<root>
<Table>
	<Unlockable>
		<Name>Diversion_Ambulance1</Name>
		<Type>
			<Crib_Weapon>
				<Name>shock_paddles</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_DIVERSION_AMBULANCE1</DisplayName>
		<Description>UNL_DESC_DIVERSION_AMBULANCE1</Description>
		<Image_Source>ui_ct_div_ambulance1</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_DIVERSION_AMBULANCE1_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_DIVERSION_AMBULANCE1</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Ambulance2</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>sp_ambulance01</Type>
						<Variant>reward</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_DIVERSION_AMBULANCE2</DisplayName>
		<Description>UNL_DESC_DIVERSION_AMBULANCE2</Description>
		<Image_Source>ui_ct_div_ambulance2</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_DIVERSION_AMBULANCE2_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_DIVERSION_AMBULANCE2</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Basejump</Name>
		<Type>
			<Reduced_Fall_Damage>
				<damage_percent>0</damage_percent>
				</Reduced_Fall_Damage>
			</Type>
		<DisplayName>UNL_DIVERSION_BASEJUMP</DisplayName>
		<Description>UNL_DESC_DIVERSION_BASEJUMP</Description>
		<Image_Source>ui_ct_div_basejump</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_DIVERSION_BASEJUMP_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_DIVERSION_BASEJUMP</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_CD1</Name>
		<Type>
			<Outfit>
				<Outfit>Tommy</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The Vercetti</DisplayName>
		<Description>Indulge your vices and steal some cars in these classic gaming threads.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Collect 10 CDs</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Tommy Vercetti Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_CD2</Name>
		<Type>
			<Outfit>
				<Outfit>Lara2</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The Croft Classic Outfit</DisplayName>
		<Description>Get ready to go oldschool and raid some pixelated tombs in this iconic outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Collect 20 CDs</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Lara Croft Classic</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_CD3</Name>
		<Type>
			<Outfit>
				<Outfit>Riddler</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The GRiddler</DisplayName>
		<Description>GRiddle me this: What comic book villain outfit could you have possibly just unlocked?</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Collect 30 CDs</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Griddler Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_CD4</Name>
		<Type>
			<Outfit>
				<Outfit>Agent47</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The 47</DisplayName>
		<Description>Man, you'll totally be the Hit of the party in this classic gaming outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Collect 40 CDs</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Agent 47 Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_CD5</Name>
		<Type>
			<Outfit>
				<Outfit>Solo</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The Solo</DisplayName>
		<Description>Shoot first and let the cantina sort it out in these classy smuggler threads.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Collect 50 CDs</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Han Solo Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Chopshop</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>sp_combine</Type>
						<Variant>Reward</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_CHOPSHOP</DisplayName>
		<Description>UNL_DESC_CHOPSHOP</Description>
		<Image_Source>ui_ct_div_chopshop</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_CHOPSHOP_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_CHOPSHOP</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_ChopshopFinishedOne</Name>
		<Type>
			<Reminder></Reminder>
			</Type>
		<DisplayName>UNL_CHOPSHOP_FINISHEDONE</DisplayName>
		<Description>UNL_DESC_CHOPSHOP_FINISHEDONE</Description>
		<Image_Source>ui_ct_mayhem_1_half</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_CHOPSHOP_FINISHEDONE_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>UNL_CHOPSHOP_FINISHEDONE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Chopshop_All</Name>
		<Type>
			<Discount>
				<Name>Rim_Jobs</Name>
				<Amount>0.75</Amount>
				<Name_2>Semi_Broken</Name_2>
				</Discount>
			</Type>
		<DisplayName>UNL_CHOPSHOP_ALL</DisplayName>
		<Description>UNL_DESC_CHOPSHOP_ALL</Description>
		<Image_Source>ui_ct_div_chopshop_all</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_CHOPSHOP_ALL_EVENT</Event_Text>
		<Category>Discounts</Category>
		<Pause_Menu_Label>UNL_CHOPSHOP_ALL</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Combat</Name>
		<Type>
			<Clothes>
				<Items>
					<Item>
						<ItemName>men's leather biker jacket</ItemName>
						<ItemVariant>Biker_Nodecal</ItemVariant>
						<Color1>Black</Color1>
						<Color2>Charcoal</Color2>
						<Color3>Silver</Color3>
						</Item>
					</Items>
				</Clothes>
			</Type>
		<DisplayName>UNL_DIVERSION_COMBAT</DisplayName>
		<Description>UNL_DESC_DIVERSION_COMBAT</Description>
		<Image_Source>ui_ct_div_combat</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_DIVERSION_COMBAT_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>UNL_DIVERSION_COMBAT</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_DrivingStunts</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>car_2dr_muscle04</Type>
						<Variant>Stunts</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_DIVERSION_DRIVING1</DisplayName>
		<Description>UNL_DESC_DIVERSION_DRIVING1</Description>
		<Image_Source>ui_ct_div_driving_stunts</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_DIVERSION_DRIVING1_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_DIVERSION_DRIVING1</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Crowd_1_half</Name>
		<Type>
			<Outfit>
				<Outfit>Zangief</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The Red Cyclone</DisplayName>
		<Description>Take your fight to the streets with a spinning piledriver in this classic outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>Crowd Control Level 3, Hotels Marina</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Zangief Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Crowd_1_whole</Name>
		<Type>
			<Crib_Weapon>
				<Name>chainsaw</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_CROWD1_WHOLE</DisplayName>
		<Description>UNL_DESC_CROWD1_WHOLE</Description>
		<Image_Source>ui_ct_crowd_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_CROWD1_WHOLE_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_CROWD1_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Crowd_2_half</Name>
		<Type>
			<Outfit>
				<Outfit>Suit 1</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Crowd Control Outfit</DisplayName>
		<Description>Gently escort crazed fans to their untimely demise in the Crowd Control Outfit</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>Crowd Control Level 3, Suburbs</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Crowd Control Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Crowd_2_whole</Name>
		<Type>
			<Discount>
				<Name>Branded</Name>
				<Amount>0.15</Amount>
				<Name_2>Impressions</Name_2>
				<Name_3>Leather_Lace</Name_3>
				<Name_4>Lets_Pretend</Name_4>
				<Name_5>On_the_Rag</Name_5>
				<Name_6>Sloppy_Seconds</Name_6>
				<Name_7>Buy_Jove</Name_7>
				<Name_8>Nobody_Loves_Me</Name_8>
				</Discount>
			</Type>
		<DisplayName>UNL_CROWD2_WHOLE</DisplayName>
		<Description>UNL_DESC_CROWD2_WHOLE</Description>
		<Image_Source>ui_ct_crowd_2_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_CROWD2_WHOLE_EVENT</Event_Text>
		<Category>Discounts</Category>
		<Pause_Menu_Label>UNL_CROWD2_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Demo_derby_half</Name>
		<Type>
			<Discount>
				<Name>Rim_Jobs</Name>
				<Amount>0.05</Amount>
				<Name_2>Semi_Broken</Name_2>
				</Discount>
			</Type>
		<DisplayName>UNL_DEMO_DERBY_HALF</DisplayName>
		<Description>UNL_DESC_DEMO_DERBY_HALF</Description>
		<Image_Source>ui_ct_demo_derby_half</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_DEMO_DEBRY_HALF_EVENT</Event_Text>
		<Category>Discounts</Category>
		<Pause_Menu_Label>UNL_DEMO_DERBY_HALF</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Demo_derby_whole</Name>
		<Type>
			<Discount>
				<Name>Rim_Jobs</Name>
				<Amount>0.15</Amount>
				<Name_2>Semi_Broken</Name_2>
				</Discount>
			</Type>
		<DisplayName>UNL_DEMO_DERBY_WHOLE</DisplayName>
		<Description>UNL_DESC_DEMO_DERBY_WHOLE</Description>
		<Image_Source>ui_ct_demo_derby_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_DEMO_DEBRY_WHOLE_EVENT</Event_Text>
		<Category>Discounts</Category>
		<Pause_Menu_Label>UNL_DEMO_DERBY_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Drug_1_half</Name>
		<Type>
			<Crib_Weapon>
				<Name>XS-2</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_DRUG1_HALF</DisplayName>
		<Description>UNL_DESC_DRUG1_HALF</Description>
		<Image_Source>ui_ct_drug_1_half</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_DRUG1_HALF_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_DRUG1_HALF</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Drug_1_whole</Name>
		<Type>
			<Unlimited_Crib_Ammo>
				<weapon_class>shotgun</weapon_class>
				</Unlimited_Crib_Ammo>
			</Type>
		<DisplayName>UNL_DRUG1_WHOLE</DisplayName>
		<Description>UNL_DESC_DRUG1_WHOLE</Description>
		<Image_Source>ui_ct_drug_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_DRUG1_WHOLE_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_DRUG1_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Drug_2_half</Name>
		<Type>
			<Crib_Weapon>
				<Name>gold desert eagle</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>Gold Desert Eagle</DisplayName>
		<Description>The Gold Desert Eagle has been unlocked at your crib.</Description>
		<Image_Source>ui_ct_div_combatgun</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Gold Desert Eagle</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_DIVERSION_COMBATGUN</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Drug_2_whole</Name>
		<Type>
			<Notoriety>
				<Score>ronin</Score>
				<Amount>15</Amount>
				</Notoriety>
			</Type>
		<DisplayName>UNL_DRUG2_WHOLE</DisplayName>
		<Description>UNL_DESC_DRUG2_WHOLE</Description>
		<Image_Source>ui_ct_drug_2_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_DRUG2_WHOLE_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_DRUG2_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Escort_1_half</Name>
		<Type>
			<Homie>
				<Name>driveup_homie</Name>
				</Homie>
			</Type>
		<DisplayName>UNL_ESCORT_1_HALF</DisplayName>
		<Description>UNL_DESC_ESCORT_1_HALF</Description>
		<Image_Source>ui_ct_escort_1_half</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_ESCORT_1_HALF_EVENT</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_ESCORT_1_HALF</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Escort_1_whole</Name>
		<Type>
			<Free_Driveup_Homie></Free_Driveup_Homie>
