>
			</Category>
		<Category>
			<Name>Helicopter Rockets</Name>
			</Category>
		<Category>
			<Name>Launcher</Name>
			<Category>
				<Name>RPG</Name>
				</Category>
			</Category>
		<Category>
			<Name>Melee &amp; Stun</Name>
			<Category>
				<Name>BASEBALL BAT</Name>
				</Category>
			<Category>
				<Name>CHAINSAW</Name>
				</Category>
			<Category>
				<Name>DEFIB</Name>
				</Category>
			<Category>
				<Name>FIREARM MELEE</Name>
				</Category>
			<Category>
				<Name>KNIFE</Name>
				</Category>
			<Category>
				<Name>NIGHTSTICK</Name>
				</Category>
			<Category>
				<Name>PEPPER SPRAY</Name>
				</Category>
			<Category>
				<Name>STUN GUN</Name>
				</Category>
			<Category>
				<Name>TIRE IRON</Name>
				</Category>
			</Category>
		<Category>
			<Name>Minigun</Name>
			</Category>
		<Category>
			<Name>Pistol</Name>
			<Category>
				<Name>92F</Name>
				</Category>
			<Category>
				<Name>COLT</Name>
				</Category>
			<Category>
				<Name>GLOCK</Name>
				</Category>
			<Category>
				<Name>HOLT_55</Name>
				</Category>
			<Category>
				<Name>MAGNUM</Name>
				</Category>
			</Category>
		<Category>
			<Name>Poop Gun</Name>
			</Category>
		<Category>
			<Name>Rifle</Name>
			<Category>
				<Name>AK47</Name>
				</Category>
			<Category>
				<Name>M16</Name>
				</Category>
			<Category>
				<Name>M249</Name>
				</Category>
			<Category>
				<Name>Sniper Rifle</Name>
				</Category>
			<Category>
				<Name>XM8</Name>
				</Category>
			</Category>
		<Category>
			<Name>Septic Truck</Name>
			</Category>
		<Category>
			<Name>Shotgun</Name>
			<Category>
				<Name>12 guage</Name>
				</Category>
			<Category>
				<Name>AS14</Name>
				</Category>
			<Category>
				<Name>Pump Action</Name>
				</Category>
			<Category>
				<Name>Spas12</Name>
				</Category>
			<Category>
				<Name>XS-2</Name>
				</Category>
			</Category>
		<Category>
			<Name>SMG</Name>
			<Category>
				<Name>GAL43</Name>
				</Category>
			<Category>
				<Name>MAC10</Name>
				</Category>
			<Category>
				<Name>SKR9</Name>
				</Category>
			<Category>
				<Name>TEC9</Name>
				</Category>
			</Category>
		<Category>
			<Name>Sword</Name>
			</Category>
		<Category>
			<Name>Target Lock</Name>
			</Category>
		<Category>
			<Name>Taser</Name>
			</Category>
		<Category>
			<Name>Thrown</Name>
			<Category>
				<Name>GRENADE</Name>
				</Category>
			<Category>
				<Name>MOLOTOV</Name>
				</Category>
			<Category>
				<Name>PIPE_BOMB</Name>
				</Category>
			<Category>
				<Name>SATCHEL_CHARGE</Name>
				</Category>
			</Category>
		<Category>
			<Name>Watergun</Name>
			</Category>
		<Category>
			<Name>WW2 FighterPlane</Name>
			</Category>
		</Category>
	</EntryCategories>
</root>