			</Type>
		<DisplayName>UNL_ESCORT_1_WHOLE</DisplayName>
		<Description>UNL_DESC_ESCORT_1_WHOLE</Description>
		<Image_Source>ui_ct_escort_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>Escort Level 5, Red Light</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_ESCORT_1_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Escort_2_half</Name>
		<Type>
			<Notoriety>
				<Score>samedi</Score>
				<Amount>15</Amount>
				</Notoriety>
			</Type>
		<DisplayName>UNL_ESCORT_2_WHOLE</DisplayName>
		<Description>UNL_DESC_ESCORT_2_WHOLE</Description>
		<Image_Source>ui_ct_escort_2_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>Escort Level 3, Stilwater University</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_ESCORT_2_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Escort_2_whole</Name>
		<Type>
			<Outfit>
				<Outfit>Guile</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The Sonic Boom</DisplayName>
		<Description>Charge up your flash kick and take the fight to the streets in this custom outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>Escort Level 6, Stilwater University</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Guile Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>FightClub_1_half</Name>
		<Type>
			<Outfit>
				<Outfit>Cage</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The Nut Punch</DisplayName>
		<Description>You have proven yourself in the ring, now prepare for some original style Mortal Kombat.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>Fight Club Level 3, Ultor Arena</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Johnny Cage Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>FightClub_1_whole</Name>
		<Type>
			<Melee_Damage_Bonus>
				<Damage_Multiplier>1.3</Damage_Multiplier>
				</Melee_Damage_Bonus>
			</Type>
		<DisplayName>UNL_FIGHTCLUB_1_WHOLE</DisplayName>
		<Description>UNL_DESC_FIGHTCLUB_1_WHOLE</Description>
		<Image_Source>ui_ct_fightclub_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_FIGHTCLUB_1_WHOLE_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_FIGHTCLUB_1_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>FightClub_2_half</Name>
		<Type>
			<Homie>
				<Name>Legal Lee</Name>
				</Homie>
			</Type>
		<DisplayName>UNL_FIGHTCLUB_2_HALF</DisplayName>
		<Description>UNL_DESC_FIGHTCLUB_2_HALF</Description>
		<Image_Source>ui_ct_fightclub_2_half</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_FIGHTCLUB_2_HALF_EVENT</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_FIGHTCLUB_2_HALF</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>FightClub_2_whole</Name>
		<Type>
			<Homie>
				<Name>Troy</Name>
				</Homie>
			</Type>
		<DisplayName>UNL_FIGHTCLUB_2_WHOLE</DisplayName>
		<Description>UNL_DESC_FIGHTCLUB_2_WHOLE</Description>
		<Image_Source>ui_ct_fightclub_2_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_FIGHTCLUB_2_WHOLE_EVENT</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_FIGHTCLUB_2_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Fraud_1_half</Name>
		<Type>
			<Sprint_Bonus>
				<Amount>200</Amount>
				</Sprint_Bonus>
			</Type>
		<DisplayName>UNL_FRAUD1_HALF</DisplayName>
		<Description>UNL_DESC_FRAUD1_HALF</Description>
		<Image_Source>ui_ct_fraud_1_half</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_FRAUD1_HALF_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_FRAUD1_HALF</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Fraud_1_whole</Name>
		<Type>
			<Sprint_Bonus>
				<Amount>-1</Amount>
				</Sprint_Bonus>
			</Type>
		<DisplayName>UNL_FRAUD1_WHOLE</DisplayName>
		<Description>UNL_DESC_FRAUD1_WHOLE</Description>
		<Image_Source>ui_ct_fraud_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_FRAUD1_WHOLE_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_FRAUD1_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Fraud_2_half</Name>
		<Type>
			<Outfit>
				<Outfit>Joker</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The Clown Prince of Crime</DisplayName>
		<Description>Why so serious? The joke's on everyone in these threads.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>Fraud Level 3, Museum</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>The Joker Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Firetruck2</Name>
		<Type>
			<Outfit>
				<Outfit>Fire Fighter</Outfit>
				</Outfit>
			</Type>
		<DisplayName>UNL_DIVERSION_FIRETRUCK2</DisplayName>
		<Description>UNL_DESC_DIVERSION_FIRETRUCK2</Description>
		<Image_Source>ui_ct_div_firetruck2</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_DIVERSION_FIRETRUCK2_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>UNL_DIVERSION_FIRETRUCK2</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Firetruck1</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>truck_2dr_fire01</Type>
						<Variant>Gang_Saints_Racing</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_DIVERSION_FIRETRUCK1</DisplayName>
		<Description>UNL_DESC_DIVERSION_FIRETRUCK1</Description>
		<Image_Source>ui_ct_div_firetruck1</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_DIVERSION_FIRETRUCK1_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_DIVERSION_FIRETRUCK1</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Hitman_3</Name>
		<Type>
			<Crib_Weapon>
				<Name>satchel</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_HITMAN3</DisplayName>
		<Description>UNL_DESC_HITMAN3</Description>
		<Image_Source>ui_ct_div_hitman_3</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_HITMAN3_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_HITMAN3</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Hoing</Name>
		<Type>
			<Outfit>
				<Outfit>Pimp 1</Outfit>
				</Outfit>
			</Type>
		<DisplayName>UNL_HOING</DisplayName>
		<Description>UNL_DESC_HOING</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_HOING_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>UNL_HOING</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Holdups</Name>
		<Type>
			<Discount>
				<Name>Brown_Baggers</Name>
				<Amount>1</Amount>
				<Name_2>Gas_Station</Name_2>
				<Name_3>Night_Club</Name_3>
				<Name_4>Charred_Hard_Burgers</Name_4>
				<Name_5>Company_Gyros</Name_5>
				<Name_6>Freckle_Bitch's</Name_6>
				<Name_7>Hot_Coffee</Name_7>
				<Name_8>Phuc_Mi_Phuc_Yu</Name_8>
				</Discount>
			</Type>
		<DisplayName>UNL_HOLDUPS</DisplayName>
		<Description>UNL_DESC_HOLDUPS</Description>
		<Image_Source>ui_ct_div_holdups</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_HOLDUPS_EVENT</Event_Text>
		<Category>Discounts</Category>
		<Pause_Menu_Label>UNL_HOLDUPS</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Hostage</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>sp_atv01</Type>
						<Variant>hostage</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_HOSTAGE</DisplayName>
		<Description>UNL_DESC_HOSTAGE</Description>
		<Image_Source>ui_ct_div_hostage</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_HOSTAGE_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_HOSTAGE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Jumps_All</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>car_2dr_muscle02</Type>
						<Variant>Stunt Jump</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_JUMPS_ALL</DisplayName>
		<Description>UNL_DESC_JUMPS_ALL</Description>
		<Image_Source>ui_ct_div_jumps_all</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_JUMPS_ALL_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_JUMPS_ALL</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Fraud_2_whole</Name>
		<Type>
			<Damage>
				<Source>vehicle</Source>
				<Amount>15</Amount>
				</Damage>
			</Type>
		<DisplayName>UNL_FRAUD2_WHOLE</DisplayName>
		<Description>UNL_DESC_FRAUD2_WHOLE</Description>
		<Image_Source>ui_ct_fraud_2_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_FRAUD2_WHOLE_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_FRAUD2_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>FUZZ_1_half</Name>
		<Type>
			<Crib_Weapon>
				<Name>Holt_55</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_FUZZ1_HALF</DisplayName>
		<Description>UNL_DESC_FUZZ1_HALF</Description>
		<Image_Source>ui_ct_fuzz_1_half</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_FUZZ1_HALF_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_FUZZ1_HALF</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>FUZZ_1_whole</Name>
		<Type>
			<Unlimited_Crib_Ammo>
				<weapon_class>pistol</weapon_class>
				</Unlimited_Crib_Ammo>
			</Type>
		<DisplayName>UNL_FUZZ1_WHOLE</DisplayName>
		<Description>UNL_DESC_FUZZ1_WHOLE</Description>
		<Image_Source>ui_ct_fuzz_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_FUZZ1_WHOLE_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_FUZZ1_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>FUZZ_2_half</Name>
		<Type>
			<Outfit>
				<Outfit>Police Outfit</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Police Outfit</DisplayName>
		<Description>Go cops, get the dogs, let's go fuck with old folks in your new police uniform outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>FUZZ Level 3, Suburbs</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Police Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>FUZZ_2_whole</Name>
		<Type>
			<Notoriety>
				<Score>police</Score>
				<Amount>15</Amount>
				</Notoriety>
			</Type>
		<DisplayName>UNL_FUZZ2_WHOLE</DisplayName>
		<Description>UNL_DESC_FUZZ2_WHOLE</Description>
		<Image_Source>ui_ct_fuzz_2_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_FUZZ2_WHOLE_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_FUZZ2_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Heli_1_half</Name>
		<Type>
			<Outfit>
				<Outfit>Lara</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The Croft Legends</DisplayName>
		<Description>Get ready to raid some tombs in this legendary outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>FUZZ Level 3, Barrio</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Lara Croft Legends Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Heli_1_whole</Name>
		<Type>
			<Damage>
				<Source>bullet</Source>
				<Amount>15</Amount>
				</Damage>
			</Type>
		<DisplayName>UNL_HELI1_WHOLE</DisplayName>
		<Description>UNL_DESC_HELI1_WHOLE</Description>
		<Image_Source>ui_ct_heli_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_HELI1_WHOLE_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_HELI1_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Heli_2_half</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>heli_standard_03 </Type>
						<Variant>Standard</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>Gyro Daddy</DisplayName>
		<Description>Cue up Ride of the Valkyries and putter into battle with the Gyro Daddy.</Description>
		<Image_Source>ui_ct_ep04_heli</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>FUZZ Level 3, Trailer Park</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>Gryro Daddy Helicopter</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Heli_2_whole</Name>
		<Type>
			<Discount>
				<Name>Friendly_Fire</Name>
				<Amount>0.15</Amount>
				<Name_2>Brass_Knuckles</Name_2>
				</Discount>
			</Type>
		<DisplayName>UNL_HELI2_WHOLE</DisplayName>
		<Description>UNL_DESC_HELI2_WHOLE</Description>
		<Image_Source>ui_ct_heli_2_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_HELI2_WHOLE_EVENT</Event_Text>
		<Category>Discounts</Category>
		<Pause_Menu_Label>UNL_HELI2_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Mayhem_1_half</Name>
		<Type>
			<Crib_Weapon>
				<Name>flamethrower</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_MAYHEM_1_HALF</DisplayName>
		<Description>UNL_DESC_MAYHEM_1_HALF</Description>
		<Image_Source>ui_ct_mayhem_1_half</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_MAYHEM_1_HALF_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_MAYHEM_1_HALF</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Mayhem_1_whole</Name>
		<Type>
			<Crib_Weapon>
				<Name>rpg_annihilator</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_MAYHEM_1_WHOLE</DisplayName>
		<Description>UNL_DESC_MAYHEM_1_WHOLE</Description>
		<Image_Source>ui_ct_mayhem_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_MAYHEM_1_WHOLE_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_MAYHEM_1_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Mayhem_2_half</Name>
		<Type>
			<Crib_Customization_Discount>
				<Amount>0.15</Amount>
				</Crib_Customization_Discount>
			</Type>
		<DisplayName>UNL_MAYHEM_2_WHOLE</DisplayName>
		<Description>UNL_DESC_MAYHEM_2_WHOLE</Description>
		<Image_Source>ui_ct_mayhem_2_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>Mayhem Level 3, Nuclear Plant</Event_Text>
		<Category>Discounts</Category>
		<Pause_Menu_Label>UNL_MAYHEM_2_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Mayhem_2_whole</Name>
		<Type>
			<Crib_Weapon>
				<Name>chainsaw_launcher</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>Chainsaw Launcher</DisplayName>
		<Description>You can never go wrong with a gun that fires sticky chainsaws with a delayed molotov fuse. Did we also mention the unlimited ammo?</Description>
		<Image_Source>ui_ct_div_combatgun</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>Mayhem Level 6, Red Light</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>Chainsaw Launcher</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>SS03_Tobias</Name>
		<Type>
			<Homie>
				<Name>Tobias</Name>
				</Homie>
			</Type>
		<DisplayName>UNL_SS03_TOBIAS</DisplayName>
		<Description>UNL_DESC_SS03_TOBIAS</Description>
		<Image_Source>ui_ct_ss03_tobias</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_SS03_TOBIAS_EVENT</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_SS03_TOBIAS</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Septic_1_half</Name>
		<Type>
			<Firearm_Accuracy>
				<accuracy_multiplier>0.05</accuracy_multiplier>
				</Firearm_Accuracy>
			</Type>
		<DisplayName>UNL_SEPTIC_1_HALF</DisplayName>
		<Description>UNL_DESC_SEPTIC_1_HALF</Description>
		<Image_Source>ui_ct_septic_1_half</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_SEPTIC_1_HALF_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_SEPTIC_1_HALF</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Septic_1_whole</Name>
		<Type>
			<Firearm_Accuracy>
				<accuracy_multiplier>0.15</accuracy_multiplier>
				</Firearm_Accuracy>
			</Type>
		<DisplayName>UNL_SEPTIC_1_WHOLE</DisplayName>
		<Description>UNL_DESC_SEPTIC_1_WHOLE</Description>
		<Image_Source>ui_ct_septic_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_SEPTIC_1_WHOLE_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_SEPTIC_1_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Septic_2_half</Name>
		<Type>
			<Outfit>
				<Outfit>Clockwork</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The Clockwork Alex</DisplayName>
		<Description>You'll be singing in the rain in this dapper outfit. Beethoven not included.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>Septic Avenger Level 3, Red Light</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Clockwork Orange Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Septic_2_whole</Name>
		<Type>
			<Discount>
				<Name>Brown_Baggers</Name>
				<Amount>0.15</Amount>
				<Name_2>Charred_Hard_Burgers</Name_2>
				<Name_3>Company_Gyros</Name_3>
				<Name_4>Freckle_Bitch's</Name_4>
				<Name_5>Night_Club</Name_5>
				<Name_6>Phuc_Mi_Phuc_Yu</Name_6>
				<Name_7>Hot_Coffee</Name_7>
				<Name_8>Gas_Station</Name_8>
				</Discount>
			</Type>
		<DisplayName>UNL_SEPTIC_2_WHOLE</DisplayName>
		<Description>UNL_DESC_SEPTIC_2_WHOLE</Description>
		<Image_Source>ui_ct_septic_2_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_SEPTIC_2_WHOLE_EVENT</Event_Text>
		<Category>Discounts</Category>
		<Pause_Menu_Label>UNL_SEPTIC_2_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Mugging</Name>
		<Type>
			<Crib_Weapon>
				<Name>silenced pistol</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>Silenced Pistol</DisplayName>
		<Description>Your commitment to liberating pedestrians from their hard earned cash has paid off with a shiny new silenced pistol.</Description>
		<Image_Source>ui_ct_div_combatgun</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Complete 60 Muggings</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>Silenced Pistol</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Racing_All</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>sp_ufo01</Type>
						<Variant>Platinum</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>Platinum Destroy UFO</DisplayName>
		<Description>Congratulations on finishing all races! Have fun with your shiny new Platinum UFO!</Description>
		<Image_Source>ui_ct_div_racing_all</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Complete All Races</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>Platinum UFO</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Snatch_1_half</Name>
		<Type>
			<Health>
				<Time>1000</Time>
				</Health>
			</Type>
		<DisplayName>UNL_SNATCH_1_HALF</DisplayName>
		<Description>UNL_DESC_SNATCH_1_HALF</Description>
		<Image_Source>ui_ct_snatch_1_half</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_SNATCH_1_HALF_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_SNATCH_1_HALF</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Snatch_1_whole</Name>
		<Type>
			<Health>
				<Time>2000</Time>
				</Health>
			</Type>
		<DisplayName>UNL_SNATCH_1_WHOLE</DisplayName>
		<Description>UNL_DESC_SNATCH_1_WHOLE</Description>
		<Image_Source>ui_ct_snatch_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_SNATCH_1_WHOLE_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_SNATCH_1_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Snatch_2_half</Name>
		<Type>
			<Crib_Weapon>
				<Name>Gal43</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_SNATCH_2_HALF</DisplayName>
		<Description>UNL_DESC_SNATCH_2_HALF</Description>
		<Image_Source>ui_ct_snatch_2_half</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_SNATCH_2_HALF_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_SNATCH_2_HALF</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Snatch_2_whole</Name>
		<Type>
			<Unlimited_Crib_Ammo>
				<weapon_class>smg</weapon_class>
				</Unlimited_Crib_Ammo>
			</Type>
		<DisplayName>UNL_SNATCH_2_WHOLE</DisplayName>
		<Description>UNL_DESC_SNATCH_2_WHOLE</Description>
		<Image_Source>ui_ct_snatch_2_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_SNATCH_2_WHOLE_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_SNATCH_2_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Torch_1_half</Name>
		<Type>
			<Outfit>
				<Outfit>Indy</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The Indiana</DisplayName>
		<Description>Hate on some snakes in this dashing explorer outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>Trail Blazing Level 3, Downtown</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Indiana Jones outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Torch_1_whole</Name>
		<Type>
			<Damage>
				<Source>explosion</Source>
				<Amount>15</Amount>
				</Damage>
			</Type>
		<DisplayName>UNL_TORCH1_WHOLE</DisplayName>
		<Description>UNL_DESC_TORCH1_WHOLE</Description>
		<Image_Source>ui_ct_torch_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_TORCH1_WHOLE_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_TORCH1_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Torch_2_half</Name>
		<Type>
			<Crib_Weapon>
				<Name>spas12</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>SPAS 12 Shotgun</DisplayName>
		<Description>The SPAS12 Shotgun is now unlocked at your crib.</Description>
		<Image_Source>ui_ct_div_combatgun</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Trail Blazing Level 3, Apartments</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>SPAS12 Shotgun</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Torch_2_whole</Name>
		<Type>
			<Notoriety>
				<Score>brotherhood</Score>
				<Amount>15</Amount>
				</Notoriety>
			</Type>
		<DisplayName>UNL_TORCH2_WHOLE</DisplayName>
		<Description>UNL_DESC_TORCH2_WHOLE</Description>
		<Image_Source>ui_ct_torch_2_whole</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_TORCH2_WHOLE_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_TORCH2_WHOLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Bonus_Mission</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>car_4dr_luxury04</Type>
						<Variant>Julius</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_BONUS_MSN_COMPLETE</DisplayName>
		<Description>UNL_DESC_BONUS_MSN_COMPLETE</Description>
		<Image_Source>ui_ct_bonus_mission</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_BONUS_MSN_COMPLETE_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_BONUS_MSN_COMPLETE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>RedLightCrib</Name>
		<Type>
			<Crib>
				<Name>RL_Brownstone_Crib</Name>
				</Crib>
			</Type>
		<DisplayName>UNL_FIRST_CRIB</DisplayName>
		<Description>UNL_DESC_FIRST_CRIB</Description>
		<Image_Source>ui_ct_redlightcrib</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_FIRST_CRIB_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>UNL_FIRST_CRIB</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>BHArc1</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>truck_2dr_monster01</Type>
						<Variant>maero</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_BRO_VICTORY1</DisplayName>
		<Description>UNL_DESC_BRO_VICTORY1</Description>
		<Image_Source>ui_ct_bharc1</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_BRO_VICTORY1_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_BRO_VICTORY1</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>BHArc2</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>suv_2dr_01</Type>
						<Variant>gang_bh</Variant>
						</Vehicle>
					<Vehicle>
						<Type>suv_4dr_06</Type>
						<Variant>gang_bh</Variant>
						</Vehicle>
					<Vehicle>
						<Type>truck_4dr_pickup04</Type>
						<Variant>gang_bh</Variant>
						</Vehicle>
					<Vehicle>
						<Type>truck_2dr_pickup06</Type>
						<Variant>gang_bh</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_BRO_VICTORY2</DisplayName>
		<Description>UNL_DESC_BRO_VICTORY2</Description>
		<Image_Source>ui_ct_bharc2</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_BRO_VICTORY2_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_BRO_VICTORY2</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>BHArc4</Name>
		<Type>
			<Melee_Style>
				<Style>Brotherhood</Style>
				</Melee_Style>
			</Type>
		<DisplayName>UNL_BRO_VICTORY4</DisplayName>
		<Description>UNL_DESC_BRO_VICTORY4</Description>
		<Image_Source>ui_ct_bharc4</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_BRO_VICTORY4_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_BRO_VICTORY4</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>BHArc6</Name>
		<Type>
			<Homie>
				<Name>Pierce</Name>
				</Homie>
			</Type>
		<DisplayName>UNL_BRO_VICTORY6</DisplayName>
		<Description>UNL_DESC_BRO_VICTORY6</Description>
		<Image_Source>ui_ct_bharc6</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_BRO_VICTORY6_EVENT</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_BRO_VICTORY6</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>BH02_LIN</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>car_4dr_sports01</Type>
						<Variant>Donnie</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_BH02_LIN_VEHICLE</DisplayName>
		<Description>UNL_DESC_BH02_LIN_VEHICLE</Description>
		<Image_Source>ui_ct_bh02_lin</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_BH02_LIN_VEHICLE_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_BH02_LIN_VEHICLE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>EP02_APC</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>sp_apc01</Type>
						<Variant>Ultor</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_ULTOR_APC</DisplayName>
		<Description>UNL_DESC_ULTOR_APC</Description>
		<Image_Source>ui_ct_ep02_apc</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_ULTOR_APC_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_ULTOR_APC</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>HomieSlot1</Name>
		<Type>
			<Custom></Custom>
			</Type>
		<DisplayName>UNL_FOLLOWER1</DisplayName>
		<Description>UNL_DESC_FOLLOWER1</Description>
		<Image_Source>ui_ct_homieslot1</Image_Source>
		<_Editor>
			<Category>Entries:Progression</Category>
			</_Editor>
		<Event_Text>UNL_FOLLOWER1_EVENT</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_FOLLOWER1</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>HomieSlot2</Name>
		<Type>
			<Custom></Custom>
			<Items></Items>
			<Name></Name>
			<Source></Source>
			<Amount>0</Amount>
			<accuracy_multiplier>1.0</accuracy_multiplier>
			<Gang_Type></Gang_Type>
			<Team></Team>
			<Time>0</Time>
			<Style></Style>
			<Damage_Multiplier>0.0</Damage_Multiplier>
			<Score>police</Score>
			<damage_percent>1.0</damage_percent>
			<weapon_class></weapon_class>
			<Vehicles></Vehicles>
			<Crib_Name></Crib_Name>
			<Level>2</Level>
			</Type>
		<DisplayName>UNL_FOLLOWER2</DisplayName>
		<Description>UNL_DESC_FOLLOWER2</Description>
		<Image_Source>ui_ct_homieslot2</Image_Source>
		<_Editor>
			<Category>Entries:Progression</Category>
			</_Editor>
		<Event_Text>UNL_FOLLOWER2_EVENT</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_FOLLOWER2</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>HomieSlot3</Name>
		<Type>
			<Custom></Custom>
			<Items></Items>
			<Name></Name>
			<Source></Source>
			<Amount>0</Amount>
			<accuracy_multiplier>1.0</accuracy_multiplier>
			<Gang_Type></Gang_Type>
			<Team></Team>
			<Time>0</Time>
			<Style></Style>
			<Damage_Multiplier>0.0</Damage_Multiplier>
			<Score>police</Score>
			<damage_percent>1.0</damage_percent>
			<weapon_class></weapon_class>
			<Vehicles></Vehicles>
			<Crib_Name></Crib_Name>
			<Level>2</Level>
			</Type>
		<DisplayName>UNL_FOLLOWER3</DisplayName>
		<Description>UNL_DESC_FOLLOWER3</Description>
		<Image_Source>ui_ct_homieslot3</Image_Source>
		<_Editor>
			<Category>Entries:Progression</Category>
			</_Editor>
		<Event_Text>UNL_FOLLOWER3_EVENT</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_FOLLOWER3</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>RNArc1</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>bike_exotic01</Type>
						<Variant>Standard</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_RONIN_VICTORY1</DisplayName>
		<Description>UNL_DESC_RONIN_VICTORY1</Description>
		<Image_Source>ui_ct_rnarc1</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_RONIN_VICTORY1_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_RONIN_VICTORY1</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>RNArc2</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>bike_rocket01</Type>
						<Variant>gang_ronin</Variant>
						</Vehicle>
					<Vehicle>
						<Type>bike_rocket02</Type>
						<Variant>gang_ronin</Variant>
						</Vehicle>
					<Vehicle>
						<Type>car_2dr_sports07</Type>
						<Variant>gang_ronin</Variant>
						</Vehicle>
					<Vehicle>
						<Type>car_4dr_sports02</Type>
						<Variant>gang_ronin</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_RONIN_VICTORY2</DisplayName>
		<Description>UNL_DESC_RONIN_VICTORY2</Description>
		<Image_Source>ui_ct_rnarc2</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_RONIN_VICTORY2_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_RONIN_VICTORY2</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>RNArc4</Name>
		<Type>
			<Melee_Style>
				<Style>Ronin</Style>
				</Melee_Style>
			</Type>
		<DisplayName>UNL_RONIN_VICTORY4</DisplayName>
		<Description>UNL_DESC_RONIN_VICTORY4</Description>
		<Image_Source>ui_ct_rnarc4</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_RONIN_VICTORY4_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_RONIN_VICTORY4</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>RNArc6</Name>
		<Type>
			<Homie>
				<Name>Johnny_Gat</Name>
				</Homie>
			</Type>
		<DisplayName>UNL_RONIN_VICTORY6</DisplayName>
		<Description>UNL_DESC_RONIN_VICTORY6</Description>
		<Image_Source>ui_ct_rnarc6</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_RONIN_VICTORY6_EVENT</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_RONIN_VICTORY6</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>SaintsHQ</Name>
		<Type>
			<Crib>
				<Name>SaintsHQ</Name>
				</Crib>
			</Type>
		<DisplayName>UNL_SAINTSHQ</DisplayName>
		<Description>UNL_DESC_SAINTSHQ</Description>
		<Image_Source>ui_ct_saintshq</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_SAINTSHQ_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>UNL_SAINTSHQ</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>SSArc1</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>suv_4dr_luxury05</Type>
						<Variant>military_turret</Variant>
						</Vehicle>
					<Vehicle>
						<Type>sp_hearse02</Type>
						<Variant>Boss vehicle</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_SAMEDI_VICTORY1</DisplayName>
		<Description>UNL_DESC_SAMEDI_VICTORY1</Description>
		<Image_Source>ui_ct_ssarc1</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_SAMEDI_VICTORY1_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_SAMEDI_VICTORY1</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>SSArc2</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>car_2dr_luxury02</Type>
						<Variant>gang_sos</Variant>
						</Vehicle>
					<Vehicle>
						<Type>car_2dr_standard07</Type>
						<Variant>gang_sos</Variant>
						</Vehicle>
					<Vehicle>
						<Type>car_4dr_standard07</Type>
						<Variant>gang_sos</Variant>
						</Vehicle>
					<Vehicle>
						<Type>car_4dr_standard09</Type>
						<Variant>gang_sos</Variant>
						</Vehicle>
					<Vehicle>
						<Type>heli_4dr_police01</Type>
						<Variant>ss07</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_SAMEDI_VICTORY2</DisplayName>
		<Description>UNL_DESC_SAMEDI_VICTORY2</Description>
		<Image_Source>ui_ct_ssarc2</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_SAMEDI_VICTORY2_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_SAMEDI_VICTORY2</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>SSArc4</Name>
		<Type>
			<Melee_Style>
				<Style>Samedi</Style>
				</Melee_Style>
			</Type>
		<DisplayName>UNL_SAMEDI_VICTORY4</DisplayName>
		<Description>UNL_DESC_SAMEDI_VICTORY4</Description>
		<Image_Source>ui_ct_ssarc4</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_SAMEDI_VICTORY4_EVENT</Event_Text>
		<Category>Player Abilities</Category>
		<Pause_Menu_Label>UNL_SAMEDI_VICTORY4</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>SSArc6</Name>
		<Type>
			<Homie>
				<Name>Shaundi</Name>
				</Homie>
			</Type>
		<DisplayName>UNL_SAMEDI_VICTORY6</DisplayName>
		<Description>UNL_DESC_SAMEDI_VICTORY6</Description>
		<Image_Source>ui_ct_ssarc6</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_SAMEDI_VICTORY6_EVENT</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_SAMEDI_VICTORY6</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Racing_Car</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>car_2dr_exoticsports05</Type>
						<Variant>Reward</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_RACING_CARS</DisplayName>
		<Description>UNL_DESC_RACING_CARS</Description>
		<Image_Source>ui_ct_div_racing_car</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_RACING_CARS_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_RACING_CARS</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Racing_Heli</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>heli_4dr_police01</Type>
						<Variant>reward</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_RACING_HELIS</DisplayName>
		<Description>UNL_DESC_RACING_HELIS</Description>
		<Image_Source>ui_ct_div_racing_heli</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_RACING_HELIS_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_RACING_HELIS</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Racing_Airplane</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>plane_fighter01</Type>
						<Variant>gang_saints</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_RACING_PLANES</DisplayName>
		<Description>UNL_DESC_RACING_PLANES</Description>
		<Image_Source>ui_ct_div_racing_plane</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_RACING_PLANES_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_RACING_PLANES</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Racing_Bike</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>bike_chopper01</Type>
						<Variant>gang_saints</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_RACING_BIKES</DisplayName>
		<Description>UNL_DESC_RACING_BIKES</Description>
		<Image_Source>ui_ct_div_racing_bike</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_RACING_BIKES_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_RACING_BIKES</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Racing_Boat</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>boat_yacht01</Type>
						<Variant>Gang_Saints_Racing</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_RACING_BOATS</DisplayName>
		<Description>UNL_DESC_RACING_BOATS</Description>
		<Image_Source>ui_ct_div_racing_boat</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_RACING_BOATS_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_RACING_BOATS</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Surf</Name>
		<Type>
			<Clothes>
				<Items>
					<Item>
						<ItemName>Traffic Cone hat</ItemName>
						<ItemVariant>Stripes</ItemVariant>
						</Item>
					</Items>
				</Clothes>
			</Type>
		<DisplayName>UNL_DIVERSION_SURF</DisplayName>
		<Description>UNL_DESC_DIVERSION_SURF</Description>
		<Image_Source>ui_ct_div_surf</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_DIVERSION_SURF_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>UNL_DIVERSION_SURF</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Taxi</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>car_4dr_taxi01</Type>
						<Variant>reward</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_DIVERSION_TAXI</DisplayName>
		<Description>UNL_DESC_DIVERSION_TAXI</Description>
		<Image_Source>ui_ct_div_taxi</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_DIVERSION_TAXI_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_DIVERSION_TAXI</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Tow</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>truck_2dr_tow01</Type>
						<Variant>gang_saints</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_DIVERSION_TOW</DisplayName>
		<Description>UNL_DESC_DIVERSION_TOW</Description>
		<Image_Source>ui_ct_div_tow</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_DIVERSION_TOW_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_DIVERSION_TOW</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Zombie</Name>
		<Type>
			<Clothes>
				<Items>
					<Item>
						<ItemName>zombie mask</ItemName>
						<ItemVariant>Main</ItemVariant>
						</Item>
					</Items>
				</Clothes>
			</Type>
		<DisplayName>CUST_ITEM_ZOMBIE_MASK</DisplayName>
		<Description>UNL_DESC_ZOMBIE</Description>
		<Image_Source>ui_ct_div_zombie</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_ZOMBIE_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>CUST_ITEM_ZOMBIE_MASK</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Territory1</Name>
		<Type>
			<Gang_Vehicle_Customization>
				<Vehicle_Group>unlock_set_1</Vehicle_Group>
				</Gang_Vehicle_Customization>
			</Type>
		<DisplayName>UNL_GANG_CUST_CARS1</DisplayName>
		<Description>UNL_DESC_GANG_CUST_CARS1</Description>
		<Image_Source>ui_ct_territory1</Image_Source>
		<_Editor>
			<Category>Entries:Progression</Category>
			</_Editor>
		<Event_Text>UNL_GANG_CUST_CARS1_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_GANG_CUST_CARS1</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Territory2</Name>
		<Type>
			<Gang_Vehicle_Customization>
				<Vehicle_Group>unlock_set_2</Vehicle_Group>
				</Gang_Vehicle_Customization>
			</Type>
		<DisplayName>UNL_GANG_CUST_CARS2</DisplayName>
		<Description>UNL_DESC_GANG_CUST_CARS2</Description>
		<Image_Source>ui_ct_territory2</Image_Source>
		<_Editor>
			<Category>Entries:Progression</Category>
			</_Editor>
		<Event_Text>UNL_GANG_CUST_CARS2_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_GANG_CUST_CARS2</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Territory3</Name>
		<Type>
			<Gang_Vehicle_Customization>
				<Vehicle_Group>unlock_set_3</Vehicle_Group>
				</Gang_Vehicle_Customization>
			</Type>
		<DisplayName>UNL_GANG_CUST_CARS3</DisplayName>
		<Description>UNL_DESC_GANG_CUST_CARS3</Description>
		<Image_Source>ui_ct_territory3</Image_Source>
		<_Editor>
			<Category>Entries:Progression</Category>
			</_Editor>
		<Event_Text>UNL_GANG_CUST_CARS3_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_GANG_CUST_CARS3</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>SSArc3</Name>
		<Type>
			<Gang_Taunts>
				<Team>Samedi</Team>
				</Gang_Taunts>
			</Type>
		<DisplayName>UNL_SAMEDI_VICTORY3</DisplayName>
		<Description>UNL_DESC_SAMEDI_VICTORY3</Description>
		<Image_Source>ui_ct_ssarc3</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_SAMEDI_VICTORY3_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>UNL_SAMEDI_VICTORY3</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>RNArc3</Name>
		<Type>
			<Gang_Taunts>
				<Team>Ronin</Team>
				</Gang_Taunts>
			</Type>
		<DisplayName>UNL_RONIN_VICTORY3</DisplayName>
		<Description>UNL_DESC_RONIN_VICTORY3</Description>
		<Image_Source>ui_ct_rnarc3</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_RONIN_VICTORY3_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>UNL_RONIN_VICTORY3</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>BHArc3</Name>
		<Type>
			<Gang_Taunts>
				<Team>Brotherhood</Team>
				</Gang_Taunts>
			</Type>
		<DisplayName>UNL_BRO_VICTORY3</DisplayName>
		<Description>UNL_DESC_BRO_VICTORY3</Description>
		<Image_Source>ui_ct_bharc3</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>UNL_BRO_VICTORY3_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>UNL_BRO_VICTORY3</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>EP04_Heli</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>heli_fighter_01</Type>
						<Variant>Ultor</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_ATTACK_HELI</DisplayName>
		<Description>UNL_DESC_ATTACK_HELI</Description>
		<Image_Source>ui_ct_ep04_heli</Image_Source>
		<Pause_Menu_Label>UNL_ATTACK_HELI</Pause_Menu_Label>
		<Event_Text>UNL_ATTACK_HELI_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		</Unlockable>
	<Unlockable>
		<Name>RO07_Heli</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>heli_standard_01</Type>
						<Variant>Medical</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_RONIN07_HELI</DisplayName>
		<Description>UNL_DESC_RONIN07_HELI</Description>
		<Image_Source>ui_ct_rn07_heli</Image_Source>
		<Pause_Menu_Label>UNL_RONIN07_HELI</Pause_Menu_Label>
		<Event_Text>UNL_RONIN07_HELI_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		</Unlockable>
	<Unlockable>
		<Name>SS03_Heli</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>heli_4dr_police01</Type>
						<Variant>news</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_SONS03_HELI</DisplayName>
		<Description>UNL_DESC_SONS03_HELI</Description>
		<Image_Source>ui_ct_ss03_heli</Image_Source>
		<Pause_Menu_Label>UNL_SONS03_HELI</Pause_Menu_Label>
		<Event_Text>UNL_SONS03_HELI_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		</Unlockable>
	<Unlockable>
		<Name>BH10_minigun</Name>
		<Type>
			<Crib_Weapon>
				<Name>minigun</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_BH10_MINIGUN</DisplayName>
		<Description>UNL_DESC_BH10_MINIGUN</Description>
		<Image_Source>ui_ct_bh10_minigun</Image_Source>
		<Pause_Menu_Label>UNL_BH10_MINIGUN</Pause_Menu_Label>
		<Event_Text>UNL_BH10_MINIGUN_EVENT</Event_Text>
		<Category>Weapons</Category>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		</Unlockable>
	<Unlockable>
		<Name>EP02_Pimpcane</Name>
		<Type>
			<Crib_Weapon>
				<Name>pimpcane</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_EP02_PIMPCANE</DisplayName>
		<Description>UNL_DESC_EP02_PIMPCANE</Description>
		<Image_Source>ui_ct_ep02_pimpcane</Image_Source>
		<Pause_Menu_Label>UNL_EP02_PIMPCANE</Pause_Menu_Label>
		<Event_Text>Escort Level 6, Red Light</Event_Text>
		<Category>Weapons</Category>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		</Unlockable>
	<Unlockable>
		<Name>Demo_derby_whole2</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>sp_derbycar01</Type>
						<Variant>derby_03_lvl3</Variant>
						</Vehicle>
					<Vehicle>
						<Type>sp_derbycar02</Type>
						<Variant>derby_04_lvl3</Variant>
						</Vehicle>
					<Vehicle>
						<Type>sp_derbycar03</Type>
						<Variant>derby_13_lvl3</Variant>
						</Vehicle>
					<Vehicle>
						<Type>sp_derbycar04</Type>
						<Variant>derby_12_lvl3</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_DEMO_DERBY_WHOLE2</DisplayName>
		<Description>UNL_DESC_DEMO_DERBY_WHOLE2</Description>
		<Image_Source>ui_ct_demo_derby_whole2</Image_Source>
		<Pause_Menu_Label>UNL_DEMO_DERBY_WHOLE2</Pause_Menu_Label>
		<Event_Text>UNL_DEMO_DEBRY_WHOLE2_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		</Unlockable>
	<Unlockable>
		<Name>Septic_All</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>truck_2dr_septic01</Type>
						<Variant>septic</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_SEPTIC_ALL</DisplayName>
		<Description>UNL_DESC_SEPTIC_ALL</Description>
		<Image_Source>ui_ct_septic_all</Image_Source>
		<Pause_Menu_Label>UNL_SEPTIC_ALL</Pause_Menu_Label>
		<Event_Text>UNL_SEPTIC_2_ALL_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		</Unlockable>
	<Unlockable>
		<Name>Escort_All</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>car_4dr_classic02</Type>
						<Variant>Excort</Variant>
						</Vehicle>
					<Vehicle>
						<Type>car_4dr_luxury05</Type>
						<Variant>Escort</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_ESCORT_ALL</DisplayName>
		<Description>UNL_DESC_ESCORT_ALL</Description>
		<Image_Source>ui_ct_escort_all</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_ESCORT_ALL_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_ESCORT_ALL</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Combatgun</Name>
		<Type>
			<Crib_Weapon>
				<Name>AR50_launcher</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_DIVERSION_COMBATGUN</DisplayName>
		<Description>UNL_DESC_DIVERSION_COMBATGUN</Description>
		<Image_Source>ui_ct_div_combatgun</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_DIVERSION_COMBATGUN_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_DIVERSION_COMBATGUN</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Mugging2</Name>
		<Type>
			<Homie>
				<Name>Jane_V</Name>
				</Homie>
			</Type>
		<DisplayName>UNL_MUGGING2</DisplayName>
		<Description>UNL_DESC_MUGGING2</Description>
		<Image_Source>ui_ct_div_mugging2</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Complete 30 Muggings</Event_Text>
		<Category>Homies</Category>
		<Pause_Menu_Label>UNL_MUGGING2</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Hitman_ALL</Name>
		<Type>
			<Unlimited_Crib_Ammo>
				<weapon_class>rifle</weapon_class>
				</Unlimited_Crib_Ammo>
			</Type>
		<DisplayName>UNL_HITMAN_ALL</DisplayName>
		<Description>UNL_DESC_HITMAN_ALL</Description>
		<Image_Source>ui_ct_div_hitman_all</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_HITMAN_ALL_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_HITMAN_ALL</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_Hitman_1</Name>
		<Type>
			<Crib_Weapon>
				<Name>grenade</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>UNL_HITMAN1</DisplayName>
		<Description>UNL_DESC_HITMAN1</Description>
		<Image_Source>ui_ct_div_hitman_1</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_HITMAN1_EVENT</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>UNL_HITMAN1</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Diversion_ChopshopFirst</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>car_2dr_buggy01</Type>
						<Variant>race_fb</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>UNL_CHOPSHOP_FIRSTONE</DisplayName>
		<Description>UNL_DESC_CHOPSHOP_FIRSTONE</Description>
		<Image_Source>ui_ct_div_chopshop_first</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>UNL_CHOPSHOP_FIRSTONE_EVENT</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>UNL_CHOPSHOP_FIRSTONE</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Torch_ALL</Name>
		<Type>
			<Outfit>
				<Outfit>Fire Suit</Outfit>
				</Outfit>
			</Type>
		<DisplayName>UNL_TORCH_ALL</DisplayName>
		<Description>UNL_DESC_TORCH_ALL</Description>
		<Image_Source>ui_ct_torch_all</Image_Source>
		<_Editor>
			<Category>Entries:Activities</Category>
			</_Editor>
		<Event_Text>UNL_TORCH1_ALL_EVENT</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>UNL_TORCH_ALL</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>Gang_Bodyguards</Name>
		<Type>
			<Gang_Customization>
				<Gang_Type>bodyguard</Gang_Type>
				</Gang_Customization>
			</Type>
		<DisplayName>UNL_GANG_BODYGUARDS</DisplayName>
		<Description>UNL_GANG_BODYGUARDS_DESC</Description>
		<Image_Source>ui_ct_Gang_Bodyguards</Image_Source>
		<Pause_Menu_Label>UNL_GANG_BODYGUARDS</Pause_Menu_Label>
		<Event_Text>UNL_GANG_EVENT</Event_Text>
		<Category>Customization</Category>
		<_Editor>
			<Category>Entries:Progression</Category>
			</_Editor>
		</Unlockable>
	<Unlockable>
		<Name>Gang_Ninja</Name>
		<Type>
			<Gang_Customization>
				<Gang_Type>ninja</Gang_Type>
				</Gang_Customization>
			</Type>
		<DisplayName>UNL_GANG_NINJA</DisplayName>
		<Description>UNL_GANG_NINJA_DESC</Description>
		<Image_Source>ui_ct_Gang_Ninja</Image_Source>
		<Pause_Menu_Label>UNL_GANG_NINJA</Pause_Menu_Label>
		<Event_Text>UNL_GANG_EVENT</Event_Text>
		<Category>Customization</Category>
		<_Editor>
			<Category>Entries:Progression</Category>
			</_Editor>
		</Unlockable>
	<Unlockable>
		<Name>ZombieCarlos</Name>
		<Type>
			<Homie>
				<Name>Zombie</Name>
				</Homie>
			</Type>
		<DisplayName>UNL_ZOMBIECARLOS</DisplayName>
		<Description>UNL_DESC_ZOMBIECARLOS</Description>
		<Image_Source>ui_ct_div_zombie</Image_Source>
		<Pause_Menu_Label>UNL_ZOMBIECARLOS</Pause_Menu_Label>
		<Event_Text>UNL_ZOMBIECARLOS_EVENT</Event_Text>
		<Category>Homies</Category>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		</Unlockable>
	<Unlockable>
		<Name>unlock_thrown</Name>
		<Type>
			<Unlimited_Crib_Ammo>
				<weapon_class>thrown</weapon_class>
				</Unlimited_Crib_Ammo>
			</Type>
		<DisplayName>Unlimited Thrown Ammo</DisplayName>
		<Description>Get that pitching arm in shape and throw like you've never thrown before</Description>
		<Image_Source>ui_ct_drug_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Complete 35 (All) Barnstorms</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>Unlimited Thrown Ammo</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_flamethrower</Name>
		<Type>
			<Unlimited_Crib_Ammo>
				<weapon_class>flamethrower</weapon_class>
				</Unlimited_Crib_Ammo>
			</Type>
		<DisplayName>Unlimited Flamethrower Ammo</DisplayName>
		<Description>Burn baby burn til you can't burn no more</Description>
		<Image_Source>ui_ct_drug_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Complete 10 Barnstorms</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>Unlimited Flamethrower Ammo</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_minigun</Name>
		<Type>
			<Unlimited_Crib_Ammo>
				<weapon_class>minigun</weapon_class>
				</Unlimited_Crib_Ammo>
			</Type>
		<DisplayName>Unlimited Minigun Ammo</DisplayName>
		<Description>Spin it up and let the lead fly for as long as you like</Description>
		<Image_Source>ui_ct_drug_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Complete 20 Barnstorms</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>Unlimited Minigun Ammo</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_launcher</Name>
		<Type>
			<Unlimited_Crib_Ammo>
				<weapon_class>launcher</weapon_class>
				</Unlimited_Crib_Ammo>
			</Type>
		<DisplayName>Unlimited Rocket Launcher Ammo</DisplayName>
		<Description>Put some rockets in your pocket and blow stuff up forever</Description>
		<Image_Source>ui_ct_drug_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Complete 30 Barnstorms</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>Unlimited Rocket Ammo</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_water</Name>
		<Type>
			<Unlimited_Crib_Ammo>
				<weapon_class>waterspray</weapon_class>
				</Unlimited_Crib_Ammo>
			</Type>
		<DisplayName>Unlimited Fire Extinguisher Ammo</DisplayName>
		<Description>It puts the lotion in the basket\N or else everyone gets the hose again</Description>
		<Image_Source>ui_ct_drug_1_whole</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Complete 5 Barnstorms</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>Unlimited Fire Extinguisher Ammo</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_dualswords</Name>
		<Type>
			<Crib_Weapon>
				<Name>dual_swords</Name>
				</Crib_Weapon>
			</Type>
		<DisplayName>Jyunichi's Dual Katana Technique</DisplayName>
		<Description>The fight with Jyunichi has unlocked your hidden potential to dual wield katanas. Equip them at your crib.</Description>
		<Image_Source>ui_ct_div_combatgun</Image_Source>
		<_Editor>
			<Category>Entries:Diversions</Category>
			</_Editor>
		<Event_Text>Ronin Mission 6</Event_Text>
		<Category>Weapons</Category>
		<Pause_Menu_Label>Dual Katanas</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_tobias_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Tobias</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Tobias' Outfit</DisplayName>
		<Description>Get to the choppa in style with Tobias' threads.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Sons of Samedi Mission 3</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Tobias Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_veteranchild_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Veteran Child</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Veteran Child's Outfit</DisplayName>
		<Description>Keep those records spinning from beyond the grave in DJ Veteran Child's Outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Sons of Samedi Mission 4</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Veteran Child Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_mrsunshine_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Mr Sunshine</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Mr Sunshine's Outfit</DisplayName>
		<Description>Hear the whispers of the Loa in Mr Sunshine's threads.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Sons of Samedi Mission 9</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Mr. Sunshine Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_videorepair_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Repair</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Video Repair Disguise</DisplayName>
		<Description>Sneak into the police station undercover in the Video Repair Disguise.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Sons of Samedi Mission 10</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Video Repair Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_general_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>The General</Outfit>
				</Outfit>
			</Type>
		<DisplayName>The General's Outfit</DisplayName>
		<Description>Rule your very own voodoo cult in this classy outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Sons of Samedi Mission 11</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>The General Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_shaundi_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Shaundi</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Shaundi's Outfit</DisplayName>
		<Description>Get high and play some skee ball in Shaundi's outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Sons of Samedi Mission 11</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Shaundi Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_donnie_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Donnie</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Donnie's Outfit</DisplayName>
		<Description>Get your whine on with Donnie's threads.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Brotherhood Mission 2</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Donnie Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_jessica_car</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>car_2dr_muscle04</Type>
						<Variant>Jessica</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>Jessica's Car</DisplayName>
		<Description>A little duct tape and some bleach to get out the blood, and it will be good as new.</Description>
		<Image_Source>ui_ct_bharc2</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Brotherhood Mission 5</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>Jessica's Car</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_jessica_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Jessica</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Jessica's Outfit</DisplayName>
		<Description>Be the stuck up bitch you've always wanted to be in Jessica's outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Brotherhood Mission 5</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Jessica Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_matt_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Matt</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Matt's Outfit</DisplayName>
		<Description>Never play guitar again with poor Matt's outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Brotherhood Mission 6</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Matt Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_bh08prison_vehicles</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>boat_yacht02</Type>
						<Variant>Prison</Variant>
						</Vehicle>
					<Vehicle>
						<Type>sp_shortbus01</Type>
						<Variant>Prisoner</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>Prison Vehicles</DisplayName>
		<Description>The Prison Bus and Prison Boat have been added to your garage.</Description>
		<Image_Source>ui_ct_bharc2</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Brotherhood Mission 8</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>Prison Vehicles</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_bh09_vehicles</Name>
		<Type>
			<Vehicle>
				<Vehicles>
					<Vehicle>
						<Type>boat_speed01</Type>
						<Variant>Brotherhood</Variant>
						</Vehicle>
					<Vehicle>
						<Type>heli_4dr_police01</Type>
						<Variant>Gang_BH</Variant>
						</Vehicle>
					</Vehicles>
				</Vehicle>
			</Type>
		<DisplayName>Brotherhood Helicopter and Boat</DisplayName>
		<Description>The Brotherhood Opressor and Miami have been added to your garage.</Description>
		<Image_Source>ui_ct_bharc2</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Brotherhood Mission 9</Event_Text>
		<Category>Vehicles</Category>
		<Pause_Menu_Label>Brotherhood Boat and Heli</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_carlos_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Carlos</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Carlos Outfit</DisplayName>
		<Description>Rest in peace, Carlos. Your time here was too short, my friend.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Brotherhood Mission 11</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Carlos Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_maero_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Maero</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Maero Outfit</DisplayName>
		<Description>I guess today really was a good day to die. Keep the clothes. Maero won't be needing them anymore.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Brotherhood Mission 11</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Maero Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_jyunichi_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Jyunichi</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Jyunichi Outfit</DisplayName>
		<Description>Slice and Dice Twice in Jyunichi's Outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Ronin Mission 6</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Jyunichi Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_shogo_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Shogo</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Shogo Outfit</DisplayName>
		<Description>Hold your very own Texas funeral with Shogo's Outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Ronin Mission 9</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Shogo Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_wong_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Wong</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Mr. Wong Outfit</DisplayName>
		<Description>Dress to impress for the Chinese Heritage Festival in Mr. Wong's Outfit.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Ronin Mission 10</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Mr. Wong Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_pierce_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Pierce</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Pierce Outfit</DisplayName>
		<Description>Daaaaamn these are some nice shoes!</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Ronin Mission 11</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Pierce Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_kazuo_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Kazuo</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Kazuo Akuji's Outfit</DisplayName>
		<Description>Something classy to berate your good for nothing son in.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Ronin Mission 11</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Kazuo Akuji Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_danevogel_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Dane Vogel</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Dane Vogel's Outfit</DisplayName>
		<Description>Now that you own Stilwater, you may as well dress the corporate part.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Epilogue Mission 4</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Dane Vogel Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_julius_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Julius</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Julius' Outfit</DisplayName>
		<Description>Tie up some loose ends in these casual threads.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Bonus Mission</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Julius Outfit</Pause_Menu_Label>
		</Unlockable>
	<Unlockable>
		<Name>unlock_gat_outfit</Name>
		<Type>
			<Outfit>
				<Outfit>Gat</Outfit>
				</Outfit>
			</Type>
		<DisplayName>Gat's Outfit</DisplayName>
		<Description>You'll be up and murdering in no time in these classy threads.</Description>
		<Image_Source>ui_ct_div_hoing</Image_Source>
		<_Editor>
			<Category>Entries:Missions</Category>
			</_Editor>
		<Event_Text>Epilogue Mission 4</Event_Text>
		<Category>Customization</Category>
		<Pause_Menu_Label>Johnny Gat Outfit</Pause_Menu_Label>
		</Unlockable>
	</Table>

<TableTemplates>
	</TableTemplates>

<TableDescription>
	<Name>Unlockable</Name>
	<Type>TableDescription</Type>
	<Element>
		<Name>Name</Name>
		<Type>String</Type>
		<Description>The unique name of the unlockable.</Description>
		</Element>
	<Element>
		<Name>Type</Name>
		<Type>ComboElement</Type>
		<Description>The type of thing to unlock.</Description>
		<Element>
			<Name>Clothes</Name>
			<Type>Element</Type>
			<Required>false</Required>
			<Element>
				<Name>Items</Name>
				<Type>Grid</Type>
				<Element>
					<Name>Item</Name>
					<Type>Element</Type>
					<Element>
						<Name>ItemName</Name>
						<Type>Reference</Type>
						<Display_Name>Name</Display_Name>
						<Description>Clothing item to be unlocked</Description>
						<Reference>
							<File>customization_items.xtbl</File>
							<Type>Customization_Item.Name</Type>
							<OpenSeparate>False</OpenSeparate>
							</Reference>
						</Element>
					<Element>
						<Name>ItemVariant</Name>
						<Type>String</Type>
						<Display_Name>Variant</Display_Name>
						<Description>Variant of the item to unlock</Description>
						</Element>
					<Element>
						<Name>Color1</Name>
						<Type>Reference</Type>
						<Display_Name>Color 1</Display_Name>
						<Required>false</Required>
						<Reference>
							<File>character_color_pool.xtbl</File>
							<Type>Color_Entry.Name</Type>
							<OpenSeparate>False</OpenSeparate>
							</Reference>
						</Element>
					<Element>
						<Name>Color2</Name>
						<Type>Reference</Type>
						<Display_Name>Color 2</Display_Name>
						<Required>false</Required>
						<Reference>
							<File>character_color_pool.xtbl</File>
							<Type>Color_Entry.Name</Type>
							<OpenSeparate>False</OpenSeparate>
							</Reference>
						</Element>
					<Element>
						<Name>Color3</Name>
						<Type>Reference</Type>
						<Display_Name>Color 3</Display_Name>
						<Required>false</Required>
						<Reference>
							<File>character_color_pool.xtbl</File>
							<Type>Color_Entry.Name</Type>
							<OpenSeparate>False</OpenSeparate>
							</Reference>
						</Element>
					</Element>
				<Num_Display_Rows>8</Num_Display_Rows>
				</Element>
			</Element>
		<Element>
			<Name>Crib</Name>
			<Type>Element</Type>
			<Description>Unlock a crib.</Description>
			<Required>false</Required>
			<Element>
				<Name>Name</Name>
				<Type>Reference</Type>
				<Description>Crib to be unlocked</Description>
				<Reference>
					<File>cribs.xtbl</File>
					<Type>Cribs.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Crib_Weapon</Name>
			<Type>Element</Type>
			<Display_Name>Crib Weapon</Display_Name>
			<Description>Weapon to put in the player's crib.</Description>
			<Required>false</Required>
			<Element>
				<Name>Name</Name>
				<Type>Reference</Type>
				<Description>Crib weapon to be made available in the crib.</Description>
				<Reference>
					<File>weapons.xtbl</File>
					<Type>Weapon.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Custom</Name>
			<Type>Element</Type>
			<Description>For custom unlockables.</Description>
			<Required>false</Required>
			</Element>
		<Element>
			<Name>Damage</Name>
			<Type>Element</Type>
			<Description>Unlock a resistance to damage.</Description>
			<Required>false</Required>
			<Element>
				<Name>Source</Name>
				<Type>Selection</Type>
				<Description>What type of damage to resist.</Description>
				<Choice>bullet</Choice>
				<Choice>explosion</Choice>
				<Choice>vehicle</Choice>
				</Element>
			<Element>
				<Name>Amount</Name>
				<Type>Int</Type>
				<Description>Percentage of damage to resist.  0% is no damage resistance and 100% means no damage is taken.</Description>
				<Default>0</Default>
				<MinValue>0</MinValue>
				<MaxValue>100</MaxValue>
				</Element>
			</Element>
		<Element>
			<Name>Discount</Name>
			<Type>Element</Type>
			<Description>A discount at a chain of stores.</Description>
			<Required>false</Required>
			<Element>
				<Name>Name</Name>
				<Type>Reference</Type>
				<Description>The name of the chain for the discount.</Description>
				<Reference>
					<File>shop_names.xtbl</File>
					<Type>Shop_Names.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			<Element>
				<Name>Name_2</Name>
				<Type>Reference</Type>
				<Display_Name>Name 2</Display_Name>
				<Required>false</Required>
				<Reference>
					<File>shop_names.xtbl</File>
					<Type>Shop_Names.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			<Element>
				<Name>Name_3</Name>
				<Type>Reference</Type>
				<Display_Name>Name 3</Display_Name>
				<Required>false</Required>
				<Reference>
					<File>shop_names.xtbl</File>
					<Type>Shop_Names.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			<Element>
				<Name>Name_4</Name>
				<Type>Reference</Type>
				<Display_Name>Name 4</Display_Name>
				<Required>false</Required>
				<Reference>
					<File>shop_names.xtbl</File>
					<Type>Shop_Names.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			<Element>
				<Name>Name_5</Name>
				<Type>Reference</Type>
				<Display_Name>Name 5</Display_Name>
				<Required>false</Required>
				<Reference>
					<File>shop_names.xtbl</File>
					<Type>Shop_Names.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			<Element>
				<Name>Name_6</Name>
				<Type>Reference</Type>
				<Display_Name>Name 6</Display_Name>
				<Required>false</Required>
				<Reference>
					<File>shop_names.xtbl</File>
					<Type>Shop_Names.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			<Element>
				<Name>Name_7</Name>
				<Type>Reference</Type>
				<Display_Name>Name 7</Display_Name>
				<Required>false</Required>
				<Reference>
					<File>shop_names.xtbl</File>
					<Type>Shop_Names.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			<Element>
				<Name>Name_8</Name>
				<Type>Reference</Type>
				<Display_Name>Name 8</Display_Name>
				<Required>false</Required>
				<Reference>
					<File>shop_names.xtbl</File>
					<Type>Shop_Names.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			<Element>
				<Name>Amount</Name>
				<Type>Float</Type>
				<Description>The amount of the discount.</Description>
				<Default>0.0</Default>
				<MinValue>0</MinValue>
				<MaxValue>1</MaxValue>
				</Element>
			</Element>
		<Element>
			<Name>Drug</Name>
			<Type>Element</Type>
			<Description>A drug sold in a store.</Description>
			<Required>false</Required>
			<Element>
				<Name>Name</Name>
				<Type>Reference</Type>
				<Description>Which drug to unlock in the drug/liquor store</Description>
				<Reference>
					<File>drugs.xtbl</File>
					<Type>Drug.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Firearm_Accuracy</Name>
			<Type>Element</Type>
			<Display_Name>Firearm Accuracy</Display_Name>
			<Required>false</Required>
			<Element>
				<Name>accuracy_multiplier</Name>
				<Type>Float</Type>
				<Description>This affects the weapon spread.  1.0 is no change, 0.0 removes all weapon spread.</Description>
				<Default>1.0</Default>
				<MinValue>0</MinValue>
				<MaxValue>1</MaxValue>
				<UseSlider>True</UseSlider>
				</Element>
			</Element>
		<Element>
			<Name>Gang_Customization</Name>
			<Type>Element</Type>
			<Display_Name>Gang Customization</Display_Name>
			<Description>Unlocks the gang customization feature</Description>
			<Required>false</Required>
			<Element>
				<Name>Gang_Type</Name>
				<Type>Reference</Type>
				<Display_Name>Gang Type</Display_Name>
				<Description>gang type to unlock for the customization system</Description>
				<Reference>
					<File>gang_customization.xtbl</File>
					<Type>GangCustomization.Types.Type.name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Gang_Vehicle_Customization</Name>
			<Type>Element</Type>
			<Display_Name>Gang Vehicle Customization</Display_Name>
			<Description>Unlocks the gang vehicle customization feature</Description>
			<Required>false</Required>
			<Element>
				<Name>Vehicle_Group</Name>
				<Type>Reference</Type>
				<Display_Name>Vehicle Group</Display_Name>
				<Description>vehicle group to unlock for the customization system</Description>
				<Reference>
					<File>gang_customization.xtbl</File>
					<Type>GangCustomization.gang_vehicles.gang_vehicles.name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Gang_Taunts</Name>
			<Type>Element</Type>
			<Display_Name>Gang Taunts</Display_Name>
			<Description>Unlock taunts and compliments for a given gang</Description>
			<Required>false</Required>
			<Element>
				<Name>Team</Name>
				<Type>Reference</Type>
				<Reference>
					<File>teams.xtbl</File>
					<Type>Team.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Health</Name>
			<Type>Element</Type>
			<Description>A bonus to the health restoration.</Description>
			<Required>false</Required>
			<Element>
				<Name>Time</Name>
				<Type>Int</Type>
				<Display_Name>UNL_TIME</Display_Name>
				<Description>Shave this many milliseconds from the health restore wait time.</Description>
				<Default>0</Default>
				<MinValue>0</MinValue>
				</Element>
			</Element>
		<Element>
			<Name>Homie</Name>
			<Type>Element</Type>
			<Description>The homie to unlock.</Description>
			<Required>false</Required>
			<Element>
				<Name>Name</Name>
				<Type>Reference</Type>
				<Description>homie to unlock</Description>
				<Reference>
					<File>homies.xtbl</File>
					<Type>Homie.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Music</Name>
			<Type>Element</Type>
			<Required>false</Required>
			<Element>
				<Name>Name</Name>
				<Type>Reference</Type>
				<Description>song to unlock</Description>
				<Reference>
					<File>music_store.xtbl</File>
					<Type>Genre.Tracks.Track.Track_Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Mission_Stronghold</Name>
			<Type>Element</Type>
			<Description>Gained enough respect for new missions/strongholds.</Description>
			<Required>false</Required>
			</Element>
		<Element>
			<Name>Melee_Style</Name>
			<Type>Element</Type>
			<Display_Name>Melee Style</Display_Name>
			<Required>false</Required>
			<Element>
				<Name>Style</Name>
				<Type>Reference</Type>
				<Description>melee style to be unlocked for the player</Description>
				<Reference>
					<File>melee_styles.xtbl</File>
					<Type>AnimStyle.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Melee_Damage_Bonus</Name>
			<Type>Element</Type>
			<Display_Name>Melee Damage Bonus</Display_Name>
			<Description>X multiplier for melee damage caused by player.</Description>
			<Required>false</Required>
			<Element>
				<Name>Damage_Multiplier</Name>
				<Type>Float</Type>
				<Display_Name>Damage Multiplier</Display_Name>
				<Description>melee damage multiplier.  1.0 is normal, 0.0 is no melee damage taken.</Description>
				<Default>0.0</Default>
				</Element>
			</Element>
		<Element>
			<Name>Notoriety</Name>
			<Type>Element</Type>
			<Description>A bonus to the decay rate for notoriety.</Description>
			<Required>false</Required>
			<Element>
				<Name>Score</Name>
				<Type>Selection</Type>
				<Description>The "team" that will benefit from the bonus.</Description>
				<Default>police</Default>
				<Choice>brotherhood</Choice>
				<Choice>ronin</Choice>
				<Choice>samedi</Choice>
				<Choice>police</Choice>
				<Choice>ultor</Choice>
				</Element>
			<Element>
				<Name>Amount</Name>
				<Type>Int</Type>
				<Description>A percentage describing the amount of bonus to the decay rate.</Description>
				<Default>0</Default>
				<MinValue>0</MinValue>
				<MaxValue>100</MaxValue>
				</Element>
			</Element>
		<Element>
			<Name>Reduced_Fall_Damage</Name>
			<Type>Element</Type>
			<Required>false</Required>
			<Element>
				<Name>damage_percent</Name>
				<Type>Float</Type>
				<Description>damage percent multiplier.  0.0 means no damage taken from fall, 1.0 means no change.</Description>
				<Default>1.0</Default>
				<MinValue>0</MinValue>
				<MaxValue>1</MaxValue>
				<UseSlider>True</UseSlider>
				</Element>
			</Element>
		<Element>
			<Name>Repair_Discount</Name>
			<Type>Element</Type>
			<Display_Name>Repair Discount</Display_Name>
			<Description>A discount on vehicle repairs.</Description>
			<Required>false</Required>
			<Element>
				<Name>Amount</Name>
				<Type>Float</Type>
				<Description>The amount of the discount.</Description>
				<Default>0.0</Default>
				<MinValue>0</MinValue>
				<MaxValue>1</MaxValue>
				</Element>
			</Element>
		<Element>
			<Name>Sprint_Bonus</Name>
			<Type>Element</Type>
			<Display_Name>Sprint Bonus</Display_Name>
			<Description>A percentage bonus to add to the duration of the player's sprint.  Do not put 110 here unless you intend for them to sprint 110% longer, or 210% normal sprint.  -1 indicates unlimited sprint.</Description>
			<Required>false</Required>
			<Element>
				<Name>Amount</Name>
				<Type>Int</Type>
				<Description>-1 means unlimited sprint.  Otherwise, this is the amount of time, in seconds, added to sprint time.</Description>
				<Default>0</Default>
				<MinValue>-1</MinValue>
				</Element>
			</Element>
		<Element>
			<Name>Store_Weapon</Name>
			<Type>Element</Type>
			<Display_Name>Store Weapon</Display_Name>
			<Description>Weapon sold at a store.</Description>
			<Required>false</Required>
			<Element>
				<Name>Name</Name>
				<Type>Reference</Type>
				<Description>store weapon to unlock</Description>
				<Reference>
					<File>weapons.xtbl</File>
					<Type>Weapon.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Unlimited_Crib_Ammo</Name>
			<Type>Element</Type>
			<Display_Name>Unlimited Crib Ammo</Display_Name>
			<Required>false</Required>
			<Element>
				<Name>weapon_class</Name>
				<Type>Reference</Type>
				<Description>unlock unlimited weapon ammo in the crib for this weapon</Description>
				<Reference>
					<File>weapon_class.xtbl</File>
					<Type>Weapon_Class.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Vehicle</Name>
			<Type>Element</Type>
			<Description>The vehicle to unlock.</Description>
			<Required>false</Required>
			<Element>
				<Name>Vehicles</Name>
				<Type>Grid</Type>
				<Element>
					<Name>Vehicle</Name>
					<Type>Element</Type>
					<Element>
						<Name>Type</Name>
						<Type>Reference</Type>
						<Reference>
							<File>vehicles.xtbl</File>
							<Type>Vehicle.Name</Type>
							<OpenSeparate>False</OpenSeparate>
							</Reference>
						</Element>
					<Element>
						<Name>Variant</Name>
						<Type>String</Type>
						<Required>false</Required>
						</Element>
					</Element>
				<Max_Children>5</Max_Children>
				<Min_Children>1</Min_Children>
				<Num_Display_Rows>8</Num_Display_Rows>
				</Element>
			</Element>
		<Element>
			<Name>Crib_Customization_Discount</Name>
			<Type>Element</Type>
			<Display_Name>Crib Customization Discount</Display_Name>
			<Required>false</Required>
			<Element>
				<Name>Amount</Name>
				<Type>Float</Type>
				<Description>The amount of the discount.  0 is no discount and 1 is free.</Description>
				<Default>0.0</Default>
				<MinValue>0</MinValue>
				<MaxValue>1</MaxValue>
				<UseSlider>True</UseSlider>
				</Element>
			</Element>
		<Element>
			<Name>Purchasable_Cribs</Name>
			<Type>Element</Type>
			<Display_Name>Purchasable Cribs</Display_Name>
			<Required>false</Required>
			</Element>
		<Element>
			<Name>Crib_Level</Name>
			<Type>Element</Type>
			<Display_Name>Crib Level</Display_Name>
			<Description>Unlock a particular crib level</Description>
			<Required>false</Required>
			<Element>
				<Name>Crib_Name</Name>
				<Type>Reference</Type>
				<Display_Name>Crib Name</Display_Name>
				<Description>The crib to unlock</Description>
				<Reference>
					<File>cribs.xtbl</File>
					<Type>Cribs.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			<Element>
				<Name>Level</Name>
				<Type>Int</Type>
				<Description>The level to unlock from 1 (ratty) to 3 (pimp).  1 is already unlocked so there's no reason to use a value less than 2</Description>
				<Default>2</Default>
				<MinValue>2</MinValue>
				<MaxValue>3</MaxValue>
				</Element>
			</Element>
		<Element>
			<Name>Outfit</Name>
			<Type>Element</Type>
			<Required>false</Required>
			<Element>
				<Name>Outfit</Name>
				<Type>Reference</Type>
				<Reference>
					<File>customization_outfits.xtbl</File>
					<Type>Outfit.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			</Element>
		<Element>
			<Name>Free_Driveup_Homie</Name>
			<Type>Element</Type>
			<Display_Name>Free Driveup Homie</Display_Name>
			<Required>false</Required>
			</Element>
		<Element>
			<Name>Reminder</Name>
			<Type>Element</Type>
			<Required>false</Required>
			</Element>
		</Element>
	<Element>
		<Name>DisplayName</Name>
		<Type>Reference</Type>
		<Display_Name>Display Name</Display_Name>
		<Reference>
			<File>localized_exports\Unlock_text.xtbl</File>
			<Type>SR2_Unlockables_Identifier.Name</Type>
			<OpenSeparate>False</OpenSeparate>
			</Reference>
		</Element>
	<Element>
		<Name>Description</Name>
		<Type>Reference</Type>
		<Display_Name>Description Text</Display_Name>
		<Description>A string that describes the unlockable.</Description>
		<Reference>
			<File>localized_exports\Unlock_text.xtbl</File>
			<Type>SR2_Unlockables_Identifier.Name</Type>
			<OpenSeparate>False</OpenSeparate>
			</Reference>
		</Element>
	<Element>
		<Name>Image_Source</Name>
		<Type>Reference</Type>
		<Display_Name>Image Source</Display_Name>
		<Reference>
			<File>bitmap_sheets.xtbl</File>
			<Type>BitmapSheets.Name</Type>
			<OpenSeparate>False</OpenSeparate>
			</Reference>
		</Element>
	<Element>
		<Name>Pause_Menu_Label</Name>
		<Type>Reference</Type>
		<Display_Name>Pause Menu Label</Display_Name>
		<Reference>
			<File>localized_exports\Unlock_text.xtbl</File>
			<Type>SR2_Unlockables_Identifier.Name</Type>
			<OpenSeparate>False</OpenSeparate>
			</Reference>
		</Element>
	<Element>
		<Name>Event_Text</Name>
		<Type>Reference</Type>
		<Display_Name>Event Text</Display_Name>
		<Description>Description of what unlocked the unlockable</Description>
		<Reference>
			<File>localized_exports\Unlock_text.xtbl</File>
			<Type>SR2_Unlockables_Identifier.Name</Type>
			<OpenSeparate>False</OpenSeparate>
			</Reference>
		</Element>
	<Element>
		<Name>Priority</Name>
		<Type>Reference</Type>
		<Display_Name>Trumps</Display_Name>
		<Description>The current unlockable trumps this unlockable.</Description>
		<Required>false</Required>
		<Default>0</Default>
		<Reference>
			<File>unlockables.xtbl</File>
			<Type>Unlockable.Name</Type>
			<OpenSeparate>False</OpenSeparate>
			</Reference>
		</Element>
	<Element>
		<Name>Category</Name>
		<Type>Selection</Type>
		<Description>Where this goes in the Pause Menu.</Description>
		<Default>Player Abilities</Default>
		<Choice>Player Abilities</Choice>
		<Choice>Weapons</Choice>
		<Choice>Vehicles</Choice>
		<Choice>Discounts</Choice>
		<Choice>Homies</Choice>
		<Choice>Customization</Choice>
		</Element>
	</TableDescription>

<EntryCategories>
	<Category>
		<Name>Entries</Name>
		<Category>
			<Name>Activities</Name>
			</Category>
		<Category>
			<Name>Diversions</Name>
			</Category>
		<Category>
			<Name>Missions</Name>
			</Category>
		<Category>
			<Name>Progression</Name>
			</Category>
		</Category>
	</EntryCategories>
</root>